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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:45 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:45 -0800
commitd83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /opengl/java
parent076357b8567458d4b6dfdcf839ef751634cd2bfb (diff)
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auto import from //depot/cupcake/@135843
Diffstat (limited to 'opengl/java')
-rw-r--r--opengl/java/android/opengl/EGLLogWrapper.java545
-rw-r--r--opengl/java/android/opengl/GLDebugHelper.java107
-rw-r--r--opengl/java/android/opengl/GLErrorWrapper.java961
-rw-r--r--opengl/java/android/opengl/GLException.java49
-rw-r--r--opengl/java/android/opengl/GLLogWrapper.java3065
-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java661
-rw-r--r--opengl/java/android/opengl/GLU.java288
-rw-r--r--opengl/java/android/opengl/GLUtils.java220
-rw-r--r--opengl/java/android/opengl/GLWrapperBase.java495
-rw-r--r--opengl/java/android/opengl/Group.java155
-rw-r--r--opengl/java/android/opengl/Material.java120
-rw-r--r--opengl/java/android/opengl/Matrix.java582
-rw-r--r--opengl/java/android/opengl/Object3D.java245
-rw-r--r--opengl/java/android/opengl/Texture.java135
-rw-r--r--opengl/java/android/opengl/Visibility.java124
-rw-r--r--opengl/java/android/opengl/package.html5
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLConfigImpl.java32
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLContextImpl.java36
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java28
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLImpl.java118
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java33
-rw-r--r--opengl/java/com/google/android/gles_jni/GLImpl.java2115
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGL.java22
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGL10.java121
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGL11.java21
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGLConfig.java22
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGLContext.java31
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGLDisplay.java22
-rw-r--r--opengl/java/javax/microedition/khronos/egl/EGLSurface.java22
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL.java22
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL10.java972
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL10Ext.java36
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL11.java550
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL11Ext.java153
-rw-r--r--opengl/java/javax/microedition/khronos/opengles/GL11ExtensionPack.java434
35 files changed, 0 insertions, 12547 deletions
diff --git a/opengl/java/android/opengl/EGLLogWrapper.java b/opengl/java/android/opengl/EGLLogWrapper.java
deleted file mode 100644
index 521fc8c..0000000
--- a/opengl/java/android/opengl/EGLLogWrapper.java
+++ /dev/null
@@ -1,545 +0,0 @@
-package android.opengl;
-
-import java.io.IOException;
-import java.io.Writer;
-
-import javax.microedition.khronos.egl.EGL;
-import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGL11;
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.egl.EGLContext;
-import javax.microedition.khronos.egl.EGLDisplay;
-import javax.microedition.khronos.egl.EGLSurface;
-
-class EGLLogWrapper implements EGL11 {
- private EGL10 mEgl10;
- Writer mLog;
- boolean mLogArgumentNames;
- boolean mCheckError;
- private int mArgCount;
-
-
- public EGLLogWrapper(EGL egl, int configFlags, Writer log) {
- mEgl10 = (EGL10) egl;
- mLog = log;
- mLogArgumentNames =
- (GLDebugHelper.CONFIG_LOG_ARGUMENT_NAMES & configFlags) != 0;
- mCheckError =
- (GLDebugHelper.CONFIG_CHECK_GL_ERROR & configFlags) != 0;
- }
-
- public boolean eglChooseConfig(EGLDisplay display, int[] attrib_list,
- EGLConfig[] configs, int config_size, int[] num_config) {
- begin("eglChooseConfig");
- arg("display", display);
- arg("attrib_list", attrib_list);
- arg("config_size", config_size);
- end();
-
- boolean result = mEgl10.eglChooseConfig(display, attrib_list, configs,
- config_size, num_config);
- arg("configs", configs);
- arg("num_config", num_config);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface,
- Object native_pixmap) {
- begin("eglCopyBuffers");
- arg("display", display);
- arg("surface", surface);
- arg("native_pixmap", native_pixmap);
- end();
-
- boolean result = mEgl10.eglCopyBuffers(display, surface, native_pixmap);
- returns(result);
- checkError();
- return result;
- }
-
- public EGLContext eglCreateContext(EGLDisplay display, EGLConfig config,
- EGLContext share_context, int[] attrib_list) {
- begin("eglCreateContext");
- arg("display", display);
- arg("config", config);
- arg("share_context", share_context);
- arg("attrib_list", attrib_list);
- end();
-
- EGLContext result = mEgl10.eglCreateContext(display, config,
- share_context, attrib_list);
- returns(result);
- checkError();
- return result;
- }
-
- public EGLSurface eglCreatePbufferSurface(EGLDisplay display,
- EGLConfig config, int[] attrib_list) {
- begin("eglCreatePbufferSurface");
- arg("display", display);
- arg("config", config);
- arg("attrib_list", attrib_list);
- end();
-
- EGLSurface result = mEgl10.eglCreatePbufferSurface(display, config,
- attrib_list);
- returns(result);
- checkError();
- return result;
- }
-
- public EGLSurface eglCreatePixmapSurface(EGLDisplay display,
- EGLConfig config, Object native_pixmap, int[] attrib_list) {
- begin("eglCreatePixmapSurface");
- arg("display", display);
- arg("config", config);
- arg("native_pixmap", native_pixmap);
- arg("attrib_list", attrib_list);
- end();
-
- EGLSurface result = mEgl10.eglCreatePixmapSurface(display, config,
- native_pixmap, attrib_list);
- returns(result);
- checkError();
- return result;
- }
-
- public EGLSurface eglCreateWindowSurface(EGLDisplay display,
- EGLConfig config, Object native_window, int[] attrib_list) {
- begin("eglCreateWindowSurface");
- arg("display", display);
- arg("config", config);
- arg("native_window", native_window);
- arg("attrib_list", attrib_list);
- end();
-
- EGLSurface result = mEgl10.eglCreateWindowSurface(display, config,
- native_window, attrib_list);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglDestroyContext(EGLDisplay display, EGLContext context) {
- begin("eglDestroyContext");
- arg("display", display);
- arg("context", context);
- end();
-
- boolean result = mEgl10.eglDestroyContext(display, context);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglDestroySurface(EGLDisplay display, EGLSurface surface) {
- begin("eglDestroySurface");
- arg("display", display);
- arg("surface", surface);
- end();
-
- boolean result = mEgl10.eglDestroySurface(display, surface);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config,
- int attribute, int[] value) {
- begin("eglGetConfigAttrib");
- arg("display", display);
- arg("config", config);
- arg("attribute", attribute);
- end();
- boolean result = mEgl10.eglGetConfigAttrib(display, config, attribute,
- value);
- arg("value", value);
- returns(result);
- checkError();
- return false;
- }
-
- public boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs,
- int config_size, int[] num_config) {
- begin("eglGetConfigs");
- arg("display", display);
- arg("config_size", config_size);
- end();
-
- boolean result = mEgl10.eglGetConfigs(display, configs, config_size,
- num_config);
- arg("configs", configs);
- arg("num_config", num_config);
- returns(result);
- checkError();
- return result;
- }
-
- public EGLContext eglGetCurrentContext() {
- begin("eglGetCurrentContext");
- end();
-
- EGLContext result = mEgl10.eglGetCurrentContext();
- returns(result);
-
- checkError();
- return result;
- }
-
- public EGLDisplay eglGetCurrentDisplay() {
- begin("eglGetCurrentDisplay");
- end();
-
- EGLDisplay result = mEgl10.eglGetCurrentDisplay();
- returns(result);
-
- checkError();
- return result;
- }
-
- public EGLSurface eglGetCurrentSurface(int readdraw) {
- begin("eglGetCurrentSurface");
- arg("readdraw", readdraw);
- end();
-
- EGLSurface result = mEgl10.eglGetCurrentSurface(readdraw);
- returns(result);
-
- checkError();
- return result;
- }
-
- public EGLDisplay eglGetDisplay(Object native_display) {
- begin("eglGetDisplay");
- arg("native_display", native_display);
- end();
-
- EGLDisplay result = mEgl10.eglGetDisplay(native_display);
- returns(result);
-
- checkError();
- return result;
- }
-
- public int eglGetError() {
- begin("eglGetError");
- end();
-
- int result = mEgl10.eglGetError();
- returns(getErrorString(result));
-
- return result;
- }
-
- public boolean eglInitialize(EGLDisplay display, int[] major_minor) {
- begin("eglInitialize");
- arg("display", display);
- end();
- boolean result = mEgl10.eglInitialize(display, major_minor);
- returns(result);
- arg("major_minor", major_minor);
- checkError();
- return result;
- }
-
- public boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw,
- EGLSurface read, EGLContext context) {
- begin("eglMakeCurrent");
- arg("display", display);
- arg("draw", draw);
- arg("read", read);
- arg("context", context);
- end();
- boolean result = mEgl10.eglMakeCurrent(display, draw, read, context);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglQueryContext(EGLDisplay display, EGLContext context,
- int attribute, int[] value) {
- begin("eglQueryContext");
- arg("display", display);
- arg("context", context);
- arg("attribute", attribute);
- end();
- boolean result = mEgl10.eglQueryContext(display, context, attribute,
- value);
- returns(value[0]);
- returns(result);
- checkError();
- return result;
- }
-
- public String eglQueryString(EGLDisplay display, int name) {
- begin("eglQueryString");
- arg("display", display);
- arg("name", name);
- end();
- String result = mEgl10.eglQueryString(display, name);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglQuerySurface(EGLDisplay display, EGLSurface surface,
- int attribute, int[] value) {
- begin("eglQuerySurface");
- arg("display", display);
- arg("surface", surface);
- arg("attribute", attribute);
- end();
- boolean result = mEgl10.eglQuerySurface(display, surface, attribute,
- value);
- returns(value[0]);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface) {
- begin("eglInitialize");
- arg("display", display);
- arg("surface", surface);
- end();
- boolean result = mEgl10.eglSwapBuffers(display, surface);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglTerminate(EGLDisplay display) {
- begin("eglTerminate");
- arg("display", display);
- end();
- boolean result = mEgl10.eglTerminate(display);
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglWaitGL() {
- begin("eglWaitGL");
- end();
- boolean result = mEgl10.eglWaitGL();
- returns(result);
- checkError();
- return result;
- }
-
- public boolean eglWaitNative(int engine, Object bindTarget) {
- begin("eglWaitNative");
- arg("engine", engine);
- arg("bindTarget", bindTarget);
- end();
- boolean result = mEgl10.eglWaitNative(engine, bindTarget);
- returns(result);
- checkError();
- return result;
- }
-
- private void checkError() {
- int eglError;
- if ((eglError = mEgl10.eglGetError()) != EGL_SUCCESS) {
- String errorMessage = "eglError: " + getErrorString(eglError);
- logLine(errorMessage);
- if (mCheckError) {
- throw new GLException(eglError, errorMessage);
- }
- }
- }
-
- private void logLine(String message) {
- log(message + '\n');
- }
-
- private void log(String message) {
- try {
- mLog.write(message);
- } catch (IOException e) {
- // Ignore exception, keep on trying
- }
- }
-
- private void begin(String name) {
- log(name + '(');
- mArgCount = 0;
- }
-
- private void arg(String name, String value) {
- if (mArgCount++ > 0) {
- log(", ");
- }
- if (mLogArgumentNames) {
- log(name + "=");
- }
- log(value);
- }
-
- private void end() {
- log(");\n");
- flush();
- }
-
- private void flush() {
- try {
- mLog.flush();
- } catch (IOException e) {
- mLog = null;
- }
- }
-
- private void arg(String name, int value) {
- arg(name, Integer.toString(value));
- }
-
- private void arg(String name, Object object) {
- arg(name, toString(object));
- }
-
- private void arg(String name, EGLDisplay object) {
- if (object == EGL10.EGL_DEFAULT_DISPLAY) {
- arg(name, "EGL10.EGL_DEFAULT_DISPLAY");
- } else if (object == EGL_NO_DISPLAY) {
- arg(name, "EGL10.EGL_NO_DISPLAY");
- } else {
- arg(name, toString(object));
- }
- }
-
- private void arg(String name, EGLContext object) {
- if (object == EGL10.EGL_NO_CONTEXT) {
- arg(name, "EGL10.EGL_NO_CONTEXT");
- } else {
- arg(name, toString(object));
- }
- }
-
- private void arg(String name, EGLSurface object) {
- if (object == EGL10.EGL_NO_SURFACE) {
- arg(name, "EGL10.EGL_NO_SURFACE");
- } else {
- arg(name, toString(object));
- }
- }
-
- private void returns(String result) {
- log(" returns " + result + ";\n");
- flush();
- }
-
- private void returns(int result) {
- returns(Integer.toString(result));
- }
-
- private void returns(boolean result) {
- returns(Boolean.toString(result));
- }
-
- private void returns(Object result) {
- returns(toString(result));
- }
-
- private String toString(Object obj) {
- if (obj == null) {
- return "null";
- } else {
- return obj.toString();
- }
- }
-
- private void arg(String name, int[] arr) {
- if (arr == null) {
- arg(name, "null");
- } else {
- arg(name, toString(arr.length, arr, 0));
- }
- }
-
- private void arg(String name, Object[] arr) {
- if (arr == null) {
- arg(name, "null");
- } else {
- arg(name, toString(arr.length, arr, 0));
- }
- }
-
- private String toString(int n, int[] arr, int offset) {
- StringBuilder buf = new StringBuilder();
- buf.append("{\n");
- int arrLen = arr.length;
- for (int i = 0; i < n; i++) {
- int index = offset + i;
- buf.append(" [" + index + "] = ");
- if (index < 0 || index >= arrLen) {
- buf.append("out of bounds");
- } else {
- buf.append(arr[index]);
- }
- buf.append('\n');
- }
- buf.append("}");
- return buf.toString();
- }
-
- private String toString(int n, Object[] arr, int offset) {
- StringBuilder buf = new StringBuilder();
- buf.append("{\n");
- int arrLen = arr.length;
- for (int i = 0; i < n; i++) {
- int index = offset + i;
- buf.append(" [" + index + "] = ");
- if (index < 0 || index >= arrLen) {
- buf.append("out of bounds");
- } else {
- buf.append(arr[index]);
- }
- buf.append('\n');
- }
- buf.append("}");
- return buf.toString();
- }
-
- private static String getHex(int value) {
- return "0x" + Integer.toHexString(value);
- }
-
- public static String getErrorString(int error) {
- switch (error) {
- case EGL_SUCCESS:
- return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED:
- return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS:
- return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC:
- return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE:
- return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG:
- return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT:
- return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE:
- return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY:
- return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH:
- return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP:
- return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW:
- return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER:
- return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE:
- return "EGL_BAD_SURFACE";
- case EGL11.EGL_CONTEXT_LOST:
- return "EGL_CONTEXT_LOST";
- default:
- return getHex(error);
- }
- }
-}
diff --git a/opengl/java/android/opengl/GLDebugHelper.java b/opengl/java/android/opengl/GLDebugHelper.java
deleted file mode 100644
index 18a1e73..0000000
--- a/opengl/java/android/opengl/GLDebugHelper.java
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.Writer;
-
-import javax.microedition.khronos.egl.EGL;
-import javax.microedition.khronos.opengles.GL;
-
-/**
- * A helper class for debugging OpenGL ES applications.
- *
- * Wraps the supplied GL interface with a new GL interface that adds support for
- * error checking and logging.
- *
- */
-public class GLDebugHelper {
-
- /**
- * Wrap an existing GL interface in a new GL interface that adds support for
- * error checking and/or logging.
- * <p>
- * Wrapping means that the GL instance that is passed in to this method is
- * wrapped inside a new GL instance that optionally performs additional
- * operations before and after calling the wrapped GL instance.
- * <p>
- * Error checking means that the wrapper will automatically call
- * glError after each GL operation,
- * and throw a GLException if an error occurs. (By design, calling glError
- * itself will not cause an exception to be thrown.) Enabling error checking
- * is an alternative to manually calling glError after every GL operation.
- * <p>
- * Logging means writing a text representation of each GL method call to
- * a log.
- * <p>
- * @param gl the existing GL interface. Must implement GL and GL10. May
- * optionally implement GL11 as well.
- * @param configFlags A bitmask of error checking flags.
- * @param log - null to disable logging, non-null to enable logging.
- * @return the wrapped GL instance.
- */
-
- /**
- * Check glError() after every call.
- */
- public static final int CONFIG_CHECK_GL_ERROR = (1 << 0);
-
- /**
- * Check if all calls are on the same thread.
- */
- public static final int CONFIG_CHECK_THREAD = (1 << 1);
-
- /**
- * Print argument names when logging GL Calls.
- */
- public static final int CONFIG_LOG_ARGUMENT_NAMES = (1 << 2);
-
- /**
- * The Error number used in the GLException that is thrown if
- * CONFIG_CHECK_THREAD is enabled and you call OpenGL ES on the
- * a different thread.
- */
- public static final int ERROR_WRONG_THREAD = 0x7000;
-
- public static GL wrap(GL gl, int configFlags, Writer log) {
- if ( configFlags != 0 ) {
- gl = new GLErrorWrapper(gl, configFlags);
- }
- if ( log != null ) {
- boolean logArgumentNames =
- (CONFIG_LOG_ARGUMENT_NAMES & configFlags) != 0;
- gl = new GLLogWrapper(gl, log, logArgumentNames);
- }
- return gl;
- }
-
- /**
- * Wrap an existing EGL interface in a new EGL interface that adds
- * support for error checking and/or logging.
- * @param egl the existing GL interface. Must implement EGL and EGL10. May
- * optionally implement EGL11 as well.
- * @param configFlags A bitmask of error checking flags.
- * @param log - null to disable logging, non-null to enable logging.
- * @return the wrapped EGL interface.
- */
- public static EGL wrap(EGL egl, int configFlags, Writer log) {
- if (log != null) {
- egl = new EGLLogWrapper(egl, configFlags, log);
- }
- return egl;
- }
-}
-
diff --git a/opengl/java/android/opengl/GLErrorWrapper.java b/opengl/java/android/opengl/GLErrorWrapper.java
deleted file mode 100644
index 884a1a0..0000000
--- a/opengl/java/android/opengl/GLErrorWrapper.java
+++ /dev/null
@@ -1,961 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.nio.Buffer;
-import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
-import java.nio.ShortBuffer;
-
-import javax.microedition.khronos.opengles.GL;
-
-/**
- * Implement an error checking wrapper. The wrapper will automatically call
- * glError after each GL operation, and throw a GLException if an error
- * occurs. (By design, calling glError itself will not cause an exception
- * to be thrown.) Enabling error checking is an alternative to manually
- * calling glError after every GL operation.
- */
-class GLErrorWrapper extends GLWrapperBase {
- boolean mCheckError;
- boolean mCheckThread;
- Thread mOurThread;
-
- public GLErrorWrapper(GL gl, int configFlags) {
- super(gl);
- mCheckError = (configFlags & GLDebugHelper.CONFIG_CHECK_GL_ERROR) != 0;
- mCheckThread = (configFlags & GLDebugHelper.CONFIG_CHECK_THREAD) != 0;
- }
-
- private void checkThread() {
- if (mCheckThread) {
- Thread currentThread = Thread.currentThread();
- if (mOurThread == null) {
- mOurThread = currentThread;
- } else {
- if (!mOurThread.equals(currentThread)) {
- throw new GLException(GLDebugHelper.ERROR_WRONG_THREAD,
- "OpenGL method called from wrong thread.");
- }
- }
- }
- }
-
- private void checkError() {
- if (mCheckError) {
- int glError;
- if ((glError = mgl.glGetError()) != 0) {
- throw new GLException(glError);
- }
- }
- }
-
- // ---------------------------------------------------------------------
- // GL10 methods:
-
- public void glActiveTexture(int texture) {
- checkThread();
- mgl.glActiveTexture(texture);
- checkError();
- }
-
- public void glAlphaFunc(int func, float ref) {
- checkThread();
- mgl.glAlphaFunc(func, ref);
- checkError();
- }
-
- public void glAlphaFuncx(int func, int ref) {
- checkThread();
- mgl.glAlphaFuncx(func, ref);
- checkError();
- }
-
- public void glBindTexture(int target, int texture) {
- checkThread();
- mgl.glBindTexture(target, texture);
- checkError();
- }
-
- public void glBlendFunc(int sfactor, int dfactor) {
- checkThread();
- mgl.glBlendFunc(sfactor, dfactor);
- checkError();
- }
-
- public void glClear(int mask) {
- checkThread();
- mgl.glClear(mask);
- checkError();
- }
-
- public void glClearColor(float red, float green, float blue, float alpha) {
- checkThread();
- mgl.glClearColor(red, green, blue, alpha);
- checkError();
- }
-
- public void glClearColorx(int red, int green, int blue, int alpha) {
- checkThread();
- mgl.glClearColorx(red, green, blue, alpha);
- checkError();
- }
-
- public void glClearDepthf(float depth) {
- checkThread();
- mgl.glClearDepthf(depth);
- checkError();
- }
-
- public void glClearDepthx(int depth) {
- checkThread();
- mgl.glClearDepthx(depth);
- checkError();
- }
-
- public void glClearStencil(int s) {
- checkThread();
- mgl.glClearStencil(s);
- checkError();
- }
-
- public void glClientActiveTexture(int texture) {
- checkThread();
- mgl.glClientActiveTexture(texture);
- checkError();
- }
-
- public void glColor4f(float red, float green, float blue, float alpha) {
- checkThread();
- mgl.glColor4f(red, green, blue, alpha);
- checkError();
- }
-
- public void glColor4x(int red, int green, int blue, int alpha) {
- checkThread();
- mgl.glColor4x(red, green, blue, alpha);
- checkError();
- }
-
- public void glColorMask(boolean red, boolean green, boolean blue,
- boolean alpha) {
- checkThread();
- mgl.glColorMask(red, green, blue, alpha);
- checkError();
- }
-
- public void glColorPointer(int size, int type, int stride, Buffer pointer) {
- checkThread();
- mgl.glColorPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glCompressedTexImage2D(int target, int level,
- int internalformat, int width, int height, int border,
- int imageSize, Buffer data) {
- checkThread();
- mgl.glCompressedTexImage2D(target, level, internalformat, width,
- height, border, imageSize, data);
- checkError();
- }
-
- public void glCompressedTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int width, int height, int format, int imageSize,
- Buffer data) {
- checkThread();
- mgl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
- height, format, imageSize, data);
- checkError();
- }
-
- public void glCopyTexImage2D(int target, int level, int internalformat,
- int x, int y, int width, int height, int border) {
- checkThread();
- mgl.glCopyTexImage2D(target, level, internalformat, x, y, width,
- height, border);
- checkError();
- }
-
- public void glCopyTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int x, int y, int width, int height) {
- checkThread();
- mgl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width,
- height);
- checkError();
- }
-
- public void glCullFace(int mode) {
- checkThread();
- mgl.glCullFace(mode);
- checkError();
- }
-
- public void glDeleteTextures(int n, int[] textures, int offset) {
- checkThread();
- mgl.glDeleteTextures(n, textures, offset);
- checkError();
- }
-
- public void glDeleteTextures(int n, IntBuffer textures) {
- checkThread();
- mgl.glDeleteTextures(n, textures);
- checkError();
- }
-
- public void glDepthFunc(int func) {
- checkThread();
- mgl.glDepthFunc(func);
- checkError();
- }
-
- public void glDepthMask(boolean flag) {
- checkThread();
- mgl.glDepthMask(flag);
- checkError();
- }
-
- public void glDepthRangef(float near, float far) {
- checkThread();
- mgl.glDepthRangef(near, far);
- checkError();
- }
-
- public void glDepthRangex(int near, int far) {
- checkThread();
- mgl.glDepthRangex(near, far);
- checkError();
- }
-
- public void glDisable(int cap) {
- checkThread();
- mgl.glDisable(cap);
- checkError();
- }
-
- public void glDisableClientState(int array) {
- checkThread();
- mgl.glDisableClientState(array);
- checkError();
- }
-
- public void glDrawArrays(int mode, int first, int count) {
- checkThread();
- mgl.glDrawArrays(mode, first, count);
- checkError();
- }
-
- public void glDrawElements(int mode, int count, int type, Buffer indices) {
- checkThread();
- mgl.glDrawElements(mode, count, type, indices);
- checkError();
- }
-
- public void glEnable(int cap) {
- checkThread();
- mgl.glEnable(cap);
- checkError();
- }
-
- public void glEnableClientState(int array) {
- checkThread();
- mgl.glEnableClientState(array);
- checkError();
- }
-
- public void glFinish() {
- checkThread();
- mgl.glFinish();
- checkError();
- }
-
- public void glFlush() {
- checkThread();
- mgl.glFlush();
- checkError();
- }
-
- public void glFogf(int pname, float param) {
- checkThread();
- mgl.glFogf(pname, param);
- checkError();
- }
-
- public void glFogfv(int pname, float[] params, int offset) {
- checkThread();
- mgl.glFogfv(pname, params, offset);
- checkError();
- }
-
- public void glFogfv(int pname, FloatBuffer params) {
- checkThread();
- mgl.glFogfv(pname, params);
- checkError();
- }
-
- public void glFogx(int pname, int param) {
- checkThread();
- mgl.glFogx(pname, param);
- checkError();
- }
-
- public void glFogxv(int pname, int[] params, int offset) {
- checkThread();
- mgl.glFogxv(pname, params, offset);
- checkError();
- }
-
- public void glFogxv(int pname, IntBuffer params) {
- checkThread();
- mgl.glFogxv(pname, params);
- checkError();
- }
-
- public void glFrontFace(int mode) {
- checkThread();
- mgl.glFrontFace(mode);
- checkError();
- }
-
- public void glFrustumf(float left, float right, float bottom, float top,
- float near, float far) {
- checkThread();
- mgl.glFrustumf(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glFrustumx(int left, int right, int bottom, int top, int near,
- int far) {
- checkThread();
- mgl.glFrustumx(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glGenTextures(int n, int[] textures, int offset) {
- checkThread();
- mgl.glGenTextures(n, textures, offset);
- checkError();
- }
-
- public void glGenTextures(int n, IntBuffer textures) {
- checkThread();
- mgl.glGenTextures(n, textures);
- checkError();
- }
-
- public int glGetError() {
- checkThread();
- int result = mgl.glGetError();
- return result;
- }
-
- public void glGetIntegerv(int pname, int[] params, int offset) {
- checkThread();
- mgl.glGetIntegerv(pname, params, offset);
- checkError();
- }
-
- public void glGetIntegerv(int pname, IntBuffer params) {
- checkThread();
- mgl.glGetIntegerv(pname, params);
- checkError();
- }
-
- public String glGetString(int name) {
- checkThread();
- String result = mgl.glGetString(name);
- checkError();
- return result;
- }
-
- public void glHint(int target, int mode) {
- checkThread();
- mgl.glHint(target, mode);
- checkError();
- }
-
- public void glLightModelf(int pname, float param) {
- checkThread();
- mgl.glLightModelf(pname, param);
- checkError();
- }
-
- public void glLightModelfv(int pname, float[] params, int offset) {
- checkThread();
- mgl.glLightModelfv(pname, params, offset);
- checkError();
- }
-
- public void glLightModelfv(int pname, FloatBuffer params) {
- checkThread();
- mgl.glLightModelfv(pname, params);
- checkError();
- }
-
- public void glLightModelx(int pname, int param) {
- checkThread();
- mgl.glLightModelx(pname, param);
- checkError();
- }
-
- public void glLightModelxv(int pname, int[] params, int offset) {
- checkThread();
- mgl.glLightModelxv(pname, params, offset);
- checkError();
- }
-
- public void glLightModelxv(int pname, IntBuffer params) {
- checkThread();
- mgl.glLightModelxv(pname, params);
- checkError();
- }
-
- public void glLightf(int light, int pname, float param) {
- checkThread();
- mgl.glLightf(light, pname, param);
- checkError();
- }
-
- public void glLightfv(int light, int pname, float[] params, int offset) {
- checkThread();
- mgl.glLightfv(light, pname, params, offset);
- checkError();
- }
-
- public void glLightfv(int light, int pname, FloatBuffer params) {
- checkThread();
- mgl.glLightfv(light, pname, params);
- checkError();
- }
-
- public void glLightx(int light, int pname, int param) {
- checkThread();
- mgl.glLightx(light, pname, param);
- checkError();
- }
-
- public void glLightxv(int light, int pname, int[] params, int offset) {
- checkThread();
- mgl.glLightxv(light, pname, params, offset);
- checkError();
- }
-
- public void glLightxv(int light, int pname, IntBuffer params) {
- checkThread();
- mgl.glLightxv(light, pname, params);
- checkError();
- }
-
- public void glLineWidth(float width) {
- checkThread();
- mgl.glLineWidth(width);
- checkError();
- }
-
- public void glLineWidthx(int width) {
- checkThread();
- mgl.glLineWidthx(width);
- checkError();
- }
-
- public void glLoadIdentity() {
- checkThread();
- mgl.glLoadIdentity();
- checkError();
- }
-
- public void glLoadMatrixf(float[] m, int offset) {
- checkThread();
- mgl.glLoadMatrixf(m, offset);
- checkError();
- }
-
- public void glLoadMatrixf(FloatBuffer m) {
- checkThread();
- mgl.glLoadMatrixf(m);
- checkError();
- }
-
- public void glLoadMatrixx(int[] m, int offset) {
- checkThread();
- mgl.glLoadMatrixx(m, offset);
- checkError();
- }
-
- public void glLoadMatrixx(IntBuffer m) {
- checkThread();
- mgl.glLoadMatrixx(m);
- checkError();
- }
-
- public void glLogicOp(int opcode) {
- checkThread();
- mgl.glLogicOp(opcode);
- checkError();
- }
-
- public void glMaterialf(int face, int pname, float param) {
- checkThread();
- mgl.glMaterialf(face, pname, param);
- checkError();
- }
-
- public void glMaterialfv(int face, int pname, float[] params, int offset) {
- checkThread();
- mgl.glMaterialfv(face, pname, params, offset);
- checkError();
- }
-
- public void glMaterialfv(int face, int pname, FloatBuffer params) {
- checkThread();
- mgl.glMaterialfv(face, pname, params);
- checkError();
- }
-
- public void glMaterialx(int face, int pname, int param) {
- checkThread();
- mgl.glMaterialx(face, pname, param);
- checkError();
- }
-
- public void glMaterialxv(int face, int pname, int[] params, int offset) {
- checkThread();
- mgl.glMaterialxv(face, pname, params, offset);
- checkError();
- }
-
- public void glMaterialxv(int face, int pname, IntBuffer params) {
- checkThread();
- mgl.glMaterialxv(face, pname, params);
- checkError();
- }
-
- public void glMatrixMode(int mode) {
- checkThread();
- mgl.glMatrixMode(mode);
- checkError();
- }
-
- public void glMultMatrixf(float[] m, int offset) {
- checkThread();
- mgl.glMultMatrixf(m, offset);
- checkError();
- }
-
- public void glMultMatrixf(FloatBuffer m) {
- checkThread();
- mgl.glMultMatrixf(m);
- checkError();
- }
-
- public void glMultMatrixx(int[] m, int offset) {
- checkThread();
- mgl.glMultMatrixx(m, offset);
- checkError();
- }
-
- public void glMultMatrixx(IntBuffer m) {
- checkThread();
- mgl.glMultMatrixx(m);
- checkError();
- }
-
- public void glMultiTexCoord4f(int target,
- float s, float t, float r, float q) {
- checkThread();
- mgl.glMultiTexCoord4f(target, s, t, r, q);
- checkError();
- }
-
- public void glMultiTexCoord4x(int target, int s, int t, int r, int q) {
- checkThread();
- mgl.glMultiTexCoord4x(target, s, t, r, q);
- checkError();
- }
-
- public void glNormal3f(float nx, float ny, float nz) {
- checkThread();
- mgl.glNormal3f(nx, ny, nz);
- checkError();
- }
-
- public void glNormal3x(int nx, int ny, int nz) {
- checkThread();
- mgl.glNormal3x(nx, ny, nz);
- checkError();
- }
-
- public void glNormalPointer(int type, int stride, Buffer pointer) {
- checkThread();
- mgl.glNormalPointer(type, stride, pointer);
- checkError();
- }
-
- public void glOrthof(float left, float right, float bottom, float top,
- float near, float far) {
- checkThread();
- mgl.glOrthof(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glOrthox(int left, int right, int bottom, int top, int near,
- int far) {
- checkThread();
- mgl.glOrthox(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glPixelStorei(int pname, int param) {
- checkThread();
- mgl.glPixelStorei(pname, param);
- checkError();
- }
-
- public void glPointSize(float size) {
- checkThread();
- mgl.glPointSize(size);
- checkError();
- }
-
- public void glPointSizex(int size) {
- checkThread();
- mgl.glPointSizex(size);
- checkError();
- }
-
- public void glPolygonOffset(float factor, float units) {
- checkThread();
- mgl.glPolygonOffset(factor, units);
- checkError();
- }
-
- public void glPolygonOffsetx(int factor, int units) {
- checkThread();
- mgl.glPolygonOffsetx(factor, units);
- checkError();
- }
-
- public void glPopMatrix() {
- checkThread();
- mgl.glPopMatrix();
- checkError();
- }
-
- public void glPushMatrix() {
- checkThread();
- mgl.glPushMatrix();
- checkError();
- }
-
- public void glReadPixels(int x, int y, int width, int height, int format,
- int type, Buffer pixels) {
- checkThread();
- mgl.glReadPixels(x, y, width, height, format, type, pixels);
- checkError();
- }
-
- public void glRotatef(float angle, float x, float y, float z) {
- checkThread();
- mgl.glRotatef(angle, x, y, z);
- checkError();
- }
-
- public void glRotatex(int angle, int x, int y, int z) {
- checkThread();
- mgl.glRotatex(angle, x, y, z);
- checkError();
- }
-
- public void glSampleCoverage(float value, boolean invert) {
- checkThread();
- mgl.glSampleCoverage(value, invert);
- checkError();
- }
-
- public void glSampleCoveragex(int value, boolean invert) {
- checkThread();
- mgl.glSampleCoveragex(value, invert);
- checkError();
- }
-
- public void glScalef(float x, float y, float z) {
- checkThread();
- mgl.glScalef(x, y, z);
- checkError();
- }
-
- public void glScalex(int x, int y, int z) {
- checkThread();
- mgl.glScalex(x, y, z);
- checkError();
- }
-
- public void glScissor(int x, int y, int width, int height) {
- checkThread();
- mgl.glScissor(x, y, width, height);
- checkError();
- }
-
- public void glShadeModel(int mode) {
- checkThread();
- mgl.glShadeModel(mode);
- checkError();
- }
-
- public void glStencilFunc(int func, int ref, int mask) {
- checkThread();
- mgl.glStencilFunc(func, ref, mask);
- checkError();
- }
-
- public void glStencilMask(int mask) {
- checkThread();
- mgl.glStencilMask(mask);
- checkError();
- }
-
- public void glStencilOp(int fail, int zfail, int zpass) {
- checkThread();
- mgl.glStencilOp(fail, zfail, zpass);
- checkError();
- }
-
- public void glTexCoordPointer(int size, int type,
- int stride, Buffer pointer) {
- checkThread();
- mgl.glTexCoordPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glTexEnvf(int target, int pname, float param) {
- checkThread();
- mgl.glTexEnvf(target, pname, param);
- checkError();
- }
-
- public void glTexEnvfv(int target, int pname, float[] params, int offset) {
- checkThread();
- mgl.glTexEnvfv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexEnvfv(int target, int pname, FloatBuffer params) {
- checkThread();
- mgl.glTexEnvfv(target, pname, params);
- checkError();
- }
-
- public void glTexEnvx(int target, int pname, int param) {
- checkThread();
- mgl.glTexEnvx(target, pname, param);
- checkError();
- }
-
- public void glTexEnvxv(int target, int pname, int[] params, int offset) {
- checkThread();
- mgl.glTexEnvxv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexEnvxv(int target, int pname, IntBuffer params) {
- checkThread();
- mgl.glTexEnvxv(target, pname, params);
- checkError();
- }
-
- public void glTexImage2D(int target, int level, int internalformat,
- int width, int height, int border, int format, int type,
- Buffer pixels) {
- checkThread();
- mgl.glTexImage2D(target, level, internalformat, width, height, border,
- format, type, pixels);
- checkError();
- }
-
- public void glTexParameterf(int target, int pname, float param) {
- checkThread();
- mgl.glTexParameterf(target, pname, param);
- checkError();
- }
-
- public void glTexParameterx(int target, int pname, int param) {
- checkThread();
- mgl.glTexParameterx(target, pname, param);
- checkError();
- }
-
- public void glTexParameteriv(int target, int pname, int[] params, int offset) {
- checkThread();
- mgl11.glTexParameteriv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexParameteriv(int target, int pname, IntBuffer params) {
- checkThread();
- mgl11.glTexParameteriv(target, pname, params);
- checkError();
- }
-
- public void glTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int width, int height, int format, int type,
- Buffer pixels) {
- checkThread();
- mgl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
- format, type, pixels);
- checkError();
- }
-
- public void glTranslatef(float x, float y, float z) {
- checkThread();
- mgl.glTranslatef(x, y, z);
- checkError();
- }
-
- public void glTranslatex(int x, int y, int z) {
- checkThread();
- mgl.glTranslatex(x, y, z);
- checkError();
- }
-
- public void glVertexPointer(int size, int type,
- int stride, Buffer pointer) {
- checkThread();
- mgl.glVertexPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glViewport(int x, int y, int width, int height) {
- checkThread();
- mgl.glViewport(x, y, width, height);
- checkError();
- }
-
- public void glClipPlanef(int plane, float[] equation, int offset) {
- checkThread();
- mgl11.glClipPlanef(plane, equation, offset);
- checkError();
- }
-
- public void glClipPlanef(int plane, FloatBuffer equation) {
- checkThread();
- mgl11.glClipPlanef(plane, equation);
- checkError();
- }
-
- public void glClipPlanex(int plane, int[] equation, int offset) {
- checkThread();
- mgl11.glClipPlanex(plane, equation, offset);
- checkError();
- }
-
- public void glClipPlanex(int plane, IntBuffer equation) {
- checkThread();
- mgl11.glClipPlanex(plane, equation);
- checkError();
- }
-
- // Draw Texture Extension
-
- public void glDrawTexfOES(float x, float y, float z,
- float width, float height) {
- checkThread();
- mgl11Ext.glDrawTexfOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexfvOES(float[] coords, int offset) {
- checkThread();
- mgl11Ext.glDrawTexfvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexfvOES(FloatBuffer coords) {
- checkThread();
- mgl11Ext.glDrawTexfvOES(coords);
- checkError();
- }
-
- public void glDrawTexiOES(int x, int y, int z, int width, int height) {
- checkThread();
- mgl11Ext.glDrawTexiOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexivOES(int[] coords, int offset) {
- checkThread();
- mgl11Ext.glDrawTexivOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexivOES(IntBuffer coords) {
- checkThread();
- mgl11Ext.glDrawTexivOES(coords);
- checkError();
- }
-
- public void glDrawTexsOES(short x, short y, short z,
- short width, short height) {
- checkThread();
- mgl11Ext.glDrawTexsOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexsvOES(short[] coords, int offset) {
- checkThread();
- mgl11Ext.glDrawTexsvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexsvOES(ShortBuffer coords) {
- checkThread();
- mgl11Ext.glDrawTexsvOES(coords);
- checkError();
- }
-
- public void glDrawTexxOES(int x, int y, int z, int width, int height) {
- checkThread();
- mgl11Ext.glDrawTexxOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexxvOES(int[] coords, int offset) {
- checkThread();
- mgl11Ext.glDrawTexxvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexxvOES(IntBuffer coords) {
- checkThread();
- mgl11Ext.glDrawTexxvOES(coords);
- checkError();
- }
-
- public int glQueryMatrixxOES(int[] mantissa, int mantissaOffset,
- int[] exponent, int exponentOffset) {
- checkThread();
- int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset,
- exponent, exponentOffset);
- checkError();
- return valid;
- }
-
- public int glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent) {
- checkThread();
- int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent);
- checkError();
- return valid;
- }
-}
diff --git a/opengl/java/android/opengl/GLException.java b/opengl/java/android/opengl/GLException.java
deleted file mode 100644
index 762fccf..0000000
--- a/opengl/java/android/opengl/GLException.java
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-/**
- * An exception class for OpenGL errors.
