diff options
author | Mathias Agopian <mathias@google.com> | 2011-05-13 16:21:08 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2011-05-16 19:02:45 -0700 |
commit | 7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c (patch) | |
tree | 4c28764f141b482a42f152531e4920284a45f643 /opengl/libs | |
parent | 90bf262591a1772d06a18581c11a6115b89fc143 (diff) | |
download | frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.zip frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.tar.gz frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.tar.bz2 |
refactor EGL source code
no changes is functionality. split various objects into their own files.
make egl_display objec's lock internal.
Diffstat (limited to 'opengl/libs')
-rw-r--r-- | opengl/libs/Android.mk | 4 | ||||
-rw-r--r-- | opengl/libs/EGL/egl.cpp | 2020 | ||||
-rw-r--r-- | opengl/libs/EGL/eglApi.cpp | 1464 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_display.cpp | 269 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_display.h | 143 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_object.cpp | 49 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_object.h | 202 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_tls.cpp | 133 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_tls.h | 63 | ||||
-rw-r--r-- | opengl/libs/GLES2_dbg/src/dbgcontext.cpp | 34 | ||||
-rw-r--r-- | opengl/libs/GLES2_dbg/test/test_server.cpp | 30 | ||||
-rw-r--r-- | opengl/libs/GLES2_dbg/test/test_socket.cpp | 34 | ||||
-rw-r--r-- | opengl/libs/egl_impl.h | 5 | ||||
-rw-r--r-- | opengl/libs/egl_tls.h | 40 | ||||
-rw-r--r-- | opengl/libs/glesv2dbg.h | 5 |
15 files changed, 2421 insertions, 2074 deletions
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk index 0747efb..afefee6 100644 --- a/opengl/libs/Android.mk +++ b/opengl/libs/Android.mk @@ -7,7 +7,11 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ + EGL/egl_tls.cpp \ + EGL/egl_display.cpp \ + EGL/egl_object.cpp \ EGL/egl.cpp \ + EGL/eglApi.cpp \ EGL/trace.cpp \ EGL/getProcAddress.cpp.arm \ EGL/hooks.cpp \ diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index aabba28..1aca4c3 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -17,14 +17,9 @@ #include <ctype.h> #include <stdlib.h> #include <string.h> -#include <errno.h> -#include <dlfcn.h> -#include <sys/ioctl.h> - -#ifdef HAVE_ANDROID_OS -#include <linux/android_pmem.h> -#endif +#include <hardware/gralloc.h> +#include <system/window.h> #include <EGL/egl.h> #include <EGL/eglext.h> @@ -36,266 +31,41 @@ #include <cutils/properties.h> #include <cutils/memory.h> -#include <utils/SortedVector.h> -#include <utils/KeyedVector.h> #include <utils/String8.h> -#include <ui/egl/android_natives.h> - -#include "hooks.h" #include "egl_impl.h" -#include "Loader.h" -#include "glesv2dbg.h" #include "egl_tls.h" +#include "glesv2dbg.h" +#include "hooks.h" +#include "Loader.h" -#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) +#include "egl_display.h" +#include "egl_object.h" // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- -#define VERSION_MAJOR 1 -#define VERSION_MINOR 4 -static char const * const gVendorString = "Android"; -static char const * const gVersionString = "1.4 Android META-EGL"; -static char const * const gClientApiString = "OpenGL ES"; -static char const * const gExtensionString = - "EGL_KHR_image " - "EGL_KHR_image_base " - "EGL_KHR_image_pixmap " - "EGL_KHR_gl_texture_2D_image " - "EGL_KHR_gl_texture_cubemap_image " - "EGL_KHR_gl_renderbuffer_image " - "EGL_KHR_fence_sync " - "EGL_ANDROID_image_native_buffer " - "EGL_ANDROID_swap_rectangle " - ; - -// ---------------------------------------------------------------------------- - -class egl_object_t; -struct egl_display_t; -static egl_display_t* get_display(EGLDisplay dpy); - -struct egl_config_t { - egl_config_t() {} - egl_config_t(int impl, EGLConfig config) - : impl(impl), config(config), configId(0), implConfigId(0) { } - int impl; // the implementation this config is for - EGLConfig config; // the implementation's EGLConfig - EGLint configId; // our CONFIG_ID - EGLint implConfigId; // the implementation's CONFIG_ID - inline bool operator < (const egl_config_t& rhs) const { - if (impl < rhs.impl) return true; - if (impl > rhs.impl) return false; - return config < rhs.config; - } -}; - -struct egl_display_t { - enum { NOT_INITIALIZED, INITIALIZED, TERMINATED }; - - struct strings_t { - char const * vendor; - char const * version; - char const * clientApi; - char const * extensions; - }; - - struct DisplayImpl { - DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0), - state(NOT_INITIALIZED), numConfigs(0) { } - EGLDisplay dpy; - EGLConfig* config; - EGLint state; - EGLint numConfigs; - strings_t queryString; - }; - - uint32_t magic; - DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS]; - EGLint numTotalConfigs; - egl_config_t* configs; - uint32_t refs; - Mutex lock; - - SortedVector<egl_object_t*> objects; - - egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { } - ~egl_display_t() { magic = 0; } - inline bool isReady() const { return (refs > 0); } - inline bool isValid() const { return magic == '_dpy'; } - inline bool isAlive() const { return isValid(); } -}; - -class egl_object_t { - egl_display_t *display; - volatile int32_t terminated; - mutable volatile int32_t count; - -public: - egl_object_t(EGLDisplay dpy) : display(get_display(dpy)), terminated(0), count(1) { - Mutex::Autolock _l(display->lock); - display->objects.add(this); - } - - inline bool isAlive() const { return !terminated; } - -private: - bool get() { - Mutex::Autolock _l(display->lock); - if (display->objects.indexOf(this) >= 0) { - android_atomic_inc(&count); - return true; - } - return false; - } - - bool put() { - Mutex::Autolock _l(display->lock); - if (android_atomic_dec(&count) == 1) { - display->objects.remove(this); - return true; - } - return false; - } - -public: - template <typename N, typename T> - struct LocalRef { - N* ref; - LocalRef(T o) : ref(0) { - N* native = reinterpret_cast<N*>(o); - if (o && native->get()) { - ref = native; - } - } - ~LocalRef() { - if (ref && ref->put()) { - delete ref; - } - } - inline N* get() { - return ref; - } - void acquire() const { - if (ref) { - android_atomic_inc(&ref->count); - } - } - void release() const { - if (ref) { - int32_t c = android_atomic_dec(&ref->count); - // ref->count cannot be 1 prior atomic_dec because we have - // a reference, and if we have one, it means there was - // already one before us. - LOGE_IF(c==1, "refcount is now 0 in release()"); - } - } - void terminate() { - if (ref) { - ref->terminated = 1; - release(); - } - } - }; -}; - -struct egl_surface_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref; - - egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, - EGLSurface surface, int impl, egl_connection_t