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author | David Li <davidxli@google.com> | 2011-03-01 16:54:04 -0800 |
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committer | David Li <davidxli@google.com> | 2011-03-08 17:41:29 -0800 |
commit | af94ceb5df8c7ee21d84a58caa5f632663d4e1b0 (patch) | |
tree | d4d71fbdd5d9119619d35a3a933f892a50124853 /opengl/libagl2/Android.mk | |
parent | b57af729808cc33f470afaf266b857a3e91ca3e7 (diff) | |
download | frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.zip frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.tar.gz frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.tar.bz2 |
Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d
Somewhat functional, refer to README for details.
Need to enable Android.mk to build.
It builds libGLES_android.so, which needs to replace
the one in system/lib/egl built by libagl.
Change-Id: Iec3aaa8f3963a4185d81955cd24019eb0c4a5850
Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libagl2/Android.mk')
-rw-r--r-- | opengl/libagl2/Android.mk | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/opengl/libagl2/Android.mk b/opengl/libagl2/Android.mk new file mode 100644 index 0000000..564932f --- /dev/null +++ b/opengl/libagl2/Android.mk @@ -0,0 +1,58 @@ +LOCAL_PATH:= $(call my-dir) + +# +# Build the software OpenGL ES library +# + +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + src/api.cpp \ + src/egl.cpp \ + src/get.cpp \ + src/shader.cpp \ + src/state.cpp \ + src/texture.cpp \ + src/vertex.cpp + +LOCAL_C_INCLUDES := \ + $(LOCAL_PATH) \ + external/mesa3d/include \ + external/mesa3d/src \ + external/stlport/stlport \ + bionic + +#LOCAL_CFLAGS += -DLOG_TAG=\"libagl2\" +#LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES +#LOCAL_CFLAGS += -fvisibility=hidden +#LOCAL_CFLAGS += -O0 -g -DDEBUG -UNDEBUG +LOCAL_CFLAGS += -O3 +LOCAL_STATIC_LIBRARIES := libMesa +LOCAL_SHARED_LIBRARIES := libstlport libcutils libhardware libutils libbcc libdl +LOCAL_LDLIBS := -lpthread + +ifeq ($(TARGET_ARCH),arm) + LOCAL_CFLAGS += -fstrict-aliasing +endif + +ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) + LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER +endif + +ifneq ($(TARGET_SIMULATOR),true) + # we need to access the private Bionic header <bionic_tls.h> + # on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER + # behavior from the bionic Android.mk file + ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true) + LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER + endif + LOCAL_C_INCLUDES += bionic/libc/private +endif + +LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl +#replace libagl for now +LOCAL_MODULE:= libGLES_android +LOCAL_MODULE_TAGS := eng + +## Disable this makefile for now +## include $(BUILD_SHARED_LIBRARY) |