- *
- */
-@SuppressWarnings("serial")
-public class GLException extends RuntimeException {
- public GLException(final int error) {
- super(getErrorString(error));
- mError = error;
- }
-
- public GLException(final int error, final String string) {
- super(string);
- mError = error;
- }
-
- private static String getErrorString(int error) {
- String errorString = GLU.gluErrorString(error);
- if ( errorString == null ) {
- errorString = "Unknown error 0x" + Integer.toHexString(error);
- }
- return errorString;
- }
-
- int getError() {
- return mError;
- }
-
- private final int mError;
-}
-
diff --git a/opengl/java/android/opengl/GLLogWrapper.java b/opengl/java/android/opengl/GLLogWrapper.java
deleted file mode 100644
index 4119bf8..0000000
--- a/opengl/java/android/opengl/GLLogWrapper.java
+++ /dev/null
@@ -1,3065 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.IOException;
-import java.io.Writer;
-import java.nio.Buffer;
-import java.nio.ByteBuffer;
-import java.nio.ByteOrder;
-import java.nio.CharBuffer;
-import java.nio.DoubleBuffer;
-import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
-import java.nio.LongBuffer;
-import java.nio.ShortBuffer;
-import java.util.Arrays;
-
-import javax.microedition.khronos.opengles.GL;
-
-/**
- * A wrapper that logs all GL calls (and results) in human-readable form.
- *
- */
-class GLLogWrapper extends GLWrapperBase {
- private static final int FORMAT_INT = 0;
- private static final int FORMAT_FLOAT = 1;
- private static final int FORMAT_FIXED = 2;
-
- public GLLogWrapper(GL gl, Writer log, boolean logArgumentNames) {
- super(gl);
- mLog = log;
- mLogArgumentNames = logArgumentNames;
- }
-
- private void checkError() {
- int glError;
- if ((glError = mgl.glGetError()) != 0) {
- String errorMessage = "glError: " + Integer.toString(glError);
- logLine(errorMessage);
- }
- }
-
- private void logLine(String message) {
- log(message + '\n');
- }
-
- private void log(String message) {
- try {
- mLog.write(message);
- } catch (IOException e) {
- // Ignore exception, keep on trying
- }
- }
-
- private void begin(String name) {
- log(name + '(');
- mArgCount = 0;
- }
-
- private void arg(String name, String value) {
- if (mArgCount++ > 0) {
- log(", ");
- }
- if (mLogArgumentNames) {
- log(name + "=");
- }
- log(value);
- }
-
- private void end() {
- log(");\n");
- flush();
- }
-
- private void flush() {
- try {
- mLog.flush();
- } catch (IOException e) {
- mLog = null;
- }
- }
-
- private void arg(String name, boolean value) {
- arg(name, Boolean.toString(value));
- }
-
- private void arg(String name, int value) {
- arg(name, Integer.toString(value));
- }
-
- private void arg(String name, float value) {
- arg(name, Float.toString(value));
- }
-
- private void returns(String result) {
- log(") returns " + result + ";\n");
- flush();
- }
-
- private void returns(int result) {
- returns(Integer.toString(result));
- }
-
- private void arg(String name, int n, int[] arr, int offset) {
- arg(name, toString(n, FORMAT_INT, arr, offset));
- }
-
- private void arg(String name, int n, short[] arr, int offset) {
- arg(name, toString(n, arr, offset));
- }
-
- private void arg(String name, int n, float[] arr, int offset) {
- arg(name, toString(n, arr, offset));
- }
-
- private void formattedAppend(StringBuilder buf, int value, int format) {
- switch (format) {
- case FORMAT_INT:
- buf.append(value);
- break;
- case FORMAT_FLOAT:
- buf.append(Float.intBitsToFloat(value));
- break;
- case FORMAT_FIXED:
- buf.append(value / 65536.0f);
- break;
- }
- }
-
- private String toString(int n, int format, int[] arr, int offset) {
- StringBuilder buf = new StringBuilder();
- buf.append("{\n");
- int arrLen = arr.length;
- for (int i = 0; i < n; i++) {
- int index = offset + i;
- buf.append(" [" + index + "] = ");
- if (index < 0 || index >= arrLen) {
- buf.append("out of bounds");
- } else {
- formattedAppend(buf, arr[index], format);
- }
- buf.append('\n');
- }
- buf.append("}");
- return buf.toString();
- }
-
- private String toString(int n, short[] arr, int offset) {
- StringBuilder buf = new StringBuilder();
- buf.append("{\n");
- int arrLen = arr.length;
- for (int i = 0; i < n; i++) {
- int index = offset + i;
- buf.append(" [" + index + "] = ");
- if (index < 0 || index >= arrLen) {
- buf.append("out of bounds");
- } else {
- buf.append(arr[index]);
- }
- buf.append('\n');
- }
- buf.append("}");
- return buf.toString();
- }
-
- private String toString(int n, float[] arr, int offset) {
- StringBuilder buf = new StringBuilder();
- buf.append("{\n");
- int arrLen = arr.length;
- for (int i = 0; i < n; i++) {
- int index = offset + i;
- buf.append("[" + index + "] = ");
- if (index < 0 || index >= arrLen) {
- buf.append("out of bounds");
- } else {
- buf.append(arr[index]);
- }
- buf.append('\n');
- }
- buf.append("}");
- return buf.toString();
- }
-
- private String toString(int n, FloatBuffer buf) {
- StringBuilder builder = new StringBuilder();
- builder.append("{\n");
- for (int i = 0; i < n; i++) {
- builder.append(" [" + i + "] = " + buf.get(i) + '\n');
- }
- builder.append("}");
- return builder.toString();
- }
-
- private String toString(int n, int format, IntBuffer buf) {
- StringBuilder builder = new StringBuilder();
- builder.append("{\n");
- for (int i = 0; i < n; i++) {
- builder.append(" [" + i + "] = ");
- formattedAppend(builder, buf.get(i), format);
- builder.append('\n');
- }
- builder.append("}");
- return builder.toString();
- }
-
- private String toString(int n, ShortBuffer buf) {
- StringBuilder builder = new StringBuilder();
- builder.append("{\n");
- for (int i = 0; i < n; i++) {
- builder.append(" [" + i + "] = " + buf.get(i) + '\n');
- }
- builder.append("}");
- return builder.toString();
- }
-
- private void arg(String name, int n, FloatBuffer buf) {
- arg(name, toString(n, buf));
- }
-
- private void arg(String name, int n, IntBuffer buf) {
- arg(name, toString(n, FORMAT_INT, buf));
- }
-
- private void arg(String name, int n, ShortBuffer buf) {
- arg(name, toString(n, buf));
- }
-
- private void argPointer(int size, int type, int stride, Buffer pointer) {
- arg("size", size);
- arg("type", getPointerTypeName(type));
- arg("stride", stride);
- arg("pointer", pointer.toString());
- }
-
- private static String getHex(int value) {
- return "0x" + Integer.toHexString(value);
- }
-
- public static String getErrorString(int error) {
- switch (error) {
- case GL_NO_ERROR:
- return "GL_NO_ERROR";
- case GL_INVALID_ENUM:
- return "GL_INVALID_ENUM";
- case GL_INVALID_VALUE:
- return "GL_INVALID_VALUE";
- case GL_INVALID_OPERATION:
- return "GL_INVALID_OPERATION";
- case GL_STACK_OVERFLOW:
- return "GL_STACK_OVERFLOW";
- case GL_STACK_UNDERFLOW:
- return "GL_STACK_UNDERFLOW";
- case GL_OUT_OF_MEMORY:
- return "GL_OUT_OF_MEMORY";
- default:
- return getHex(error);
- }
- }
-
- private String getClearBufferMask(int mask) {
- StringBuilder b = new StringBuilder();
- if ((mask & GL_DEPTH_BUFFER_BIT) != 0) {
- b.append("GL_DEPTH_BUFFER_BIT");
- mask &= ~GL_DEPTH_BUFFER_BIT;
- }
- if ((mask & GL_STENCIL_BUFFER_BIT) != 0) {
- if (b.length() > 0) {
- b.append(" | ");
- }
- b.append("GL_STENCIL_BUFFER_BIT");
- mask &= ~GL_STENCIL_BUFFER_BIT;
- }
- if ((mask & GL_COLOR_BUFFER_BIT) != 0) {
- if (b.length() > 0) {
- b.append(" | ");
- }
- b.append("GL_COLOR_BUFFER_BIT");
- mask &= ~GL_COLOR_BUFFER_BIT;
- }
- if (mask != 0) {
- if (b.length() > 0) {
- b.append(" | ");
- }
- b.append(getHex(mask));
- }
- return b.toString();
- }
-
- private String getFactor(int factor) {
- switch(factor) {
- case GL_ZERO:
- return "GL_ZERO";
- case GL_ONE:
- return "GL_ONE";
- case GL_SRC_COLOR:
- return "GL_SRC_COLOR";
- case GL_ONE_MINUS_SRC_COLOR:
- return "GL_ONE_MINUS_SRC_COLOR";
- case GL_DST_COLOR:
- return "GL_DST_COLOR";
- case GL_ONE_MINUS_DST_COLOR:
- return "GL_ONE_MINUS_DST_COLOR";
- case GL_SRC_ALPHA:
- return "GL_SRC_ALPHA";
- case GL_ONE_MINUS_SRC_ALPHA:
- return "GL_ONE_MINUS_SRC_ALPHA";
- case GL_DST_ALPHA:
- return "GL_DST_ALPHA";
- case GL_ONE_MINUS_DST_ALPHA:
- return "GL_ONE_MINUS_DST_ALPHA";
- case GL_SRC_ALPHA_SATURATE:
- return "GL_SRC_ALPHA_SATURATE";
-
- default:
- return getHex(factor);
- }
- }
-
- private String getShadeModel(int model) {
- switch(model) {
- case GL_FLAT:
- return "GL_FLAT";
- case GL_SMOOTH:
- return "GL_SMOOTH";
- default:
- return getHex(model);
- }
- }
-
- private String getTextureTarget(int target) {
- switch (target) {
- case GL_TEXTURE_2D:
- return "GL_TEXTURE_2D";
- default:
- return getHex(target);
- }
- }
-
- private String getTextureEnvTarget(int target) {
- switch (target) {
- case GL_TEXTURE_ENV:
- return "GL_TEXTURE_ENV";
- default:
- return getHex(target);
- }
- }
-
- private String getTextureEnvPName(int pname) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- return "GL_TEXTURE_ENV_MODE";
- case GL_TEXTURE_ENV_COLOR:
- return "GL_TEXTURE_ENV_COLOR";
- default:
- return getHex(pname);
- }
- }
-
- private int getTextureEnvParamCount(int pname) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
- }
-
- private String getTextureEnvParamName(float param) {
- int iparam = (int) param;
- if (param == (float) iparam) {
- switch (iparam) {
- case GL_REPLACE:
- return "GL_REPLACE";
- case GL_MODULATE:
- return "GL_MODULATE";
- case GL_DECAL:
- return "GL_DECAL";
- case GL_BLEND:
- return "GL_BLEND";
- case GL_ADD:
- return "GL_ADD";
- case GL_COMBINE:
- return "GL_COMBINE";
- default:
- return getHex(iparam);
- }
- }
- return Float.toString(param);
- }
-
- private String getMatrixMode(int matrixMode) {
- switch (matrixMode) {
- case GL_MODELVIEW:
- return "GL_MODELVIEW";
- case GL_PROJECTION:
- return "GL_PROJECTION";
- case GL_TEXTURE:
- return "GL_TEXTURE";
- default:
- return getHex(matrixMode);
- }
- }
-
- private String getClientState(int clientState) {
- switch (clientState) {
- case GL_COLOR_ARRAY:
- return "GL_COLOR_ARRAY";
- case GL_VERTEX_ARRAY:
- return "GL_VERTEX_ARRAY";
- case GL_NORMAL_ARRAY:
- return "GL_NORMAL_ARRAY";
- case GL_TEXTURE_COORD_ARRAY:
- return "GL_TEXTURE_COORD_ARRAY";
- default:
- return getHex(clientState);
- }
- }
-
- private String getCap(int cap) {
- switch (cap) {
- case GL_FOG:
- return "GL_FOG";
- case GL_LIGHTING:
- return "GL_LIGHTING";
- case GL_TEXTURE_2D:
- return "GL_TEXTURE_2D";
- case GL_CULL_FACE:
- return "GL_CULL_FACE";
- case GL_ALPHA_TEST:
- return "GL_ALPHA_TEST";
- case GL_BLEND:
- return "GL_BLEND";
- case GL_COLOR_LOGIC_OP:
- return "GL_COLOR_LOGIC_OP";
- case GL_DITHER:
- return "GL_DITHER";
- case GL_STENCIL_TEST:
- return "GL_STENCIL_TEST";
- case GL_DEPTH_TEST:
- return "GL_DEPTH_TEST";
- case GL_LIGHT0:
- return "GL_LIGHT0";
- case GL_LIGHT1:
- return "GL_LIGHT1";
- case GL_LIGHT2:
- return "GL_LIGHT2";
- case GL_LIGHT3:
- return "GL_LIGHT3";
- case GL_LIGHT4:
- return "GL_LIGHT4";
- case GL_LIGHT5:
- return "GL_LIGHT5";
- case GL_LIGHT6:
- return "GL_LIGHT6";
- case GL_LIGHT7:
- return "GL_LIGHT7";
- case GL_POINT_SMOOTH:
- return "GL_POINT_SMOOTH";
- case GL_LINE_SMOOTH:
- return "GL_LINE_SMOOTH";
- case GL_COLOR_MATERIAL:
- return "GL_COLOR_MATERIAL";
- case GL_NORMALIZE:
- return "GL_NORMALIZE";
- case GL_RESCALE_NORMAL:
- return "GL_RESCALE_NORMAL";
- case GL_VERTEX_ARRAY:
- return "GL_VERTEX_ARRAY";
- case GL_NORMAL_ARRAY:
- return "GL_NORMAL_ARRAY";
- case GL_COLOR_ARRAY:
- return "GL_COLOR_ARRAY";
- case GL_TEXTURE_COORD_ARRAY:
- return "GL_TEXTURE_COORD_ARRAY";
- case GL_MULTISAMPLE:
- return "GL_MULTISAMPLE";
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
- return "GL_SAMPLE_ALPHA_TO_COVERAGE";
- case GL_SAMPLE_ALPHA_TO_ONE:
- return "GL_SAMPLE_ALPHA_TO_ONE";
- case GL_SAMPLE_COVERAGE:
- return "GL_SAMPLE_COVERAGE";
- case GL_SCISSOR_TEST:
- return "GL_SCISSOR_TEST";
- default:
- return getHex(cap);
- }
- }
-
- private String getTexturePName(int pname) {
- switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- return "GL_TEXTURE_MAG_FILTER";
- case GL_TEXTURE_MIN_FILTER:
- return "GL_TEXTURE_MIN_FILTER";
- case GL_TEXTURE_WRAP_S:
- return "GL_TEXTURE_WRAP_S";
- case GL_TEXTURE_WRAP_T:
- return "GL_TEXTURE_WRAP_T";
- case GL_GENERATE_MIPMAP:
- return "GL_GENERATE_MIPMAP";
- case GL_TEXTURE_CROP_RECT_OES:
- return "GL_TEXTURE_CROP_RECT_OES";
- default:
- return getHex(pname);
- }
- }
-
- private String getTextureParamName(float param) {
- int iparam = (int) param;
- if (param == (float) iparam) {
- switch (iparam) {
- case GL_CLAMP_TO_EDGE:
- return "GL_CLAMP_TO_EDGE";
- case GL_REPEAT:
- return "GL_REPEAT";
- case GL_NEAREST:
- return "GL_NEAREST";
- case GL_LINEAR:
- return "GL_LINEAR";
- case GL_NEAREST_MIPMAP_NEAREST:
- return "GL_NEAREST_MIPMAP_NEAREST";
- case GL_LINEAR_MIPMAP_NEAREST:
- return "GL_LINEAR_MIPMAP_NEAREST";
- case GL_NEAREST_MIPMAP_LINEAR:
- return "GL_NEAREST_MIPMAP_LINEAR";
- case GL_LINEAR_MIPMAP_LINEAR:
- return "GL_LINEAR_MIPMAP_LINEAR";
- default:
- return getHex(iparam);
- }
- }
- return Float.toString(param);
- }
-
- private String getFogPName(int pname) {
- switch (pname) {
- case GL_FOG_DENSITY:
- return "GL_FOG_DENSITY";
- case GL_FOG_START:
- return "GL_FOG_START";
- case GL_FOG_END:
- return "GL_FOG_END";
- case GL_FOG_MODE:
- return "GL_FOG_MODE";
- case GL_FOG_COLOR:
- return "GL_FOG_COLOR";
- default:
- return getHex(pname);
- }
- }
-
- private int getFogParamCount(int pname) {
- switch (pname) {
- case GL_FOG_DENSITY:
- return 1;
- case GL_FOG_START:
- return 1;
- case GL_FOG_END:
- return 1;
- case GL_FOG_MODE:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
- }
- }
-
- private String getBeginMode(int mode) {
- switch (mode) {
- case GL_POINTS:
- return "GL_POINTS";
- case GL_LINES:
- return "GL_LINES";
- case GL_LINE_LOOP:
- return "GL_LINE_LOOP";
- case GL_LINE_STRIP:
- return "GL_LINE_STRIP";
- case GL_TRIANGLES:
- return "GL_TRIANGLES";
- case GL_TRIANGLE_STRIP:
- return "GL_TRIANGLE_STRIP";
- case GL_TRIANGLE_FAN:
- return "GL_TRIANGLE_FAN";
- default:
- return getHex(mode);
- }
- }
-
- private String getIndexType(int type) {
- switch (type) {
- case GL_UNSIGNED_SHORT:
- return "GL_UNSIGNED_SHORT";
- case GL_UNSIGNED_BYTE:
- return "GL_UNSIGNED_BYTE";
- default:
- return getHex(type);
- }
- }
-
- private String getIntegerStateName(int pname) {
- switch (pname) {
- case GL_ALPHA_BITS:
- return "GL_ALPHA_BITS";
- case GL_ALIASED_LINE_WIDTH_RANGE:
- return "GL_ALIASED_LINE_WIDTH_RANGE";
- case GL_ALIASED_POINT_SIZE_RANGE:
- return "GL_ALIASED_POINT_SIZE_RANGE";
- case GL_BLUE_BITS:
- return "GL_BLUE_BITS";
- case GL_COMPRESSED_TEXTURE_FORMATS:
- return "GL_COMPRESSED_TEXTURE_FORMATS";
- case GL_DEPTH_BITS:
- return "GL_DEPTH_BITS";
- case GL_GREEN_BITS:
- return "GL_GREEN_BITS";
- case GL_MAX_ELEMENTS_INDICES:
- return "GL_MAX_ELEMENTS_INDICES";
- case GL_MAX_ELEMENTS_VERTICES:
- return "GL_MAX_ELEMENTS_VERTICES";
- case GL_MAX_LIGHTS:
- return "GL_MAX_LIGHTS";
- case GL_MAX_TEXTURE_SIZE:
- return "GL_MAX_TEXTURE_SIZE";
- case GL_MAX_VIEWPORT_DIMS:
- return "GL_MAX_VIEWPORT_DIMS";
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- return "GL_MAX_MODELVIEW_STACK_DEPTH";
- case GL_MAX_PROJECTION_STACK_DEPTH:
- return "GL_MAX_PROJECTION_STACK_DEPTH";
- case GL_MAX_TEXTURE_STACK_DEPTH:
- return "GL_MAX_TEXTURE_STACK_DEPTH";
- case GL_MAX_TEXTURE_UNITS:
- return "GL_MAX_TEXTURE_UNITS";
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
- return "GL_NUM_COMPRESSED_TEXTURE_FORMATS";
- case GL_RED_BITS:
- return "GL_RED_BITS";
- case GL_SMOOTH_LINE_WIDTH_RANGE:
- return "GL_SMOOTH_LINE_WIDTH_RANGE";
- case GL_SMOOTH_POINT_SIZE_RANGE:
- return "GL_SMOOTH_POINT_SIZE_RANGE";
- case GL_STENCIL_BITS:
- return "GL_STENCIL_BITS";
- case GL_SUBPIXEL_BITS:
- return "GL_SUBPIXEL_BITS";
-
- case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
- return "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES";
- case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
- return "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES";
- case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
- return "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES";
-
- default:
- return getHex(pname);
- }
- }
-
- private int getIntegerStateSize(int pname) {
- switch (pname) {
- case GL_ALPHA_BITS:
- return 1;
- case GL_ALIASED_LINE_WIDTH_RANGE:
- return 2;
- case GL_ALIASED_POINT_SIZE_RANGE:
- return 2;
- case GL_BLUE_BITS:
- return 1;
- case GL_COMPRESSED_TEXTURE_FORMATS:
- // Have to ask the implementation for the size
- {
- int[] buffer = new int[1];
- mgl.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, buffer, 0);
- return buffer[0];
- }
- case GL_DEPTH_BITS:
- return 1;
- case GL_GREEN_BITS:
- return 1;
- case GL_MAX_ELEMENTS_INDICES:
- return 1;
- case GL_MAX_ELEMENTS_VERTICES:
- return 1;
- case GL_MAX_LIGHTS:
- return 1;
- case GL_MAX_TEXTURE_SIZE:
- return 1;
- case GL_MAX_VIEWPORT_DIMS:
- return 2;
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- return 1;
- case GL_MAX_PROJECTION_STACK_DEPTH:
- return 1;
- case GL_MAX_TEXTURE_STACK_DEPTH:
- return 1;
- case GL_MAX_TEXTURE_UNITS:
- return 1;
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
- return 1;
- case GL_RED_BITS:
- return 1;
- case GL_SMOOTH_LINE_WIDTH_RANGE:
- return 2;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- return 2;
- case GL_STENCIL_BITS:
- return 1;
- case GL_SUBPIXEL_BITS:
- return 1;
-
- case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
- case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
- case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
- return 16;
-
- default:
- return 0;
- }
- }
-
- private int getIntegerStateFormat(int pname) {
- switch (pname) {
- case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
- case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
- case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
- return FORMAT_FLOAT;
-
- default:
- return FORMAT_INT;
- }
- }
-
- private String getHintTarget(int target) {
- switch (target) {
- case GL_FOG_HINT:
- return "GL_FOG_HINT";
- case GL_LINE_SMOOTH_HINT:
- return "GL_LINE_SMOOTH_HINT";
- case GL_PERSPECTIVE_CORRECTION_HINT:
- return "GL_PERSPECTIVE_CORRECTION_HINT";
- case GL_POINT_SMOOTH_HINT:
- return "GL_POINT_SMOOTH_HINT";
- case GL_POLYGON_SMOOTH_HINT:
- return "GL_POLYGON_SMOOTH_HINT";
- case GL_GENERATE_MIPMAP_HINT:
- return "GL_GENERATE_MIPMAP_HINT";
- default:
- return getHex(target);
- }
- }
-
- private String getHintMode(int mode) {
- switch (mode) {
- case GL_FASTEST:
- return "GL_FASTEST";
- case GL_NICEST:
- return "GL_NICEST";
- case GL_DONT_CARE:
- return "GL_DONT_CARE";
- default:
- return getHex(mode);
- }
- }
-
- private String getFaceName(int face) {
- switch (face) {
- case GL_FRONT_AND_BACK:
- return "GL_FRONT_AND_BACK";
- default:
- return getHex(face);
- }
- }
-
- private String getMaterialPName(int pname) {
- switch (pname) {
- case GL_AMBIENT:
- return "GL_AMBIENT";
- case GL_DIFFUSE:
- return "GL_DIFFUSE";
- case GL_SPECULAR:
- return "GL_SPECULAR";
- case GL_EMISSION:
- return "GL_EMISSION";
- case GL_SHININESS:
- return "GL_SHININESS";
- case GL_AMBIENT_AND_DIFFUSE:
- return "GL_AMBIENT_AND_DIFFUSE";
- default:
- return getHex(pname);
- }
- }
-
- private int getMaterialParamCount(int pname) {
- switch (pname) {
- case GL_AMBIENT:
- return 4;
- case GL_DIFFUSE:
- return 4;
- case GL_SPECULAR:
- return 4;
- case GL_EMISSION:
- return 4;
- case GL_SHININESS:
- return 1;
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
- }
- }
-
- private String getLightName(int light) {
- if (light >= GL_LIGHT0 && light <= GL_LIGHT7) {
- return "GL_LIGHT" + Integer.toString(light);
- }
- return getHex(light);
- }
-
- private String getLightPName(int pname) {
- switch (pname) {
- case GL_AMBIENT:
- return "GL_AMBIENT";
- case GL_DIFFUSE:
- return "GL_DIFFUSE";
- case GL_SPECULAR:
- return "GL_SPECULAR";
- case GL_POSITION:
- return "GL_POSITION";
- case GL_SPOT_DIRECTION:
- return "GL_SPOT_DIRECTION";
- case GL_SPOT_EXPONENT:
- return "GL_SPOT_EXPONENT";
- case GL_SPOT_CUTOFF:
- return "GL_SPOT_CUTOFF";
- case GL_CONSTANT_ATTENUATION:
- return "GL_CONSTANT_ATTENUATION";
- case GL_LINEAR_ATTENUATION:
- return "GL_LINEAR_ATTENUATION";
- case GL_QUADRATIC_ATTENUATION:
- return "GL_QUADRATIC_ATTENUATION";
- default:
- return getHex(pname);
- }
- }
-
- private int getLightParamCount(int pname) {
- switch (pname) {
- case GL_AMBIENT:
- return 4;
- case GL_DIFFUSE:
- return 4;
- case GL_SPECULAR:
- return 4;
- case GL_POSITION:
- return 4;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_SPOT_EXPONENT:
- return 1;
- case GL_SPOT_CUTOFF:
- return 1;
- case GL_CONSTANT_ATTENUATION:
- return 1;
- case GL_LINEAR_ATTENUATION:
- return 1;
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- default:
- return 0;
- }
- }
-
- private String getLightModelPName(int pname) {
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- return "GL_LIGHT_MODEL_AMBIENT";
- case GL_LIGHT_MODEL_TWO_SIDE:
- return "GL_LIGHT_MODEL_TWO_SIDE";
- default:
- return getHex(pname);
- }
- }
-
- private int getLightModelParamCount(int pname) {
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- case GL_LIGHT_MODEL_TWO_SIDE:
- return 1;
- default:
- return 0;
- }
- }
-
- private String getPointerTypeName(int type) {
- switch (type) {
- case GL_BYTE:
- return "GL_BYTE";
- case GL_UNSIGNED_BYTE:
- return "GL_UNSIGNED_BYTE";
- case GL_SHORT:
- return "GL_SHORT";
- case GL_FIXED:
- return "GL_FIXED";
- case GL_FLOAT:
- return "GL_FLOAT";
- default:
- return getHex(type);
- }
- }
-
- private ByteBuffer toByteBuffer(int byteCount, Buffer input) {
- ByteBuffer result = null;
- boolean convertWholeBuffer = (byteCount < 0);
- if (input instanceof ByteBuffer) {
- ByteBuffer input2 = (ByteBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit();
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- int position = input2.position();
- for (int i = 0; i < byteCount; i++) {
- result.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof CharBuffer) {
- CharBuffer input2 = (CharBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 2;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- CharBuffer result2 = result.asCharBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 2; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof ShortBuffer) {
- ShortBuffer input2 = (ShortBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 2;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- ShortBuffer result2 = result.asShortBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 2; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof IntBuffer) {
- IntBuffer input2 = (IntBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 4;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- IntBuffer result2 = result.asIntBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 4; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof FloatBuffer) {
- FloatBuffer input2 = (FloatBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 4;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- FloatBuffer result2 = result.asFloatBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 4; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof DoubleBuffer) {
- DoubleBuffer input2 = (DoubleBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 8;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- DoubleBuffer result2 = result.asDoubleBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 8; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else if (input instanceof LongBuffer) {
- LongBuffer input2 = (LongBuffer) input;
- if (convertWholeBuffer) {
- byteCount = input2.limit() * 8;
- }
- result = ByteBuffer.allocate(byteCount).order(input2.order());
- LongBuffer result2 = result.asLongBuffer();
- int position = input2.position();
- for (int i = 0; i < byteCount / 8; i++) {
- result2.put(input2.get());
- }
- input2.position(position);
- } else {
- throw new RuntimeException("Unimplemented Buffer subclass.");
- }
- result.rewind();
- // The OpenGL API will interpret the result in hardware byte order,
- // so we better do that as well:
- result.order(ByteOrder.nativeOrder());
- return result;
- }
-
- private char[] toCharIndices(int count, int type, Buffer indices) {
- char[] result = new char[count];
- switch (type) {
- case GL_UNSIGNED_BYTE: {
- ByteBuffer byteBuffer = toByteBuffer(count, indices);
- byte[] array = byteBuffer.array();
- int offset = byteBuffer.arrayOffset();
- for (int i = 0; i < count; i++) {
- result[i] = (char) (0xff & array[offset + i]);
- }
- }
- break;
- case GL_UNSIGNED_SHORT: {
- CharBuffer charBuffer;
- if (indices instanceof CharBuffer) {
- charBuffer = (CharBuffer) indices;
- } else {
- ByteBuffer byteBuffer = toByteBuffer(count * 2, indices);
- charBuffer = byteBuffer.asCharBuffer();
- }
- int oldPosition = charBuffer.position();
- charBuffer.position(0);
- charBuffer.get(result);
- charBuffer.position(oldPosition);
- }
- break;
- default:
- // Don't throw an exception, because we don't want logging to
- // change the behavior.