const* cnx) - : egl_object_t(dpy), dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) { - } - ~egl_surface_t() { - } - EGLDisplay dpy; - EGLSurface surface; - EGLConfig config; - sp<ANativeWindow> win; - int impl; - egl_connection_t const* cnx; -}; - -struct egl_context_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; - - egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, - int impl, egl_connection_t const* cnx, int version) - : egl_object_t(dpy), dpy(dpy), context(context), config(config), read(0), draw(0), - impl(impl), cnx(cnx), version(version) - { - } - ~egl_context_t() - { - } - EGLDisplay dpy; - EGLContext context; - EGLConfig config; - EGLSurface read; - EGLSurface draw; - int impl; - egl_connection_t const* cnx; - int version; -}; - -struct egl_image_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref; - - egl_image_t(EGLDisplay dpy, EGLContext context) - : egl_object_t(dpy), dpy(dpy), context(context) - { - memset(images, 0, sizeof(images)); - } - EGLDisplay dpy; - EGLContext context; - EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS]; -}; - -struct egl_sync_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref; - - egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) - : egl_object_t(dpy), dpy(dpy), context(context), sync(sync) - { - } - EGLDisplay dpy; - EGLContext context; - EGLSyncKHR sync; -}; - -typedef egl_surface_t::Ref SurfaceRef; -typedef egl_context_t::Ref ContextRef; -typedef egl_image_t::Ref ImageRef; -typedef egl_sync_t::Ref SyncRef; - -// ---------------------------------------------------------------------------- - -static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; -static egl_display_t gDisplay[NUM_DISPLAYS]; -static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; -static pthread_key_t gEGLThreadLocalStorageKey = -1; +egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; +gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; +gl_hooks_t gHooksNoContext; +pthread_key_t gGLWrapperKey = -1; // ---------------------------------------------------------------------------- -EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; -EGLAPI gl_hooks_t gHooksNoContext; -EGLAPI pthread_key_t gGLWrapperKey = -1; - #if EGL_TRACE EGLAPI pthread_key_t gGLTraceKey = -1; // ---------------------------------------------------------------------------- -static int gEGLTraceLevel, gEGLDebugLevel; -static int gEGLApplicationTraceLevel; -extern EGLAPI gl_hooks_t gHooksTrace, gHooksDebug; +int gEGLDebugLevel; + +static int sEGLTraceLevel; +static int sEGLApplicationTraceLevel; + +extern gl_hooks_t gHooksTrace; +extern gl_hooks_t gHooksDebug; static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) { pthread_setspecific(gGLTraceKey, value); @@ -305,12 +75,12 @@ gl_hooks_t const* getGLTraceThreadSpecific() { return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey)); } -static void initEglTraceLevel() { +void initEglTraceLevel() { char value[PROPERTY_VALUE_MAX]; property_get("debug.egl.trace", value, "0"); int propertyLevel = atoi(value); - int applicationLevel = gEGLApplicationTraceLevel; - gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; + int applicationLevel = sEGLApplicationTraceLevel; + sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; property_get("debug.egl.debug_proc", value, ""); long pid = getpid(); @@ -323,12 +93,12 @@ static void initEglTraceLevel() { if (fgets(cmdline, sizeof(cmdline) - 1, file)) { if (!strcmp(value, cmdline)) - gEGLDebugLevel = 1; + sEGLTraceLevel = 1; } fclose(file); } - if (gEGLDebugLevel > 0) + if (sEGLTraceLevel > 0) { property_get("debug.egl.debug_port", value, "5039"); const unsigned short port = (unsigned short)atoi(value); @@ -341,11 +111,11 @@ static void initEglTraceLevel() { } } -static void setGLHooksThreadSpecific(gl_hooks_t const *value) { - if (gEGLTraceLevel > 0) { +void setGLHooksThreadSpecific(gl_hooks_t const *value) { + if (sEGLTraceLevel > 0) { setGlTraceThreadSpecific(value); setGlThreadSpecific(&gHooksTrace); - } else if (gEGLDebugLevel > 0 && value != &gHooksNoContext) { + } else if (sEGLTraceLevel > 0 && value != &gHooksNoContext) { setGlTraceThreadSpecific(value); setGlThreadSpecific(&gHooksDebug); } else { @@ -359,186 +129,21 @@ static void setGLHooksThreadSpecific(gl_hooks_t const *value) { */ extern "C" void setGLTraceLevel(int level) { - gEGLApplicationTraceLevel = level; + sEGLApplicationTraceLevel = level; } #else -static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) { +void setGLHooksThreadSpecific(gl_hooks_t const *value) { setGlThreadSpecific(value); } #endif -// ---------------------------------------------------------------------------- - -static __attribute__((noinline)) -const char *egl_strerror(EGLint err) -{ - switch (err){ - case EGL_SUCCESS: return "EGL_SUCCESS"; - case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; - case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; - case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; - case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; - case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; - case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; - case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; - case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; - case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; - case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; - case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; - case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; - case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; - case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; - default: return "UNKNOWN"; - } -} - -static __attribute__((noinline)) -void clearTLS() { - if (gEGLThreadLocalStorageKey != -1) { - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (tls) { - delete tls; - pthread_setspecific(gEGLThreadLocalStorageKey, 0); - } - } -} - -static tls_t* getTLS() -{ - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (tls == 0) { - tls = new tls_t; - pthread_setspecific(gEGLThreadLocalStorageKey, tls); - } - return tls; -} - -static inline void clearError() { - // This must clear the error from all the underlying EGL implementations as - // well as the EGL wrapper layer. - eglGetError(); -} - -template<typename T> -static __attribute__((noinline)) -T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) { - if (gEGLThreadLocalStorageKey == -1) { - pthread_mutex_lock(&gThreadLocalStorageKeyMutex); - if (gEGLThreadLocalStorageKey == -1) - pthread_key_create(&gEGLThreadLocalStorageKey, NULL); - pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); - } - tls_t* tls = getTLS(); - if (tls->error != error) { - LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); - tls->error = error; - } - return returnValue; -} - -static __attribute__((noinline)) -GLint getError() { - if (gEGLThreadLocalStorageKey == -1) - return EGL_SUCCESS; - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (!tls) return EGL_SUCCESS; - GLint error = tls->error; - tls->error = EGL_SUCCESS; - return error; -} - -static __attribute__((noinline)) -void setContext(EGLContext ctx) { - if (gEGLThreadLocalStorageKey == -1) { - pthread_mutex_lock(&gThreadLocalStorageKeyMutex); - if (gEGLThreadLocalStorageKey == -1) - pthread_key_create(&gEGLThreadLocalStorageKey, NULL); - pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); - } - tls_t* tls = getTLS(); - tls->ctx = ctx; -} - -static __attribute__((noinline)) -EGLContext getContext() { - if (gEGLThreadLocalStorageKey == -1) - return EGL_NO_CONTEXT; - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (!tls) return EGL_NO_CONTEXT; - return tls->ctx; -} - /*****************************************************************************/ -template<typename T> -static __attribute__((noinline)) -int binarySearch( - T const sortedArray[], int first, int last, T key) -{ - while (first <= last) { - int mid = (first + last) / 2; - if (sortedArray[mid] < key) { - first = mid + 1; - } else if (key < sortedArray[mid]) { - last = mid - 1; - } else { - return mid; - } - } - return -1; -} - -static int cmp_configs(const void* a, const void *b) -{ - const egl_config_t& c0 = *(egl_config_t const *)a; - const egl_config_t& c1 = *(egl_config_t const *)b; - return c0<c1 ? -1 : (c1<c0 ? 1 : 0); -} - -struct extention_map_t { - const char* name; - __eglMustCastToProperFunctionPointerType address; -}; - -static const extention_map_t gExtentionMap[] = { - { "eglLockSurfaceKHR", - (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR }, - { "eglUnlockSurfaceKHR", - (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR }, - { "eglCreateImageKHR", - (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, - { "eglDestroyImageKHR", - (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, - { "eglSetSwapRectangleANDROID", - (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, -}; - -extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS]; - -// accesses protected by gInitDriverMutex -static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap; -static int gGLExtentionSlot = 0; - -static void(*findProcAddress(const char* name, - const extention_map_t* map, size_t n))() -{ - for (uint32_t i=0 ; i<n ; i++) { - if (!strcmp(name, map[i].name)) { - return map[i].address; - } - } - return NULL; -} - -// ---------------------------------------------------------------------------- - static int gl_no_context() { - tls_t* tls = getTLS(); - if (tls->logCallWithNoContext == EGL_TRUE) { - tls->logCallWithNoContext = EGL_FALSE; + if (egl_tls_t::logNoContextCall()) { LOGE("call to OpenGL ES API with no current context " "(logged once per thread)"); } @@ -566,40 +171,8 @@ static void early_egl_init(void) static pthread_once_t once_control = PTHREAD_ONCE_INIT; static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); +// ---------------------------------------------------------------------------- -static inline -egl_display_t* get_display(EGLDisplay dpy) -{ - uintptr_t index = uintptr_t(dpy)-1U; - return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index]; -} - -template<typename NATIVE, typename EGL> -static inline NATIVE* egl_to_native_cast(EGL arg) { - return reinterpret_cast<NATIVE*>(arg); -} - -static inline -egl_surface_t* get_surface(EGLSurface surface) { - return egl_to_native_cast<egl_surface_t>(surface); -} - -static inline -egl_context_t* get_context(EGLContext context) { - return egl_to_native_cast<egl_context_t>(context); -} - -static inline -egl_image_t* get_image(EGLImageKHR image) { - return egl_to_native_cast<egl_image_t>(image); -} - -static inline -egl_sync_t* get_sync(EGLSyncKHR sync) { - return egl_to_native_cast<egl_sync_t>(sync); -} - -static inline egl_display_t* validate_display(EGLDisplay dpy) { egl_display_t * const dp = get_display(dpy); @@ -609,7 +182,7 @@ egl_display_t* validate_display(EGLDisplay dpy) return dp; } -static egl_connection_t* validate_display_config( +egl_connection_t* validate_display_config( EGLDisplay dpy, EGLConfig config, egl_display_t const*& dp) { @@ -626,7 +199,7 @@ static egl_connection_t* validate_display_config( return cnx; } -static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) +EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) { egl_display_t const * const dp = validate_display(dpy); if (!dp) return EGL_FALSE; @@ -637,7 +210,7 @@ static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) return EGL_TRUE; } -static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) +EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) { egl_display_t const * const dp = validate_display(dpy); if (!dp) return EGL_FALSE; @@ -648,12 +221,14 @@ static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) return EGL_TRUE; } +// ---------------------------------------------------------------------------- + EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) { ImageRef _i(image); if (!_i.get()) return EGL_NO_IMAGE_KHR; - EGLContext context = getContext(); + EGLContext context = egl_tls_t::getContext(); if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR) return EGL_NO_IMAGE_KHR; @@ -671,10 +246,7 @@ EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) // d->disp[] // egl_init_drivers_locked() // -static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; - -EGLBoolean egl_init_drivers_locked() -{ +static EGLBoolean egl_init_drivers_locked() { if (sEarlyInitState) { // initialized by static ctor. should be set here. return EGL_FALSE; @@ -682,28 +254,15 @@ EGLBoolean egl_init_drivers_locked() // get our driver loader Loader& loader(Loader::getInstance()); - - // dynamically load all our EGL implementations for all displays - // and retrieve the corresponding EGLDisplay - // if that fails, don't use this driver. - // TODO: currently we only deal with EGL_DEFAULT_DISPLAY + + // dynamically load all our EGL implementations egl_connection_t* cnx; - egl_display_t* d = &gDisplay[0]; cnx = &gEGLImpl[IMPL_SOFTWARE]; if (cnx->dso == 0) { cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE]; cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE]; cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx); - if (cnx->dso) { - EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!"); - d->disp[IMPL_SOFTWARE].dpy = dpy; - if (dpy == EGL_NO_DISPLAY) { - loader.close(cnx->dso); - cnx->dso = NULL; - } - } } cnx = &gEGLImpl[IMPL_HARDWARE]; @@ -714,15 +273,6 @@ EGLBoolean egl_init_drivers_locked() cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE]; cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE]; cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx); - if (cnx->dso) { - EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!"); - d->disp[IMPL_HARDWARE].dpy = dpy; - if (dpy == EGL_NO_DISPLAY) { - loader.close(cnx->dso); - cnx->dso = NULL; - } - } } else { LOGD("3D hardware acceleration is disabled"); } @@ -735,12 +285,13 @@ EGLBoolean egl_init_drivers_locked() return EGL_TRUE; } -EGLBoolean egl_init_drivers() -{ +static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; + +EGLBoolean egl_init_drivers() { EGLBoolean res; - pthread_mutex_lock(&gInitDriverMutex); + pthread_mutex_lock(&sInitDriverMutex); res = egl_init_drivers_locked(); - pthread_mutex_unlock(&gInitDriverMutex); + pthread_mutex_unlock(&sInitDriverMutex); return res; } @@ -748,1486 +299,3 @@ EGLBoolean egl_init_drivers() }; // namespace android // ---------------------------------------------------------------------------- -using namespace android; - -EGLDisplay eglGetDisplay(NativeDisplayType display) -{ - clearError(); - - uint32_t index = uint32_t(display); - if (index >= NUM_DISPLAYS) { - return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); - } - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); - } - - EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU); - return dpy; -} - -// ---------------------------------------------------------------------------- -// Initialization -// ---------------------------------------------------------------------------- - -EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) -{ - clearError(); - - egl_display_t * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - Mutex::Autolock _l(dp->lock); - - if (dp->refs > 0) { - if (major != NULL) *major = VERSION_MAJOR; - if (minor != NULL) *minor = VERSION_MINOR; - dp->refs++; - return EGL_TRUE; - } - -#if EGL_TRACE - - // Called both at early_init time and at this time. (Early_init is pre-zygote, so - // the information from that call may be stale.) - initEglTraceLevel(); - -#endif - - setGLHooksThreadSpecific(&gHooksNoContext); - - // initialize each EGL and - // build our own extension string first, based on the extension we know - // and the extension supported by our client implementation - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - cnx->major = -1; - cnx->minor = -1; - if (!cnx->dso) - continue; - -#if defined(ADRENO130) -#warning "Adreno-130 eglInitialize() workaround" - /* - * The ADRENO 130 driver returns a different EGLDisplay each time - * eglGetDisplay() is called, but also makes the EGLDisplay invalid - * after eglTerminate() has been called, so that eglInitialize() - * cannot be called again. Therefore, we need to make sure to call - * eglGetDisplay() before calling eglInitialize(); - */ - if (i == IMPL_HARDWARE) { - dp->disp[i].dpy = - cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - } -#endif - - - EGLDisplay idpy = dp->disp[i].dpy; - if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { - //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", - // i, idpy, cnx->major, cnx->minor, cnx); - - // display is now initialized - dp->disp[i].state = egl_display_t::INITIALIZED; - - // get the query-strings for this display for each implementation - dp->disp[i].queryString.vendor = - cnx->egl.eglQueryString(idpy, EGL_VENDOR); - dp->disp[i].queryString.version = - cnx->egl.eglQueryString(idpy, EGL_VERSION); - dp->disp[i].queryString.extensions = - cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS); - dp->disp[i].queryString.clientApi = - cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS); - - } else { - LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy, - egl_strerror(cnx->egl.eglGetError())); - } - } - - EGLBoolean res = EGL_FALSE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { - EGLint n; - if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) { - dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n); - if (dp->disp[i].config) { - if (cnx->egl.eglGetConfigs( - dp->disp[i].dpy, dp->disp[i].config, n, - &dp->disp[i].numConfigs)) - { - dp->numTotalConfigs += n; - res = EGL_TRUE; - } - } - } - } - } - - if (res == EGL_TRUE) { - dp->configs = new egl_config_t[ dp->numTotalConfigs ]; - for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { - for (int j=0 ; j<dp->disp[i].numConfigs ; j++) { - dp->configs[k].impl = i; - dp->configs[k].config = dp->disp[i].config[j]; - dp->configs[k].configId = k + 1; // CONFIG_ID start at 1 - // store the implementation's CONFIG_ID - cnx->egl.eglGetConfigAttrib( - dp->disp[i].dpy, - dp->disp[i].config[j], - EGL_CONFIG_ID, - &dp->configs[k].implConfigId); - k++; - } - } - } - - // sort our configurations so we can do binary-searches - qsort( dp->configs, - dp->numTotalConfigs, - sizeof(egl_config_t), cmp_configs); - - dp->refs++; - if (major != NULL) *major = VERSION_MAJOR; - if (minor != NULL) *minor = VERSION_MINOR; - return EGL_TRUE; - } - return setError(EGL_NOT_INITIALIZED, EGL_FALSE); -} - -EGLBoolean eglTerminate(EGLDisplay dpy) -{ - // NOTE: don't unload the drivers b/c some APIs can be called - // after eglTerminate() has been called. eglTerminate() only - // terminates an EGLDisplay, not a EGL itself. - - clearError(); - - egl_display_t* const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - Mutex::Autolock _l(dp->lock); - - if (dp->refs == 0) { - return setError(EGL_NOT_INITIALIZED, EGL_FALSE); - } - - // this is specific to Android, display termination is ref-counted. - if (dp->refs > 1) { - dp->refs--; - return EGL_TRUE; - } - - EGLBoolean res = EGL_FALSE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) { - if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) { - LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy, - egl_strerror(cnx->egl.eglGetError())); - } - // REVISIT: it's unclear what to do if eglTerminate() fails - free(dp->disp[i].config); - - dp->disp[i].numConfigs = 0; - dp->disp[i].config = 0; - dp->disp[i].state = egl_display_t::TERMINATED; - - res = EGL_TRUE; - } - } - - // TODO: all egl_object_t should be marked for termination - - dp->refs--; - dp->numTotalConfigs = 0; - delete [] dp->configs; - - return res; -} - -// ---------------------------------------------------------------------------- -// configuration -// ---------------------------------------------------------------------------- - -EGLBoolean eglGetConfigs( EGLDisplay dpy, - EGLConfig *configs, - EGLint config_size, EGLint *num_config) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - GLint numConfigs = dp->numTotalConfigs; - if (!configs) { - *num_config = numConfigs; - return EGL_TRUE; - } - - GLint n = 0; - for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) { - *configs++ = EGLConfig(i); - config_size--; - n++; - } - - *num_config = n; - return EGL_TRUE; -} - -EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, - EGLConfig *configs, EGLint config_size, - EGLint *num_config) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - if (num_config==0) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - EGLint n; - EGLBoolean res = EGL_FALSE; - *num_config = 0; - - - // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, - // to do this, we have to go through the attrib_list array once - // to figure out both its size and if it contains an EGL_CONFIG_ID - // key. If so, the full array is copied and patched. - // NOTE: we assume that there can be only one occurrence - // of EGL_CONFIG_ID. - - EGLint patch_index = -1; - GLint attr; - size_t size = 0; - if (attrib_list) { - while ((attr=attrib_list[size]) != EGL_NONE) { - if (attr == EGL_CONFIG_ID) - patch_index = size; - size += 2; - } - } - if (patch_index >= 0) { - size += 2; // we need copy the sentinel as well - EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); - if (new_list == 0) - return setError(EGL_BAD_ALLOC, EGL_FALSE); - memcpy(new_list, attrib_list, size*sizeof(EGLint)); - - // patch the requested EGL_CONFIG_ID - bool found = false; - EGLConfig ourConfig(0); - EGLint& configId(new_list[patch_index+1]); - for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) { - if (dp->configs[i].configId == configId) { - ourConfig = EGLConfig(i); - configId = dp->configs[i].implConfigId; - found = true; - break; - } - } - - egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl]; - if (found && cnx->dso) { - // and switch to the new list - attrib_list = const_cast<const EGLint *>(new_list); - - // At this point, the only configuration that can match is - // dp->configs[i][index], however, we don't know if it would be - // rejected because of the other attributes, so we do have to call - // cnx->egl.eglChooseConfig() -- but we don't have to loop - // through all the EGLimpl[]. - // We also know we can only get a single config back, and we know - // which one. - - res = cnx->egl.eglChooseConfig( - dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy, - attrib_list, configs, config_size, &n); - if (res && n>0) { - // n has to be 0 or 1, by construction, and we already know - // which config it will return (since there can be only one). - if (configs) { - configs[0] = ourConfig; - } - *num_config = 1; - } - } - - free(const_cast<EGLint *>(attrib_list)); - return res; - } - - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglChooseConfig( - dp->disp[i].dpy, attrib_list, configs, config_size, &n)) { - if (configs) { - // now we need to convert these client EGLConfig to our - // internal EGLConfig format. - // This is done in O(n Log(n)) time. - for (int j=0 ; j<n ; j++) { - egl_config_t key(i, configs[j]); - intptr_t index = binarySearch<egl_config_t>( - dp->configs, 0, dp->numTotalConfigs, key); - if (index >= 0) { - configs[j] = EGLConfig(index); - } else { - return setError(EGL_BAD_CONFIG, EGL_FALSE); - } - } - configs += n; - config_size -= n; - } - *num_config += n; - res = EGL_TRUE; - } - } - } - return res; -} - -EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, - EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (!cnx) return EGL_FALSE; - - if (attribute == EGL_CONFIG_ID) { - *value = dp->configs[intptr_t(config)].configId; - return EGL_TRUE; - } - return cnx->egl.eglGetConfigAttrib( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, attribute, value); -} - -// ---------------------------------------------------------------------------- -// surfaces -// ---------------------------------------------------------------------------- - -EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, - NativeWindowType window, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy; - EGLConfig iConfig = dp->configs[intptr_t(config)].config; - EGLint format; - - // set the native window's buffers format to match this config - if (cnx->egl.eglGetConfigAttrib(iDpy, - iConfig, EGL_NATIVE_VISUAL_ID, &format)) { - if (format != 0) { - native_window_set_buffers_geometry(window, 0, 0, format); - } - } - - EGLSurface surface = cnx->egl.eglCreateWindowSurface( - iDpy, iConfig, window, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, window, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, - NativePixmapType pixmap, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLSurface surface = cnx->egl.eglCreatePixmapSurface( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, pixmap, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLSurface surface = cnx->egl.eglCreatePbufferSurface( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - - egl_surface_t * const s = get_surface(surface); - EGLBoolean result = s->cnx->egl.eglDestroySurface( - dp->disp[s->impl].dpy, s->surface); - if (result == EGL_TRUE) { - if (s->win != NULL) { - native_window_set_buffers_geometry(s->win.get(), 0, 0, 0); - } - _s.terminate(); - } - return result; -} - -EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, - EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(surface); - - EGLBoolean result(EGL_TRUE); - if (attribute == EGL_CONFIG_ID) { - // We need to remap EGL_CONFIG_IDs - *value = dp->configs[intptr_t(s->config)].configId; - } else { - result = s->cnx->egl.eglQuerySurface( - dp->disp[s->impl].dpy, s->surface, attribute, value); - } - - return result; -} - -// ---------------------------------------------------------------------------- -// Contexts -// ---------------------------------------------------------------------------- - -EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, - EGLContext share_list, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - if (share_list != EGL_NO_CONTEXT) { - egl_context_t* const c = get_context(share_list); - share_list = c->context; - } - EGLContext context = cnx->egl.eglCreateContext( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, - share_list, attrib_list); - if (context != EGL_NO_CONTEXT) { - // figure out if it's a GLESv1 or GLESv2 - int version = 0; - if (attrib_list) { - while (*attrib_list != EGL_NONE) { - GLint attr = *attrib_list++; - GLint value = *attrib_list++; - if (attr == EGL_CONTEXT_CLIENT_VERSION) { - if (value == 1) { - version = GLESv1_INDEX; - } else if (value == 2) { - version = GLESv2_INDEX; - } - } - }; - } - egl_context_t* c = new egl_context_t(dpy, context, config, - dp->configs[intptr_t(config)].impl, cnx, version); - return c; - } - } - return EGL_NO_CONTEXT; -} - -EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - egl_context_t * const c = get_context(ctx); - EGLBoolean result = c->cnx->egl.eglDestroyContext( - dp->disp[c->impl].dpy, c->context); - if (result == EGL_TRUE) { - _c.terminate(); - } - return result; -} - -static void loseCurrent(egl_context_t * cur_c) -{ - if (cur_c) { - egl_surface_t * cur_r = get_surface(cur_c->read); - egl_surface_t * cur_d = get_surface(cur_c->draw); - - // by construction, these are either 0 or valid (possibly terminated) - // it