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author | David Li <davidxli@google.com> | 2011-03-01 16:54:04 -0800 |
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committer | David Li <davidxli@google.com> | 2011-03-08 17:41:29 -0800 |
commit | af94ceb5df8c7ee21d84a58caa5f632663d4e1b0 (patch) | |
tree | d4d71fbdd5d9119619d35a3a933f892a50124853 /opengl/libagl2/libagl2.project | |
parent | b57af729808cc33f470afaf266b857a3e91ca3e7 (diff) | |
download | frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.zip frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.tar.gz frameworks_base-af94ceb5df8c7ee21d84a58caa5f632663d4e1b0.tar.bz2 |
Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d
Somewhat functional, refer to README for details.
Need to enable Android.mk to build.
It builds libGLES_android.so, which needs to replace
the one in system/lib/egl built by libagl.
Change-Id: Iec3aaa8f3963a4185d81955cd24019eb0c4a5850
Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libagl2/libagl2.project')
-rw-r--r-- | opengl/libagl2/libagl2.project | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/opengl/libagl2/libagl2.project b/opengl/libagl2/libagl2.project new file mode 100644 index 0000000..f234421 --- /dev/null +++ b/opengl/libagl2/libagl2.project @@ -0,0 +1,108 @@ +<?xml version="1.0" encoding="utf-8"?> +<CodeLite_Project Name="libagl2" InternalType="Console"> + <Plugins> + <Plugin Name="qmake"> + <![CDATA[00010001N0005Debug000000000000]]> + </Plugin> + </Plugins> + <Description/> + <Dependencies/> + <Dependencies Name="Release"/> + <VirtualDirectory Name="src"> + <File Name="src/egl.cpp"/> + <File Name="src/api.cpp"/> + <File Name="src/gles2context.h"/> + <File Name="src/shader.cpp"/> + <File Name="src/vertex.cpp"/> + <File Name="src/state.cpp"/> + <File Name="src/texture.cpp"/> + <File Name="src/get.cpp"/> + </VirtualDirectory> + <VirtualDirectory Name="include"/> + <Settings Type="Executable"> + <Configuration Name="Debug" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> + <Compiler Options="-g;-m32" Required="yes" PreCompiledHeader=""> + <IncludePath Value="/usr/include/c++/4.4"/> + <IncludePath Value="/usr/include/c++/4.4/ext"/> + <IncludePath Value="."/> + <IncludePath Value="include"/> + <IncludePath Value="../../../../external/mesa3d/include"/> + <IncludePath Value="../../../../external/mesa3d/src"/> + <IncludePath Value="../../../../hardware/libhardware/include"/> + <IncludePath Value="../../../../system/core/include"/> + <IncludePath Value="../include"/> + <IncludePath Value="../../include"/> + <IncludePath Value="../../../../development/ndk/platforms/android-9/include"/> + <IncludePath Value="../../../../bionic/libc/include/"/> + <IncludePath Value="/../../../../development/ndk/platforms/android-5/arch-x86/include"/> + <IncludePath Value="../../../../bionic/libc/arch-x86/include"/> + <IncludePath Value="../../../../bionic/libc/kernel/arch-x86"/> + <IncludePath Value="/../../../../external/kernel-headers/original"/> + <IncludePath Value="../../../../prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include"/> + </Compiler> + <Linker Options="-m32;-lstdc++" Required="yes"/> + <ResourceCompiler Options="" Required="no"/> + <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="./$(ProjectName)" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/> + <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""> + <PostConnectCommands/> + <StartupCommands/> + </Debugger> + <PreBuild/> + <PostBuild/> + <CustomBuild Enabled="no"> + <RebuildCommand/> + <CleanCommand/> + <BuildCommand/> + <PreprocessFileCommand/> + <SingleFileCommand/> + <MakefileGenerationCommand/> + <ThirdPartyToolName>None</ThirdPartyToolName> + <WorkingDirectory/> + </CustomBuild> + <AdditionalRules> + <CustomPostBuild/> + <CustomPreBuild/> + </AdditionalRules> + </Configuration> + <Configuration Name="Release" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> + <Compiler Options="" Required="yes" PreCompiledHeader=""> + <IncludePath Value="."/> + </Compiler> + <Linker Options="-O2" Required="yes"/> + <ResourceCompiler Options="" Required="no"/> + <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Release" Command="./$(ProjectName)" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/> + <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""> + <PostConnectCommands/> + <StartupCommands/> + </Debugger> + <PreBuild/> + <PostBuild/> + <CustomBuild Enabled="no"> + <RebuildCommand/> + <CleanCommand/> + <BuildCommand/> + <PreprocessFileCommand/> + <SingleFileCommand/> + <MakefileGenerationCommand/> + <ThirdPartyToolName>None</ThirdPartyToolName> + <WorkingDirectory/> + </CustomBuild> + <AdditionalRules> + <CustomPostBuild/> + <CustomPreBuild/> + </AdditionalRules> + </Configuration> + <GlobalSettings> + <Compiler Options=""> + <IncludePath Value="."/> + </Compiler> + <Linker Options=""> + <LibraryPath Value="."/> + </Linker> + <ResourceCompiler Options=""/> + </GlobalSettings> + </Settings> + <Dependencies Name="Debug"> + <Project Name="libMesa"/> + </Dependencies> +</CodeLite_Project> |