- break;
- }
- return result;
- }
-
- private void doArrayElement(StringBuilder builder, boolean enabled,
- String name, PointerInfo pointer, int index) {
- if (!enabled) {
- return;
- }
- builder.append(" ");
- builder.append(name + ":{");
- if (pointer == null) {
- builder.append("undefined");
- return;
- }
- if (pointer.mStride < 0) {
- builder.append("invalid stride");
- return;
- }
-
- int stride = pointer.getStride();
- ByteBuffer byteBuffer = pointer.mTempByteBuffer;
- int size = pointer.mSize;
- int type = pointer.mType;
- int sizeofType = pointer.sizeof(type);
- int byteOffset = stride * index;
- for (int i = 0; i < size; i++) {
- if (i > 0) {
- builder.append(", ");
- }
- switch (type) {
- case GL_BYTE: {
- byte d = byteBuffer.get(byteOffset);
- builder.append(Integer.toString(d));
- }
- break;
- case GL_UNSIGNED_BYTE: {
- byte d = byteBuffer.get(byteOffset);
- builder.append(Integer.toString(0xff & d));
- }
- break;
- case GL_SHORT: {
- ShortBuffer shortBuffer = byteBuffer.asShortBuffer();
- short d = shortBuffer.get(byteOffset / 2);
- builder.append(Integer.toString(d));
- }
- break;
- case GL_FIXED: {
- IntBuffer intBuffer = byteBuffer.asIntBuffer();
- int d = intBuffer.get(byteOffset / 4);
- builder.append(Integer.toString(d));
- }
- break;
- case GL_FLOAT: {
- FloatBuffer intBuffer = byteBuffer.asFloatBuffer();
- float d = intBuffer.get(byteOffset / 4);
- builder.append(Float.toString(d));
- }
- break;
- default:
- builder.append("?");
- break;
- }
- byteOffset += sizeofType;
- }
- builder.append("}");
- }
-
- private void doElement(StringBuilder builder, int ordinal, int vertexIndex) {
- builder.append(" [" + ordinal + " : " + vertexIndex + "] =");
- doArrayElement(builder, mVertexArrayEnabled, "v", mVertexPointer,
- vertexIndex);
- doArrayElement(builder, mNormalArrayEnabled, "n", mNormalPointer,
- vertexIndex);
- doArrayElement(builder, mColorArrayEnabled, "c", mColorPointer,
- vertexIndex);
- doArrayElement(builder, mTextureCoordArrayEnabled, "t",
- mTexCoordPointer, vertexIndex);
- builder.append("\n");
- // Vertex
- // Normal
- // Color
- // TexCoord
- }
-
- private void bindArrays() {
- if (mColorArrayEnabled)
- mColorPointer.bindByteBuffer();
- if (mNormalArrayEnabled)
- mNormalPointer.bindByteBuffer();
- if (mTextureCoordArrayEnabled)
- mTexCoordPointer.bindByteBuffer();
- if (mVertexArrayEnabled)
- mVertexPointer.bindByteBuffer();
- }
-
- private void unbindArrays() {
- if (mColorArrayEnabled)
- mColorPointer.unbindByteBuffer();
- if (mNormalArrayEnabled)
- mNormalPointer.unbindByteBuffer();
- if (mTextureCoordArrayEnabled)
- mTexCoordPointer.unbindByteBuffer();
- if (mVertexArrayEnabled)
- mVertexPointer.unbindByteBuffer();
- }
-
- private void startLogIndices() {
- mStringBuilder = new StringBuilder();
- mStringBuilder.append("\n");
- bindArrays();
- }
-
- private void endLogIndices() {
- log(mStringBuilder.toString());
- unbindArrays();
- }
-
- // ---------------------------------------------------------------------
- // GL10 methods:
-
- public void glActiveTexture(int texture) {
- begin("glActiveTexture");
- arg("texture", texture);
- end();
- mgl.glActiveTexture(texture);
- checkError();
- }
-
- public void glAlphaFunc(int func, float ref) {
- begin("glAlphaFunc");
- arg("func", func);
- arg("ref", ref);
- end();
- mgl.glAlphaFunc(func, ref);
- checkError();
- }
-
- public void glAlphaFuncx(int func, int ref) {
- begin("glAlphaFuncx");
- arg("func", func);
- arg("ref", ref);
- end();
- mgl.glAlphaFuncx(func, ref);
- checkError();
- }
-
- public void glBindTexture(int target, int texture) {
- begin("glBindTexture");
- arg("target", getTextureTarget(target));
- arg("texture", texture);
- end();
- mgl.glBindTexture(target, texture);
- checkError();
- }
-
- public void glBlendFunc(int sfactor, int dfactor) {
- begin("glBlendFunc");
- arg("sfactor", getFactor(sfactor));
- arg("dfactor", getFactor(dfactor));
- end();
-
- mgl.glBlendFunc(sfactor, dfactor);
- checkError();
- }
-
- public void glClear(int mask) {
- begin("glClear");
- arg("mask", getClearBufferMask(mask));
- end();
-
- mgl.glClear(mask);
- checkError();
- }
-
- public void glClearColor(float red, float green, float blue, float alpha) {
- begin("glClearColor");
- arg("red", red);
- arg("green", green);
- arg("blue", blue);
- arg("alpha", alpha);
- end();
-
- mgl.glClearColor(red, green, blue, alpha);
- checkError();
- }
-
- public void glClearColorx(int red, int green, int blue, int alpha) {
- begin("glClearColor");
- arg("red", red);
- arg("green", green);
- arg("blue", blue);
- arg("alpha", alpha);
- end();
-
- mgl.glClearColorx(red, green, blue, alpha);
- checkError();
- }
-
- public void glClearDepthf(float depth) {
- begin("glClearDepthf");
- arg("depth", depth);
- end();
-
- mgl.glClearDepthf(depth);
- checkError();
- }
-
- public void glClearDepthx(int depth) {
- begin("glClearDepthx");
- arg("depth", depth);
- end();
-
- mgl.glClearDepthx(depth);
- checkError();
- }
-
- public void glClearStencil(int s) {
- begin("glClearStencil");
- arg("s", s);
- end();
-
- mgl.glClearStencil(s);
- checkError();
- }
-
- public void glClientActiveTexture(int texture) {
- begin("glClientActiveTexture");
- arg("texture", texture);
- end();
-
- mgl.glClientActiveTexture(texture);
- checkError();
- }
-
- public void glColor4f(float red, float green, float blue, float alpha) {
- begin("glColor4f");
- arg("red", red);
- arg("green", green);
- arg("blue", blue);
- arg("alpha", alpha);
- end();
-
- mgl.glColor4f(red, green, blue, alpha);
- checkError();
- }
-
- public void glColor4x(int red, int green, int blue, int alpha) {
- begin("glColor4x");
- arg("red", red);
- arg("green", green);
- arg("blue", blue);
- arg("alpha", alpha);
- end();
-
- mgl.glColor4x(red, green, blue, alpha);
- checkError();
- }
-
- public void glColorMask(boolean red, boolean green, boolean blue,
- boolean alpha) {
- begin("glColorMask");
- arg("red", red);
- arg("green", green);
- arg("blue", blue);
- arg("alpha", alpha);
- end();
-
- mgl.glColorMask(red, green, blue, alpha);
- checkError();
- }
-
- public void glColorPointer(int size, int type, int stride, Buffer pointer) {
- begin("glColorPointer");
- argPointer(size, type, stride, pointer);
- end();
- mColorPointer = new PointerInfo(size, type, stride, pointer);
-
- mgl.glColorPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glCompressedTexImage2D(int target, int level,
- int internalformat, int width, int height, int border,
- int imageSize, Buffer data) {
- begin("glCompressedTexImage2D");
- arg("target", getTextureTarget(target));
- arg("level", level);
- arg("internalformat", internalformat);
- arg("width", width);
- arg("height", height);
- arg("border", border);
- arg("imageSize", imageSize);
- arg("data", data.toString());
- end();
-
- mgl.glCompressedTexImage2D(target, level, internalformat, width,
- height, border, imageSize, data);
- checkError();
- }
-
- public void glCompressedTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int width, int height, int format, int imageSize,
- Buffer data) {
- begin("glCompressedTexSubImage2D");
- arg("target", getTextureTarget(target));
- arg("level", level);
- arg("xoffset", xoffset);
- arg("yoffset", yoffset);
- arg("width", width);
- arg("height", height);
- arg("format", format);
- arg("imageSize", imageSize);
- arg("data", data.toString());
- end();
-
- mgl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
- height, format, imageSize, data);
- checkError();
- }
-
- public void glCopyTexImage2D(int target, int level, int internalformat,
- int x, int y, int width, int height, int border) {
- begin("glCopyTexImage2D");
- arg("target", getTextureTarget(target));
- arg("level", level);
- arg("internalformat", internalformat);
- arg("x", x);
- arg("y", y);
- arg("width", width);
- arg("height", height);
- arg("border", border);
- end();
-
- mgl.glCopyTexImage2D(target, level, internalformat, x, y, width,
- height, border);
- checkError();
- }
-
- public void glCopyTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int x, int y, int width, int height) {
- begin("glCopyTexSubImage2D");
- arg("target", getTextureTarget(target));
- arg("level", level);
- arg("xoffset", xoffset);
- arg("yoffset", yoffset);
- arg("x", x);
- arg("y", y);
- arg("width", width);
- arg("height", height);
- end();
-
- mgl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width,
- height);
- checkError();
- }
-
- public void glCullFace(int mode) {
- begin("glCullFace");
- arg("mode", mode);
- end();
-
- mgl.glCullFace(mode);
- checkError();
- }
-
- public void glDeleteTextures(int n, int[] textures, int offset) {
- begin("glDeleteTextures");
- arg("n", n);
- arg("textures", n, textures, offset);
- arg("offset", offset);
- end();
-
- mgl.glDeleteTextures(n, textures, offset);
- checkError();
- }
-
- public void glDeleteTextures(int n, IntBuffer textures) {
- begin("glDeleteTextures");
- arg("n", n);
- arg("textures", n, textures);
- end();
-
- mgl.glDeleteTextures(n, textures);
- checkError();
- }
-
- public void glDepthFunc(int func) {
- begin("glDepthFunc");
- arg("func", func);
- end();
-
- mgl.glDepthFunc(func);
- checkError();
- }
-
- public void glDepthMask(boolean flag) {
- begin("glDepthMask");
- arg("flag", flag);
- end();
-
- mgl.glDepthMask(flag);
- checkError();
- }
-
- public void glDepthRangef(float near, float far) {
- begin("glDepthRangef");
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glDepthRangef(near, far);
- checkError();
- }
-
- public void glDepthRangex(int near, int far) {
- begin("glDepthRangex");
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glDepthRangex(near, far);
- checkError();
- }
-
- public void glDisable(int cap) {
- begin("glDisable");
- arg("cap", getCap(cap));
- end();
-
- mgl.glDisable(cap);
- checkError();
- }
-
- public void glDisableClientState(int array) {
- begin("glDisableClientState");
- arg("array", getClientState(array));
- end();
-
- switch (array) {
- case GL_COLOR_ARRAY:
- mColorArrayEnabled = false;
- break;
- case GL_NORMAL_ARRAY:
- mNormalArrayEnabled = false;
- break;
- case GL_TEXTURE_COORD_ARRAY:
- mTextureCoordArrayEnabled = false;
- break;
- case GL_VERTEX_ARRAY:
- mVertexArrayEnabled = false;
- break;
- }
- mgl.glDisableClientState(array);
- checkError();
- }
-
- public void glDrawArrays(int mode, int first, int count) {
- begin("glDrawArrays");
- arg("mode", mode);
- arg("first", first);
- arg("count", count);
- startLogIndices();
- for (int i = 0; i < count; i++) {
- doElement(mStringBuilder, i, first + count);
- }
- endLogIndices();
- end();
-
- mgl.glDrawArrays(mode, first, count);
- checkError();
- }
-
- public void glDrawElements(int mode, int count, int type, Buffer indices) {
- begin("glDrawElements");
- arg("mode", getBeginMode(mode));
- arg("count", count);
- arg("type", getIndexType(type));
- char[] indexArray = toCharIndices(count, type, indices);
- int indexArrayLength = indexArray.length;
- startLogIndices();
- for (int i = 0; i < indexArrayLength; i++) {
- doElement(mStringBuilder, i, indexArray[i]);
- }
- endLogIndices();
- end();
-
- mgl.glDrawElements(mode, count, type, indices);
- checkError();
- }
-
- public void glEnable(int cap) {
- begin("glEnable");
- arg("cap", getCap(cap));
- end();
-
- mgl.glEnable(cap);
- checkError();
- }
-
- public void glEnableClientState(int array) {
- begin("glEnableClientState");
- arg("array", getClientState(array));
- end();
-
- switch (array) {
- case GL_COLOR_ARRAY:
- mColorArrayEnabled = true;
- break;
- case GL_NORMAL_ARRAY:
- mNormalArrayEnabled = true;
- break;
- case GL_TEXTURE_COORD_ARRAY:
- mTextureCoordArrayEnabled = true;
- break;
- case GL_VERTEX_ARRAY:
- mVertexArrayEnabled = true;
- break;
- }
- mgl.glEnableClientState(array);
- checkError();
- }
-
- public void glFinish() {
- begin("glFinish");
- end();
-
- mgl.glFinish();
- checkError();
- }
-
- public void glFlush() {
- begin("glFlush");
- end();
-
- mgl.glFlush();
- checkError();
- }
-
- public void glFogf(int pname, float param) {
- begin("glFogf");
- arg("pname", pname);
- arg("param", param);
- end();
-
- mgl.glFogf(pname, param);
- checkError();
- }
-
- public void glFogfv(int pname, float[] params, int offset) {
- begin("glFogfv");
- arg("pname", getFogPName(pname));
- arg("params", getFogParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glFogfv(pname, params, offset);
- checkError();
- }
-
- public void glFogfv(int pname, FloatBuffer params) {
- begin("glFogfv");
- arg("pname", getFogPName(pname));
- arg("params", getFogParamCount(pname), params);
- end();
-
- mgl.glFogfv(pname, params);
- checkError();
- }
-
- public void glFogx(int pname, int param) {
- begin("glFogx");
- arg("pname", getFogPName(pname));
- arg("param", param);
- end();
-
- mgl.glFogx(pname, param);
- checkError();
- }
-
- public void glFogxv(int pname, int[] params, int offset) {
- begin("glFogxv");
- arg("pname", getFogPName(pname));
- arg("params", getFogParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glFogxv(pname, params, offset);
- checkError();
- }
-
- public void glFogxv(int pname, IntBuffer params) {
- begin("glFogxv");
- arg("pname", getFogPName(pname));
- arg("params", getFogParamCount(pname), params);
- end();
-
- mgl.glFogxv(pname, params);
- checkError();
- }
-
- public void glFrontFace(int mode) {
- begin("glFrontFace");
- arg("mode", mode);
- end();
-
- mgl.glFrontFace(mode);
- checkError();
- }
-
- public void glFrustumf(float left, float right, float bottom, float top,
- float near, float far) {
- begin("glFrustumf");
- arg("left", left);
- arg("right", right);
- arg("bottom", bottom);
- arg("top", top);
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glFrustumf(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glFrustumx(int left, int right, int bottom, int top, int near,
- int far) {
- begin("glFrustumx");
- arg("left", left);
- arg("right", right);
- arg("bottom", bottom);
- arg("top", top);
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glFrustumx(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glGenTextures(int n, int[] textures, int offset) {
- begin("glGenTextures");
- arg("n", n);
- arg("textures", Arrays.toString(textures));
- arg("offset", offset);
-
- mgl.glGenTextures(n, textures, offset);
-
- returns(toString(n, FORMAT_INT, textures, offset));
-
- checkError();
- }
-
- public void glGenTextures(int n, IntBuffer textures) {
- begin("glGenTextures");
- arg("n", n);
- arg("textures", textures.toString());
-
- mgl.glGenTextures(n, textures);
-
- returns(toString(n, FORMAT_INT, textures));
-
- checkError();
- }
-
- public int glGetError() {
- begin("glGetError");
-
- int result = mgl.glGetError();
-
- returns(result);
-
- return result;
- }
-
- public void glGetIntegerv(int pname, int[] params, int offset) {
- begin("glGetIntegerv");
- arg("pname", getIntegerStateName(pname));
- arg("params", Arrays.toString(params));
- arg("offset", offset);
-
- mgl.glGetIntegerv(pname, params, offset);
-
- returns(toString(getIntegerStateSize(pname),
- getIntegerStateFormat(pname), params, offset));
-
- checkError();
- }
-
- public void glGetIntegerv(int pname, IntBuffer params) {
- begin("glGetIntegerv");
- arg("pname", getIntegerStateName(pname));
- arg("params", params.toString());
-
- mgl.glGetIntegerv(pname, params);
-
- returns(toString(getIntegerStateSize(pname),
- getIntegerStateFormat(pname), params));
-
- checkError();
- }
-
- public String glGetString(int name) {
- begin("glGetString");
- arg("name", name);
-
- String result = mgl.glGetString(name);
-
- returns(result);
-
- checkError();
- return result;
- }
-
- public void glHint(int target, int mode) {
- begin("glHint");
- arg("target", getHintTarget(target));
- arg("mode", getHintMode(mode));
- end();
-
- mgl.glHint(target, mode);
- checkError();
- }
-
- public void glLightModelf(int pname, float param) {
- begin("glLightModelf");
- arg("pname", getLightModelPName(pname));
- arg("param", param);
- end();
-
- mgl.glLightModelf(pname, param);
- checkError();
- }
-
- public void glLightModelfv(int pname, float[] params, int offset) {
- begin("glLightModelfv");
- arg("pname", getLightModelPName(pname));
- arg("params", getLightModelParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glLightModelfv(pname, params, offset);
- checkError();
- }
-
- public void glLightModelfv(int pname, FloatBuffer params) {
- begin("glLightModelfv");
- arg("pname", getLightModelPName(pname));
- arg("params", getLightModelParamCount(pname), params);
- end();
-
- mgl.glLightModelfv(pname, params);
- checkError();
- }
-
- public void glLightModelx(int pname, int param) {
- begin("glLightModelx");
- arg("pname", getLightModelPName(pname));
- arg("param", param);
- end();
-
- mgl.glLightModelx(pname, param);
- checkError();
- }
-
- public void glLightModelxv(int pname, int[] params, int offset) {
- begin("glLightModelxv");
- arg("pname", getLightModelPName(pname));
- arg("params", getLightModelParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glLightModelxv(pname, params, offset);
- checkError();
- }
-
- public void glLightModelxv(int pname, IntBuffer params) {
- begin("glLightModelfv");
- arg("pname", getLightModelPName(pname));
- arg("params", getLightModelParamCount(pname), params);
- end();
-
- mgl.glLightModelxv(pname, params);
- checkError();
- }
-
- public void glLightf(int light, int pname, float param) {
- begin("glLightf");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("param", param);
- end();
-
- mgl.glLightf(light, pname, param);
- checkError();
- }
-
- public void glLightfv(int light, int pname, float[] params, int offset) {
- begin("glLightfv");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("params", getLightParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glLightfv(light, pname, params, offset);
- checkError();
- }
-
- public void glLightfv(int light, int pname, FloatBuffer params) {
- begin("glLightfv");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("params", getLightParamCount(pname), params);
- end();
-
- mgl.glLightfv(light, pname, params);
- checkError();
- }
-
- public void glLightx(int light, int pname, int param) {
- begin("glLightx");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("param", param);
- end();
-
- mgl.glLightx(light, pname, param);
- checkError();
- }
-
- public void glLightxv(int light, int pname, int[] params, int offset) {
- begin("glLightxv");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("params", getLightParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glLightxv(light, pname, params, offset);
- checkError();
- }
-
- public void glLightxv(int light, int pname, IntBuffer params) {
- begin("glLightxv");
- arg("light", getLightName(light));
- arg("pname", getLightPName(pname));
- arg("params", getLightParamCount(pname), params);
- end();
-
- mgl.glLightxv(light, pname, params);
- checkError();
- }
-
- public void glLineWidth(float width) {
- begin("glLineWidth");
- arg("width", width);
- end();
-
- mgl.glLineWidth(width);
- checkError();
- }
-
- public void glLineWidthx(int width) {
- begin("glLineWidthx");
- arg("width", width);
- end();
-
- mgl.glLineWidthx(width);
- checkError();
- }
-
- public void glLoadIdentity() {
- begin("glLoadIdentity");
- end();
-
- mgl.glLoadIdentity();
- checkError();
- }
-
- public void glLoadMatrixf(float[] m, int offset) {
- begin("glLoadMatrixf");
- arg("m", 16, m, offset);
- arg("offset", offset);
- end();
-
- mgl.glLoadMatrixf(m, offset);
- checkError();
- }
-
- public void glLoadMatrixf(FloatBuffer m) {
- begin("glLoadMatrixf");
- arg("m", 16, m);
- end();
-
- mgl.glLoadMatrixf(m);
- checkError();
- }
-
- public void glLoadMatrixx(int[] m, int offset) {
- begin("glLoadMatrixx");
- arg("m", 16, m, offset);
- arg("offset", offset);
- end();
-
- mgl.glLoadMatrixx(m, offset);
- checkError();
- }
-
- public void glLoadMatrixx(IntBuffer m) {
- begin("glLoadMatrixx");
- arg("m", 16, m);
- end();
-
- mgl.glLoadMatrixx(m);
- checkError();
- }
-
- public void glLogicOp(int opcode) {
- begin("glLogicOp");
- arg("opcode", opcode);
- end();
-
- mgl.glLogicOp(opcode);
- checkError();
- }
-
- public void glMaterialf(int face, int pname, float param) {
- begin("glMaterialf");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("param", param);
- end();
-
- mgl.glMaterialf(face, pname, param);
- checkError();
- }
-
- public void glMaterialfv(int face, int pname, float[] params, int offset) {
- begin("glMaterialfv");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("params", getMaterialParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glMaterialfv(face, pname, params, offset);
- checkError();
- }
-
- public void glMaterialfv(int face, int pname, FloatBuffer params) {
- begin("glMaterialfv");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("params", getMaterialParamCount(pname), params);
- end();
-
- mgl.glMaterialfv(face, pname, params);
- checkError();
- }
-
- public void glMaterialx(int face, int pname, int param) {
- begin("glMaterialx");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("param", param);
- end();
-
- mgl.glMaterialx(face, pname, param);
- checkError();
- }
-
- public void glMaterialxv(int face, int pname, int[] params, int offset) {
- begin("glMaterialxv");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("params", getMaterialParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glMaterialxv(face, pname, params, offset);
- checkError();
- }
-
- public void glMaterialxv(int face, int pname, IntBuffer params) {
- begin("glMaterialxv");
- arg("face", getFaceName(face));
- arg("pname", getMaterialPName(pname));
- arg("params", getMaterialParamCount(pname), params);
- end();
-
- mgl.glMaterialxv(face, pname, params);
- checkError();
- }
-
- public void glMatrixMode(int mode) {
- begin("glMatrixMode");
- arg("mode", getMatrixMode(mode));
- end();
-
- mgl.glMatrixMode(mode);
- checkError();
- }
-
- public void glMultMatrixf(float[] m, int offset) {
- begin("glMultMatrixf");
- arg("m", 16, m, offset);
- arg("offset", offset);
- end();
-
- mgl.glMultMatrixf(m, offset);
- checkError();
- }
-
- public void glMultMatrixf(FloatBuffer m) {
- begin("glMultMatrixf");
- arg("m", 16, m);
- end();
-
- mgl.glMultMatrixf(m);
- checkError();
- }
-
- public void glMultMatrixx(int[] m, int offset) {
- begin("glMultMatrixx");
- arg("m", 16, m, offset);
- arg("offset", offset);
- end();
-
- mgl.glMultMatrixx(m, offset);
- checkError();
- }
-
- public void glMultMatrixx(IntBuffer m) {
- begin("glMultMatrixx");
- arg("m", 16, m);
- end();
-
- mgl.glMultMatrixx(m);
- checkError();
- }
-
- public void glMultiTexCoord4f(int target, float s, float t, float r, float q) {
- begin("glMultiTexCoord4f");
- arg("target", target);
- arg("s", s);
- arg("t", t);
- arg("r", r);
- arg("q", q);
- end();
-
- mgl.glMultiTexCoord4f(target, s, t, r, q);
- checkError();
- }
-
- public void glMultiTexCoord4x(int target, int s, int t, int r, int q) {
- begin("glMultiTexCoord4x");
- arg("target", target);
- arg("s", s);
- arg("t", t);
- arg("r", r);
- arg("q", q);
- end();
-
- mgl.glMultiTexCoord4x(target, s, t, r, q);
- checkError();
- }
-
- public void glNormal3f(float nx, float ny, float nz) {
- begin("glNormal3f");
- arg("nx", nx);
- arg("ny", ny);
- arg("nz", nz);
- end();
-
- mgl.glNormal3f(nx, ny, nz);
- checkError();
- }
-
- public void glNormal3x(int nx, int ny, int nz) {
- begin("glNormal3x");
- arg("nx", nx);
- arg("ny", ny);
- arg("nz", nz);
- end();
-
- mgl.glNormal3x(nx, ny, nz);
- checkError();
- }
-
- public void glNormalPointer(int type, int stride, Buffer pointer) {
- begin("glNormalPointer");
- arg("type", type);
- arg("stride", stride);
- arg("pointer", pointer.toString());
- end();
- mNormalPointer = new PointerInfo(3, type, stride, pointer);
-
- mgl.glNormalPointer(type, stride, pointer);
- checkError();
- }
-
- public void glOrthof(float left, float right, float bottom, float top,
- float near, float far) {
- begin("glOrthof");
- arg("left", left);
- arg("right", right);
- arg("bottom", bottom);
- arg("top", top);
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glOrthof(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glOrthox(int left, int right, int bottom, int top, int near,
- int far) {
- begin("glOrthox");
- arg("left", left);
- arg("right", right);
- arg("bottom", bottom);
- arg("top", top);
- arg("near", near);
- arg("far", far);
- end();
-
- mgl.glOrthox(left, right, bottom, top, near, far);
- checkError();
- }
-
- public void glPixelStorei(int pname, int param) {
- begin("glPixelStorei");
- arg("pname", pname);
- arg("param", param);
- end();
-
- mgl.glPixelStorei(pname, param);
- checkError();
- }
-
- public void glPointSize(float size) {
- begin("glPointSize");
- arg("size", size);
- end();
-
- mgl.glPointSize(size);
- checkError();
- }
-
- public void glPointSizex(int size) {
- begin("glPointSizex");
- arg("size", size);
- end();
-
- mgl.glPointSizex(size);
- checkError();
- }
-
- public void glPolygonOffset(float factor, float units) {
- begin("glPolygonOffset");
- arg("factor", factor);
- arg("units", units);
- end();
- mgl.glPolygonOffset(factor, units);
- checkError();
- }
-
- public void glPolygonOffsetx(int factor, int units) {
- begin("glPolygonOffsetx");
- arg("factor", factor);
- arg("units", units);
- end();
-
- mgl.glPolygonOffsetx(factor, units);
- checkError();
- }
-
- public void glPopMatrix() {
- begin("glPopMatrix");
- end();
-
- mgl.glPopMatrix();
- checkError();
- }
-
- public void glPushMatrix() {
- begin("glPushMatrix");
- end();
-
- mgl.glPushMatrix();
- checkError();
- }
-
- public void glReadPixels(int x, int y, int width, int height, int format,
- int type, Buffer pixels) {
- begin("glReadPixels");
- arg("x", x);
- arg("y", y);
- arg("width", width);
- arg("height", height);
- arg("format", format);
- arg("type", type);
- arg("pixels", pixels.toString());
- end();
-
- mgl.glReadPixels(x, y, width, height, format, type, pixels);
- checkError();
- }
-
- public void glRotatef(float angle, float x, float y, float z) {
- begin("glRotatef");
- arg("angle", angle);
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
-
- mgl.glRotatef(angle, x, y, z);
- checkError();
- }
-
- public void glRotatex(int angle, int x, int y, int z) {
- begin("glRotatex");
- arg("angle", angle);
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
-
- mgl.glRotatex(angle, x, y, z);
- checkError();
- }
-
- public void glSampleCoverage(float value, boolean invert) {
- begin("glSampleCoveragex");
- arg("value", value);
- arg("invert", invert);
- end();
-
- mgl.glSampleCoverage(value, invert);
- checkError();
- }
-
- public void glSampleCoveragex(int value, boolean invert) {
- begin("glSampleCoveragex");
- arg("value", value);
- arg("invert", invert);
- end();
-
- mgl.glSampleCoveragex(value, invert);
- checkError();
- }
-
- public void glScalef(float x, float y, float z) {
- begin("glScalef");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
-
- mgl.glScalef(x, y, z);
- checkError();
- }
-
- public void glScalex(int x, int y, int z) {
- begin("glScalex");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
-
- mgl.glScalex(x, y, z);
- checkError();
- }
-
- public void glScissor(int x, int y, int width, int height) {
- begin("glScissor");
- arg("x", x);
- arg("y", y);
- arg("width", width);
- arg("height", height);
- end();
-
- mgl.glScissor(x, y, width, height);
- checkError();
- }
-
- public void glShadeModel(int mode) {
- begin("glShadeModel");
- arg("mode", getShadeModel(mode));
- end();
-
- mgl.glShadeModel(mode);
- checkError();
- }
-
- public void glStencilFunc(int func, int ref, int mask) {
- begin("glStencilFunc");
- arg("func", func);
- arg("ref", ref);
- arg("mask", mask);
- end();
-
- mgl.glStencilFunc(func, ref, mask);
- checkError();
- }
-
- public void glStencilMask(int mask) {
- begin("glStencilMask");
- arg("mask", mask);
- end();
-
- mgl.glStencilMask(mask);
- checkError();
- }
-
- public void glStencilOp(int fail, int zfail, int zpass) {
- begin("glStencilOp");
- arg("fail", fail);
- arg("zfail", zfail);
- arg("zpass", zpass);
- end();
-
- mgl.glStencilOp(fail, zfail, zpass);
- checkError();
- }
-
- public void glTexCoordPointer(int size, int type, int stride, Buffer pointer) {
- begin("glTexCoordPointer");
- argPointer(size, type, stride, pointer);
- end();
- mTexCoordPointer = new PointerInfo(size, type, stride, pointer);
-
- mgl.glTexCoordPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glTexEnvf(int target, int pname, float param) {
- begin("glTexEnvf");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("param", getTextureEnvParamName(param));
- end();
-
- mgl.glTexEnvf(target, pname, param);
- checkError();
- }
-
- public void glTexEnvfv(int target, int pname, float[] params, int offset) {
- begin("glTexEnvfv");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("params", getTextureEnvParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glTexEnvfv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexEnvfv(int target, int pname, FloatBuffer params) {
- begin("glTexEnvfv");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("params", getTextureEnvParamCount(pname), params);
- end();
-
- mgl.glTexEnvfv(target, pname, params);
- checkError();
- }
-
- public void glTexEnvx(int target, int pname, int param) {
- begin("glTexEnvx");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("param", param);
- end();
-
- mgl.glTexEnvx(target, pname, param);
- checkError();
- }
-
- public void glTexEnvxv(int target, int pname, int[] params, int offset) {
- begin("glTexEnvxv");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("params", getTextureEnvParamCount(pname), params, offset);
- arg("offset", offset);
- end();
-
- mgl.glTexEnvxv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexEnvxv(int target, int pname, IntBuffer params) {
- begin("glTexEnvxv");
- arg("target", getTextureEnvTarget(target));
- arg("pname", getTextureEnvPName(pname));
- arg("params", getTextureEnvParamCount(pname), params);
- end();
-
- mgl.glTexEnvxv(target, pname, params);
- checkError();
- }
-
- public void glTexImage2D(int target, int level, int internalformat,
- int width, int height, int border, int format, int type,
- Buffer pixels) {
- begin("glTexImage2D");
- arg("target", target);
- arg("level", level);
- arg("internalformat", internalformat);
- arg("width", width);
- arg("height", height);
- arg("border", border);
- arg("format", format);
- arg("type", type);
- arg("pixels", pixels.toString());
- end();
-
- mgl.glTexImage2D(target, level, internalformat, width, height, border,
- format, type, pixels);
- checkError();
- }
-
- public void glTexParameterf(int target, int pname, float param) {
- begin("glTexParameterf");
- arg("target", getTextureTarget(target));
- arg("pname", getTexturePName(pname));
- arg("param", getTextureParamName(param));
- end();
-
- mgl.glTexParameterf(target, pname, param);
- checkError();
- }
-
- public void glTexParameterx(int target, int pname, int param) {
- begin("glTexParameterx");
- arg("target", getTextureTarget(target));
- arg("pname", getTexturePName(pname));
- arg("param", param);
- end();
-
- mgl.glTexParameterx(target, pname, param);
- checkError();
- }
-
- public void glTexParameteriv(int target, int pname, int[] params, int offset) {
- begin("glTexParameteriv");
- arg("target", getTextureTarget(target));
- arg("pname", getTexturePName(pname));
- arg("params", 4, params, offset);
- end();
-
- mgl11.glTexParameteriv(target, pname, params, offset);
- checkError();
- }
-
- public void glTexParameteriv(int target, int pname, IntBuffer params) {
- begin("glTexParameteriv");
- arg("target", getTextureTarget(target));
- arg("pname", getTexturePName(pname));
- arg("params", 4, params);
- end();
-
- mgl11.glTexParameteriv(target, pname, params);
- checkError();
- }
-
- public void glTexSubImage2D(int target, int level, int xoffset,
- int yoffset, int width, int height, int format, int type,
- Buffer pixels) {
- begin("glTexSubImage2D");
- arg("target", getTextureTarget(target));
- arg("level", level);
- arg("xoffset", xoffset);
- arg("yoffset", yoffset);
- arg("width", width);
- arg("height", height);
- arg("format", format);
- arg("type", type);
- arg("pixels", pixels.toString());
- end();
- mgl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
- format, type, pixels);
- checkError();
- }
-
- public void glTranslatef(float x, float y, float z) {
- begin("glTranslatef");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
- mgl.glTranslatef(x, y, z);
- checkError();
- }
-
- public void glTranslatex(int x, int y, int z) {
- begin("glTranslatex");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- end();
- mgl.glTranslatex(x, y, z);
- checkError();
- }
-
- public void glVertexPointer(int size, int type, int stride, Buffer pointer) {
- begin("glVertexPointer");
- argPointer(size, type, stride, pointer);
- end();
- mVertexPointer = new PointerInfo(size, type, stride, pointer);
- mgl.glVertexPointer(size, type, stride, pointer);
- checkError();
- }
-
- public void glViewport(int x, int y, int width, int height) {
- begin("glViewport");
- arg("x", x);
- arg("y", y);
- arg("width", width);
- arg("height", height);
- end();
- mgl.glViewport(x, y, width, height);
- checkError();
- }
-
- public void glClipPlanef(int plane, float[] equation, int offset) {
- begin("glClipPlanef");
- arg("plane", plane);
- arg("equation", 4, equation, offset);
- arg("offset", offset);
- end();
- mgl11.glClipPlanef(plane, equation, offset);
- checkError();
- }
-
- public void glClipPlanef(int plane, FloatBuffer equation) {
- begin("glClipPlanef");
- arg("plane", plane);
- arg("equation", 4, equation);
- end();
- mgl11.glClipPlanef(plane, equation);
- checkError();
- }
-
- public void glClipPlanex(int plane, int[] equation, int offset) {
- begin("glClipPlanex");
- arg("plane", plane);
- arg("equation", 4, equation, offset);
- arg("offset", offset);
- end();
- mgl11.glClipPlanex(plane, equation, offset);
- checkError();
- }
-
- public void glClipPlanex(int plane, IntBuffer equation) {
- begin("glClipPlanef");
- arg("plane", plane);
- arg("equation", 4, equation);
- end();
- mgl11.glClipPlanex(plane, equation);
- checkError();
- }
-
- // Draw Texture Extension
-
- public void glDrawTexfOES(float x, float y, float z,
- float width, float height) {
- begin("glDrawTexfOES");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- arg("width", width);
- arg("height", height);
- end();
- mgl11Ext.glDrawTexfOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexfvOES(float[] coords, int offset) {
- begin("glDrawTexfvOES");
- arg("coords", 5, coords, offset);
- arg("offset", offset);
- end();
- mgl11Ext.glDrawTexfvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexfvOES(FloatBuffer coords) {
- begin("glDrawTexfvOES");
- arg("coords", 5, coords);
- end();
- mgl11Ext.glDrawTexfvOES(coords);
- checkError();
- }
-
- public void glDrawTexiOES(int x, int y, int z, int width, int height) {
- begin("glDrawTexiOES");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- arg("width", width);
- arg("height", height);
- end();
- mgl11Ext.glDrawTexiOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexivOES(int[] coords, int offset) {
- begin("glDrawTexivOES");
- arg("coords", 5, coords, offset);
- arg("offset", offset);
- end();
- mgl11Ext.glDrawTexivOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexivOES(IntBuffer coords) {
- begin("glDrawTexivOES");
- arg("coords", 5, coords);
- end();
- mgl11Ext.glDrawTexivOES(coords);
- checkError();
- }
-
- public void glDrawTexsOES(short x, short y, short z,
- short width, short height) {
- begin("glDrawTexsOES");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- arg("width", width);
- arg("height", height);
- end();
- mgl11Ext.glDrawTexsOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexsvOES(short[] coords, int offset) {
- begin("glDrawTexsvOES");
- arg("coords", 5, coords, offset);
- arg("offset", offset);
- end();
- mgl11Ext.glDrawTexsvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexsvOES(ShortBuffer coords) {
- begin("glDrawTexsvOES");
- arg("coords", 5, coords);
- end();
- mgl11Ext.glDrawTexsvOES(coords);
- checkError();
- }
-
- public void glDrawTexxOES(int x, int y, int z, int width, int height) {
- begin("glDrawTexxOES");
- arg("x", x);
- arg("y", y);
- arg("z", z);
- arg("width", width);
- arg("height", height);
- end();
- mgl11Ext.glDrawTexxOES(x, y, z, width, height);
- checkError();
- }
-
- public void glDrawTexxvOES(int[] coords, int offset) {
- begin("glDrawTexxvOES");
- arg("coords", 5, coords, offset);
- arg("offset", offset);
- end();
- mgl11Ext.glDrawTexxvOES(coords, offset);
- checkError();
- }
-
- public void glDrawTexxvOES(IntBuffer coords) {
- begin("glDrawTexxvOES");
- arg("coords", 5, coords);
- end();
- mgl11Ext.glDrawTexxvOES(coords);
- checkError();
- }
-
- public int glQueryMatrixxOES(int[] mantissa, int mantissaOffset,
- int[] exponent, int exponentOffset) {
- begin("glQueryMatrixxOES");
- arg("mantissa", Arrays.toString(mantissa));
- arg("exponent", Arrays.toString(exponent));
- end();
- int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset,
- exponent, exponentOffset);
- returns(toString(16, FORMAT_FIXED, mantissa, mantissaOffset));
- returns(toString(16, FORMAT_INT, exponent, exponentOffset));
- checkError();
- return valid;
- }
-
- public int glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent) {
- begin("glQueryMatrixxOES");
- arg("mantissa", mantissa.toString());
- arg("exponent", exponent.toString());
- end();
- int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent);
- returns(toString(16, FORMAT_FIXED, mantissa));
- returns(toString(16, FORMAT_INT, exponent));
- checkError();
- return valid;
- }
-
- // Unsupported GL11 methods
-
- public void glBindBuffer(int target, int buffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glBufferData(int target, int size, Buffer data, int usage) {
- throw new UnsupportedOperationException();
- }
-
- public void glBufferSubData(int target, int offset, int size, Buffer data) {
- throw new UnsupportedOperationException();
- }
-
- public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteBuffers(int n, int[] buffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteBuffers(int n, IntBuffer buffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenBuffers(int n, int[] buffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenBuffers(int n, IntBuffer buffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBooleanv(int pname, boolean[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBooleanv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBufferParameteriv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBufferParameteriv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanef(int pname, float[] eqn, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanef(int pname, FloatBuffer eqn) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanex(int pname, int[] eqn, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanex(int pname, IntBuffer eqn) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFixedv(int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFixedv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFloatv(int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFloatv(int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightfv(int light, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightfv(int light, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightxv(int light, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightxv(int light, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialfv(int face, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialfv(int face, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialxv(int face, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialxv(int face, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnviv(int env, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnviv(int env, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnvxv(int env, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnvxv(int env, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterfv(int target, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterfv(int target, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameteriv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameteriv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterxv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterxv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsBuffer(int buffer) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsEnabled(int cap) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsTexture(int texture) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterf(int pname, float param) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterfv(int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterfv(int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterx(int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterxv(int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterxv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointSizePointerOES(int type, int stride, Buffer pointer) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnvi(int target, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnviv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnviv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterfv(int target, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterfv(int target, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameteri(int target, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterxv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterxv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- private class PointerInfo {
- /**
- * The number of coordinates per vertex. 1..4
- */
- public int mSize;
- /**
- * The type of each coordinate.