should be impossible for these to be invalid - ContextRef _cur_c(cur_c); - SurfaceRef _cur_r(cur_r); - SurfaceRef _cur_d(cur_d); - - cur_c->read = NULL; - cur_c->draw = NULL; - - _cur_c.release(); - _cur_r.release(); - _cur_d.release(); - } -} - -EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, - EGLSurface read, EGLContext ctx) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - /* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not - EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is - a valid but uninitialized display. */ - if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) || - (draw != EGL_NO_SURFACE) ) { - if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE); - } - - // get a reference to the object passed in - ContextRef _c(ctx); - SurfaceRef _d(draw); - SurfaceRef _r(read); - - // validate the context (if not EGL_NO_CONTEXT) - if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) { - // EGL_NO_CONTEXT is valid - return EGL_FALSE; - } - - // these are the underlying implementation's object - EGLContext impl_ctx = EGL_NO_CONTEXT; - EGLSurface impl_draw = EGL_NO_SURFACE; - EGLSurface impl_read = EGL_NO_SURFACE; - - // these are our objects structs passed in - egl_context_t * c = NULL; - egl_surface_t const * d = NULL; - egl_surface_t const * r = NULL; - - // these are the current objects structs - egl_context_t * cur_c = get_context(getContext()); - - if (ctx != EGL_NO_CONTEXT) { - c = get_context(ctx); - impl_ctx = c->context; - } else { - // no context given, use the implementation of the current context - if (cur_c == NULL) { - // no current context - if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) { - // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT); - return setError(EGL_BAD_MATCH, EGL_FALSE); - } - // not an error, there is just no current context. - return EGL_TRUE; - } - } - - // retrieve the underlying implementation's draw EGLSurface - if (draw != EGL_NO_SURFACE) { - d = get_surface(draw); - // make sure the EGLContext and EGLSurface passed in are for - // the same driver - if (c && d->impl != c->impl) - return setError(EGL_BAD_MATCH, EGL_FALSE); - impl_draw = d->surface; - } - - // retrieve the underlying implementation's read EGLSurface - if (read != EGL_NO_SURFACE) { - r = get_surface(read); - // make sure the EGLContext and EGLSurface passed in are for - // the same driver - if (c && r->impl != c->impl) - return setError(EGL_BAD_MATCH, EGL_FALSE); - impl_read = r->surface; - } - - EGLBoolean result; - - if (c) { - result = c->cnx->egl.eglMakeCurrent( - dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); - } else { - result = cur_c->cnx->egl.eglMakeCurrent( - dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); - } - - if (result == EGL_TRUE) { - - loseCurrent(cur_c); - - if (ctx != EGL_NO_CONTEXT) { - setGLHooksThreadSpecific(c->cnx->hooks[c->version]); - setContext(ctx); - tls_t * const tls = getTLS(); - if (!tls->dbg && gEGLDebugLevel > 0) - tls->dbg = CreateDbgContext(gEGLThreadLocalStorageKey, c->version, - c->cnx->hooks[c->version]); - _c.acquire(); - _r.acquire(); - _d.acquire(); - c->read = read; - c->draw = draw; - } else { - setGLHooksThreadSpecific(&gHooksNoContext); - setContext(EGL_NO_CONTEXT); - } - } - return result; -} - - -EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, - EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_context_t * const c = get_context(ctx); - - EGLBoolean result(EGL_TRUE); - if (attribute == EGL_CONFIG_ID) { - *value = dp->configs[intptr_t(c->config)].configId; - } else { - // We need to remap EGL_CONFIG_IDs - result = c->cnx->egl.eglQueryContext( - dp->disp[c->impl].dpy, c->context, attribute, value); - } - - return result; -} - -EGLContext eglGetCurrentContext(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_CONTEXT. - - clearError(); - - EGLContext ctx = getContext(); - return ctx; -} - -EGLSurface eglGetCurrentSurface(EGLint readdraw) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_SURFACE. - - clearError(); - - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); - switch (readdraw) { - case EGL_READ: return c->read; - case EGL_DRAW: return c->draw; - default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); - } - } - return EGL_NO_SURFACE; -} - -EGLDisplay eglGetCurrentDisplay(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_DISPLAY. - - clearError(); - - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); - return c->dpy; - } - return EGL_NO_DISPLAY; -} - -EGLBoolean eglWaitGL(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - - clearError(); - - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - res = cnx->egl.eglWaitGL(); - } - return res; -} - -EGLBoolean eglWaitNative(EGLint engine) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - - clearError(); - - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - res = cnx->egl.eglWaitNative(engine); - } - return res; -} - -EGLint eglGetError(void) -{ - EGLint result = EGL_SUCCESS; - EGLint err; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - err = EGL_SUCCESS; - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) - err = cnx->egl.eglGetError(); - if (err!=EGL_SUCCESS && result==EGL_SUCCESS) - result = err; - } - err = getError(); - if (result == EGL_SUCCESS) - result = err; - return result; -} - -// Note: Similar implementations of these functions also exist in -// gl2.cpp and gl.cpp, and are used by applications that call the -// exported entry points directly. -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); - -static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL; -static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL; - -static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image) -{ - GLeglImageOES implImage = - (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); - glEGLImageTargetTexture2DOES_impl(target, implImage); -} - -static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image) -{ - GLeglImageOES implImage = - (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); - glEGLImageTargetRenderbufferStorageOES_impl(target, implImage); -} - -__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) -{ - // eglGetProcAddress() could be the very first function called - // in which case we must make sure we've initialized ourselves, this - // happens the first time egl_get_display() is called. - - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - setError(EGL_BAD_PARAMETER, NULL); - return NULL; - } - - __eglMustCastToProperFunctionPointerType addr; - addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); - if (addr) return addr; - - // this protects accesses to gGLExtentionMap and gGLExtentionSlot - pthread_mutex_lock(&gInitDriverMutex); - - /* - * Since eglGetProcAddress() is not associated to anything, it needs - * to return a function pointer