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authorMathias Agopian <mathias@google.com>2009-11-16 14:55:36 -0800
committerMathias Agopian <mathias@google.com>2009-11-16 14:55:36 -0800
commit1c0bebbc9548dfe929f0f9db4473eb93af9339f5 (patch)
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fix [2262591] Junk on screen in ERD46
since we're using the GPU for composition, don't use a texture for dimming, instead simply use an alpha-blended quad. also workaround what looks like a GL driver bug by calling glFinish() before glReadPixels().
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