- */
- public int mType;
- /**
- * The byte offset between consecutive vertices. 0 means mSize *
- * sizeof(mType)
- */
- public int mStride;
- public Buffer mPointer;
- public ByteBuffer mTempByteBuffer; // Only valid during glDrawXXX calls
-
- public PointerInfo(int size, int type, int stride, Buffer pointer) {
- mSize = size;
- mType = type;
- mStride = stride;
- mPointer = pointer;
- }
-
- public int sizeof(int type) {
- switch (type) {
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_BYTE:
- return 1;
- case GL_SHORT:
- return 2;
- case GL_FIXED:
- return 4;
- case GL_FLOAT:
- return 4;
- default:
- return 0;
- }
- }
-
- public int getStride() {
- return mStride > 0 ? mStride : sizeof(mType) * mSize;
- }
-
- public void bindByteBuffer() {
- mTempByteBuffer = toByteBuffer(-1, mPointer);
- }
-
- public void unbindByteBuffer() {
- mTempByteBuffer = null;
- }
- }
-
- private Writer mLog;
- private boolean mLogArgumentNames;
- private int mArgCount;
-
- private PointerInfo mColorPointer;
- private PointerInfo mNormalPointer;
- private PointerInfo mTexCoordPointer;
- private PointerInfo mVertexPointer;
-
- boolean mColorArrayEnabled;
- boolean mNormalArrayEnabled;
- boolean mTextureCoordArrayEnabled;
- boolean mVertexArrayEnabled;
-
- StringBuilder mStringBuilder;
-}
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
deleted file mode 100644
index 42c53f9..0000000
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ /dev/null
@@ -1,661 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.IOException;
-import java.io.Writer;
-import java.util.ArrayList;
-import java.util.concurrent.Semaphore;
-
-import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGL11;
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.egl.EGLContext;
-import javax.microedition.khronos.egl.EGLDisplay;
-import javax.microedition.khronos.egl.EGLSurface;
-import javax.microedition.khronos.opengles.GL;
-import javax.microedition.khronos.opengles.GL10;
-
-import android.content.Context;
-import android.util.AttributeSet;
-import android.util.Log;
-import android.view.SurfaceHolder;
-import android.view.SurfaceView;
-
-/**
- * An implementation of SurfaceView that uses the dedicated surface for
- * displaying an OpenGL animation. This allows the animation to run in a
- * separate thread, without requiring that it be driven by the update mechanism
- * of the view hierarchy.
- *
- * The application-specific rendering code is delegated to a GLView.Renderer
- * instance.
- */
-public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
- public final static int RENDERMODE_WHEN_DIRTY = 0;
- public final static int RENDERMODE_CONTUOUSLY = 1;
-
- /**
- * Check glError() after every GL call.
- */
- public final static int DEBUG_CHECK_GL_ERROR = 1;
-
- /**
- * Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
- */
- public final static int DEBUG_LOG_GL_CALLS = 2;
-
- public GLSurfaceView(Context context) {
- super(context);
- init();
- }
-
- public GLSurfaceView(Context context, AttributeSet attrs) {
- super(context, attrs);
- init();
- }
-
- private void init() {
- // Install a SurfaceHolder.Callback so we get notified when the
- // underlying surface is created and destroyed
- SurfaceHolder holder = getHolder();
- holder.addCallback(this);
- holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
- }
-
- /**
- * Set the glWrapper to a new value. The current glWrapper is used
- * whenever a surface is created. The default value is null.
- * @param glWrapper the new GLWrapper
- */
- public void setGLWrapper(GLWrapper glWrapper) {
- mGLWrapper = glWrapper;
- }
-
- /**
- * Set the debug flags to a new value. The debug flags take effect
- * whenever a surface is created. The default value is zero.
- * @param debugFlags the new debug flags
- * @see #DEBUG_CHECK_GL_ERROR
- * @see #DEBUG_LOG_GL_CALLS
- */
- public void setDebugFlags(int debugFlags) {
- mDebugFlags = debugFlags;
- }
-
- public int getDebugFlags() {
- return mDebugFlags;
- }
-
- /**
- * Set the renderer associated with this view. Can only be called once.
- * @param renderer
- */
- public void setRenderer(Renderer renderer) {
- if (mGLThread != null) {
- throw new IllegalStateException("setRenderer has already been called for this instance.");
- }
- mGLThread = new GLThread(renderer);
- mGLThread.start();
- }
-
- /**
- * Set the rendering mode. When the renderMode is
- * RENDERMODE_CONTINUOUSLY, the renderer is called
- * repeatedly to re-render the scene. When the rendermode
- * is RENDERMODE_WHEN_DIRTY, the renderer only rendered when the surface
- * is created, or when requestRender is called. Defaults to RENDERMODE_CONTINUOUSLY.
- * @param renderMode one of the RENDERMODE_X constants
- */
- public void setRenderMode(int renderMode) {
- mGLThread.setRenderMode(renderMode);
- }
-
- /**
- * Get the current rendering mode. May be called
- * from any thread. Must not be called before a renderer has been set.
- * @return true if the renderer will render continuously.
- */
- public int getRenderMode() {
- return mGLThread.getRenderMode();
- }
-
- /**
- * Request that the renderer render a frame. May be called
- * from any thread. Must not be called before a renderer has been set.
- * This method is typically used when the render mode has been set to
- * false, so that frames are only rendered on demand.
- */
- public void requestRender() {
- mGLThread.requestRender();
- }
-
- public void surfaceCreated(SurfaceHolder holder) {
- mGLThread.surfaceCreated();
- }
-
- public void surfaceDestroyed(SurfaceHolder holder) {
- // Surface will be destroyed when we return
- mGLThread.surfaceDestroyed();
- }
-
- public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
- mGLThread.onWindowResize(w, h);
- }
-
- /**
- * Inform the view that the activity is paused. The owner of this view must
- * call this method when the activity is paused.
- */
- public void onPause() {
- mGLThread.onPause();
- }
-
- /**
- * Inform the view that the activity is resumed. The owner of this view must
- * call this method when the activity is resumed.
- */
- public void onResume() {
- mGLThread.onResume();
- }
-
- /**
- * Queue an "event" to be run on the GL rendering thread.
- * @param r the runnable to be run on the GL rendering thread.
- */
- public void queueEvent(Runnable r) {
- mGLThread.queueEvent(r);
- }
-
- @Override
- protected void onDetachedFromWindow() {
- super.onDetachedFromWindow();
- mGLThread.requestExitAndWait();
- }
-
- // ----------------------------------------------------------------------
-
- public interface GLWrapper {
- GL wrap(GL gl);
- }
-
- // ----------------------------------------------------------------------
-
- /**
- * A generic renderer interface.
- */
- public interface Renderer {
- /**
- * @return the EGL configuration specification desired by the renderer.
- */
- int[] getConfigSpec();
-
- /**
- * Surface created.
- * Called when the surface is created. Called when the application
- * starts, and whenever the GPU is reinitialized. This will
- * typically happen when the device awakes after going to sleep.
- * Set your textures here.
- * @param gl the GL interface. Use <code>instanceof</code> to
- * test if the interface supports GL11 or higher interfaces.
- * @param config the EGLConfig of the created surface. Can be used
- * to create matching pbuffers.
- */
- void onSurfaceCreated(GL10 gl, EGLConfig config);
- /**
- * Surface changed size.
- * Called after the surface is created and whenever
- * the OpenGL ES surface size changes. Set your viewport here.
- * @param gl the GL interface. Use <code>instanceof</code> to
- * test if the interface supports GL11 or higher interfaces.
- * @param width
- * @param height
- */
- void onSurfaceChanged(GL10 gl, int width, int height);
- /**
- * Draw the current frame.
- * @param gl the GL interface. Use <code>instanceof</code> to
- * test if the interface supports GL11 or higher interfaces.
- */
- void onDrawFrame(GL10 gl);
- }
-
- /**
- * An EGL helper class.
- */
-
- private class EglHelper {
- public EglHelper() {
-
- }
-
- /**
- * Initialize EGL for a given configuration spec.
- * @param configSpec
- */
- public void start(int[] configSpec){
- /*
- * Get an EGL instance
- */
- mEgl = (EGL10) EGLContext.getEGL();
-
- /*
- * Get to the default display.
- */
- mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
-
- /*
- * We can now initialize EGL for that display
- */
- int[] version = new int[2];
- mEgl.eglInitialize(mEglDisplay, version);
-
- EGLConfig[] configs = new EGLConfig[1];
- int[] num_config = new int[1];
- mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1,
- num_config);
- mEglConfig = configs[0];
-
- /*
- * Create an OpenGL ES context. This must be done only once, an
- * OpenGL context is a somewhat heavy object.
- */
- mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,
- EGL10.EGL_NO_CONTEXT, null);
-
- mEglSurface = null;
- }
-
- /*
- * React to the creation of a new surface by creating and returning an
- * OpenGL interface that renders to that surface.
- */
- public GL createSurface(SurfaceHolder holder) {
- /*
- * The window size has changed, so we need to create a new
- * surface.
- */
- if (mEglSurface != null) {
-
- /*
- * Unbind and destroy the old EGL surface, if
- * there is one.
- */
- mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
- EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
- mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
- }
-
- /*
- * Create an EGL surface we can render into.
- */
- mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay,
- mEglConfig, holder, null);
-
- /*
- * Before we can issue GL commands, we need to make sure
- * the context is current and bound to a surface.
- */
- mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext);
-
-
- GL gl = mEglContext.getGL();
- if (mGLWrapper != null) {
- gl = mGLWrapper.wrap(gl);
- }
-
- if ((mDebugFlags & (DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS))!= 0) {
- int configFlags = 0;
- Writer log = null;
- if ((mDebugFlags & DEBUG_CHECK_GL_ERROR) != 0) {
- configFlags |= GLDebugHelper.CONFIG_CHECK_GL_ERROR;
- }
- if ((mDebugFlags & DEBUG_LOG_GL_CALLS) != 0) {
- log = new LogWriter();
- }
- gl = GLDebugHelper.wrap(gl, configFlags, log);
- }
- return gl;
- }
-
- /**
- * Display the current render surface.
- * @return false if the context has been lost.
- */
- public boolean swap() {
- mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
-
- /*
- * Always check for EGL_CONTEXT_LOST, which means the context
- * and all associated data were lost (For instance because
- * the device went to sleep). We need to sleep until we
- * get a new surface.
- */
- return mEgl.eglGetError() != EGL11.EGL_CONTEXT_LOST;
- }
-
- public void finish() {
- if (mEglSurface != null) {
- mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
- EGL10.EGL_NO_SURFACE,
- EGL10.EGL_NO_CONTEXT);
- mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
- mEglSurface = null;
- }
- if (mEglContext != null) {
- mEgl.eglDestroyContext(mEglDisplay, mEglContext);
- mEglContext = null;
- }
- if (mEglDisplay != null) {
- mEgl.eglTerminate(mEglDisplay);
- mEglDisplay = null;
- }
- }
-
- EGL10 mEgl;
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLConfig mEglConfig;
- EGLContext mEglContext;
- }
-
- /**
- * A generic GL Thread. Takes care of initializing EGL and GL. Delegates
- * to a Renderer instance to do the actual drawing. Can be configured to
- * render continuously or on request.
- *
- */
- class GLThread extends Thread {
- GLThread(Renderer renderer) {
- super();
- mDone = false;
- mWidth = 0;
- mHeight = 0;
- mRequestRender = true;
- mRenderMode = RENDERMODE_CONTUOUSLY;
- mRenderer = renderer;
- setName("GLThread");
- }
-
- @Override
- public void run() {
- /*
- * When the android framework launches a second instance of
- * an activity, the new instance's onCreate() method may be
- * called before the first instance returns from onDestroy().
- *
- * This semaphore ensures that only one instance at a time
- * accesses EGL.
- */
- try {
- try {
- sEglSemaphore.acquire();
- } catch (InterruptedException e) {
- return;
- }
- guardedRun();
- } catch (InterruptedException e) {
- // fall thru and exit normally
- } finally {
- sEglSemaphore.release();
- }
- }
-
- private void guardedRun() throws InterruptedException {
- mEglHelper = new EglHelper();
- /*
- * Specify a configuration for our opengl session
- * and grab the first configuration that matches is
- */
- int[] configSpec = mRenderer.getConfigSpec();
- mEglHelper.start(configSpec);
-
- GL10 gl = null;
- boolean tellRendererSurfaceCreated = true;
- boolean tellRendererSurfaceChanged = true;
-
- /*
- * This is our main activity thread's loop, we go until
- * asked to quit.
- */
- while (!mDone) {
-
- /*
- * Update the asynchronous state (window size)
- */
- int w, h;
- boolean changed;
- boolean needStart = false;
- synchronized (this) {
- Runnable r;
- while ((r = getEvent()) != null) {
- r.run();
- }
- if (mPaused) {
- mEglHelper.finish();
- needStart = true;
- }
- while (needToWait()) {
- wait();
- }
- if (mDone) {
- break;
- }
- changed = mSizeChanged;
- w = mWidth;
- h = mHeight;
- mSizeChanged = false;
- mRequestRender = false;
- }
- if (needStart) {
- mEglHelper.start(configSpec);
- tellRendererSurfaceCreated = true;
- changed = true;
- }
- if (changed) {
- gl = (GL10) mEglHelper.createSurface(getHolder());
- tellRendererSurfaceChanged = true;
- }
- if (tellRendererSurfaceCreated) {
- mRenderer.onSurfaceCreated(gl, mEglHelper.mEglConfig);
- tellRendererSurfaceCreated = false;
- }
- if (tellRendererSurfaceChanged) {
- mRenderer.onSurfaceChanged(gl, w, h);
- tellRendererSurfaceChanged = false;
- }
- if ((w > 0) && (h > 0)) {
- /* draw a frame here */
- mRenderer.onDrawFrame(gl);
-
- /*
- * Once we're done with GL, we need to call swapBuffers()
- * to instruct the system to display the rendered frame
- */
- mEglHelper.swap();
- }
- }
-
- /*
- * clean-up everything...
- */
- mEglHelper.finish();
- }
-
- private boolean needToWait() {
- if (mDone) {
- return false;
- }
-
- if (mPaused || (! mHasSurface)) {
- return true;
- }
-
- if ((mWidth > 0) && (mHeight > 0) && (mRequestRender || (mRenderMode == RENDERMODE_CONTUOUSLY))) {
- return false;
- }
-
- return true;
- }
-
- public void setRenderMode(int renderMode) {
- if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTUOUSLY)) ) {
- throw new IllegalArgumentException("renderMode");
- }
- synchronized(this) {
- mRenderMode = renderMode;
- if (renderMode == RENDERMODE_CONTUOUSLY) {
- notify();
- }
- }
- }
-
- public int getRenderMode() {
- synchronized(this) {
- return mRenderMode;
- }
- }
-
- public void requestRender() {
- synchronized(this) {
- mRequestRender = true;
- notify();
- }
- }
-
- public void surfaceCreated() {
- synchronized(this) {
- mHasSurface = true;
- notify();
- }
- }
-
- public void surfaceDestroyed() {
- synchronized(this) {
- mHasSurface = false;
- notify();
- }
- }
-
- public void onPause() {
- synchronized (this) {
- mPaused = true;
- }
- }
-
- public void onResume() {
- synchronized (this) {
- mPaused = false;
- notify();
- }
- }
-
- public void onWindowResize(int w, int h) {
- synchronized (this) {
- mWidth = w;
- mHeight = h;
- mSizeChanged = true;
- notify();
- }
- }
-
- public void requestExitAndWait() {
- // don't call this from GLThread thread or it is a guaranteed
- // deadlock!
- synchronized(this) {
- mDone = true;
- notify();
- }
- try {
- join();
- } catch (InterruptedException ex) {
- Thread.currentThread().interrupt();
- }
- }
-
- /**
- * Queue an "event" to be run on the GL rendering thread.
- * @param r the runnable to be run on the GL rendering thread.
- */
- public void queueEvent(Runnable r) {
- synchronized(this) {
- mEventQueue.add(r);
- }
- }
-
- private Runnable getEvent() {
- synchronized(this) {
- if (mEventQueue.size() > 0) {
- return mEventQueue.remove(0);
- }
-
- }
- return null;
- }
-
- private boolean mDone;
- private boolean mPaused;
- private boolean mHasSurface;
- private int mWidth;
- private int mHeight;
- private int mRenderMode;
- private boolean mRequestRender;
- private Renderer mRenderer;
- private ArrayList<Runnable> mEventQueue = new ArrayList<Runnable>();
- private EglHelper mEglHelper;
- }
-
- static class LogWriter extends Writer {
-
- @Override public void close() {
- flushBuilder();
- }
-
- @Override public void flush() {
- flushBuilder();
- }
-
- @Override public void write(char[] buf, int offset, int count) {
- for(int i = 0; i < count; i++) {
- char c = buf[offset + i];
- if ( c == '\n') {
- flushBuilder();
- }
- else {
- mBuilder.append(c);
- }
- }
- }
-
- private void flushBuilder() {
- if (mBuilder.length() > 0) {
- Log.v("GLSurfaceView", mBuilder.toString());
- mBuilder.delete(0, mBuilder.length());
- }
- }
-
- private StringBuilder mBuilder = new StringBuilder();
- }
-
- private static final Semaphore sEglSemaphore = new Semaphore(1);
- private boolean mSizeChanged = true;
-
- private GLThread mGLThread;
- private GLWrapper mGLWrapper;
- private int mDebugFlags;
-}
diff --git a/opengl/java/android/opengl/GLU.java b/opengl/java/android/opengl/GLU.java
deleted file mode 100644
index 0152f42..0000000
--- a/opengl/java/android/opengl/GLU.java
+++ /dev/null
@@ -1,288 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import javax.microedition.khronos.opengles.GL10;
-
-/**
- * A set of GL utilities inspired by the OpenGL Utility Toolkit.
- *
- */
-
-public class GLU {
-
- /**
- * Return an error string from a GL or GLU error code.
- *
- * @param error - a GL or GLU error code.
- * @return the error string for the input error code, or NULL if the input
- * was not a valid GL or GLU error code.
- */
- public static String gluErrorString(int error) {
- switch (error) {
- case GL10.GL_NO_ERROR:
- return "no error";
- case GL10.GL_INVALID_ENUM:
- return "invalid enum";
- case GL10.GL_INVALID_VALUE:
- return "invalid value";
- case GL10.GL_INVALID_OPERATION:
- return "invalid operation";
- case GL10.GL_STACK_OVERFLOW:
- return "stack overflow";
- case GL10.GL_STACK_UNDERFLOW:
- return "stack underflow";
- case GL10.GL_OUT_OF_MEMORY:
- return "out of memory";
- default:
- return null;
- }
- }
-
- /**
- * Define a viewing transformation in terms of an eye point, a center of
- * view, and an up vector.
- *
- * @param gl a GL10 interface
- * @param eyeX eye point X
- * @param eyeY eye point Y
- * @param eyeZ eye point Z
- * @param centerX center of view X
- * @param centerY center of view Y
- * @param centerZ center of view Z
- * @param upX up vector X
- * @param upY up vector Y
- * @param upZ up vector Z
- */
- public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ,
- float centerX, float centerY, float centerZ, float upX, float upY,
- float upZ) {
-
- // See the OpenGL GLUT documentation for gluLookAt for a description
- // of the algorithm. We implement it in a straightforward way:
-
- float fx = centerX - eyeX;
- float fy = centerY - eyeY;
- float fz = centerZ - eyeZ;
-
- // Normalize f
- float rlf = 1.0f / Matrix.length(fx, fy, fz);
- fx *= rlf;
- fy *= rlf;
- fz *= rlf;
-
- // compute s = f x up (x means "cross product")
- float sx = fy * upZ - fz * upY;
- float sy = fz * upX - fx * upZ;
- float sz = fx * upY - fy * upX;
-
- // and normalize s
- float rls = 1.0f / Matrix.length(sx, sy, sz);
- sx *= rls;
- sy *= rls;
- sz *= rls;
-
- // compute u = s x f
- float ux = sy * fz - sz * fy;
- float uy = sz * fx - sx * fz;
- float uz = sx * fy - sy * fx;
-
- float[] m = new float[16];
- m[0] = sx;
- m[1] = ux;
- m[2] = -fx;
- m[3] = 0.0f;
-
- m[4] = sy;
- m[5] = uy;
- m[6] = -fy;
- m[7] = 0.0f;
-
- m[8] = sz;
- m[9] = uz;
- m[10] = -fz;
- m[11] = 0.0f;
-
- m[12] = 0.0f;
- m[13] = 0.0f;
- m[14] = 0.0f;
- m[15] = 1.0f;
-
- gl.glMultMatrixf(m, 0);
- gl.glTranslatef(-eyeX, -eyeY, -eyeZ);
- }
-
- /**
- * Set up a 2D orthographic projection matrix
- *
- * @param gl
- * @param left
- * @param right
- * @param bottom
- * @param top
- */
- public static void gluOrtho2D(GL10 gl, float left, float right,
- float bottom, float top) {
- gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f);
- }
-
- /**
- * Set up a perspective projection matrix
- *
- * @param gl a GL10 interface
- * @param fovy specifies the field of view angle, in degrees, in the Y
- * direction.
- * @param aspect specifies the aspect ration that determins the field of
- * view in the x direction. The aspect ratio is the ratio of x
- * (width) to y (height).
- * @param zNear specifies the distance from the viewer to the near clipping
- * plane (always positive).
- * @param zFar specifies the distance from the viewer to the far clipping
- * plane (always positive).
- */
- public static void gluPerspective(GL10 gl, float fovy, float aspect,
- float zNear, float zFar) {
- float top = zNear * (float) Math.tan(fovy * (Math.PI / 360.0));
- float bottom = -top;
- float left = bottom * aspect;
- float right = top * aspect;
- gl.glFrustumf(left, right, bottom, top, zNear, zFar);
- }
-
- /**
- * Map object coordinates into window coordinates. gluProject transforms the
- * specified object coordinates into window coordinates using model, proj,
- * and view. The result is stored in win.
- * <p>
- * Note that you can use the OES_matrix_get extension, if present, to get
- * the current modelView and projection matrices.
- *
- * @param objX object coordinates X
- * @param objY object coordinates Y
- * @param objZ object coordinates Z
- * @param model the current modelview matrix
- * @param modelOffset the offset into the model array where the modelview
- * maxtrix data starts.
- * @param project the current projection matrix
- * @param projectOffset the offset into the project array where the project
- * matrix data starts.
- * @param view the current view, {x, y, width, height}
- * @param viewOffset the offset into the view array where the view vector
- * data starts.
- * @param win the output vector {winX, winY, winZ}, that returns the
- * computed window coordinates.
- * @param winOffset the offset into the win array where the win vector data
- * starts.
- * @return A return value of GL_TRUE indicates success, a return value of
- * GL_FALSE indicates failure.
- */
- public static int gluProject(float objX, float objY, float objZ,
- float[] model, int modelOffset, float[] project, int projectOffset,
- int[] view, int viewOffset, float[] win, int winOffset) {
- float[] m = new float[16];
- Matrix.multiplyMM(m, 0, project, projectOffset, model, modelOffset);
-
- float[] v = new float[4];
-
- v[0] = objX;
- v[1] = objY;
- v[2] = objZ;
- v[3] = 1.0f;
-
- float[] v2 = new float[4];
-
- Matrix.multiplyMV(v2, 0, m, 0, v, 0);
-
- float w = v2[3];
- if (w == 0.0f) {
- return GL10.GL_FALSE;
- }
-
- float rw = 1.0f / w;
-
- win[winOffset] =
- view[viewOffset] + view[viewOffset + 2] * (v2[0] * rw + 1.0f)
- * 0.5f;
- win[winOffset + 1] =
- view[viewOffset + 1] + view[viewOffset + 3]
- * (v2[1] * rw + 1.0f) * 0.5f;
- win[winOffset + 2] = (v2[2] * rw + 1.0f) * 0.5f;
-
- return GL10.GL_TRUE;
- }
-
- /**
- * Map window coordinates to object coordinates. gluUnProject maps the
- * specified window coordinates into object coordinates using model, proj,
- * and view. The result is stored in obj.
- * <p>
- * Note that you can use the OES_matrix_get extension, if present, to get
- * the current modelView and projection matrices.
- *
- * @param winX window coordinates X
- * @param winY window coordinates Y
- * @param winZ window coordinates Z
- * @param model the current modelview matrix
- * @param modelOffset the offset into the model array where the modelview
- * maxtrix data starts.
- * @param project the current projection matrix
- * @param projectOffset the offset into the project array where the project
- * matrix data starts.
- * @param view the current view, {x, y, width, height}
- * @param viewOffset the offset into the view array where the view vector
- * data starts.
- * @param obj the output vector {objX, objY, objZ}, that returns the
- * computed object coordinates.
- * @param objOffset the offset into the obj array where the obj vector data
- * starts.
- * @return A return value of GL10.GL_TRUE indicates success, a return value
- * of GL10.GL_FALSE indicates failure.
- */
- public static int gluUnProject(float winX, float winY, float winZ,
- float[] model, int modelOffset, float[] project, int projectOffset,
- int[] view, int viewOffset, float[] obj, int objOffset) {
- float[] pm = new float[16];
- Matrix.multiplyMM(pm, 0, project, projectOffset, model, modelOffset);
-
- float[] invPM = new float[16];
- if (!Matrix.invertM(invPM, 0, pm, 0)) {
- return GL10.GL_FALSE;
- }
-
- float[] v = new float[4];
-
- v[0] =
- 2.0f * (winX - view[viewOffset + 0]) / view[viewOffset + 2]
- - 1.0f;
- v[1] =
- 2.0f * (winY - view[viewOffset + 1]) / view[viewOffset + 3]
- - 1.0f;
- v[2] = 2.0f * winZ - 1.0f;
- v[3] = 1.0f;
-
- float[] v2 = new float[4];
-
- Matrix.multiplyMV(v2, 0, invPM, 0, v, 0);
-
- obj[objOffset] = v2[0];
- obj[objOffset + 1] = v2[1];
- obj[objOffset + 2] = v2[2];
-
- return GL10.GL_TRUE;
- }
-
- }
diff --git a/opengl/java/android/opengl/GLUtils.java b/opengl/java/android/opengl/GLUtils.java
deleted file mode 100644
index df6c557..0000000
--- a/opengl/java/android/opengl/GLUtils.java
+++ /dev/null
@@ -1,220 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import javax.microedition.khronos.opengles.GL10;
-import android.graphics.Bitmap;
-
-/**
- *
- * Utility class to help bridging OpenGL ES and Android APIs.
- *
- */
-
-public final class GLUtils {
-
- /*
- * We use a class initializer to allow the native code to cache some
- * field offsets.
- */
- static {
- nativeClassInit();
- }
-
- private GLUtils() {
- }
-
- /**
- * return the internal format as defined by OpenGL ES of the supplied bitmap.
- *
- * @param bitmap
- * @return the internal format of the bitmap.
- */
- public static int getInternalFormat(Bitmap bitmap) {
- if (bitmap == null) {
- throw new NullPointerException("getInternalFormat can't be used with a null Bitmap");
- }
- switch (bitmap.getConfig()) {
- case ALPHA_8:
- return GL10.GL_ALPHA;
- case ARGB_4444:
- case ARGB_8888:
- return GL10.GL_RGBA;
- case RGB_565:
- return GL10.GL_RGB;
- }
- throw new IllegalArgumentException("Unknown internalformat");
- }
-
- /**
- * Return the type as defined by OpenGL ES of the supplied bitmap.
- */
- public static int getType(Bitmap bitmap) {
- if (bitmap == null) {
- throw new NullPointerException("getType can't be used with a null Bitmap");
- }
- int type;
- switch(bitmap.getConfig()) {
- case ARGB_4444:
- type = GL10.GL_UNSIGNED_SHORT_4_4_4_4;
- break;
- case RGB_565:
- type = GL10.GL_UNSIGNED_SHORT_5_6_5;
- break;
- case ALPHA_8:
- case ARGB_8888:
- default:
- type = GL10.GL_UNSIGNED_BYTE;
- break;
- }
- return type;
- }
-
- /**
- * Calls glTexImage2D() on the current OpenGL context. If no context is
- * current the behavior is the same as calling glTexImage2D() with no
- * current context, that is, eglGetError() will return the appropriate
- * error.
- * Unlike glTexImage2D() bitmap cannot be null and will raise an exception
- * in that case.
- * All other parameters are identical to those used for glTexImage2D().
- *
- * NOTE: this method doesn't change GL_UNPACK_ALIGNMENT, you must make
- * sure to set it properly according to the supplied bitmap.
- *
- * Whether or not bitmap can have non power of two dimensions depends on
- * the current OpenGL context. Always check glGetError() some time
- * after calling this method, just like when using OpenGL directly.
- *
- * @param target
- * @param level
- * @param internalformat
- * @param bitmap
- * @param border
- */
- public static void texImage2D(int target, int level, int internalformat,
- Bitmap bitmap, int border) {
- if (bitmap == null) {
- throw new NullPointerException("texImage2D can't be used with a null Bitmap");
- }
- int type = getType(bitmap);
- if (native_texImage2D(target, level, internalformat, bitmap, type, border)!=0) {
- throw new IllegalArgumentException("invalid Bitmap format");
- }
- }
-
- /**
- * A version of texImage2D() that takes an explicit type parameter
- * as defined by the OpenGL ES specification.