that "works" regardless of what - * the current context is. - * - * For this reason, we return a "forwarder", a small stub that takes - * care of calling the function associated with the context - * currently bound. - * - * We first look for extensions we've already resolved, if we're seeing - * this extension for the first time, we go through all our - * implementations and call eglGetProcAddress() and record the - * result in the appropriate implementation hooks and return the - * address of the forwarder corresponding to that hook set. - * - */ - - const String8 name(procname); - addr = gGLExtentionMap.valueFor(name); - const int slot = gGLExtentionSlot; - - LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS, - "no more slots for eglGetProcAddress(\"%s\")", - procname); - - if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) { - bool found = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->egl.eglGetProcAddress) { - found = true; - // Extensions are independent of the bound context - cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] = - cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] = -#if EGL_TRACE - gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] = -#endif - cnx->egl.eglGetProcAddress(procname); - } - } - if (found) { - addr = gExtensionForwarders[slot]; - - if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) { - glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr; - addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper; - } - if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) { - glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr; - addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper; - } - - gGLExtentionMap.add(name, addr); - gGLExtentionSlot++; - } - } - - pthread_mutex_unlock(&gInitDriverMutex); - return addr; -} - -EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) -{ - EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw); - if (gEGLDebugLevel > 0) - Debug_eglSwapBuffers(dpy, draw); - - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(draw); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, draw)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(draw); - return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface); -} - -EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, - NativePixmapType target) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(surface); - return s->cnx->egl.eglCopyBuffers( - dp->disp[s->impl].dpy, s->surface, target); -} - -const char* eglQueryString(EGLDisplay dpy, EGLint name) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return (const char *) NULL; - - switch (name) { - case EGL_VENDOR: - return gVendorString; - case EGL_VERSION: - return gVersionString; - case EGL_EXTENSIONS: - return gExtensionString; - case EGL_CLIENT_APIS: - return gClientApiString; - } - return setError(EGL_BAD_PARAMETER, (const char *)0); -} - - -// ---------------------------------------------------------------------------- -// EGL 1.1 -// ---------------------------------------------------------------------------- - -EGLBoolean eglSurfaceAttrib( - EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglSurfaceAttrib) { - return s->cnx->egl.eglSurfaceAttrib( - dp->disp[s->impl].dpy, s->surface, attribute, value); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglBindTexImage( - EGLDisplay dpy, EGLSurface surface, EGLint buffer) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglBindTexImage) { - return s->cnx->egl.eglBindTexImage( - dp->disp[s->impl].dpy, s->surface, buffer); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglReleaseTexImage( - EGLDisplay dpy, EGLSurface surface, EGLint buffer) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglReleaseTexImage) { - return s->cnx->egl.eglReleaseTexImage( - dp->disp[s->impl].dpy, s->surface, buffer); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - EGLBoolean res = EGL_TRUE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglSwapInterval) { - if (cnx->egl.eglSwapInterval( - dp->disp[i].dpy, interval) == EGL_FALSE) { - res = EGL_FALSE; - } - } - } - } - return res; -} - - -// ---------------------------------------------------------------------------- -// EGL 1.2 -// ---------------------------------------------------------------------------- - -EGLBoolean eglWaitClient(void) -{ - clearError(); - - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (cnx->egl.eglWaitClient) { - res = cnx->egl.eglWaitClient(); - } else { - res = cnx->egl.eglWaitGL(); - } - } - return res; -} - -EGLBoolean eglBindAPI(EGLenum api) -{ - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - // bind this API on all EGLs - EGLBoolean res = EGL_TRUE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglBindAPI) { - if (cnx->egl.eglBindAPI(api) == EGL_FALSE) { - res = EGL_FALSE; - } - } - } - } - return res; -} - -EGLenum eglQueryAPI(void) -{ - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglQueryAPI) { - // the first one we find is okay, because they all - // should be the same - return cnx->egl.eglQueryAPI(); - } - } - } - // or, it can only be OpenGL ES - return EGL_OPENGL_ES_API; -} - -EGLBoolean eglReleaseThread(void) -{ - clearError(); - - // If there is context bound to the thread, release it - loseCurrent(get_context(getContext())); - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglReleaseThread) { - cnx->egl.eglReleaseThread(); - } - } - } - clearTLS(); - return EGL_TRUE; -} - -EGLSurface eglCreatePbufferFromClientBuffer( - EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, - EGLConfig config, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (!cnx) return EGL_FALSE; - if (cnx->egl.eglCreatePbufferFromClientBuffer) { - return cnx->egl.eglCreatePbufferFromClientBuffer( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - buftype, buffer, - dp->configs[intptr_t(config)].config, attrib_list); - } - return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); -} - -// ---------------------------------------------------------------------------- -// EGL_EGLEXT_VERSION 3 -// ---------------------------------------------------------------------------- - -EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - - egl_surface_t const * const s = get_surface(surface); - - if (s->cnx->egl.eglLockSurfaceKHR) { - return s->cnx->egl.eglLockSurfaceKHR( - dp->disp[s->impl].dpy, s->surface, attrib_list); - } - return setError(EGL_BAD_DISPLAY, EGL_FALSE); -} - -EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - - egl_surface_t const * const s = get_surface(surface); - - if (s->cnx->egl.eglUnlockSurfaceKHR) { - return s->cnx->egl.eglUnlockSurfaceKHR( - dp->disp[s->impl].dpy, s->surface); - } - return setError(EGL_BAD_DISPLAY, EGL_FALSE); -} - -EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, - EGLClientBuffer