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author | Mathias Agopian <mathias@google.com> | 2009-11-16 14:55:36 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2009-11-16 14:55:36 -0800 |
commit | 1c0bebbc9548dfe929f0f9db4473eb93af9339f5 (patch) | |
tree | 6a42ca05daf36ae91814f50c20ac6f101ca23a59 /libs/surfaceflinger/Layer.h | |
parent | 19e420c52dbe42e5b4b8b3580a5e7908cebec89d (diff) | |
download | frameworks_base-1c0bebbc9548dfe929f0f9db4473eb93af9339f5.zip frameworks_base-1c0bebbc9548dfe929f0f9db4473eb93af9339f5.tar.gz frameworks_base-1c0bebbc9548dfe929f0f9db4473eb93af9339f5.tar.bz2 |
fix [2262591] Junk on screen in ERD46
since we're using the GPU for composition, don't use a texture for dimming,
instead simply use an alpha-blended quad.
also workaround what looks like a GL driver bug by calling glFinish() before
glReadPixels().
Diffstat (limited to 'libs/surfaceflinger/Layer.h')
0 files changed, 0 insertions, 0 deletions