- *
- * @param target
- * @param level
- * @param internalformat
- * @param bitmap
- * @param type
- * @param border
- */
- public static void texImage2D(int target, int level, int internalformat,
- Bitmap bitmap, int type, int border) {
- if (bitmap == null) {
- throw new NullPointerException("texImage2D can't be used with a null Bitmap");
- }
- if (native_texImage2D(target, level, internalformat, bitmap, type, border)!=0) {
- throw new IllegalArgumentException("invalid Bitmap format");
- }
- }
-
- /**
- * A version of texImage2D that determines the internalFormat automatically.
- *
- * @param target
- * @param level
- * @param bitmap
- * @param border
- */
- public static void texImage2D(int target, int level, Bitmap bitmap,
- int border) {
- if (bitmap == null) {
- throw new NullPointerException("texImage2D can't be used with a null Bitmap");
- }
- int type = getType(bitmap);
- if (native_texImage2D(target, level, -1, bitmap, type, border)!=0) {
- throw new IllegalArgumentException("invalid Bitmap format");
- }
- }
-
- /**
- * Calls glTexSubImage2D() on the current OpenGL context. If no context is
- * current the behavior is the same as calling glTexSubImage2D() with no
- * current context, that is, eglGetError() will return the appropriate
- * error.
- * Unlike glTexSubImage2D() bitmap cannot be null and will raise an exception
- * in that case.
- * All other parameters are identical to those used for glTexSubImage2D().
- *
- * NOTE: this method doesn't change GL_UNPACK_ALIGNMENT, you must make
- * sure to set it properly according to the supplied bitmap.
- *
- * Whether or not bitmap can have non power of two dimensions depends on
- * the current OpenGL context. Always check glGetError() some time
- * after calling this method, just like when using OpenGL directly.
- *
- * @param target
- * @param level
- * @param xoffset
- * @param yoffset
- * @param bitmap
- */
- public static void texSubImage2D(int target, int level, int xoffset, int yoffset,
- Bitmap bitmap) {
- if (bitmap == null) {
- throw new NullPointerException("texSubImage2D can't be used with a null Bitmap");
- }
- int type = getType(bitmap);
- if (native_texSubImage2D(target, level, xoffset, yoffset, bitmap, -1, type)!=0) {
- throw new IllegalArgumentException("invalid Bitmap format");
- }
- }
-
- /**
- * A version of texSubImage2D() that takes an explicit type parameter
- * as defined by the OpenGL ES specification.
- *
- * @param target
- * @param level
- * @param xoffset
- * @param yoffset
- * @param bitmap
- * @param type
- */
- public static void texSubImage2D(int target, int level, int xoffset, int yoffset,
- Bitmap bitmap, int format, int type) {
- if (bitmap == null) {
- throw new NullPointerException("texSubImage2D can't be used with a null Bitmap");
- }
- if (native_texSubImage2D(target, level, xoffset, yoffset, bitmap, format, type)!=0) {
- throw new IllegalArgumentException("invalid Bitmap format");
- }
- }
-
- native private static void nativeClassInit();
-
- native private static int native_texImage2D(int target, int level, int internalformat,
- Bitmap bitmap, int type, int border);
- native private static int native_texSubImage2D(int target, int level, int xoffset, int yoffset,
- Bitmap bitmap, int format, int type);
-}
diff --git a/opengl/java/android/opengl/GLWrapperBase.java b/opengl/java/android/opengl/GLWrapperBase.java
deleted file mode 100644
index 067f95f..0000000
--- a/opengl/java/android/opengl/GLWrapperBase.java
+++ /dev/null
@@ -1,495 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.nio.Buffer;
-import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
-import javax.microedition.khronos.opengles.GL;
-import javax.microedition.khronos.opengles.GL10;
-import javax.microedition.khronos.opengles.GL10Ext;
-import javax.microedition.khronos.opengles.GL11;
-import javax.microedition.khronos.opengles.GL11Ext;
-import javax.microedition.khronos.opengles.GL11ExtensionPack;
-
-/**
- * The abstract base class for a GL wrapper. Provides
- * some convenient instance variables and default implementations.
- */
-abstract class GLWrapperBase
- implements GL, GL10, GL10Ext, GL11, GL11Ext {
- public GLWrapperBase(GL gl) {
- mgl = (GL10) gl;
- if (gl instanceof GL10Ext) {
- mgl10Ext = (GL10Ext) gl;
- }
- if (gl instanceof GL11) {
- mgl11 = (GL11) gl;
- }
- if (gl instanceof GL11Ext) {
- mgl11Ext = (GL11Ext) gl;
- }
- if (gl instanceof GL11ExtensionPack) {
- mgl11ExtensionPack = (GL11ExtensionPack) gl;
- }
- }
-
- protected GL10 mgl;
- protected GL10Ext mgl10Ext;
- protected GL11 mgl11;
- protected GL11Ext mgl11Ext;
- protected GL11ExtensionPack mgl11ExtensionPack;
-
- // Unsupported GL11 methods
-
- public void glGetPointerv(int pname, java.nio.Buffer[] params) {
- throw new UnsupportedOperationException();
- }
-
- // VBO versions of *Pointer and *Elements methods
- public void glColorPointer(int size, int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glNormalPointer(int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexCoordPointer(int size, int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glVertexPointer(int size, int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glDrawElements(int mode, int count, int type, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glBindBuffer(int target, int buffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glBufferData(int target, int size, Buffer data, int usage) {
- throw new UnsupportedOperationException();
- }
-
- public void glBufferSubData(int target, int offset, int size, Buffer data) {
- throw new UnsupportedOperationException();
- }
-
- public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteBuffers(int n, int[] buffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteBuffers(int n, IntBuffer buffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenBuffers(int n, int[] buffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenBuffers(int n, IntBuffer buffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBooleanv(int pname, boolean[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBooleanv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBufferParameteriv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetBufferParameteriv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanef(int pname, float[] eqn, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanef(int pname, FloatBuffer eqn) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanex(int pname, int[] eqn, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetClipPlanex(int pname, IntBuffer eqn) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFixedv(int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFixedv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFloatv(int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFloatv(int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightfv(int light, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightfv(int light, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightxv(int light, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetLightxv(int light, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialfv(int face, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialfv(int face, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialxv(int face, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetMaterialxv(int face, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnviv(int env, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnviv(int env, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnvxv(int env, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexEnvxv(int env, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterfv(int target, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterfv(int target, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameteriv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameteriv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterxv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexParameterxv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsBuffer(int buffer) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsEnabled(int cap) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsTexture(int texture) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterf(int pname, float param) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterfv(int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterfv(int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterx(int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterxv(int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointParameterxv(int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glPointSizePointerOES(int type, int stride, Buffer pointer) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnvi(int target, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnviv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexEnviv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterfv(int target, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterfv(int target, int pname, FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameteri(int target, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterxv(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexParameterxv(int target, int pname, IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- // Unsupported GL11Ext methods
-
- public void glCurrentPaletteMatrixOES(int matrixpaletteindex) {
- throw new UnsupportedOperationException();
- }
-
- public void glLoadPaletteFromModelViewMatrixOES() {
- throw new UnsupportedOperationException();
- }
-
- public void glMatrixIndexPointerOES(int size, int type, int stride, Buffer pointer) {
- throw new UnsupportedOperationException();
- }
-
- public void glMatrixIndexPointerOES(int size, int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glWeightPointerOES(int size, int type, int stride, Buffer pointer) {
- throw new UnsupportedOperationException();
- }
-
- public void glWeightPointerOES(int size, int type, int stride, int offset) {
- throw new UnsupportedOperationException();
- }
-
- // Unsupported GL11ExtensionPack methods
-
- public void glBindFramebufferOES(int target, int framebuffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glBindRenderbufferOES(int target, int renderbuffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glBlendEquation(int mode) {
- throw new UnsupportedOperationException();
- }
-
- public void glBlendEquationSeparate(int modeRGB, int modeAlpha) {
- throw new UnsupportedOperationException();
- }
-
- public void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) {
- throw new UnsupportedOperationException();
- }
-
- int glCheckFramebufferStatusOES(int target) {
- throw new UnsupportedOperationException();
- }
-
- public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteFramebuffersOES(int n, int[] framebuffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteFramebuffersOES(int n, java.nio.IntBuffer framebuffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteRenderbuffersOES(int n, int[] renderbuffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glDeleteRenderbuffersOES(int n, java.nio.IntBuffer renderbuffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glFramebufferRenderbufferOES(int target, int attachment, int renderbuffertarget, int renderbuffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glFramebufferTexture2DOES(int target, int attachment, int textarget, int texture, int level) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenerateMipmapOES(int target) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenFramebuffersOES(int n, int[] framebuffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenFramebuffersOES(int n, java.nio.IntBuffer framebuffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenRenderbuffersOES(int n, int[] renderbuffers, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGenRenderbuffersOES(int n, java.nio.IntBuffer renderbuffers) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetRenderbufferParameterivOES(int target, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGenfv(int coord, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGenfv(int coord, int pname, java.nio.FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGeniv(int coord, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGeniv(int coord, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGenxv(int coord, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glGetTexGenxv(int coord, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsFramebufferOES(int framebuffer) {
- throw new UnsupportedOperationException();
- }
-
- public boolean glIsRenderbufferOES(int renderbuffer) {
- throw new UnsupportedOperationException();
- }
-
- public void glRenderbufferStorageOES(int target, int internalformat, int width, int height) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenf(int coord, int pname, float param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenfv(int coord, int pname, float[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenfv(int coord, int pname, java.nio.FloatBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGeni(int coord, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGeniv(int coord, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGeniv(int coord, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenx(int coord, int pname, int param) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenxv(int coord, int pname, int[] params, int offset) {
- throw new UnsupportedOperationException();
- }
-
- public void glTexGenxv(int coord, int pname, java.nio.IntBuffer params) {
- throw new UnsupportedOperationException();
- }
-}
diff --git a/opengl/java/android/opengl/Group.java b/opengl/java/android/opengl/Group.java
deleted file mode 100644
index 1ef2953..0000000
--- a/opengl/java/android/opengl/Group.java
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.nio.ByteBuffer;
-import java.nio.ByteOrder;
-import java.nio.ShortBuffer;
-import java.io.DataInputStream;
-import java.io.IOException;
-import java.util.ArrayList;
-import java.util.List;
-import java.util.Iterator;
-import javax.microedition.khronos.opengles.*;
-
-class MaterialIndices {
-
- private Material material = null;
- private ShortBuffer indexBuffer = null;
-
- public MaterialIndices(Material material, ShortBuffer indexBuffer) {
- this.material = material;
- this.indexBuffer = indexBuffer;
- }
-
- public Material getMaterial() {
- return material;
- }
-
- public ShortBuffer getIndexBuffer() {
- return indexBuffer;
- }
-}
-
-/**
- * {@hide}
- */
-public class Group {
-
- private Object3D parent;
- private String name;
-
- private List<MaterialIndices> materialIndices =
- new ArrayList<MaterialIndices>();
-
- public Group(Object3D parent) {
- this.parent = parent;
- }
-
- public String getName() {
- return name;
- }
-
- public void load(DataInputStream dis) throws IOException {
- dis.readInt(); // name length
- this.name = dis.readUTF();
-
- int numMaterials = dis.readInt();
-
- for (int i = 0; i < numMaterials; i++) {
- dis.readInt(); // material name length
- String matName = dis.readUTF();
- Material material = parent.getMaterial(matName);
-
- int numIndices = dis.readInt();
- byte[] indicesBytes = new byte[numIndices * 2];
- dis.readFully(indicesBytes);
-
- // Swap bytes from network to native order if necessary
- if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
- int idx = 0;
- for (int j = 0; j < numIndices; j++) {
- byte b0 = indicesBytes[idx];
- byte b1 = indicesBytes[idx + 1];
- indicesBytes[idx] = b1;
- indicesBytes[idx + 1] = b0;
- idx += 2;
- }
- }
-
- ByteBuffer ibb = ByteBuffer.allocateDirect(2*numIndices);
- ibb.order(ByteOrder.nativeOrder());
- ibb.put(indicesBytes);
- ibb.position(0);
-
- ShortBuffer sb = ibb.asShortBuffer();
- materialIndices.add(new MaterialIndices(material, sb));
- }
- }
-
- public int getNumTriangles() {
- int numTriangles = 0;
- Iterator<MaterialIndices> iter = materialIndices.iterator();
- while (iter.hasNext()) {
- MaterialIndices matIdx = iter.next();
- ShortBuffer indexBuffer = matIdx.getIndexBuffer();
- numTriangles += indexBuffer.capacity()/3;
- }
- return numTriangles;
- }
-
- public void draw(GL10 gl) {
- gl.glDisableClientState(gl.GL_COLOR_ARRAY);
-
- gl.glVertexPointer(3, gl.GL_FIXED, 0, parent.getVertexBuffer());
- gl.glEnableClientState(gl.GL_VERTEX_ARRAY);
-
- gl.glNormalPointer(gl.GL_FIXED, 0, parent.getNormalBuffer());
- gl.glEnableClientState(gl.GL_NORMAL_ARRAY);
-
- if (parent.hasTexcoords()) {
- gl.glTexCoordPointer(2, gl.GL_FIXED, 0, parent.getTexcoordBuffer());
- gl.glEnableClientState(gl.GL_TEXTURE_COORD_ARRAY);
- gl.glEnable(gl.GL_TEXTURE_2D);
- } else {
- gl.glDisable(gl.GL_TEXTURE_2D);
- }
-
- Iterator<MaterialIndices> iter = materialIndices.iterator();
- while (iter.hasNext()) {
- MaterialIndices matIdx = iter.next();
- ShortBuffer indexBuffer = matIdx.getIndexBuffer();
- Material mat = matIdx.getMaterial();
- mat.setMaterialParameters(gl);
- if (parent.hasTexcoords() && mat.getMap_Kd().length() > 0) {
- Texture texture = parent.getTexture(mat.getMap_Kd());
- texture.setTextureParameters(gl);
- }
-
- gl.glDrawElements(gl.GL_TRIANGLES,
- indexBuffer.capacity(),
- gl.GL_UNSIGNED_SHORT,
- indexBuffer);
- }
- }
-
- public String toString() {
- return "Group[" +
- "name=" + name +
- "]";
- }
-}
diff --git a/opengl/java/android/opengl/Material.java b/opengl/java/android/opengl/Material.java
deleted file mode 100644
index 60a3e72..0000000
--- a/opengl/java/android/opengl/Material.java
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.DataInputStream;
-import java.io.IOException;
-import javax.microedition.khronos.opengles.GL10;
-
-/**
- * {@hide}
- */
-public class Material {
-
- private Object3D parent;
- private String name;
- private String map_kd;
- private float[] ka = new float[4];
- private float[] kd = new float[4];
- private float[] ks = new float[4];
- private float ns;
- private int illum;
- private float d;
-
- private static float[] black = { 0.0f, 0.0f, 0.0f, 1.0f };
-
- public Material(Object3D parent) {
- this.parent = parent;
- }
-
- public String getName() {
- return name;
- }
-
- public String getMap_Kd() {
- return map_kd;
- }
-
- public void setMaterialParameters(GL10 gl) {
- gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0);
- gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0);
- gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
- gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS,
- Math.min(Math.max(ns, 0), 128));
-
-// if (illum == 0) {
-// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0);
-// } else {
-// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, ka, 0);
-// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0);
-// }
-
-// if (illum > 1) {
-// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
-// gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS,
-// Math.min(Math.max(ns, 0), 128));
-// } else {
-// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, black, 0);
-// }
- }
-
- public void load(DataInputStream dis) throws IOException {
- dis.readInt(); // name length
- this.name = dis.readUTF();
-
- dis.readInt(); // map_kdLength
- this.map_kd = dis.readUTF();
-
- if (parent.hasTexcoords() && map_kd.length() > 0) {
- parent.loadTexture(map_kd);
- }
-
- this.ka[0] = dis.readFloat();
- this.ka[1] = dis.readFloat();
- this.ka[2] = dis.readFloat();
- this.ka[3] = dis.readFloat();
-
- this.kd[0] = dis.readFloat();
- this.kd[1] = dis.readFloat();
- this.kd[2] = dis.readFloat();
- this.kd[3] = dis.readFloat();
-
- this.ks[0] = dis.readFloat();
- this.ks[1] = dis.readFloat();
- this.ks[2] = dis.readFloat();
- this.ks[3] = dis.readFloat();
-
- this.ns = dis.readFloat();
- this.illum = dis.readInt();
- this.d = dis.readFloat();
- }
-
- public String toString() {
- return "Material[" +
- "name=\"" + name + "\"," +
- "ka={" + ka[0] + "," + ka[1] + "," + ka[2] + "}," +
- "kd={" + kd[0] + "," + kd[1] + "," + kd[2] + "}," +
- "ks={" + ks[0] + "," + ks[1] + "," + ks[2] + "}," +
- "ns=" + ns + "," +
- "map_kd=\"" +
- (map_kd == null ? "" : map_kd) +
- "\"," +
- "illum=" + illum + "," +
- "d=" + d +
- "]";
- }
-}
diff --git a/opengl/java/android/opengl/Matrix.java b/opengl/java/android/opengl/Matrix.java
deleted file mode 100644
index 38be6be..0000000
--- a/opengl/java/android/opengl/Matrix.java
+++ /dev/null
@@ -1,582 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-/**
- * Matrix math utilities. These methods operate on OpenGL ES format
- * matrices and vectors stored in float arrays.
- *
- * Matrices are 4 x 4 column-vector matrices stored in column-major
- * order:
- * <pre>
- * m[offset + 0] m[offset + 4] m[offset + 8] m[offset + 12]
- * m[offset + 1] m[offset + 5] m[offset + 9] m[offset + 13]
- * m[offset + 2] m[offset + 6] m[offset + 10] m[offset + 14]
- * m[offset + 3] m[offset + 7] m[offset + 11] m[offset + 15]
- * </pre>
- *
- * Vectors are 4 row x 1 column column-vectors stored in order:
- * <pre>
- * v[offset + 0]
- * v[offset + 1]
- * v[offset + 2]
- * v[offset + 3]
- * </pre>
- *
- */
-public class Matrix {
- /**
- * Multiply two 4x4 matrices together and store the result in a third 4x4
- * matrix. In matrix notation: result = lhs x rhs. Due to the way
- * matrix multiplication works, the result matrix will have the same
- * effect as first multiplying by the rhs matrix, then multiplying by
- * the lhs matrix. This is the opposite of what you might expect.
- *
- * The same float array may be passed for result, lhs, and/or rhs. However,
- * the result element values are undefined if the result elements overlap
- * either the lhs or rhs elements.
- *
- * @param result The float array that holds the result.
- * @param resultOffset The offset into the result array where the result is
- * stored.
- * @param lhs The float array that holds the left-hand-side matrix.
- * @param lhsOffset The offset into the lhs array where the lhs is stored
- * @param rhs The float array that holds the right-hand-side matrix.
- * @param rhsOffset The offset into the rhs array where the rhs is stored.
- *
- * @throws IllegalArgumentException if result, lhs, or rhs are null, or if
- * resultOffset + 16 > result.length or lhsOffset + 16 > lhs.length or
- * rhsOffset + 16 > rhs.length.
- */
- public static native void multiplyMM(float[] result, int resultOffset,
- float[] lhs, int lhsOffset, float[] rhs, int rhsOffset);
-
- /**
- * Multiply a 4 element vector by a 4x4 matrix and store the result in a 4
- * element column vector. In matrix notation: result = lhs x rhs
- *
- * The same float array may be passed for resultVec, lhsMat, and/or rhsVec.
- * However, the resultVec element values are undefined if the resultVec
- * elements overlap either the lhsMat or rhsVec elements.
- *
- * @param resultVec The float array that holds the result vector.
- * @param resultVecOffset The offset into the result array where the result
- * vector is stored.
- * @param lhsMat The float array that holds the left-hand-side matrix.
- * @param lhsMatOffset The offset into the lhs array where the lhs is stored
- * @param rhsVec The float array that holds the right-hand-side vector.
- * @param rhsVecOffset The offset into the rhs vector where the rhs vector
- * is stored.
- *
- * @throws IllegalArgumentException if resultVec, lhsMat,
- * or rhsVec are null, or if resultVecOffset + 4 > resultVec.length
- * or lhsMatOffset + 16 > lhsMat.length or
- * rhsVecOffset + 4 > rhsVec.length.
- */
- public static native void multiplyMV(float[] resultVec,
- int resultVecOffset, float[] lhsMat, int lhsMatOffset,
- float[] rhsVec, int rhsVecOffset);
-
- /**
- * Transposes a 4 x 4 matrix.
- *
- * @param mTrans the array that holds the output inverted matrix
- * @param mTransOffset an offset into mInv where the inverted matrix is
- * stored.
- * @param m the input array
- * @param mOffset an offset into m where the matrix is stored.
- */
- public static void transposeM(float[] mTrans, int mTransOffset, float[] m,
- int mOffset) {
- for (int i = 0; i < 4; i++) {
- int mBase = i * 4 + mOffset;
- mTrans[i + mTransOffset] = m[mBase];
- mTrans[i + 4 + mTransOffset] = m[mBase + 1];
- mTrans[i + 8 + mTransOffset] = m[mBase + 2];
- mTrans[i + 12 + mTransOffset] = m[mBase + 3];
- }
- }
-
- /**
- * Inverts a 4 x 4 matrix.
- *
- * @param mInv the array that holds the output inverted matrix
- * @param mInvOffset an offset into mInv where the inverted matrix is
- * stored.
- * @param m the input array
- * @param mOffset an offset into m where the matrix is stored.
- * @return true if the matrix could be inverted, false if it could not.
- */
- public static boolean invertM(float[] mInv, int mInvOffset, float[] m,
- int mOffset) {
- // Invert a 4 x 4 matrix using Cramer's Rule
-
- // array of transpose source matrix
- float[] src = new float[16];
-
- // transpose matrix
- transposeM(src, 0, m, mOffset);
-
- // temp array for pairs
- float[] tmp = new float[12];
-
- // calculate pairs for first 8 elements (cofactors)
- tmp[0] = src[10] * src[15];
- tmp[1] = src[11] * src[14];
- tmp[2] = src[9] * src[15];
- tmp[3] = src[11] * src[13];
- tmp[4] = src[9] * src[14];
- tmp[5] = src[10] * src[13];
- tmp[6] = src[8] * src[15];
- tmp[7] = src[11] * src[12];
- tmp[8] = src[8] * src[14];
- tmp[9] = src[10] * src[12];
- tmp[10] = src[8] * src[13];
- tmp[11] = src[9] * src[12];
-
- // Holds the destination matrix while we're building it up.
- float[] dst = new float[16];
-
- // calculate first 8 elements (cofactors)
- dst[0] = tmp[0] * src[5] + tmp[3] * src[6] + tmp[4] * src[7];
- dst[0] -= tmp[1] * src[5] + tmp[2] * src[6] + tmp[5] * src[7];
- dst[1] = tmp[1] * src[4] + tmp[6] * src[6] + tmp[9] * src[7];
- dst[1] -= tmp[0] * src[4] + tmp[7] * src[6] + tmp[8] * src[7];
- dst[2] = tmp[2] * src[4] + tmp[7] * src[5] + tmp[10] * src[7];
- dst[2] -= tmp[3] * src[4] + tmp[6] * src[5] + tmp[11] * src[7];
- dst[3] = tmp[5] * src[4] + tmp[8] * src[5] + tmp[11] * src[6];
- dst[3] -= tmp[4] * src[4] + tmp[9] * src[5] + tmp[10] * src[6];
- dst[4] = tmp[1] * src[1] + tmp[2] * src[2] + tmp[5] * src[3];
- dst[4] -= tmp[0] * src[1] + tmp[3] * src[2] + tmp[4] * src[3];
- dst[5] = tmp[0] * src[0] + tmp[7] * src[2] + tmp[8] * src[3];
- dst[5] -= tmp[1] * src[0] + tmp[6] * src[2] + tmp[9] * src[3];
- dst[6] = tmp[3] * src[0] + tmp[6] * src[1] + tmp[11] * src[3];
- dst[6] -= tmp[2] * src[0] + tmp[7] * src[1] + tmp[10] * src[3];
- dst[7] = tmp[4] * src[0] + tmp[9] * src[1] + tmp[10] * src[2];
- dst[7] -= tmp[5] * src[0] + tmp[8] * src[1] + tmp[11] * src[2];
-
- // calculate pairs for second 8 elements (cofactors)
- tmp[0] = src[2] * src[7];
- tmp[1] = src[3] * src[6];
- tmp[2] = src[1] * src[7];
- tmp[3] = src[3] * src[5];
- tmp[4] = src[1] * src[6];
- tmp[5] = src[2] * src[5];
- tmp[6] = src[0] * src[7];
- tmp[7] = src[3] * src[4];
- tmp[8] = src[0] * src[6];
- tmp[9] = src[2] * src[4];
- tmp[10] = src[0] * src[5];
- tmp[11] = src[1] * src[4];
-
- // calculate second 8 elements (cofactors)
- dst[8] = tmp[0] * src[13] + tmp[3] * src[14] + tmp[4] * src[15];
- dst[8] -= tmp[1] * src[13] + tmp[2] * src[14] + tmp[5] * src[15];
- dst[9] = tmp[1] * src[12] + tmp[6] * src[14] + tmp[9] * src[15];
- dst[9] -= tmp[0] * src[12] + tmp[7] * src[14] + tmp[8] * src[15];
- dst[10] = tmp[2] * src[12] + tmp[7] * src[13] + tmp[10] * src[15];
- dst[10] -= tmp[3] * src[12] + tmp[6] * src[13] + tmp[11] * src[15];
- dst[11] = tmp[5] * src[12] + tmp[8] * src[13] + tmp[11] * src[14];
- dst[11] -= tmp[4] * src[12] + tmp[9] * src[13] + tmp[10] * src[14];
- dst[12] = tmp[2] * src[10] + tmp[5] * src[11] + tmp[1] * src[9];
- dst[12] -= tmp[4] * src[11] + tmp[0] * src[9] + tmp[3] * src[10];
- dst[13] = tmp[8] * src[11] + tmp[0] * src[8] + tmp[7] * src[10];
- dst[13] -= tmp[6] * src[10] + tmp[9] * src[11] + tmp[1] * src[8];
- dst[14] = tmp[6] * src[9] + tmp[11] * src[11] + tmp[3] * src[8];
- dst[14] -= tmp[10] * src[11] + tmp[2] * src[8] + tmp[7] * src[9];
- dst[15] = tmp[10] * src[10] + tmp[4] * src[8] + tmp[9] * src[9];
- dst[15] -= tmp[8] * src[9] + tmp[11] * src[10] + tmp[5] * src[8];
-
- // calculate determinant
- float det =
- src[0] * dst[0] + src[1] * dst[1] + src[2] * dst[2] + src[3]
- * dst[3];
-
- if (det == 0.0f) {
-
- }
-
- // calculate matrix inverse
- det = 1 / det;
- for (int j = 0; j < 16; j++)
- mInv[j + mInvOffset] = dst[j] * det;
-
- return true;
- }
-
- /**
- * Computes an orthographic projection matrix.
- *
- * @param m returns the result
- * @param mOffset
- * @param left
- * @param right
- * @param bottom
- * @param top
- * @param near
- * @param far
- */
- public static void orthoM(float[] m, int mOffset,
- float left, float right, float bottom, float top,
- float near, float far) {
- if (left == right) {
- throw new IllegalArgumentException("left == right");
- }
- if (bottom == top) {
- throw new IllegalArgumentException("bottom == top");
- }
- if (near == far) {
- throw new IllegalArgumentException("near == far");
- }
-
- final float r_width = 1.0f / (right - left);
- final float r_height = 1.0f / (top - bottom);
- final float r_depth = 1.0f / (far - near);
- final float x = 2.0f * (r_width);
- final float y = 2.0f * (r_height);
- final float z = -2.0f * (r_depth);
- final float tx = -(right + left) * r_width;
- final float ty = -(top + bottom) * r_height;
- final float tz = -(far + near) * r_depth;
- m[mOffset + 0] = x;
- m[mOffset + 5] = y;
- m[mOffset +10] = z;
- m[mOffset +12] = tx;
- m[mOffset +13] = ty;
- m[mOffset +14] = tz;
- m[mOffset +15] = 1.0f;
- m[mOffset + 1] = 0.0f;
- m[mOffset + 2] = 0.0f;
- m[mOffset + 3] = 0.0f;
- m[mOffset + 4] = 0.0f;
- m[mOffset + 6] = 0.0f;
- m[mOffset + 7] = 0.0f;
- m[mOffset + 8] = 0.0f;
- m[mOffset + 9] = 0.0f;
- m[mOffset + 11] = 0.0f;
- }
-
-
- /**
- * Define a projection matrix in terms of six clip planes
- * @param m the float array that holds the perspective matrix
- * @param offset the offset into float array m where the perspective
- * matrix data is written
- * @param left
- * @param right
- * @param bottom
- * @param top
- * @param near
- * @param far
- */
-
- public static void frustumM(float[] m, int offset,
- float left, float right, float bottom, float top,
- float near, float far) {
- if (left == right) {
- throw new IllegalArgumentException("left == right");
- }
- if (top == bottom) {
- throw new IllegalArgumentException("top == bottom");
- }
- if (near == far) {
- throw new IllegalArgumentException("near == far");
- }
- if (near <= 0.0f) {
- throw new IllegalArgumentException("near <= 0.0f");
- }
- if (far <= 0.0f) {
- throw new IllegalArgumentException("far <= 0.0f");
- }
- final float r_width = 1.0f / (right - left);
- final float r_height = 1.0f / (top - bottom);
- final float r_depth = 1.0f / (near - far);
- final float x = 2.0f * (near * r_width);
- final float y = 2.0f * (near * r_height);
- final float A = 2.0f * ((right + left) * r_width);
- final float B = (top + bottom) * r_height;
- final float C = (far + near) * r_depth;
- final float D = 2.0f * (far * near * r_depth);
- m[offset + 0] = x;
- m[offset + 5] = y;
- m[offset + 8] = A;
- m[offset + 9] = B;
- m[offset + 10] = C;
- m[offset + 14] = D;
- m[offset + 11] = -1.0f;
- m[offset + 1] = 0.0f;
- m[offset + 2] = 0.0f;
- m[offset + 3] = 0.0f;
- m[offset + 4] = 0.0f;
- m[offset + 6] = 0.0f;
- m[offset + 7] = 0.0f;
- m[offset + 12] = 0.0f;
- m[offset + 13] = 0.0f;
- m[offset + 15] = 0.0f;
- }
-
- /**
- * Computes the length of a vector
- *
- * @param x x coordinate of a vector
- * @param y y coordinate of a vector
- * @param z z coordinate of a vector
- * @return the length of a vector
- */
- public static float length(float x, float y, float z) {
- return (float) Math.sqrt(x * x + y * y + z * z);
- }
-
- /**
- * Sets matrix m to the identity matrix.
- * @param sm returns the result
- * @param smOffset index into sm where the result matrix starts
- */
- public static void setIdentityM(float[] sm, int smOffset) {
- for (int i=0 ; i<16 ; i++) {
- sm[smOffset + i] = 0;
- }
- for(int i = 0; i < 16; i += 5) {
- sm[smOffset + i] = 1.0f;
- }
- }
-
- /**
- * Scales matrix m by sx, sy, and sz, putting the result in sm
- * @param sm returns the result
- * @param smOffset index into sm where the result matrix starts
- * @param m source matrix
- * @param mOffset index into m where the source matrix starts
- * @param x scale factor x
- * @param y scale factor y
- * @param z scale factor z
- */
- public static void scaleM(float[] sm, int smOffset,
- float[] m, int mOffset,
- float x, float y, float z) {
- for (int i=0 ; i<4 ; i++) {
- int smi = smOffset + i;
- int mi = mOffset + i;
- sm[ smi] = m[ mi] * x;
- sm[ 4 + smi] = m[ 4 + mi] * y;
- sm[ 8 + smi] = m[ 8 + mi] * z;
- sm[12 + smi] = m[12 + mi];
- }
- }
-
- /**
- * Scales matrix m in place by sx, sy, and sz
- * @param m matrix to scale
- * @param mOffset index into m where the matrix starts
- * @param x scale factor x
- * @param y scale factor y
- * @param z scale factor z
- */
- public static void scaleM(float[] m, int mOffset,
- float x, float y, float z) {
- for (int i=0 ; i<4 ; i++) {
- int mi = mOffset + i;
- m[ mi] *= x;
- m[ 4 + mi] *= y;
- m[ 8 + mi] *= z;
- }
- }
-
- /**
- * Translates matrix m by sx, sy, and sz, putting the result in tm
- * @param tm returns the result
- * @param tmOffset index into sm where the result matrix starts
- * @param m source matrix
- * @param mOffset index into m where the source matrix starts
- * @param x translation factor x
- * @param y translation factor y
- * @param z translation factor z
- */
- public static void translateM(float[] tm, int tmOffset,
- float[] m, int mOffset,
- float x, float y, float z) {
- for (int i=0 ; i<4 ; i++) {
- int tmi = tmOffset + i;
- int mi = mOffset + i;
- tm[12 + tmi] = m[mi] * x + m[4 + mi] * y + m[8 + mi] * z +
- m[12 + mi];
- }
- }
-
- /**
- * Translates matrix m by sx, sy, and sz in place.
- * @param m matrix
- * @param mOffset index into m where the matrix starts
- * @param x translation factor x
- * @param y translation factor y
- * @param z translation factor z
- */
- public static void translateM(
- float[] m, int mOffset,
- float x, float y, float z) {
- for (int i=0 ; i<4 ; i++) {
- int mi = mOffset + i;
- m[12 + mi] += m[mi] * x + m[4 + mi] * y + m[8 + mi] * z;
- }
- }
-
- /**
- * Rotates matrix m by angle a (in degrees) around the axis (x, y, z)
- * @param rm returns the result
- * @param rmOffset index into rm where the result matrix starts
- * @param m source matrix
- * @param mOffset index into m where the source matrix starts
- * @param a angle to rotate in degrees
- * @param x scale factor x
- * @param y scale factor y
- * @param z scale factor z
- */
- public static void rotateM(float[] rm, int rmOffset,
- float[] m, int mOffset,
- float a, float x, float y, float z) {
- float[] r = new float[16];
- setRotateM(r, 0, a, x, y, z);
- multiplyMM(rm, rmOffset, m, mOffset, r, 0);
- }
-
- /**
- * Rotates matrix m in place by angle a (in degrees)
- * around the axis (x, y, z)
- * @param m source matrix
- * @param mOffset index into m where the matrix starts
- * @param a angle to rotate in degrees
- * @param x scale factor x
- * @param y scale factor y
- * @param z scale factor z
- */
- public static void rotateM(float[] m, int mOffset,
- float a, float x, float y, float z) {
- float[] temp = new float[32];
- setRotateM(temp, 0, a, x, y, z);
- multiplyMM(temp, 16, m, mOffset, temp, 0);
- System.arraycopy(temp, 16, m, mOffset, 16);
- }
-
- /**
- * Rotates matrix m by angle a (in degrees) around the axis (x, y, z)
- * @param rm returns the result
- * @param rmOffset index into rm where the result matrix starts
- * @param a angle to rotate in degrees
- * @param x scale factor x
- * @param y scale factor y
- * @param z scale factor z
- */
- public static void setRotateM(float[] rm, int rmOffset,
- float a, float x, float y, float z) {
- rm[rmOffset + 3] = 0;
- rm[rmOffset + 7] = 0;
- rm[rmOffset + 11]= 0;
- rm[rmOffset + 12]= 0;
- rm[rmOffset + 13]= 0;
- rm[rmOffset + 14]= 0;
- rm[rmOffset + 15]= 1;
- a *= (float) (Math.PI / 180.0f);
- float s = (float) Math.sin(a);
- float c = (float) Math.cos(a);
- if (1.0f == x && 0.0f == y && 0.0f == z) {
- rm[rmOffset + 5] = c; rm[rmOffset + 10]= c;
- rm[rmOffset + 6] = s; rm[rmOffset + 9] = -s;
- rm[rmOffset + 1] = 0; rm[rmOffset + 2] = 0;
- rm[rmOffset + 4] = 0; rm[rmOffset + 8] = 0;
- rm[rmOffset + 0] = 1;
- } else if (0.0f == x && 1.0f == y && 0.0f == z) {
- rm[rmOffset + 0] = c; rm[rmOffset + 10]= c;
- rm[rmOffset + 8] = s; rm[rmOffset + 2] = -s;
- rm[rmOffset + 1] = 0; rm[rmOffset + 4] = 0;
- rm[rmOffset + 6] = 0; rm[rmOffset + 9] = 0;
- rm[rmOffset + 5] = 1;
- } else if (0.0f == x && 0.0f == y && 1.0f == z) {
- rm[rmOffset + 0] = c; rm[rmOffset + 5] = c;
- rm[rmOffset + 1] = s; rm[rmOffset + 4] = -s;
- rm[rmOffset + 2] = 0; rm[rmOffset + 6] = 0;
- rm[rmOffset + 8] = 0; rm[rmOffset + 9] = 0;
- rm[rmOffset + 10]= 1;
- } else {
- float len = length(x, y, z);
- if (1.0f != len) {
- float recipLen = 1.0f / len;
- x *= recipLen;
- y *= recipLen;
- z *= recipLen;
- }
- float nc = 1.0f - c;
- float xy = x * y;
- float yz = y * z;
- float zx = z * x;
- float xs = x * s;
- float ys = y * s;
- float zs = z * s;
- rm[rmOffset + 0] = x*x*nc + c;
- rm[rmOffset + 4] = xy*nc - zs;
- rm[rmOffset + 8] = zx*nc + ys;
- rm[rmOffset + 1] = xy*nc + zs;
- rm[rmOffset + 5] = y*y*nc + c;
- rm[rmOffset + 9] = yz*nc - xs;
- rm[rmOffset + 2] = zx*nc - ys;
- rm[rmOffset + 6] = yz*nc + xs;
- rm[rmOffset + 10] = z*z*nc + c;
- }
- }
-
- /**
- * Converts Euler angles to a rotation matrix
- * @param rm returns the result
- * @param rmOffset index into rm where the result matrix starts
- * @param x angle of rotation, in degrees
- * @param y angle of rotation, in degrees
- * @param z angle of rotation, in degrees
- */
- public static void setRotateEulerM(float[] rm, int rmOffset,
- float x, float y, float z) {
- x *= (float) (Math.PI / 180.0f);
- y *= (float) (Math.PI / 180.0f);
- z *= (float) (Math.PI / 180.0f);
- float cx = (float) Math.cos(x);
- float sx = (float) Math.sin(x);
- float cy = (float) Math.cos(y);
- float sy = (float) Math.sin(y);
- float cz = (float) Math.cos(z);
- float sz = (float) Math.sin(z);
- float cxsy = cx * sy;
- float sxsy = sx * sy;
-
- rm[rmOffset + 0] = cy * cz;
- rm[rmOffset + 1] = -cy * sz;
- rm[rmOffset + 2] = sy;
- rm[rmOffset + 3] = 0.0f;
-
- rm[rmOffset + 4] = cxsy * cz + cx * sz;
- rm[rmOffset + 5] = -cxsy * sz + cx * cz;
- rm[rmOffset + 6] = -sx * cy;
- rm[rmOffset + 7] = 0.0f;
-
- rm[rmOffset + 8] = -sxsy * cz + sx * sz;
- rm[rmOffset + 9] = sxsy * sz + sx * cz;
- rm[rmOffset + 10] = cx * cy;
- rm[rmOffset + 11] = 0.0f;
-
- rm[rmOffset + 12] = 0.0f;
- rm[rmOffset + 13] = 0.0f;
- rm[rmOffset + 14] = 0.0f;
- rm[rmOffset + 15] = 1.0f;
- }
-}
diff --git a/opengl/java/android/opengl/Object3D.java b/opengl/java/android/opengl/Object3D.java
deleted file mode 100644
index 340c6a7..0000000
--- a/opengl/java/android/opengl/Object3D.java
+++ /dev/null
@@ -1,245 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.BufferedReader;
-import java.io.DataInputStream;
-import java.io.InputStream;
-import java.io.InputStreamReader;
-import java.io.IOException;
-import java.nio.ByteBuffer;
-import java.nio.ByteOrder;
-import java.nio.IntBuffer;
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Map;
-import javax.microedition.khronos.opengles.*;
-
-/**
- * {@hide}
- */
-public abstract class Object3D {
-
- private boolean mHasTexcoords = false;
-
- private float mBoundsMinX = Float.MAX_VALUE;
- private float mBoundsMaxX = Float.MIN_VALUE;
- private float mBoundsMinY = Float.MAX_VALUE;
- private float mBoundsMaxY = Float.MIN_VALUE;
- private float mBoundsMinZ = Float.MAX_VALUE;
- private float mBoundsMaxZ = Float.MIN_VALUE;
-
- private IntBuffer mVertexBuffer;
- private IntBuffer mNormalBuffer;
- private IntBuffer mTexcoordBuffer;
-
- // All groups, by name
- private Map<String, Group> mGroups;
-
- // All materials, by name
- private Map<String, Material> mMaterials;
-
- // All texture maps, by name
- private Map<String, Texture> mTextures;
-
- public Object3D() {
- reset();
- }
-
- /**
- * Override this method with an implementation that contructs
- * and InputStream from the given filename. For example, if the
- * source files are to be retrieved using an AssetManager,
- * the implementation would use AssetManager.load() to
- * get the input stream.
- */
- public abstract InputStream readFile(String filename) throws IOException;
-
- private void reset() {
- mVertexBuffer = mNormalBuffer = mTexcoordBuffer = null;
-
- mGroups = new HashMap<String,Group>();
- mMaterials = new HashMap<String,Material>();
- mTextures = new HashMap<String,Texture>();
- }
-
- public Material getMaterial(String name) {
- Material mat = mMaterials.get(name);
- return mat;
- }
-
- public Texture getTexture(String name) {
- return mTextures.get(name);
- }
-
- public IntBuffer getVertexBuffer() {
- return mVertexBuffer;
- }
-
- public IntBuffer getNormalBuffer() {
- return mNormalBuffer;
- }
-
- public IntBuffer getTexcoordBuffer() {
- return mTexcoordBuffer;
- }
-
- public int getNumTriangles() {
- int numTriangles = 0;
- Iterator<Group> iter = mGroups.values().iterator();
- while (iter.hasNext()) {
- numTriangles += iter.next().getNumTriangles();
- }
- return numTriangles;
- }
-
- public boolean hasTexcoords() {
- return mHasTexcoords;
- }
-
- public float getBoundsMinX() {
- return mBoundsMinX;
- }
-
- public float getBoundsMaxX() {
- return mBoundsMaxX;
- }
-
- public float getBoundsMinY() {
- return mBoundsMinY;
- }
-
- public float getBoundsMaxY() {
- return mBoundsMaxY;
- }
-
- public float getBoundsMinZ() {
- return mBoundsMinZ;
- }
-
- public float getBoundsMaxZ() {
- return mBoundsMaxZ;
- }
-
- public void loadTexture(String name) throws IOException {
- InputStream is = readFile(name + ".raw");
- Texture texture = new Texture(is);
- mTextures.put(name, texture);
- }
-
- private static void verifyByte(DataInputStream dis, int b)
- throws IOException {
- int x = dis.read() & 0xff;
- if (x != b) {
- throw new RuntimeException("Bad byte: " +
- x +
- " (expected " + b + ")");
- }
- }
-
- public void load(String filename) throws IOException {
- reset();
-
- DataInputStream dis = new DataInputStream(readFile(filename));
- verifyByte(dis, 'g' + 128);
- verifyByte(dis, 'l');
- verifyByte(dis, 'e');
- verifyByte(dis, 's');
-
- int numTuples = dis.readInt();
-
- this.mBoundsMinX = dis.readFloat();
- this.mBoundsMaxX = dis.readFloat();
- this.mBoundsMinY = dis.readFloat();
- this.mBoundsMaxY = dis.readFloat();
- this.mBoundsMinZ = dis.readFloat();
- this.mBoundsMaxZ = dis.readFloat();
-
- this.mHasTexcoords = dis.readInt() == 1;
-
- int intsPerTuple = mHasTexcoords ? 8 : 6;
- int numInts = numTuples*intsPerTuple;
-
- int len = 4*numTuples*(mHasTexcoords ? 8 : 6);
-
- byte[] tmp = new byte[len];
- int tidx = 0;
- while (tidx < len) {
- tidx += dis.read(tmp, tidx, len - tidx);
- }
- if (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN) {
- for (int i = 0; i < len; i += 4) {
- byte tmp0 = tmp[i];
- byte tmp1 = tmp[i + 1];
- byte tmp2 = tmp[i + 2];
- byte tmp3 = tmp[i + 3];
- tmp[i] = tmp3;
- tmp[i + 1] = tmp2;
- tmp[i + 2] = tmp1;
- tmp[i + 3] = tmp0;
- }
- }
-
- ByteBuffer allbb = ByteBuffer.allocateDirect(len);
- allbb.order(ByteOrder.nativeOrder());
- allbb.put(tmp);
-
- allbb.position(0);
- allbb.limit(4*3*numTuples);
- ByteBuffer vbb = allbb.slice();
- this.mVertexBuffer = vbb.asIntBuffer();
- mVertexBuffer.position(0);
-
- if (mHasTexcoords) {
- allbb.position(allbb.limit());
- allbb.limit(allbb.position() + 4*2*numTuples);
- ByteBuffer tbb = allbb.slice();
- this.mTexcoordBuffer = tbb.asIntBuffer();
- mTexcoordBuffer.position(0);
- }
-
- allbb.position(allbb.limit());
- allbb.limit(allbb.position() + 4*3*numTuples);
- ByteBuffer nbb = allbb.slice();
- this.mNormalBuffer = nbb.asIntBuffer();
- mNormalBuffer.position(0);
-
- int numMaterials = dis.readInt();
- for (int i = 0; i < numMaterials; i++) {
- Material mat = new Material(this);
- mat.load(dis);
- mMaterials.put(mat.getName(), mat);
- }
-
- int numGroups = dis.readInt();
- for (int i = 0; i < numGroups; i++) {
- Group g = new Group(this);
- g.load(dis);
- mGroups.put(g.getName(), g);
- }
- }
-
- public void draw(GL10 gl) {
- Iterator<Group> iter = mGroups.values().iterator();
- while (iter.hasNext()) {
- iter.next().draw(gl);
- }
- }
-}
-
diff --git a/opengl/java/android/opengl/Texture.java b/opengl/java/android/opengl/Texture.java
deleted file mode 100644
index dcd894d..0000000
--- a/opengl/java/android/opengl/Texture.java
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-import java.io.InputStream;
-import java.io.IOException;
-import java.nio.Buffer;
-import java.nio.ByteBuffer;
-import java.nio.ByteOrder;
-import javax.microedition.khronos.opengles.GL10;
-
-import android.content.res.AssetManager;
-
-/**
- * {@hide}
- */
-public class Texture {
-
- private int width, height, bpp;
- private ByteBuffer data;
- private int name = -1;
-
- // Texture maps have the following format. All integers
- // are 16 bits, high byte first. Pixels are in 5/6/5
- // RGB format, low byte first.
- //
- // width
- // height
- // pixel (0, 0)
- // pixel (1, 0)
- // ...
- // pixel (width - 1, height - 1)
-
- private int readInt16(InputStream is) throws IOException {
- return is.read() | (is.read() << 8);
- }
-
- public Texture(InputStream is) throws IOException {
- this.width = readInt16(is);
- this.height = readInt16(is);
- this.bpp = 2;
-
- int npixels = width*height;
- int nbytes = npixels*bpp;
- byte[] arr = new byte[nbytes];
-
- int idx = 0;
- while (idx < nbytes) {
- int nread = is.read(arr, idx, nbytes - idx);
- idx += nread;
- }
-
- if (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN) {
- // Swap pairs of bytes on big-endian platforms
- for (int i = 0; i < npixels; i++) {
- int j = i*2;
- int k = j + 1;
-
- byte tmp = arr[j];
- arr[j] = arr[k];
- arr[k] = tmp;
- }
- }
-
- this.data = ByteBuffer.allocateDirect(arr.length);
- this.data.order(ByteOrder.nativeOrder());
- data.put(arr);
- data.position(0);
- }
-
- private int loadTexture(GL10 gl,
- int textureUnit,
- int minFilter, int magFilter,
- int wrapS, int wrapT,
- int mode,
- int width, int height,
- int dataType,
- Buffer data) {
- int[] texture = new int[1];
- gl.glGenTextures(1, texture, 0);
-
- gl.glEnable(gl.GL_TEXTURE_2D);
- gl.glClientActiveTexture(textureUnit);
- gl.glBindTexture(gl.GL_TEXTURE_2D, texture[0]);
- gl.glTexParameterf(gl.GL_TEXTURE_2D,
- gl.GL_TEXTURE_MIN_FILTER,
- minFilter);
- gl.glTexParameterf(gl.GL_TEXTURE_2D,
- gl.GL_TEXTURE_MAG_FILTER,
- magFilter);
- gl.glTexParameterf(gl.GL_TEXTURE_2D,
- gl.GL_TEXTURE_WRAP_S,
- wrapS);
- gl.glTexParameterf(gl.GL_TEXTURE_2D,
- gl.GL_TEXTURE_WRAP_T,
- wrapT);
- gl.glTexEnvf(gl.GL_TEXTURE_ENV, gl.GL_TEXTURE_ENV_MODE, mode);
-
- gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGB,
- width, height,
- 0, gl.GL_RGB, dataType,
- data);
-
- return texture[0];
- }
-
- public void setTextureParameters(GL10 gl) {
- if (name < 0) {
- name = loadTexture(gl,
- gl.GL_TEXTURE0,
- gl.GL_NEAREST, gl.GL_NEAREST,
- gl.GL_REPEAT, gl.GL_REPEAT,
- gl.GL_MODULATE,
- width, height,
- gl.GL_UNSIGNED_SHORT_5_6_5,
- data);
- }
-
- gl.glBindTexture(gl.GL_TEXTURE_2D, name);
- }
-}
diff --git a/opengl/java/android/opengl/Visibility.java b/opengl/java/android/opengl/Visibility.java
deleted file mode 100644
index b802160..0000000
--- a/opengl/java/android/opengl/Visibility.java
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.opengl;
-
-/**
- * {@hide}
- * A collection of utility methods for computing the visibility of triangle
- * meshes.
- *
- */
-public class Visibility {
- /**
- * Test whether a given triangle mesh is visible on the screen. The mesh
- * is specified as an indexed triangle list.
- *
- * @param ws the world space to screen space transform matrix, as an OpenGL
- * column matrix.
- * @param wsOffset an index into the ws array where the data starts.
- * @param positions the vertex positions (x, y, z).
- * @param positionsOffset the index in the positions array where the data
- * starts.
- * @param indices the indices of the triangle list. The indices are
- * expressed as chars because they are unsigned 16-bit values.
- * @param indicesOffset the index in the indices array where the index data
- * starts.
- * @param indexCount the number of indices in use. Typically a multiple of
- * three. If not a multiple of three, the remaining one or two indices will
- * be ignored.
- * @return 2 if all of the mesh is visible, 1 if some part of the mesh is
- * visible, 0 if no part is visible.
- *
- * @throws IllegalArgumentException if ws is null, wsOffset < 0,
- * positions is null, positionsOffset < 0, indices is null,
- * indicesOffset < 0, indicesOffset > indices.length - indexCount
- */
- public static native int visibilityTest(float[] ws, int wsOffset,
- float[] positions, int positionsOffset, char[] indices,
- int indicesOffset, int indexCount);
-
- /**
- * Given an OpenGL ES ModelView-Projection matrix (which implicitly
- * describes a frustum) and a list of spheres, determine which spheres
- * intersect the frustum.
- * <p>
- * A ModelView-Projection matrix can be computed by multiplying the
- * a Projection matrix by the a ModelView matrix (in that order.). There
- * are several possible ways to obtain the current ModelView and
- * Projection matrices. The most generally applicable way is to keep
- * track of the current matrices in application code. If that is not
- * convenient, there are two optional OpenGL ES extensions which may
- * be used to read the current matrices from OpenGL ES:
- * <ul>
- * <li>GL10Ext.glQueryMatrixxOES
- * <li>GL11.GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES and
- * GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
- * </ul>
- * The problem with reading back the matrices is that your application
- * will only work with devices that support the extension(s) that
- * it uses.
- * <p>
- * A frustum is a six-sided truncated pyramid that defines the portion of
- * world space that is visible in the view.
- * <p>
- * Spheres are described as four floating point values: x, y, z, and r, in
- * world-space coordinates. R is the radius of the sphere.
- * <p>
- * @param mvp a float array containing the mode-view-projection matrix
- * @param mvpOffset The offset of the mvp data within the mvp array.
- * @param spheres a float array containing the sphere data.
- * @param spheresOffset an offset into the sphere array where the sphere
- * data starts
- * @param spheresCount the number of spheres to cull.
- * @param results an integer array containing the indices of the spheres
- * that are either contained entirely within or intersect the frustum.
- * @param resultsOffset an offset into the results array where the results
- * start.
- * @param resultsCapacity the number of array elements available for storing
- * results.
- * @return the number of spheres that intersected the frustum. Can be
- * larger than resultsCapacity, in which case only the first resultsCapacity
- * results are written into the results array.
- *
- * @throws IllegalArgumentException if mvp is null, mvpOffset < 0,
- * mvpOffset > mvp.length - 16, spheres is null, spheresOffset < 0,
- * spheresOffset > spheres.length - sphereCount,
- * results is null, resultsOffset < 0, resultsOffset > results.length -
- * resultsCapacity.
- */
- public static native int frustumCullSpheres(float[] mvp, int mvpOffset,
- float[] spheres, int spheresOffset, int spheresCount,
- int[] results, int resultsOffset, int resultsCapacity);
-
- /**
- * Compute a bounding sphere for a set of points. It is approximately the
- * minimal bounding sphere of an axis-aligned box that bounds the points.
- *
- * @param positions positions in x, y, z triples
- * @param positionsOffset offset into positions array
- * @param positionsCount number of position triples to process
- * @param sphere array containing the output as (x, y, z, r)
- * @param sphereOffset offset where the sphere data will be written
- *
- * @throws IllegalArgumentException if positions is null,
- * positionsOffset < 0, positionsOffset > positions.length - positionsCount,
- * sphere is null, sphereOffset < 0, sphereOffset > sphere.length - 4.
- */
- public static native void computeBoundingSphere(float[] positions,
- int positionsOffset, int positionsCount, float[] sphere,
- int sphereOffset);
-}
diff --git a/opengl/java/android/opengl/package.html b/opengl/java/android/opengl/package.html
deleted file mode 100644
index 7175b33..0000000
--- a/opengl/java/android/opengl/package.html
+++ /dev/null
@@ -1,5 +0,0 @@
-<HTML>
-<BODY>
-Provides OpenGL utilities.
-</BODY>
-</HTML>
diff --git a/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java b/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java
deleted file mode 100644
index b03392e..0000000
--- a/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package com.google.android.gles_jni;
-
-import javax.microedition.khronos.egl.*;
-
-public class EGLConfigImpl extends EGLConfig {
- private int mEGLConfig;
-
- EGLConfigImpl(int config) {
- mEGLConfig = config;
- }
-
- int get() {
- return mEGLConfig;
- }
-}
diff --git a/opengl/java/com/google/android/gles_jni/EGLContextImpl.java b/opengl/java/com/google/android/gles_jni/EGLContextImpl.java
deleted file mode 100644
index f10c02f..0000000
--- a/opengl/java/com/google/android/gles_jni/EGLContextImpl.java
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package com.google.android.gles_jni;
-
-import javax.microedition.khronos.egl.*;
-import javax.microedition.khronos.opengles.GL;
-
-public class EGLContextImpl extends EGLContext {
- private GLImpl mGLContext;
- int mEGLContext;
-
- public EGLContextImpl(int ctx) {
- mEGLContext = ctx;
- mGLContext = new GLImpl();
- }
-
- @Override
- public GL getGL() {
- return mGLContext;
- }
-}
diff --git a/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java b/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java
deleted file mode 100644
index 6321632..0000000
--- a/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package com.google.android.gles_jni;
-
-import javax.microedition.khronos.egl.*;
-
-public class EGLDisplayImpl extends EGLDisplay {
- int mEGLDisplay;
-
- public EGLDisplayImpl(int dpy) {
- mEGLDisplay = dpy;
- }
-}
diff --git a/opengl/java/com/google/android/gles_jni/EGLImpl.java b/opengl/java/com/google/android/gles_jni/EGLImpl.java
deleted file mode 100644
index a667e8d..0000000
--- a/opengl/java/com/google/android/gles_jni/EGLImpl.java
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package com.google.android.gles_jni;
-
-import javax.microedition.khronos.egl.*;
-
-import android.view.Surface;
-import android.view.SurfaceView;
-import android.view.SurfaceHolder;
-import android.view.View;
-
-public class EGLImpl implements EGL10 {
- private EGLContextImpl mContext = new EGLContextImpl(-1);
- private EGLDisplayImpl mDisplay = new EGLDisplayImpl(-1);
- private EGLSurfaceImpl mSurface = new EGLSurfaceImpl(-1);
-
- public native boolean eglInitialize(EGLDisplay display, int[] major_minor);
- public native boolean eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value);
- public native boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
- public native boolean eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config);
- public native boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value);
- public native boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config);
- public native int eglGetError();
- public native boolean eglDestroyContext(EGLDisplay display, EGLContext context);
- public native boolean eglDestroySurface(EGLDisplay display, EGLSurface surface);
- public native boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context);
- public native String eglQueryString(EGLDisplay display, int name);
- public native boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface);
- public native boolean eglTerminate(EGLDisplay display);
- public native boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap);
- public native boolean eglWaitGL();
- public native boolean eglWaitNative(int engine, Object bindTarget);
-
- public EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list) {
- return new EGLContextImpl( _eglCreateContext(display, config, share_context, attrib_list) );
- }
-
- public EGLSurface eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list) {
- return new EGLSurfaceImpl( _eglCreatePbufferSurface(display, config, attrib_list) );
- }
-
- public EGLSurface eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list) {
- EGLSurfaceImpl sur = new EGLSurfaceImpl();
- _eglCreatePixmapSurface(sur, display, config, native_pixmap, attrib_list);
- return sur;
- }
-
- public EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list) {
- Surface sur;
- if (native_window instanceof SurfaceView) {
- SurfaceView surfaceView = (SurfaceView)native_window;
- sur = surfaceView.getHolder().getSurface();
- } else if (native_window instanceof SurfaceHolder) {
- SurfaceHolder holder = (SurfaceHolder)native_window;
- sur = holder.getSurface();
- } else {
- throw new java.lang.UnsupportedOperationException(
- "eglCreateWindowSurface() can only be called with an instance of " +
- "SurfaceView or SurfaceHolder at the moment, this will be fixed later.");
- }
- return new EGLSurfaceImpl( _eglCreateWindowSurface(display, config, sur, attrib_list) );
- }
-
- public synchronized EGLDisplay eglGetDisplay(Object native_display) {
- int value = _eglGetDisplay(native_display);
- if (mDisplay.mEGLDisplay != value)
- mDisplay = new EGLDisplayImpl(value);
- return mDisplay;
- }
-
- public synchronized EGLContext eglGetCurrentContext() {
- int value = _eglGetCurrentContext();
- if (mContext.mEGLContext != value)
- mContext = new EGLContextImpl(value);
- return mContext;
- }
-
- public synchronized EGLDisplay eglGetCurrentDisplay() {
- int value = _eglGetCurrentDisplay();
- if (mDisplay.mEGLDisplay != value)
- mDisplay = new EGLDisplayImpl(value);
- return mDisplay;
- }
-
- public synchronized EGLSurface eglGetCurrentSurface(int readdraw) {
- int value = _eglGetCurrentSurface(readdraw);
- if (mSurface.mEGLSurface != value)
- mSurface = new EGLSurfaceImpl(value);
- return mSurface;
- }
-
- private native int _eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list);
- private native int _eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list);
- private native void _eglCreatePixmapSurface(EGLSurface sur, EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list);
- private native int _eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list);
- private native int _eglGetDisplay(Object native_display);
- private native int _eglGetCurrentContext();
- private native int _eglGetCurrentDisplay();
- private native int _eglGetCurrentSurface(int readdraw);
-
- native private static void _nativeClassInit();
- static { _nativeClassInit(); }
-}
diff --git a/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java b/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java
deleted file mode 100644
index 66cc200..0000000
--- a/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package com.google.android.gles_jni;
-
-import javax.microedition.khronos.egl.*;
-
-public class EGLSurfaceImpl extends EGLSurface {
- int mEGLSurface;
- private int mNativePixelRef;
- public EGLSurfaceImpl() {
- mEGLSurface = 0;
- mNativePixelRef = 0;
- }
- public EGLSurfaceImpl(int surface) {
- mEGLSurface = surface;
- mNativePixelRef = 0;
- }
-}
diff --git a/opengl/java/com/google/android/gles_jni/GLImpl.java b/opengl/java/com/google/android/gles_jni/GLImpl.java
deleted file mode 100644
index 47f07d0..0000000
--- a/opengl/java/com/google/android/gles_jni/GLImpl.java
+++ /dev/null
@@ -1,2115 +0,0 @@
-/* //device/java/android/com/google/android/gles_jni/GLImpl.java
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package com.google.android.gles_jni;
-
-import java.nio.Buffer;
-import javax.microedition.khronos.opengles.GL10;
-import javax.microedition.khronos.opengles.GL10Ext;
-import javax.microedition.khronos.opengles.GL11;
-import javax.microedition.khronos.opengles.GL11Ext;
-import javax.microedition.khronos.opengles.GL11ExtensionPack;
-
-public class GLImpl implements GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack {
-
- // Private accessors for native code
-
- native private static void _nativeClassInit();
- static {
- _nativeClassInit();
- }
-
- Buffer _colorPointer = null;
- Buffer _normalPointer = null;
- Buffer _texCoordPointer = null;
- Buffer _vertexPointer = null;
-
- public GLImpl() {
- }
-
- public void glGetPointerv(int pname, java.nio.Buffer[] params) {
- throw new UnsupportedOperationException("glGetPointerv");
- }
-
- // C function void glActiveTexture ( GLenum texture )
-
- public native void glActiveTexture(
- int texture
- );
-
- // C function void glAlphaFunc ( GLenum func, GLclampf ref )
-
- public native void glAlphaFunc(
- int func,
- float ref
- );
-
- // C function void glAlphaFuncx ( GLenum func, GLclampx ref )
-
- public native void glAlphaFuncx(
- int func,
- int ref
- );
-
- // C function void glBindTexture ( GLenum target, GLuint texture )
-
- public native void glBindTexture(
- int target,
- int texture
- );
-
- // C function void glBlendFunc ( GLenum sfactor, GLenum dfactor )
-
- public native void glBlendFunc(
- int sfactor,
- int dfactor
- );
-
- // C function void glClear ( GLbitfield mask )
-
- public native void glClear(
- int mask
- );
-
- // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
-
- public native void glClearColor(
- float red,
- float green,
- float blue,
- float alpha
- );
-
- // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
-
- public native void glClearColorx(
- int red,
- int green,
- int blue,
- int alpha
- );
-
- // C function void glClearDepthf ( GLclampf depth )
-
- public native void glClearDepthf(
- float depth
- );
-
- // C function void glClearDepthx ( GLclampx depth )
-
- public native void glClearDepthx(
- int depth
- );
-
- // C function void glClearStencil ( GLint s )
-
- public native void glClearStencil(
- int s
- );
-
- // C function void glClientActiveTexture ( GLenum texture )
-
- public native void glClientActiveTexture(
- int texture
- );
-
- // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
-
- public native void glColor4f(
- float red,
- float green,
- float blue,
- float alpha
- );
-
- // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
-
- public native void glColor4x(
- int red,
- int green,
- int blue,
- int alpha
- );
-
- // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
-
- public native void glColorMask(
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- );
-
- // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-
- private native void glColorPointerBounds(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer,
- int remaining
- );
-
- public void glColorPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- ) {
- if ((size == 4) &&
- ((type == GL_FLOAT) ||
- (type == GL_UNSIGNED_BYTE) ||
- (type == GL_FIXED)) &&
- (stride >= 0)) {
- _colorPointer = pointer;
- }
- glColorPointerBounds(
- size,
- type,
- stride,
- pointer,
- pointer.remaining()
- );
- }
-
- // C function void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
-
- public native void glCompressedTexImage2D(
- int target,
- int level,
- int internalformat,
- int width,
- int height,
- int border,
- int imageSize,
- java.nio.Buffer data
- );
-
- // C function void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
-
- public native void glCompressedTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int imageSize,
- java.nio.Buffer data
- );
-
- // C function void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
-
- public native void glCopyTexImage2D(
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- );
-
- // C function void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
-
- public native void glCopyTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- );
-
- // C function void glCullFace ( GLenum mode )
-
- public native void glCullFace(
- int mode
- );
-
- // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
-
- public native void glDeleteTextures(
- int n,
- int[] textures,
- int offset
- );
-
- // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
-
- public native void glDeleteTextures(
- int n,
- java.nio.IntBuffer textures
- );
-
- // C function void glDepthFunc ( GLenum func )
-
- public native void glDepthFunc(
- int func
- );
-
- // C function void glDepthMask ( GLboolean flag )
-
- public native void glDepthMask(
- boolean flag
- );
-
- // C function void glDepthRangef ( GLclampf zNear, GLclampf zFar )
-
- public native void glDepthRangef(
- float zNear,
- float zFar
- );
-
- // C function void glDepthRangex ( GLclampx zNear, GLclampx zFar )
-
- public native void glDepthRangex(
- int zNear,
- int zFar
- );
-
- // C function void glDisable ( GLenum cap )
-
- public native void glDisable(
- int cap
- );
-
- // C function void glDisableClientState ( GLenum array )
-
- public native void glDisableClientState(
- int array
- );
-
- // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
-
- public native void glDrawArrays(
- int mode,
- int first,
- int count
- );
-
- // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
-
- public native void glDrawElements(
- int mode,
- int count,
- int type,
- java.nio.Buffer indices
- );
-
- // C function void glEnable ( GLenum cap )
-
- public native void glEnable(
- int cap
- );
-
- // C function void glEnableClientState ( GLenum array )
-
- public native void glEnableClientState(
- int array
- );
-
- // C function void glFinish ( void )
-
- public native void glFinish(
- );
-
- // C function void glFlush ( void )
-
- public native void glFlush(
- );
-
- // C function void glFogf ( GLenum pname, GLfloat param )
-
- public native void glFogf(
- int pname,
- float param
- );
-
- // C function void glFogfv ( GLenum pname, const GLfloat *params )
-
- public native void glFogfv(
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glFogfv ( GLenum pname, const GLfloat *params )
-
- public native void glFogfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glFogx ( GLenum pname, GLfixed param )
-
- public native void glFogx(
- int pname,
- int param
- );
-
- // C function void glFogxv ( GLenum pname, const GLfixed *params )
-
- public native void glFogxv(
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glFogxv ( GLenum pname, const GLfixed *params )
-
- public native void glFogxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glFrontFace ( GLenum mode )
-
- public native void glFrontFace(
- int mode
- );
-
- // C function void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
-
- public native void glFrustumf(
- float left,
- float right,
- float bottom,
- float top,
- float zNear,
- float zFar
- );
-
- // C function void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
-
- public native void glFrustumx(
- int left,
- int right,
- int bottom,
- int top,
- int zNear,
- int zFar
- );
-
- // C function void glGenTextures ( GLsizei n, GLuint *textures )
-
- public native void glGenTextures(
- int n,
- int[] textures,
- int offset
- );
-
- // C function void glGenTextures ( GLsizei n, GLuint *textures )
-
- public native void glGenTextures(
- int n,
- java.nio.IntBuffer textures
- );
-
- // C function GLenum glGetError ( void )
-
- public native int glGetError(
- );
-
- // C function void glGetIntegerv ( GLenum pname, GLint *params )
-
- public native void glGetIntegerv(
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetIntegerv ( GLenum pname, GLint *params )
-
- public native void glGetIntegerv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function const GLubyte * glGetString ( GLenum name )
-
- public native String _glGetString(
- int name
- );
-
- public String glGetString(
- int name
- ) {
- String returnValue;
- returnValue = _glGetString(
- name
- );
- return returnValue;
- }
-
- // C function void glHint ( GLenum target, GLenum mode )
-
- public native void glHint(
- int target,
- int mode
- );
-
- // C function void glLightModelf ( GLenum pname, GLfloat param )
-
- public native void glLightModelf(
- int pname,
- float param
- );
-
- // C function void glLightModelfv ( GLenum pname, const GLfloat *params )
-
- public native void glLightModelfv(
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glLightModelfv ( GLenum pname, const GLfloat *params )
-
- public native void glLightModelfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glLightModelx ( GLenum pname, GLfixed param )
-
- public native void glLightModelx(
- int pname,
- int param
- );
-
- // C function void glLightModelxv ( GLenum pname, const GLfixed *params )
-
- public native void glLightModelxv(
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glLightModelxv ( GLenum pname, const GLfixed *params )
-
- public native void glLightModelxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glLightf ( GLenum light, GLenum pname, GLfloat param )
-
- public native void glLightf(
- int light,
- int pname,
- float param
- );
-
- // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )
-
- public native void glLightfv(
- int light,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )
-
- public native void glLightfv(
- int light,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glLightx ( GLenum light, GLenum pname, GLfixed param )
-
- public native void glLightx(
- int light,
- int pname,
- int param
- );
-
- // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )
-
- public native void glLightxv(
- int light,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )
-
- public native void glLightxv(
- int light,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glLineWidth ( GLfloat width )
-
- public native void glLineWidth(
- float width
- );
-
- // C function void glLineWidthx ( GLfixed width )
-
- public native void glLineWidthx(
- int width
- );
-
- // C function void glLoadIdentity ( void )
-
- public native void glLoadIdentity(
- );
-
- // C function void glLoadMatrixf ( const GLfloat *m )
-
- public native void glLoadMatrixf(
- float[] m,
- int offset
- );
-
- // C function void glLoadMatrixf ( const GLfloat *m )
-
- public native void glLoadMatrixf(
- java.nio.FloatBuffer m
- );
-
- // C function void glLoadMatrixx ( const GLfixed *m )
-
- public native void glLoadMatrixx(
- int[] m,
- int offset
- );
-
- // C function void glLoadMatrixx ( const GLfixed *m )
-
- public native void glLoadMatrixx(
- java.nio.IntBuffer m
- );
-
- // C function void glLogicOp ( GLenum opcode )
-
- public native void glLogicOp(
- int opcode
- );
-
- // C function void glMaterialf ( GLenum face, GLenum pname, GLfloat param )
-
- public native void glMaterialf(
- int face,
- int pname,
- float param
- );
-
- // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )
-
- public native void glMaterialfv(
- int face,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )
-
- public native void glMaterialfv(
- int face,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glMaterialx ( GLenum face, GLenum pname, GLfixed param )
-
- public native void glMaterialx(
- int face,
- int pname,
- int param
- );
-
- // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )
-
- public native void glMaterialxv(
- int face,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )
-
- public native void glMaterialxv(
- int face,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glMatrixMode ( GLenum mode )
-
- public native void glMatrixMode(
- int mode
- );
-
- // C function void glMultMatrixf ( const GLfloat *m )
-
- public native void glMultMatrixf(
- float[] m,
- int offset
- );
-
- // C function void glMultMatrixf ( const GLfloat *m )
-
- public native void glMultMatrixf(
- java.nio.FloatBuffer m
- );
-
- // C function void glMultMatrixx ( const GLfixed *m )
-
- public native void glMultMatrixx(
- int[] m,
- int offset
- );
-
- // C function void glMultMatrixx ( const GLfixed *m )
-
- public native void glMultMatrixx(
- java.nio.IntBuffer m
- );
-
- // C function void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )
-
- public native void glMultiTexCoord4f(
- int target,
- float s,
- float t,
- float r,
- float q
- );
-
- // C function void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
-
- public native void glMultiTexCoord4x(
- int target,
- int s,
- int t,
- int r,
- int q
- );
-
- // C function void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz )
-
- public native void glNormal3f(
- float nx,
- float ny,
- float nz
- );
-
- // C function void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz )
-
- public native void glNormal3x(
- int nx,
- int ny,
- int nz
- );
-
- // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer )
-
- private native void glNormalPointerBounds(
- int type,
- int stride,
- java.nio.Buffer pointer,
- int remaining
- );
-
- public void glNormalPointer(
- int type,
- int stride,
- java.nio.Buffer pointer
- ) {
- if (((type == GL_FLOAT) ||
- (type == GL_BYTE) ||
- (type == GL_SHORT) ||
- (type == GL_FIXED)) &&
- (stride >= 0)) {
- _normalPointer = pointer;
- }
- glNormalPointerBounds(
- type,
- stride,
- pointer,
- pointer.remaining()
- );
- }
-
- // C function void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
-
- public native void glOrthof(
- float left,
- float right,
- float bottom,
- float top,
- float zNear,
- float zFar
- );
-
- // C function void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
-
- public native void glOrthox(
- int left,
- int right,
- int bottom,
- int top,
- int zNear,
- int zFar
- );
-
- // C function void glPixelStorei ( GLenum pname, GLint param )
-
- public native void glPixelStorei(
- int pname,
- int param
- );
-
- // C function void glPointSize ( GLfloat size )
-
- public native void glPointSize(
- float size
- );
-
- // C function void glPointSizex ( GLfixed size )
-
- public native void glPointSizex(
- int size
- );
-
- // C function void glPolygonOffset ( GLfloat factor, GLfloat units )
-
- public native void glPolygonOffset(
- float factor,
- float units
- );
-
- // C function void glPolygonOffsetx ( GLfixed factor, GLfixed units )
-
- public native void glPolygonOffsetx(
- int factor,
- int units
- );
-
- // C function void glPopMatrix ( void )
-
- public native void glPopMatrix(
- );
-
- // C function void glPushMatrix ( void )
-
- public native void glPushMatrix(
- );
-
- // C function void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
-
- public native void glReadPixels(
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- // C function void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
-
- public native void glRotatef(
- float angle,
- float x,
- float y,
- float z
- );
-
- // C function void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
-
- public native void glRotatex(
- int angle,
- int x,
- int y,
- int z
- );
-
- // C function void glSampleCoverage ( GLclampf value, GLboolean invert )
-
- public native void glSampleCoverage(
- float value,
- boolean invert
- );
-
- // C function void glSampleCoveragex ( GLclampx value, GLboolean invert )
-
- public native void glSampleCoveragex(
- int value,
- boolean invert
- );
-
- // C function void glScalef ( GLfloat x, GLfloat y, GLfloat z )
-
- public native void glScalef(
- float x,
- float y,
- float z
- );
-
- // C function void glScalex ( GLfixed x, GLfixed y, GLfixed z )
-
- public native void glScalex(
- int x,
- int y,
- int z
- );
-
- // C function void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
-
- public native void glScissor(
- int x,
- int y,
- int width,
- int height
- );
-
- // C function void glShadeModel ( GLenum mode )
-
- public native void glShadeModel(
- int mode
- );
-
- // C function void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
-
- public native void glStencilFunc(
- int func,
- int ref,
- int mask
- );
-
- // C function void glStencilMask ( GLuint mask )
-
- public native void glStencilMask(
- int mask
- );
-
- // C function void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
-
- public native void glStencilOp(
- int fail,
- int zfail,
- int zpass
- );
-
- // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-
- private native void glTexCoordPointerBounds(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer,
- int remaining
- );
-
- public void glTexCoordPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- ) {
- if (((size == 2) ||
- (size == 3) ||
- (size == 4)) &&
- ((type == GL_FLOAT) ||
- (type == GL_BYTE) ||
- (type == GL_SHORT) ||
- (type == GL_FIXED)) &&
- (stride >= 0)) {
- _texCoordPointer = pointer;
- }
- glTexCoordPointerBounds(
- size,
- type,
- stride,
- pointer,
- pointer.remaining()
- );
- }
-
- // C function void glTexEnvf ( GLenum target, GLenum pname, GLfloat param )
-
- public native void glTexEnvf(
- int target,
- int pname,
- float param
- );
-
- // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )
-
- public native void glTexEnvfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )
-
- public native void glTexEnvfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glTexEnvx ( GLenum target, GLenum pname, GLfixed param )
-
- public native void glTexEnvx(
- int target,
- int pname,
- int param
- );
-
- // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )
-
- public native void glTexEnvxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )
-
- public native void glTexEnvxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
-
- public native void glTexImage2D(
- int target,
- int level,
- int internalformat,
- int width,
- int height,
- int border,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- // C function void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
-
- public native void glTexParameterf(
- int target,
- int pname,
- float param
- );
-
- // C function void glTexParameterx ( GLenum target, GLenum pname, GLfixed param )
-
- public native void glTexParameterx(
- int target,
- int pname,
- int param
- );
-
- // C function void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
-
- public native void glTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- // C function void glTranslatef ( GLfloat x, GLfloat y, GLfloat z )
-
- public native void glTranslatef(
- float x,
- float y,
- float z
- );
-
- // C function void glTranslatex ( GLfixed x, GLfixed y, GLfixed z )
-
- public native void glTranslatex(
- int x,
- int y,
- int z
- );
-
- // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-
- private native void glVertexPointerBounds(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer,
- int remaining
- );
-
- public void glVertexPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- ) {
- if (((size == 2) ||
- (size == 3) ||
- (size == 4)) &&
- ((type == GL_FLOAT) ||
- (type == GL_BYTE) ||
- (type == GL_SHORT) ||
- (type == GL_FIXED)) &&
- (stride >= 0)) {
- _vertexPointer = pointer;
- }
- glVertexPointerBounds(
- size,
- type,
- stride,
- pointer,
- pointer.remaining()
- );
- }
-
- // C function void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
-
- public native void glViewport(
- int x,
- int y,
- int width,
- int height
- );
-
- // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
-
- public native int glQueryMatrixxOES(
- int[] mantissa,
- int mantissaOffset,
- int[] exponent,
- int exponentOffset
- );
-
- // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
-
- public native int glQueryMatrixxOES(
- java.nio.IntBuffer mantissa,
- java.nio.IntBuffer exponent
- );
-
- // C function void glBindBuffer ( GLenum target, GLuint buffer )
-
- public native void glBindBuffer(
- int target,
- int buffer
- );
-
- // C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
-
- public native void glBufferData(
- int target,
- int size,
- java.nio.Buffer data,
- int usage
- );
-
- // C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
-
- public native void glBufferSubData(
- int target,
- int offset,
- int size,
- java.nio.Buffer data
- );
-
- // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
-
- public native void glClipPlanef(
- int plane,
- float[] equation,
- int offset
- );
-
- // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
-
- public native void glClipPlanef(
- int plane,
- java.nio.FloatBuffer equation
- );
-
- // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
-
- public native void glClipPlanex(
- int plane,
- int[] equation,
- int offset
- );
-
- // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
-
- public native void glClipPlanex(
- int plane,
- java.nio.IntBuffer equation
- );
-
- // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
-
- public native void glColor4ub(
- byte red,
- byte green,
- byte blue,
- byte alpha
- );
-
- // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
-
- public native void glColorPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
- // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
-
- public native void glDeleteBuffers(
- int n,
- int[] buffers,
- int offset
- );
-
- // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
-
- public native void glDeleteBuffers(
- int n,
- java.nio.IntBuffer buffers
- );
-
- // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
-
- public native void glDrawElements(
- int mode,
- int count,
- int type,
- int offset
- );
-
- // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
-
- public native void glGenBuffers(
- int n,
- int[] buffers,
- int offset
- );
-
- // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
-
- public native void glGenBuffers(
- int n,
- java.nio.IntBuffer buffers
- );
-
- // C function void glGetBooleanv ( GLenum pname, GLboolean *params )
-
- public native void glGetBooleanv(
- int pname,
- boolean[] params,
- int offset
- );
-
- // C function void glGetBooleanv ( GLenum pname, GLboolean *params )
-
- public native void glGetBooleanv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
-
- public native void glGetBufferParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
-
- public native void glGetBufferParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
-
- public native void glGetClipPlanef(
- int pname,
- float[] eqn,
- int offset
- );
-
- // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
-
- public native void glGetClipPlanef(
- int pname,
- java.nio.FloatBuffer eqn
- );
-
- // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
-
- public native void glGetClipPlanex(
- int pname,
- int[] eqn,
- int offset
- );
-
- // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
-
- public native void glGetClipPlanex(
- int pname,
- java.nio.IntBuffer eqn
- );
-
- // C function void glGetFixedv ( GLenum pname, GLfixed *params )
-
- public native void glGetFixedv(
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetFixedv ( GLenum pname, GLfixed *params )
-
- public native void glGetFixedv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetFloatv ( GLenum pname, GLfloat *params )
-
- public native void glGetFloatv(
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glGetFloatv ( GLenum pname, GLfloat *params )
-
- public native void glGetFloatv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
-
- public native void glGetLightfv(
- int light,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
-
- public native void glGetLightfv(
- int light,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
-
- public native void glGetLightxv(
- int light,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
-
- public native void glGetLightxv(
- int light,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
-
- public native void glGetMaterialfv(
- int face,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
-
- public native void glGetMaterialfv(
- int face,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
-
- public native void glGetMaterialxv(
- int face,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
-
- public native void glGetMaterialxv(
- int face,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
-
- public native void glGetTexEnviv(
- int env,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
-
- public native void glGetTexEnviv(
- int env,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
-
- public native void glGetTexEnvxv(
- int env,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
-
- public native void glGetTexEnvxv(
- int env,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
-
- public native void glGetTexParameterfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
-
- public native void glGetTexParameterfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
-
- public native void glGetTexParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
-
- public native void glGetTexParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
-
- public native void glGetTexParameterxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
-
- public native void glGetTexParameterxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function GLboolean glIsBuffer ( GLuint buffer )
-
- public native boolean glIsBuffer(
- int buffer
- );
-
- // C function GLboolean glIsEnabled ( GLenum cap )
-
- public native boolean glIsEnabled(
- int cap
- );
-
- // C function GLboolean glIsTexture ( GLuint texture )
-
- public native boolean glIsTexture(
- int texture
- );
-
- // C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )
-
- public native void glNormalPointer(
- int type,
- int stride,
- int offset
- );
-
- // C function void glPointParameterf ( GLenum pname, GLfloat param )
-
- public native void glPointParameterf(
- int pname,
- float param
- );
-
- // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
-
- public native void glPointParameterfv(
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
-
- public native void glPointParameterfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glPointParameterx ( GLenum pname, GLfixed param )
-
- public native void glPointParameterx(
- int pname,
- int param
- );
-
- // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
-
- public native void glPointParameterxv(
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
-
- public native void glPointParameterxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )
-
- public native void glPointSizePointerOES(
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
-
- public native void glTexCoordPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
- // C function void glTexEnvi ( GLenum target, GLenum pname, GLint param )
-
- public native void glTexEnvi(
- int target,
- int pname,
- int param
- );
-
- // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
-
- public native void glTexEnviv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
-
- public native void glTexEnviv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
-
- public native void glTexParameterfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
-
- public native void glTexParameterfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glTexParameteri ( GLenum target, GLenum pname, GLint param )
-
- public native void glTexParameteri(
- int target,
- int pname,
- int param
- );
-
- // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
-
- public native void glTexParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
-
- public native void glTexParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
-
- public native void glTexParameterxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
-
- public native void glTexParameterxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
-
- public native void glVertexPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
- // C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
-
- public native void glCurrentPaletteMatrixOES(
- int matrixpaletteindex
- );
-
- // C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
-
- public native void glDrawTexfOES(
- float x,
- float y,
- float z,
- float width,
- float height
- );
-
- // C function void glDrawTexfvOES ( const GLfloat *coords )
-
- public native void glDrawTexfvOES(
- float[] coords,
- int offset
- );
-
- // C function void glDrawTexfvOES ( const GLfloat *coords )
-
- public native void glDrawTexfvOES(
- java.nio.FloatBuffer coords
- );
-
- // C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
-
- public native void glDrawTexiOES(
- int x,
- int y,
- int z,
- int width,
- int height
- );
-
- // C function void glDrawTexivOES ( const GLint *coords )
-
- public native void glDrawTexivOES(
- int[] coords,
- int offset
- );
-
- // C function void glDrawTexivOES ( const GLint *coords )
-
- public native void glDrawTexivOES(
- java.nio.IntBuffer coords
- );
-
- // C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
-
- public native void glDrawTexsOES(
- short x,
- short y,
- short z,
- short width,
- short height
- );
-
- // C function void glDrawTexsvOES ( const GLshort *coords )
-
- public native void glDrawTexsvOES(
- short[] coords,
- int offset
- );
-
- // C function void glDrawTexsvOES ( const GLshort *coords )
-
- public native void glDrawTexsvOES(
- java.nio.ShortBuffer coords
- );
-
- // C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
-
- public native void glDrawTexxOES(
- int x,
- int y,
- int z,
- int width,
- int height
- );
-
- // C function void glDrawTexxvOES ( const GLfixed *coords )
-
- public native void glDrawTexxvOES(
- int[] coords,
- int offset
- );
-
- // C function void glDrawTexxvOES ( const GLfixed *coords )
-
- public native void glDrawTexxvOES(
- java.nio.IntBuffer coords
- );
-
- // C function void glLoadPaletteFromModelViewMatrixOES ( void )
-
- public native void glLoadPaletteFromModelViewMatrixOES(
- );
-
- // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-
- public native void glMatrixIndexPointerOES(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
-
- public native void glMatrixIndexPointerOES(
- int size,
- int type,
- int stride,
- int offset
- );
-
- // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
-
- public native void glWeightPointerOES(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
-
- public native void glWeightPointerOES(
- int size,
- int type,
- int stride,
- int offset
- );
-
- // C function void glBindFramebufferOES ( GLint target, GLint framebuffer )
-
- public native void glBindFramebufferOES(
- int target,
- int framebuffer
- );
-
- // C function void glBindRenderbufferOES ( GLint target, GLint renderbuffer )
-
- public native void glBindRenderbufferOES(
- int target,
- int renderbuffer
- );
-
- // C function void glBlendEquation ( GLint mode )
-
- public native void glBlendEquation(
- int mode
- );
-
- // C function void glBlendEquationSeparate ( GLint modeRGB, GLint modeAlpha )
-
- public native void glBlendEquationSeparate(
- int modeRGB,
- int modeAlpha
- );
-
- // C function void glBlendFuncSeparate ( GLint srcRGB, GLint dstRGB, GLint srcAlpha, GLint dstAlpha )
-
- public native void glBlendFuncSeparate(
- int srcRGB,
- int dstRGB,
- int srcAlpha,
- int dstAlpha
- );
-
- // C function GLint glCheckFramebufferStatusOES ( GLint target )
-
- public native int glCheckFramebufferStatusOES(
- int target
- );
-
- // C function void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers )
-
- public native void glDeleteFramebuffersOES(
- int n,
- int[] framebuffers,
- int offset
- );
-
- // C function void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers )
-
- public native void glDeleteFramebuffersOES(
- int n,
- java.nio.IntBuffer framebuffers
- );
-
- // C function void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers )
-
- public native void glDeleteRenderbuffersOES(
- int n,
- int[] renderbuffers,
- int offset
- );
-
- // C function void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers )
-
- public native void glDeleteRenderbuffersOES(
- int n,
- java.nio.IntBuffer renderbuffers
- );
-
- // C function void glFramebufferRenderbufferOES ( GLint target, GLint attachment, GLint renderbuffertarget, GLint renderbuffer )
-
- public native void glFramebufferRenderbufferOES(
- int target,
- int attachment,
- int renderbuffertarget,
- int renderbuffer
- );
-
- // C function void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level )
-
- public native void glFramebufferTexture2DOES(
- int target,
- int attachment,
- int textarget,
- int texture,
- int level
- );
-
- // C function void glGenerateMipmapOES ( GLint target )
-
- public native void glGenerateMipmapOES(
- int target
- );
-
- // C function void glGenFramebuffersOES ( GLint n, GLint *framebuffers )
-
- public native void glGenFramebuffersOES(
- int n,
- int[] framebuffers,
- int offset
- );
-
- // C function void glGenFramebuffersOES ( GLint n, GLint *framebuffers )
-
- public native void glGenFramebuffersOES(
- int n,
- java.nio.IntBuffer framebuffers
- );
-
- // C function void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers )
-
- public native void glGenRenderbuffersOES(
- int n,
- int[] renderbuffers,
- int offset
- );
-
- // C function void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers )
-
- public native void glGenRenderbuffersOES(
- int n,
- java.nio.IntBuffer renderbuffers
- );
-
- // C function void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params )
-
- public native void glGetFramebufferAttachmentParameterivOES(
- int target,
- int attachment,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params )
-
- public native void glGetFramebufferAttachmentParameterivOES(
- int target,
- int attachment,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params )
-
- public native void glGetRenderbufferParameterivOES(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params )
-
- public native void glGetRenderbufferParameterivOES(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexGenfv ( GLint coord, GLint pname, GLfloat *params )
-
- public native void glGetTexGenfv(
- int coord,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glGetTexGenfv ( GLint coord, GLint pname, GLfloat *params )
-
- public native void glGetTexGenfv(
- int coord,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glGetTexGeniv ( GLint coord, GLint pname, GLint *params )
-
- public native void glGetTexGeniv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexGeniv ( GLint coord, GLint pname, GLint *params )
-
- public native void glGetTexGeniv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glGetTexGenxv ( GLint coord, GLint pname, GLint *params )
-
- public native void glGetTexGenxv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glGetTexGenxv ( GLint coord, GLint pname, GLint *params )
-
- public native void glGetTexGenxv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function GLboolean glIsFramebufferOES ( GLint framebuffer )
-
- public native boolean glIsFramebufferOES(
- int framebuffer
- );
-
- // C function GLboolean glIsRenderbufferOES ( GLint renderbuffer )
-
- public native boolean glIsRenderbufferOES(
- int renderbuffer
- );
-
- // C function void glRenderbufferStorageOES ( GLint target, GLint internalformat, GLint width, GLint height )
-
- public native void glRenderbufferStorageOES(
- int target,
- int internalformat,
- int width,
- int height
- );
-
- // C function void glTexGenf ( GLint coord, GLint pname, GLfloat param )
-
- public native void glTexGenf(
- int coord,
- int pname,
- float param
- );
-
- // C function void glTexGenfv ( GLint coord, GLint pname, GLfloat *params )
-
- public native void glTexGenfv(
- int coord,
- int pname,
- float[] params,
- int offset
- );
-
- // C function void glTexGenfv ( GLint coord, GLint pname, GLfloat *params )
-
- public native void glTexGenfv(
- int coord,
- int pname,
- java.nio.FloatBuffer params
- );
-
- // C function void glTexGeni ( GLint coord, GLint pname, GLint param )
-
- public native void glTexGeni(
- int coord,
- int pname,
- int param
- );
-
- // C function void glTexGeniv ( GLint coord, GLint pname, GLint *params )
-
- public native void glTexGeniv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexGeniv ( GLint coord, GLint pname, GLint *params )
-
- public native void glTexGeniv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- // C function void glTexGenx ( GLint coord, GLint pname, GLint param )
-
- public native void glTexGenx(
- int coord,
- int pname,
- int param
- );
-
- // C function void glTexGenxv ( GLint coord, GLint pname, GLint *params )
-
- public native void glTexGenxv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- // C function void glTexGenxv ( GLint coord, GLint pname, GLint *params )
-
- public native void glTexGenxv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGL.java b/opengl/java/javax/microedition/khronos/egl/EGL.java
deleted file mode 100644
index b743968..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGL.java
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.egl;
-
-public interface EGL {
-}
-
diff --git a/opengl/java/javax/microedition/khronos/egl/EGL10.java b/opengl/java/javax/microedition/khronos/egl/EGL10.java
deleted file mode 100644
index 2ae793a..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGL10.java
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package javax.microedition.khronos.egl;
-
-import java.lang.String;
-
-public interface EGL10 extends EGL {
- int EGL_SUCCESS = 0x3000;
- int EGL_NOT_INITIALIZED = 0x3001;
- int EGL_BAD_ACCESS = 0x3002;
- int EGL_BAD_ALLOC = 0x3003;
- int EGL_BAD_ATTRIBUTE = 0x3004;
- int EGL_BAD_CONFIG = 0x3005;
- int EGL_BAD_CONTEXT = 0x3006;
- int EGL_BAD_CURRENT_SURFACE = 0x3007;
- int EGL_BAD_DISPLAY = 0x3008;
- int EGL_BAD_MATCH = 0x3009;
- int EGL_BAD_NATIVE_PIXMAP = 0x300A;
- int EGL_BAD_NATIVE_WINDOW = 0x300B;
- int EGL_BAD_PARAMETER = 0x300C;
- int EGL_BAD_SURFACE = 0x300D;
- int EGL_BUFFER_SIZE = 0x3020;
- int EGL_ALPHA_SIZE = 0x3021;
- int EGL_BLUE_SIZE = 0x3022;
- int EGL_GREEN_SIZE = 0x3023;
- int EGL_RED_SIZE = 0x3024;
- int EGL_DEPTH_SIZE = 0x3025;
- int EGL_STENCIL_SIZE = 0x3026;
- int EGL_CONFIG_CAVEAT = 0x3027;
- int EGL_CONFIG_ID = 0x3028;
- int EGL_LEVEL = 0x3029;
- int EGL_MAX_PBUFFER_HEIGHT = 0x302A;
- int EGL_MAX_PBUFFER_PIXELS = 0x302B;
- int EGL_MAX_PBUFFER_WIDTH = 0x302C;
- int EGL_NATIVE_RENDERABLE = 0x302D;
- int EGL_NATIVE_VISUAL_ID = 0x302E;
- int EGL_NATIVE_VISUAL_TYPE = 0x302F;
- int EGL_SAMPLES = 0x3031;
- int EGL_SAMPLE_BUFFERS = 0x3032;
- int EGL_SURFACE_TYPE = 0x3033;
- int EGL_TRANSPARENT_TYPE = 0x3034;
- int EGL_TRANSPARENT_BLUE_VALUE = 0x3035;
- int EGL_TRANSPARENT_GREEN_VALUE = 0x3036;
- int EGL_TRANSPARENT_RED_VALUE = 0x3037;
- int EGL_NONE = 0x3038;
- int EGL_LUMINANCE_SIZE = 0x303D;
- int EGL_ALPHA_MASK_SIZE = 0x303E;
- int EGL_COLOR_BUFFER_TYPE = 0x303F;
- int EGL_RENDERABLE_TYPE = 0x3040;
- int EGL_SLOW_CONFIG = 0x3050;
- int EGL_NON_CONFORMANT_CONFIG = 0x3051;
- int EGL_TRANSPARENT_RGB = 0x3052;
- int EGL_RGB_BUFFER = 0x308E;
- int EGL_LUMINANCE_BUFFER = 0x308F;
- int EGL_VENDOR = 0x3053;
- int EGL_VERSION = 0x3054;
- int EGL_EXTENSIONS = 0x3055;
- int EGL_HEIGHT = 0x3056;
- int EGL_WIDTH = 0x3057;
- int EGL_LARGEST_PBUFFER = 0x3058;
- int EGL_RENDER_BUFFER = 0x3086;
- int EGL_COLORSPACE = 0x3087;
- int EGL_ALPHA_FORMAT = 0x3088;
- int EGL_HORIZONTAL_RESOLUTION = 0x3090;
- int EGL_VERTICAL_RESOLUTION = 0x3091;
- int EGL_PIXEL_ASPECT_RATIO = 0x3092;
- int EGL_SINGLE_BUFFER = 0x3085;
- int EGL_CORE_NATIVE_ENGINE = 0x305B;
- int EGL_DRAW = 0x3059;
- int EGL_READ = 0x305A;
-
- int EGL_DONT_CARE = -1;
-
- int EGL_PBUFFER_BIT = 0x01;
- int EGL_PIXMAP_BIT = 0x02;
- int EGL_WINDOW_BIT = 0x04;
-
- Object EGL_DEFAULT_DISPLAY = null;
- EGLDisplay EGL_NO_DISPLAY = new com.google.android.gles_jni.EGLDisplayImpl(0);
- EGLContext EGL_NO_CONTEXT = new com.google.android.gles_jni.EGLContextImpl(0);
- EGLSurface EGL_NO_SURFACE = new com.google.android.gles_jni.EGLSurfaceImpl(0);
-
- boolean eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config);
- boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap);
- EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list);
- EGLSurface eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list);
- EGLSurface eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list);
- EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list);
- boolean eglDestroyContext(EGLDisplay display, EGLContext context);
- boolean eglDestroySurface(EGLDisplay display, EGLSurface surface);
- boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value);
- boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config);
- EGLContext eglGetCurrentContext();
- EGLDisplay eglGetCurrentDisplay();
- EGLSurface eglGetCurrentSurface(int readdraw);
- EGLDisplay eglGetDisplay(Object native_display);
- int eglGetError();
- boolean eglInitialize(EGLDisplay display, int[] major_minor);
- boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context);
- boolean eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value);
- String eglQueryString(EGLDisplay display, int name);
- boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
- boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface);
- boolean eglTerminate(EGLDisplay display);
- boolean eglWaitGL();
- boolean eglWaitNative(int engine, Object bindTarget);
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGL11.java b/opengl/java/javax/microedition/khronos/egl/EGL11.java
deleted file mode 100644
index 41d62e6..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGL11.java
+++ /dev/null
@@ -1,21 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package javax.microedition.khronos.egl;
-
-public interface EGL11 extends EGL10 {
- int EGL_CONTEXT_LOST = 0x300E;
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGLConfig.java b/opengl/java/javax/microedition/khronos/egl/EGLConfig.java
deleted file mode 100644
index a1e496c..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGLConfig.java
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.egl;
-
-public abstract class EGLConfig
-{
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGLContext.java b/opengl/java/javax/microedition/khronos/egl/EGLContext.java
deleted file mode 100644
index fc94492..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGLContext.java
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.egl;
-
-import javax.microedition.khronos.opengles.GL;
-
-public abstract class EGLContext
-{
- private static final EGL EGL_INSTANCE = new com.google.android.gles_jni.EGLImpl();
-
- public static EGL getEGL() {
- return EGL_INSTANCE;
- }
-
- public abstract GL getGL();
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGLDisplay.java b/opengl/java/javax/microedition/khronos/egl/EGLDisplay.java
deleted file mode 100644
index cd8a755..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGLDisplay.java
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.egl;
-
-public abstract class EGLDisplay
-{
-}
diff --git a/opengl/java/javax/microedition/khronos/egl/EGLSurface.java b/opengl/java/javax/microedition/khronos/egl/EGLSurface.java
deleted file mode 100644
index 5349bc1..0000000
--- a/opengl/java/javax/microedition/khronos/egl/EGLSurface.java
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.egl;
-
-public abstract class EGLSurface
-{
-}
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL.java b/opengl/java/javax/microedition/khronos/opengles/GL.java
deleted file mode 100644
index 3b78f3d..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL.java
+++ /dev/null
@@ -1,22 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL.java
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package javax.microedition.khronos.opengles;
-
-public interface GL {
-}
-
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL10.java b/opengl/java/javax/microedition/khronos/opengles/GL10.java
deleted file mode 100644
index 4fcfb52..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL10.java
+++ /dev/null
@@ -1,972 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL10.java
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package javax.microedition.khronos.opengles;
-
-public interface GL10 extends GL {
- int GL_ADD = 0x0104;
- int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
- int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
- int GL_ALPHA = 0x1906;
- int GL_ALPHA_BITS = 0x0D55;
- int GL_ALPHA_TEST = 0x0BC0;
- int GL_ALWAYS = 0x0207;
- int GL_AMBIENT = 0x1200;
- int GL_AMBIENT_AND_DIFFUSE = 0x1602;
- int GL_AND = 0x1501;
- int GL_AND_INVERTED = 0x1504;
- int GL_AND_REVERSE = 0x1502;
- int GL_BACK = 0x0405;
- int GL_BLEND = 0x0BE2;
- int GL_BLUE_BITS = 0x0D54;
- int GL_BYTE = 0x1400;
- int GL_CCW = 0x0901;
- int GL_CLAMP_TO_EDGE = 0x812F;
- int GL_CLEAR = 0x1500;
- int GL_COLOR_ARRAY = 0x8076;
- int GL_COLOR_BUFFER_BIT = 0x4000;
- int GL_COLOR_LOGIC_OP = 0x0BF2;
- int GL_COLOR_MATERIAL = 0x0B57;
- int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
- int GL_CONSTANT_ATTENUATION = 0x1207;
- int GL_COPY = 0x1503;
- int GL_COPY_INVERTED = 0x150C;
- int GL_CULL_FACE = 0x0B44;
- int GL_CW = 0x0900;
- int GL_DECAL = 0x2101;
- int GL_DECR = 0x1E03;
- int GL_DEPTH_BITS = 0x0D56;
- int GL_DEPTH_BUFFER_BIT = 0x0100;
- int GL_DEPTH_TEST = 0x0B71;
- int GL_DIFFUSE = 0x1201;
- int GL_DITHER = 0x0BD0;
- int GL_DONT_CARE = 0x1100;
- int GL_DST_ALPHA = 0x0304;
- int GL_DST_COLOR = 0x0306;
- int GL_EMISSION = 0x1600;
- int GL_EQUAL = 0x0202;
- int GL_EQUIV = 0x1509;
- int GL_EXP = 0x0800;
- int GL_EXP2 = 0x0801;
- int GL_EXTENSIONS = 0x1F03;
- int GL_FALSE = 0;
- int GL_FASTEST = 0x1101;
- int GL_FIXED = 0x140C;
- int GL_FLAT = 0x1D00;
- int GL_FLOAT = 0x1406;
- int GL_FOG = 0x0B60;
- int GL_FOG_COLOR = 0x0B66;
- int GL_FOG_DENSITY = 0x0B62;
- int GL_FOG_END = 0x0B64;
- int GL_FOG_HINT = 0x0C54;
- int GL_FOG_MODE = 0x0B65;
- int GL_FOG_START = 0x0B63;
- int GL_FRONT = 0x0404;
- int GL_FRONT_AND_BACK = 0x0408;
- int GL_GEQUAL = 0x0206;
- int GL_GREATER = 0x0204;
- int GL_GREEN_BITS = 0x0D53;
- int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B;
- int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A;
- int GL_INCR = 0x1E02;
- int GL_INVALID_ENUM = 0x0500;
- int GL_INVALID_OPERATION = 0x0502;
- int GL_INVALID_VALUE = 0x0501;
- int GL_INVERT = 0x150A;
- int GL_KEEP = 0x1E00;
- int GL_LEQUAL = 0x0203;
- int GL_LESS = 0x0201;
- int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
- int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
- int GL_LIGHT0 = 0x4000;
- int GL_LIGHT1 = 0x4001;
- int GL_LIGHT2 = 0x4002;
- int GL_LIGHT3 = 0x4003;
- int GL_LIGHT4 = 0x4004;
- int GL_LIGHT5 = 0x4005;
- int GL_LIGHT6 = 0x4006;
- int GL_LIGHT7 = 0x4007;
- int GL_LIGHTING = 0x0B50;
- int GL_LINE_LOOP = 0x0002;
- int GL_LINE_SMOOTH = 0x0B20;
- int GL_LINE_SMOOTH_HINT = 0x0C52;
- int GL_LINE_STRIP = 0x0003;
- int GL_LINEAR = 0x2601;
- int GL_LINEAR_ATTENUATION = 0x1208;
- int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
- int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
- int GL_LINES = 0x0001;
- int GL_LUMINANCE = 0x1909;
- int GL_LUMINANCE_ALPHA = 0x190A;
- int GL_MAX_ELEMENTS_INDICES = 0x80E9;
- int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
- int GL_MAX_LIGHTS = 0x0D31;
- int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
- int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
- int GL_MAX_TEXTURE_SIZE = 0x0D33;
- int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
- int GL_MAX_TEXTURE_UNITS = 0x84E2;
- int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
- int GL_MODELVIEW = 0x1700;
- int GL_MODULATE = 0x2100;
- int GL_MULTISAMPLE = 0x809D;
- int GL_NAND = 0x150E;
- int GL_NEAREST = 0x2600;
- int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
- int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
- int GL_NEVER = 0x0200;
- int GL_NICEST = 0x1102;
- int GL_NO_ERROR = 0;
- int GL_NOOP = 0x1505;
- int GL_NOR = 0x1508;
- int GL_NORMAL_ARRAY = 0x8075;
- int GL_NORMALIZE = 0x0BA1;
- int GL_NOTEQUAL = 0x0205;
- int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
- int GL_ONE = 1;
- int GL_ONE_MINUS_DST_ALPHA = 0x0305;
- int GL_ONE_MINUS_DST_COLOR = 0x0307;
- int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
- int GL_ONE_MINUS_SRC_COLOR = 0x0301;
- int GL_OR = 0x1507;
- int GL_OR_INVERTED = 0x150D;
- int GL_OR_REVERSE = 0x150B;
- int GL_OUT_OF_MEMORY = 0x0505;
- int GL_PACK_ALIGNMENT = 0x0D05;
- int GL_PALETTE4_R5_G6_B5_OES = 0x8B92;
- int GL_PALETTE4_RGB5_A1_OES = 0x8B94;
- int GL_PALETTE4_RGB8_OES = 0x8B90;
- int GL_PALETTE4_RGBA4_OES = 0x8B93;
- int GL_PALETTE4_RGBA8_OES = 0x8B91;
- int GL_PALETTE8_R5_G6_B5_OES = 0x8B97;
- int GL_PALETTE8_RGB5_A1_OES = 0x8B99;
- int GL_PALETTE8_RGB8_OES = 0x8B95;
- int GL_PALETTE8_RGBA4_OES = 0x8B98;
- int GL_PALETTE8_RGBA8_OES = 0x8B96;
- int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
- int GL_POINT_SMOOTH = 0x0B10;
- int GL_POINT_SMOOTH_HINT = 0x0C51;
- int GL_POINTS = 0x0000;
- int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
- int GL_POINT_SIZE = 0x0B11;
- int GL_POLYGON_OFFSET_FILL = 0x8037;
- int GL_POLYGON_SMOOTH_HINT = 0x0C53;
- int GL_POSITION = 0x1203;
- int GL_PROJECTION = 0x1701;
- int GL_QUADRATIC_ATTENUATION = 0x1209;
- int GL_RED_BITS = 0x0D52;
- int GL_RENDERER = 0x1F01;
- int GL_REPEAT = 0x2901;
- int GL_REPLACE = 0x1E01;
- int GL_RESCALE_NORMAL = 0x803A;
- int GL_RGB = 0x1907;
- int GL_RGBA = 0x1908;
- int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
- int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
- int GL_SAMPLE_COVERAGE = 0x80A0;
- int GL_SCISSOR_TEST = 0x0C11;
- int GL_SET = 0x150F;
- int GL_SHININESS = 0x1601;
- int GL_SHORT = 0x1402;
- int GL_SMOOTH = 0x1D01;
- int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
- int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
- int GL_SPECULAR = 0x1202;
- int GL_SPOT_CUTOFF = 0x1206;
- int GL_SPOT_DIRECTION = 0x1204;
- int GL_SPOT_EXPONENT = 0x1205;
- int GL_SRC_ALPHA = 0x0302;
- int GL_SRC_ALPHA_SATURATE = 0x0308;
- int GL_SRC_COLOR = 0x0300;
- int GL_STACK_OVERFLOW = 0x0503;
- int GL_STACK_UNDERFLOW = 0x0504;
- int GL_STENCIL_BITS = 0x0D57;
- int GL_STENCIL_BUFFER_BIT = 0x0400;
- int GL_STENCIL_TEST = 0x0B90;
- int GL_SUBPIXEL_BITS = 0x0D50;
- int GL_TEXTURE = 0x1702;
- int GL_TEXTURE_2D = 0x0DE1;
- int GL_TEXTURE_COORD_ARRAY = 0x8078;
- int GL_TEXTURE_ENV = 0x2300;
- int GL_TEXTURE_ENV_COLOR = 0x2201;
- int GL_TEXTURE_ENV_MODE = 0x2200;
- int GL_TEXTURE_MAG_FILTER = 0x2800;
- int GL_TEXTURE_MIN_FILTER = 0x2801;
- int GL_TEXTURE_WRAP_S = 0x2802;
- int GL_TEXTURE_WRAP_T = 0x2803;
- int GL_TEXTURE0 = 0x84C0;
- int GL_TEXTURE1 = 0x84C1;
- int GL_TEXTURE2 = 0x84C2;
- int GL_TEXTURE3 = 0x84C3;
- int GL_TEXTURE4 = 0x84C4;
- int GL_TEXTURE5 = 0x84C5;
- int GL_TEXTURE6 = 0x84C6;
- int GL_TEXTURE7 = 0x84C7;
- int GL_TEXTURE8 = 0x84C8;
- int GL_TEXTURE9 = 0x84C9;
- int GL_TEXTURE10 = 0x84CA;
- int GL_TEXTURE11 = 0x84CB;
- int GL_TEXTURE12 = 0x84CC;
- int GL_TEXTURE13 = 0x84CD;
- int GL_TEXTURE14 = 0x84CE;
- int GL_TEXTURE15 = 0x84CF;
- int GL_TEXTURE16 = 0x84D0;
- int GL_TEXTURE17 = 0x84D1;
- int GL_TEXTURE18 = 0x84D2;
- int GL_TEXTURE19 = 0x84D3;
- int GL_TEXTURE20 = 0x84D4;
- int GL_TEXTURE21 = 0x84D5;
- int GL_TEXTURE22 = 0x84D6;
- int GL_TEXTURE23 = 0x84D7;
- int GL_TEXTURE24 = 0x84D8;
- int GL_TEXTURE25 = 0x84D9;
- int GL_TEXTURE26 = 0x84DA;
- int GL_TEXTURE27 = 0x84DB;
- int GL_TEXTURE28 = 0x84DC;
- int GL_TEXTURE29 = 0x84DD;
- int GL_TEXTURE30 = 0x84DE;
- int GL_TEXTURE31 = 0x84DF;
- int GL_TRIANGLE_FAN = 0x0006;
- int GL_TRIANGLE_STRIP = 0x0005;
- int GL_TRIANGLES = 0x0004;
- int GL_TRUE = 1;
- int GL_UNPACK_ALIGNMENT = 0x0CF5;
- int GL_UNSIGNED_BYTE = 0x1401;
- int GL_UNSIGNED_SHORT = 0x1403;
- int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
- int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
- int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
- int GL_VENDOR = 0x1F00;
- int GL_VERSION = 0x1F02;
- int GL_VERTEX_ARRAY = 0x8074;
- int GL_XOR = 0x1506;
- int GL_ZERO = 0;
-
- void glActiveTexture(
- int texture
- );
-
- void glAlphaFunc(
- int func,
- float ref
- );
-
- void glAlphaFuncx(
- int func,
- int ref
- );
-
- void glBindTexture(
- int target,
- int texture
- );
-
- void glBlendFunc(
- int sfactor,
- int dfactor
- );
-
- void glClear(
- int mask
- );
-
- void glClearColor(
- float red,
- float green,
- float blue,
- float alpha
- );
-
- void glClearColorx(
- int red,
- int green,
- int blue,
- int alpha
- );
-
- void glClearDepthf(
- float depth
- );
-
- void glClearDepthx(
- int depth
- );
-
- void glClearStencil(
- int s
- );
-
- void glClientActiveTexture(
- int texture
- );
-
- void glColor4f(
- float red,
- float green,
- float blue,
- float alpha
- );
-
- void glColor4x(
- int red,
- int green,
- int blue,
- int alpha
- );
-
- void glColorMask(
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- );
-
- void glColorPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glCompressedTexImage2D(
- int target,
- int level,
- int internalformat,
- int width,
- int height,
- int border,
- int imageSize,
- java.nio.Buffer data
- );
-
- void glCompressedTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int imageSize,
- java.nio.Buffer data
- );
-
- void glCopyTexImage2D(
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- );
-
- void glCopyTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- );
-
- void glCullFace(
- int mode
- );
-
- void glDeleteTextures(
- int n,
- int[] textures,
- int offset
- );
-
- void glDeleteTextures(
- int n,
- java.nio.IntBuffer textures
- );
-
- void glDepthFunc(
- int func
- );
-
- void glDepthMask(
- boolean flag
- );
-
- void glDepthRangef(
- float zNear,
- float zFar
- );
-
- void glDepthRangex(
- int zNear,
- int zFar
- );
-
- void glDisable(
- int cap
- );
-
- void glDisableClientState(
- int array
- );
-
- void glDrawArrays(
- int mode,
- int first,
- int count
- );
-
- void glDrawElements(
- int mode,
- int count,
- int type,
- java.nio.Buffer indices
- );
-
- void glEnable(
- int cap
- );
-
- void glEnableClientState(
- int array
- );
-
- void glFinish(
- );
-
- void glFlush(
- );
-
- void glFogf(
- int pname,
- float param
- );
-
- void glFogfv(
- int pname,
- float[] params,
- int offset
- );
-
- void glFogfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glFogx(
- int pname,
- int param
- );
-
- void glFogxv(
- int pname,
- int[] params,
- int offset
- );
-
- void glFogxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glFrontFace(
- int mode
- );
-
- void glFrustumf(
- float left,
- float right,
- float bottom,
- float top,
- float zNear,
- float zFar
- );
-
- void glFrustumx(
- int left,
- int right,
- int bottom,
- int top,
- int zNear,
- int zFar
- );
-
- void glGenTextures(
- int n,
- int[] textures,
- int offset
- );
-
- void glGenTextures(
- int n,
- java.nio.IntBuffer textures
- );
-
- int glGetError(
- );
-
- void glGetIntegerv(
- int pname,
- int[] params,
- int offset
- );
-
- void glGetIntegerv(
- int pname,
- java.nio.IntBuffer params
- );
-
- public String glGetString(
- int name
- );
-
- void glHint(
- int target,
- int mode
- );
-
- void glLightModelf(
- int pname,
- float param
- );
-
- void glLightModelfv(
- int pname,
- float[] params,
- int offset
- );
-
- void glLightModelfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glLightModelx(
- int pname,
- int param
- );
-
- void glLightModelxv(
- int pname,
- int[] params,
- int offset
- );
-
- void glLightModelxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glLightf(
- int light,
- int pname,
- float param
- );
-
- void glLightfv(
- int light,
- int pname,
- float[] params,
- int offset
- );
-
- void glLightfv(
- int light,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glLightx(
- int light,
- int pname,
- int param
- );
-
- void glLightxv(
- int light,
- int pname,
- int[] params,
- int offset
- );
-
- void glLightxv(
- int light,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glLineWidth(
- float width
- );
-
- void glLineWidthx(
- int width
- );
-
- void glLoadIdentity(
- );
-
- void glLoadMatrixf(
- float[] m,
- int offset
- );
-
- void glLoadMatrixf(
- java.nio.FloatBuffer m
- );
-
- void glLoadMatrixx(
- int[] m,
- int offset
- );
-
- void glLoadMatrixx(
- java.nio.IntBuffer m
- );
-
- void glLogicOp(
- int opcode
- );
-
- void glMaterialf(
- int face,
- int pname,
- float param
- );
-
- void glMaterialfv(
- int face,
- int pname,
- float[] params,
- int offset
- );
-
- void glMaterialfv(
- int face,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glMaterialx(
- int face,
- int pname,
- int param
- );
-
- void glMaterialxv(
- int face,
- int pname,
- int[] params,
- int offset
- );
-
- void glMaterialxv(
- int face,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glMatrixMode(
- int mode
- );
-
- void glMultMatrixf(
- float[] m,
- int offset
- );
-
- void glMultMatrixf(
- java.nio.FloatBuffer m
- );
-
- void glMultMatrixx(
- int[] m,
- int offset
- );
-
- void glMultMatrixx(
- java.nio.IntBuffer m
- );
-
- void glMultiTexCoord4f(
- int target,
- float s,
- float t,
- float r,
- float q
- );
-
- void glMultiTexCoord4x(
- int target,
- int s,
- int t,
- int r,
- int q
- );
-
- void glNormal3f(
- float nx,
- float ny,
- float nz
- );
-
- void glNormal3x(
- int nx,
- int ny,
- int nz
- );
-
- void glNormalPointer(
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glOrthof(
- float left,
- float right,
- float bottom,
- float top,
- float zNear,
- float zFar
- );
-
- void glOrthox(
- int left,
- int right,
- int bottom,
- int top,
- int zNear,
- int zFar
- );
-
- void glPixelStorei(
- int pname,
- int param
- );
-
- void glPointSize(
- float size
- );
-
- void glPointSizex(
- int size
- );
-
- void glPolygonOffset(
- float factor,
- float units
- );
-
- void glPolygonOffsetx(
- int factor,
- int units
- );
-
- void glPopMatrix(
- );
-
- void glPushMatrix(
- );
-
- void glReadPixels(
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- void glRotatef(
- float angle,
- float x,
- float y,
- float z
- );
-
- void glRotatex(
- int angle,
- int x,
- int y,
- int z
- );
-
- void glSampleCoverage(
- float value,
- boolean invert
- );
-
- void glSampleCoveragex(
- int value,
- boolean invert
- );
-
- void glScalef(
- float x,
- float y,
- float z
- );
-
- void glScalex(
- int x,
- int y,
- int z
- );
-
- void glScissor(
- int x,
- int y,
- int width,
- int height
- );
-
- void glShadeModel(
- int mode
- );
-
- void glStencilFunc(
- int func,
- int ref,
- int mask
- );
-
- void glStencilMask(
- int mask
- );
-
- void glStencilOp(
- int fail,
- int zfail,
- int zpass
- );
-
- void glTexCoordPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glTexEnvf(
- int target,
- int pname,
- float param
- );
-
- void glTexEnvfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- void glTexEnvfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glTexEnvx(
- int target,
- int pname,
- int param
- );
-
- void glTexEnvxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexEnvxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexImage2D(
- int target,
- int level,
- int internalformat,
- int width,
- int height,
- int border,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- void glTexParameterf(
- int target,
- int pname,
- float param
- );
-
- void glTexParameterx(
- int target,
- int pname,
- int param
- );
-
- void glTexSubImage2D(
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- java.nio.Buffer pixels
- );
-
- void glTranslatef(
- float x,
- float y,
- float z
- );
-
- void glTranslatex(
- int x,
- int y,
- int z
- );
-
- void glVertexPointer(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glViewport(
- int x,
- int y,
- int width,
- int height
- );
-
-}
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL10Ext.java b/opengl/java/javax/microedition/khronos/opengles/GL10Ext.java
deleted file mode 100644
index 562b20a..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL10Ext.java
+++ /dev/null
@@ -1,36 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL10Ext.java
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package javax.microedition.khronos.opengles;
-
-public interface GL10Ext extends GL {
-
- int glQueryMatrixxOES(
- int[] mantissa,
- int mantissaOffset,
- int[] exponent,
- int exponentOffset
- );
-
- int glQueryMatrixxOES(
- java.nio.IntBuffer mantissa,
- java.nio.IntBuffer exponent
- );
-
-}
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL11.java b/opengl/java/javax/microedition/khronos/opengles/GL11.java
deleted file mode 100644
index 3ba110c..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL11.java
+++ /dev/null
@@ -1,550 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL11.java
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package javax.microedition.khronos.opengles;
-
-public interface GL11 extends GL10 {
- int GL_ACTIVE_TEXTURE = 0x84E0;
- int GL_ADD_SIGNED = 0x8574;
- int GL_ALPHA_SCALE = 0x0D1C;
- int GL_ALPHA_TEST_FUNC = 0x0BC1;
- int GL_ALPHA_TEST_REF = 0x0BC2;
- int GL_ARRAY_BUFFER = 0x8892;
- int GL_ARRAY_BUFFER_BINDING = 0x8894;
- int GL_BLEND_DST = 0x0BE0;
- int GL_BLEND_SRC = 0x0BE1;
- int GL_BUFFER_ACCESS = 0x88BB;
- int GL_BUFFER_SIZE = 0x8764;
- int GL_BUFFER_USAGE = 0x8765;
- int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
- int GL_CLIP_PLANE0 = 0x3000;
- int GL_CLIP_PLANE1 = 0x3001;
- int GL_CLIP_PLANE2 = 0x3002;
- int GL_CLIP_PLANE3 = 0x3003;
- int GL_CLIP_PLANE4 = 0x3004;
- int GL_CLIP_PLANE5 = 0x3005;
- int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
- int GL_COLOR_ARRAY_POINTER = 0x8090;
- int GL_COLOR_ARRAY_SIZE = 0x8081;
- int GL_COLOR_ARRAY_STRIDE = 0x8083;
- int GL_COLOR_ARRAY_TYPE = 0x8082;
- int GL_COLOR_CLEAR_VALUE = 0x0C22;
- int GL_COLOR_WRITEMASK = 0x0C23;
- int GL_COMBINE = 0x8570;
- int GL_COMBINE_ALPHA = 0x8572;
- int GL_COMBINE_RGB = 0x8571;
- int GL_CONSTANT = 0x8576;
- int GL_COORD_REPLACE_OES = 0x8862;
- int GL_CULL_FACE_MODE = 0x0B45;
- int GL_CURRENT_COLOR = 0x0B00;
- int GL_CURRENT_NORMAL = 0x0B02;
- int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
- int GL_DEPTH_CLEAR_VALUE = 0x0B73;
- int GL_DEPTH_FUNC = 0x0B74;
- int GL_DEPTH_RANGE = 0x0B70;
- int GL_DEPTH_WRITEMASK = 0x0B72;
- int GL_DOT3_RGB = 0x86AE;
- int GL_DOT3_RGBA = 0x86AF;
- int GL_DYNAMIC_DRAW = 0x88E8;
- int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
- int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
- int GL_FRONT_FACE = 0x0B46;
- int GL_GENERATE_MIPMAP = 0x8191;
- int GL_GENERATE_MIPMAP_HINT = 0x8192;
- int GL_INTERPOLATE = 0x8575;
- int GL_LINE_WIDTH = 0x0B21;
- int GL_LOGIC_OP_MODE = 0x0BF0;
- int GL_MATRIX_MODE = 0x0BA0;
- int GL_MAX_CLIP_PLANES = 0x0D32;
- int GL_MODELVIEW_MATRIX = 0x0BA6;
- int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D;
- int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
- int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
- int GL_NORMAL_ARRAY_POINTER = 0x808F;
- int GL_NORMAL_ARRAY_STRIDE = 0x807F;
- int GL_NORMAL_ARRAY_TYPE = 0x807E;
- int GL_OPERAND0_ALPHA = 0x8598;
- int GL_OPERAND0_RGB = 0x8590;
- int GL_OPERAND1_ALPHA = 0x8599;
- int GL_OPERAND1_RGB = 0x8591;
- int GL_OPERAND2_ALPHA = 0x859A;
- int GL_OPERAND2_RGB = 0x8592;
- int GL_POINT_DISTANCE_ATTENUATION = 0x8129;
- int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
- int GL_POINT_SIZE = 0x0B11;
- int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F;
- int GL_POINT_SIZE_ARRAY_OES = 0x8B9C;
- int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C;
- int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B;
- int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A;
- int GL_POINT_SIZE_MAX = 0x8127;
- int GL_POINT_SIZE_MIN = 0x8126;
- int GL_POINT_SPRITE_OES = 0x8861;
- int GL_POLYGON_OFFSET_FACTOR = 0x8038;
- int GL_POLYGON_OFFSET_UNITS = 0x2A00;
- int GL_PREVIOUS = 0x8578;
- int GL_PRIMARY_COLOR = 0x8577;
- int GL_PROJECTION_MATRIX = 0x0BA7;
- int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E;
- int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
- int GL_RGB_SCALE = 0x8573;
- int GL_SAMPLE_BUFFERS = 0x80A8;
- int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
- int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
- int GL_SAMPLES = 0x80A9;
- int GL_SCISSOR_BOX = 0x0C10;
- int GL_SHADE_MODEL = 0x0B54;
- int GL_SRC0_ALPHA = 0x8588;
- int GL_SRC0_RGB = 0x8580;
- int GL_SRC1_ALPHA = 0x8589;
- int GL_SRC1_RGB = 0x8581;
- int GL_SRC2_ALPHA = 0x858A;
- int GL_SRC2_RGB = 0x8582;
- int GL_STATIC_DRAW = 0x88E4;
- int GL_STENCIL_CLEAR_VALUE = 0x0B91;
- int GL_STENCIL_FAIL = 0x0B94;
- int GL_STENCIL_FUNC = 0x0B92;
- int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
- int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
- int GL_STENCIL_REF = 0x0B97;
- int GL_STENCIL_VALUE_MASK = 0x0B93;
- int GL_STENCIL_WRITEMASK = 0x0B98;
- int GL_SUBTRACT = 0x84E7;
- int GL_TEXTURE_BINDING_2D = 0x8069;
- int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
- int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
- int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
- int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
- int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
- int GL_TEXTURE_MATRIX = 0x0BA8;
- int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F;
- int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
- int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
- int GL_VERTEX_ARRAY_POINTER = 0x808E;
- int GL_VERTEX_ARRAY_SIZE = 0x807A;
- int GL_VERTEX_ARRAY_STRIDE = 0x807C;
- int GL_VERTEX_ARRAY_TYPE = 0x807B;
- int GL_VIEWPORT = 0x0BA2;
- int GL_WRITE_ONLY = 0x88B9;
-
- void glGetPointerv(int pname, java.nio.Buffer[] params);
- void glBindBuffer(
- int target,
- int buffer
- );
-
- void glBufferData(
- int target,
- int size,
- java.nio.Buffer data,
- int usage
- );
-
- void glBufferSubData(
- int target,
- int offset,
- int size,
- java.nio.Buffer data
- );
-
- void glClipPlanef(
- int plane,
- float[] equation,
- int offset
- );
-
- void glClipPlanef(
- int plane,
- java.nio.FloatBuffer equation
- );
-
- void glClipPlanex(
- int plane,
- int[] equation,
- int offset
- );
-
- void glClipPlanex(
- int plane,
- java.nio.IntBuffer equation
- );
-
- void glColor4ub(
- byte red,
- byte green,
- byte blue,
- byte alpha
- );
-
- void glColorPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
- void glDeleteBuffers(
- int n,
- int[] buffers,
- int offset
- );
-
- void glDeleteBuffers(
- int n,
- java.nio.IntBuffer buffers
- );
-
- void glDrawElements(
- int mode,
- int count,
- int type,
- int offset
- );
-
- void glGenBuffers(
- int n,
- int[] buffers,
- int offset
- );
-
- void glGenBuffers(
- int n,
- java.nio.IntBuffer buffers
- );
-
- void glGetBooleanv(
- int pname,
- boolean[] params,
- int offset
- );
-
- void glGetBooleanv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetBufferParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetBufferParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetClipPlanef(
- int pname,
- float[] eqn,
- int offset
- );
-
- void glGetClipPlanef(
- int pname,
- java.nio.FloatBuffer eqn
- );
-
- void glGetClipPlanex(
- int pname,
- int[] eqn,
- int offset
- );
-
- void glGetClipPlanex(
- int pname,
- java.nio.IntBuffer eqn
- );
-
- void glGetFixedv(
- int pname,
- int[] params,
- int offset
- );
-
- void glGetFixedv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetFloatv(
- int pname,
- float[] params,
- int offset
- );
-
- void glGetFloatv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glGetLightfv(
- int light,
- int pname,
- float[] params,
- int offset
- );
-
- void glGetLightfv(
- int light,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glGetLightxv(
- int light,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetLightxv(
- int light,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetMaterialfv(
- int face,
- int pname,
- float[] params,
- int offset
- );
-
- void glGetMaterialfv(
- int face,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glGetMaterialxv(
- int face,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetMaterialxv(
- int face,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexEnviv(
- int env,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexEnviv(
- int env,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexEnvxv(
- int env,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexEnvxv(
- int env,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexParameterfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- void glGetTexParameterfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glGetTexParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexParameterxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexParameterxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- boolean glIsBuffer(
- int buffer
- );
-
- boolean glIsEnabled(
- int cap
- );
-
- boolean glIsTexture(
- int texture
- );
-
- void glNormalPointer(
- int type,
- int stride,
- int offset
- );
-
- void glPointParameterf(
- int pname,
- float param
- );
-
- void glPointParameterfv(
- int pname,
- float[] params,
- int offset
- );
-
- void glPointParameterfv(
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glPointParameterx(
- int pname,
- int param
- );
-
- void glPointParameterxv(
- int pname,
- int[] params,
- int offset
- );
-
- void glPointParameterxv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glPointSizePointerOES(
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glTexCoordPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
- void glTexEnvi(
- int target,
- int pname,
- int param
- );
-
- void glTexEnviv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexEnviv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexParameterfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- void glTexParameterfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glTexParameteri(
- int target,
- int pname,
- int param
- );
-
- void glTexParameteriv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexParameteriv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexParameterxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexParameterxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glVertexPointer(
- int size,
- int type,
- int stride,
- int offset
- );
-
-}
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL11Ext.java b/opengl/java/javax/microedition/khronos/opengles/GL11Ext.java
deleted file mode 100644
index 459a1ab..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL11Ext.java
+++ /dev/null
@@ -1,153 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL11Ext.java
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package javax.microedition.khronos.opengles;
-
-public interface GL11Ext extends GL {
- int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E;
- int GL_MATRIX_INDEX_ARRAY_OES = 0x8844;
- int GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849;
- int GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846;
- int GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848;
- int GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847;
- int GL_MATRIX_PALETTE_OES = 0x8840;
- int GL_MAX_PALETTE_MATRICES_OES = 0x8842;
- int GL_MAX_VERTEX_UNITS_OES = 0x86A4;
- int GL_TEXTURE_CROP_RECT_OES = 0x8B9D;
- int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E;
- int GL_WEIGHT_ARRAY_OES = 0x86AD;
- int GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC;
- int GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB;
- int GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA;
- int GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9;
-
- void glTexParameterfv(int target, int pname, float[] param, int offset);
-
- void glCurrentPaletteMatrixOES(
- int matrixpaletteindex
- );
-
- void glDrawTexfOES(
- float x,
- float y,
- float z,
- float width,
- float height
- );
-
- void glDrawTexfvOES(
- float[] coords,
- int offset
- );
-
- void glDrawTexfvOES(
- java.nio.FloatBuffer coords
- );
-
- void glDrawTexiOES(
- int x,
- int y,
- int z,
- int width,
- int height
- );
-
- void glDrawTexivOES(
- int[] coords,
- int offset
- );
-
- void glDrawTexivOES(
- java.nio.IntBuffer coords
- );
-
- void glDrawTexsOES(
- short x,
- short y,
- short z,
- short width,
- short height
- );
-
- void glDrawTexsvOES(
- short[] coords,
- int offset
- );
-
- void glDrawTexsvOES(
- java.nio.ShortBuffer coords
- );
-
- void glDrawTexxOES(
- int x,
- int y,
- int z,
- int width,
- int height
- );
-
- void glDrawTexxvOES(
- int[] coords,
- int offset
- );
-
- void glDrawTexxvOES(
- java.nio.IntBuffer coords
- );
-
- void glEnable(
- int cap
- );
-
- void glEnableClientState(
- int array
- );
-
- void glLoadPaletteFromModelViewMatrixOES(
- );
-
- void glMatrixIndexPointerOES(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glMatrixIndexPointerOES(
- int size,
- int type,
- int stride,
- int offset
- );
-
- void glWeightPointerOES(
- int size,
- int type,
- int stride,
- java.nio.Buffer pointer
- );
-
- void glWeightPointerOES(
- int size,
- int type,
- int stride,
- int offset
- );
-
-}
diff --git a/opengl/java/javax/microedition/khronos/opengles/GL11ExtensionPack.java b/opengl/java/javax/microedition/khronos/opengles/GL11ExtensionPack.java
deleted file mode 100644
index 933c91e..0000000
--- a/opengl/java/javax/microedition/khronos/opengles/GL11ExtensionPack.java
+++ /dev/null
@@ -1,434 +0,0 @@
-/* //device/java/android/javax/microedition/khronos/opengles/GL11ExtensionPack.java
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-// This source file is automatically generated
-
-package javax.microedition.khronos.opengles;
-
-public interface GL11ExtensionPack extends GL {
- int GL_BLEND_DST_ALPHA = 0x80CA;
- int GL_BLEND_DST_RGB = 0x80C8;
- int GL_BLEND_EQUATION = 0x8009;
- int GL_BLEND_EQUATION_ALPHA = 0x883D;
- int GL_BLEND_EQUATION_RGB = 0x8009;
- int GL_BLEND_SRC_ALPHA = 0x80CB;
- int GL_BLEND_SRC_RGB = 0x80C9;
- int GL_COLOR_ATTACHMENT0_OES = 0x8CE0;
- int GL_COLOR_ATTACHMENT1_OES = 0x8CE1;
- int GL_COLOR_ATTACHMENT2_OES = 0x8CE2;
- int GL_COLOR_ATTACHMENT3_OES = 0x8CE3;
- int GL_COLOR_ATTACHMENT4_OES = 0x8CE4;
- int GL_COLOR_ATTACHMENT5_OES = 0x8CE5;
- int GL_COLOR_ATTACHMENT6_OES = 0x8CE6;
- int GL_COLOR_ATTACHMENT7_OES = 0x8CE7;
- int GL_COLOR_ATTACHMENT8_OES = 0x8CE8;
- int GL_COLOR_ATTACHMENT9_OES = 0x8CE9;
- int GL_COLOR_ATTACHMENT10_OES = 0x8CEA;
- int GL_COLOR_ATTACHMENT11_OES = 0x8CEB;
- int GL_COLOR_ATTACHMENT12_OES = 0x8CEC;
- int GL_COLOR_ATTACHMENT13_OES = 0x8CED;
- int GL_COLOR_ATTACHMENT14_OES = 0x8CEE;
- int GL_COLOR_ATTACHMENT15_OES = 0x8CEF;
- int GL_DECR_WRAP = 0x8508;
- int GL_DEPTH_ATTACHMENT_OES = 0x8D00;
- int GL_DEPTH_COMPONENT = 0x1902;
- int GL_DEPTH_COMPONENT16 = 0x81A5;
- int GL_DEPTH_COMPONENT24 = 0x81A6;
- int GL_DEPTH_COMPONENT32 = 0x81A7;
- int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1;
- int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0;
- int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3;
- int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2;
- int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6;
- int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5;
- int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6;
- int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9;
- int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB;
- int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA;
- int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7;
- int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC;
- int GL_FRAMEBUFFER_OES = 0x8D40;
- int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD;
- int GL_FUNC_ADD = 0x8006;
- int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
- int GL_FUNC_SUBTRACT = 0x800A;
- int GL_INCR_WRAP = 0x8507;
- int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506;
- int GL_MAX_COLOR_ATTACHMENTS_OES = 0x8CDF;
- int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
- int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8;
- int GL_MIRRORED_REPEAT = 0x8370;
- int GL_NORMAL_MAP = 0x8511;
- int GL_REFLECTION_MAP = 0x8512;
- int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53;
- int GL_RENDERBUFFER_BINDING_OES = 0x8CA7;
- int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52;
- int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54;
- int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51;
- int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43;
- int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44;
- int GL_RENDERBUFFER_OES = 0x8D41;
- int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50;
- int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55;
- int GL_RENDERBUFFER_WIDTH_OES = 0x8D42;
- int GL_RGB5_A1 = 0x8057;
- int GL_RGB565_OES = 0x8D62;
- int GL_RGB8 = 0x8051;
- int GL_RGBA4 = 0x8056;
- int GL_RGBA8 = 0x8058;
- int GL_STENCIL_ATTACHMENT_OES = 0x8D20;
- int GL_STENCIL_INDEX = 0x1901;
- int GL_STENCIL_INDEX1_OES = 0x8D46;
- int GL_STENCIL_INDEX4_OES = 0x8D47;
- int GL_STENCIL_INDEX8_OES = 0x8D48;
- int GL_STR = -1;
- int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
- int GL_TEXTURE_CUBE_MAP = 0x8513;
- int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
- int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
- int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
- int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
- int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
- int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
- int GL_TEXTURE_GEN_MODE = 0x2500;
- int GL_TEXTURE_GEN_STR = 0x8D60;
-
- void glBindFramebufferOES(
- int target,
- int framebuffer
- );
-
- void glBindRenderbufferOES(
- int target,
- int renderbuffer
- );
-
- void glBindTexture(
- int target,
- int texture
- );
-
- void glBlendEquation(
- int mode
- );
-
- void glBlendEquationSeparate(
- int modeRGB,
- int modeAlpha
- );
-
- void glBlendFuncSeparate(
- int srcRGB,
- int dstRGB,
- int srcAlpha,
- int dstAlpha
- );
-
- int glCheckFramebufferStatusOES(
- int target
- );
-
- void glCompressedTexImage2D(
- int target,
- int level,
- int internalformat,
- int width,
- int height,
- int border,
- int imageSize,
- java.nio.Buffer data
- );
-
- void glCopyTexImage2D(
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- );
-
- void glDeleteFramebuffersOES(
- int n,
- int[] framebuffers,
- int offset
- );
-
- void glDeleteFramebuffersOES(
- int n,
- java.nio.IntBuffer framebuffers
- );
-
- void glDeleteRenderbuffersOES(
- int n,
- int[] renderbuffers,
- int offset
- );
-
- void glDeleteRenderbuffersOES(
- int n,
- java.nio.IntBuffer renderbuffers
- );
-
- void glEnable(
- int cap
- );
-
- void glFramebufferRenderbufferOES(
- int target,
- int attachment,
- int renderbuffertarget,
- int renderbuffer
- );
-
- void glFramebufferTexture2DOES(
- int target,
- int attachment,
- int textarget,
- int texture,
- int level
- );
-
- void glGenerateMipmapOES(
- int target
- );
-
- void glGenFramebuffersOES(
- int n,
- int[] framebuffers,
- int offset
- );
-
- void glGenFramebuffersOES(
- int n,
- java.nio.IntBuffer framebuffers
- );
-
- void glGenRenderbuffersOES(
- int n,
- int[] renderbuffers,
- int offset
- );
-
- void glGenRenderbuffersOES(
- int n,
- java.nio.IntBuffer renderbuffers
- );
-
- void glGetFramebufferAttachmentParameterivOES(
- int target,
- int attachment,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetFramebufferAttachmentParameterivOES(
- int target,
- int attachment,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetIntegerv(
- int pname,
- int[] params,
- int offset
- );
-
- void glGetIntegerv(
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetRenderbufferParameterivOES(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetRenderbufferParameterivOES(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexGenfv(
- int coord,
- int pname,
- float[] params,
- int offset
- );
-
- void glGetTexGenfv(
- int coord,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glGetTexGeniv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexGeniv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glGetTexGenxv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- void glGetTexGenxv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- boolean glIsFramebufferOES(
- int framebuffer
- );
-
- boolean glIsRenderbufferOES(
- int renderbuffer
- );
-
- void glRenderbufferStorageOES(
- int target,
- int internalformat,
- int width,
- int height
- );
-
- void glStencilOp(
- int fail,
- int zfail,
- int zpass
- );
-
- void glTexEnvf(
- int target,
- int pname,
- float param
- );
-
- void glTexEnvfv(
- int target,
- int pname,
- float[] params,
- int offset
- );
-
- void glTexEnvfv(
- int target,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glTexEnvx(
- int target,
- int pname,
- int param
- );
-
- void glTexEnvxv(
- int target,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexEnvxv(
- int target,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexGenf(
- int coord,
- int pname,
- float param
- );
-
- void glTexGenfv(
- int coord,
- int pname,
- float[] params,
- int offset
- );
-
- void glTexGenfv(
- int coord,
- int pname,
- java.nio.FloatBuffer params
- );
-
- void glTexGeni(
- int coord,
- int pname,
- int param
- );
-
- void glTexGeniv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexGeniv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexGenx(
- int coord,
- int pname,
- int param
- );
-
- void glTexGenxv(
- int coord,
- int pname,
- int[] params,
- int offset
- );
-
- void glTexGenxv(
- int coord,
- int pname,
- java.nio.IntBuffer params
- );
-
- void glTexParameterf(
- int target,
- int pname,
- float param
- );
-
-}