buffer, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_NO_IMAGE_KHR; - - if (ctx != EGL_NO_CONTEXT) { - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); - if (!validate_display_context(dpy, ctx)) - return EGL_NO_IMAGE_KHR; - egl_context_t * const c = get_context(ctx); - // since we have an EGLContext, we know which implementation to use - EGLImageKHR image = c->cnx->egl.eglCreateImageKHR( - dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list); - if (image == EGL_NO_IMAGE_KHR) - return image; - - egl_image_t* result = new egl_image_t(dpy, ctx); - result->images[c->impl] = image; - return (EGLImageKHR)result; - } else { - // EGL_NO_CONTEXT is a valid parameter - - /* Since we don't have a way to know which implementation to call, - * we're calling all of them. If at least one of the implementation - * succeeded, this is a success. - */ - - EGLint currentError = eglGetError(); - - EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS]; - bool success = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - implImages[i] = EGL_NO_IMAGE_KHR; - if (cnx->dso) { - if (cnx->egl.eglCreateImageKHR) { - implImages[i] = cnx->egl.eglCreateImageKHR( - dp->disp[i].dpy, ctx, target, buffer, attrib_list); - if (implImages[i] != EGL_NO_IMAGE_KHR) { - success = true; - } - } - } - } - - if (!success) { - // failure, if there was an error when we entered this function, - // the error flag must not be updated. - // Otherwise, the error is whatever happened in the implementation - // that faulted. - if (currentError != EGL_SUCCESS) { - setError(currentError, EGL_NO_IMAGE_KHR); - } - return EGL_NO_IMAGE_KHR; - } else { - // In case of success, we need to clear all error flags - // (especially those caused by the implementation that didn't - // succeed). TODO: we could avoid this if we knew this was - // a "full" success (all implementation succeeded). - eglGetError(); - } - - egl_image_t* result = new egl_image_t(dpy, ctx); - memcpy(result->images, implImages, sizeof(implImages)); - return (EGLImageKHR)result; - } -} - -EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - ImageRef _i(img); - if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - - egl_image_t* image = get_image(img); - bool success = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (image->images[i] != EGL_NO_IMAGE_KHR) { - if (cnx->dso) { - if (cnx->egl.eglDestroyImageKHR) { - if (cnx->egl.eglDestroyImageKHR( - dp->disp[i].dpy, image->images[i])) { - success = true; - } - } - } - } - } - if (!success) - return EGL_FALSE; - - _i.terminate(); - - return EGL_TRUE; -} - -// ---------------------------------------------------------------------------- -// EGL_EGLEXT_VERSION 5 -// ---------------------------------------------------------------------------- - - -EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_NO_SYNC_KHR; - - EGLContext ctx = eglGetCurrentContext(); - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR); - if (!validate_display_context(dpy, ctx)) - return EGL_NO_SYNC_KHR; - egl_context_t * const c = get_context(ctx); - EGLSyncKHR result = EGL_NO_SYNC_KHR; - if (c->cnx->egl.eglCreateSyncKHR) { - EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR( - dp->disp[c->impl].dpy, type, attrib_list); - if (sync == EGL_NO_SYNC_KHR) - return sync; - result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync); - } - return (EGLSyncKHR)result; -} - -EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - EGLBoolean result = EGL_FALSE; - egl_context_t * const c = get_context(ctx); - if (c->cnx->egl.eglDestroySyncKHR) { - result = c->cnx->egl.eglDestroySyncKHR( - dp->disp[c->impl].dpy, syncObject->sync); - if (result) - _s.terminate(); - } - return result; -} - -EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_context_t * const c = get_context(ctx); - - if (c->cnx->egl.eglClientWaitSyncKHR) { - return c->cnx->egl.eglClientWaitSyncKHR( - dp->disp[c->impl].dpy, syncObject->sync, flags, timeout); - } - - return EGL_FALSE; -} - -EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_context_t * const c = get_context(ctx); - - if (c->cnx->egl.eglGetSyncAttribKHR) { - return c->cnx->egl.eglGetSyncAttribKHR( - dp->disp[c->impl].dpy, syncObject->sync, attribute, value); - } - - return EGL_FALSE; -} - -// ---------------------------------------------------------------------------- -// ANDROID extensions -// ---------------------------------------------------------------------------- - -EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, - EGLint left, EGLint top, EGLint width, EGLint height) -{ - clearError(); - - egl_display_t const * const dp = validate_display(dpy); - if (!dp) return EGL_FALSE; - - SurfaceRef _s(draw); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, draw)) - return EGL_FALSE; - egl_surface_t const * const s = get_surface(draw); - if (s->cnx->egl.eglSetSwapRectangleANDROID) { - return s->cnx->egl.eglSetSwapRectangleANDROID( - dp->disp[s->impl].dpy, s->surface, left, top, width, height); - } - return setError(EGL_BAD_DISPLAY, NULL); -} diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp new file mode 100644 index 0000000..210c24d --- /dev/null +++ b/opengl/libs/EGL/eglApi.cpp @@ -0,0 +1,1464 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include <ctype.h> +#include <stdlib.h> +#include <string.h> + +#include <hardware/gralloc.h> +#include <system/window.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <cutils/log.h> +#include <cutils/atomic.h> +#include <cutils/properties.h> +#include <cutils/memory.h> + +#include <utils/KeyedVector.h> +#include <utils/SortedVector.h> +#include <utils/String8.h> + +#include "egl_impl.h" +#include "egl_tls.h" +#include "glesv2dbg.h" +#include "hooks.h" + +#include "egl_display.h" +#include "egl_impl.h" +#include "egl_object.h" +#include "egl_tls.h" + +using namespace android; + +// ---------------------------------------------------------------------------- + +static char const * const sVendorString = "Android"; +static char const * const sVersionString = "1.4 Android META-EGL"; +static char const * const sClientApiString = "OpenGL ES"; +static char const * const sExtensionString = + "EGL_KHR_image " + "EGL_KHR_image_base " + "EGL_KHR_image_pixmap " + "EGL_KHR_gl_texture_2D_image " + "EGL_KHR_gl_texture_cubemap_image " + "EGL_KHR_gl_renderbuffer_image " + "EGL_KHR_fence_sync " + "EGL_ANDROID_image_native_buffer " + "EGL_ANDROID_swap_rectangle " + ; + +struct extention_map_t { + const char* name; + __eglMustCastToProperFunctionPointerType address; +}; + +static const extention_map_t sExtentionMap[] = { + { "eglLockSurfaceKHR", + (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR }, + { "eglUnlockSurfaceKHR", + (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR }, + { "eglCreateImageKHR", + (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, + { "eglDestroyImageKHR", + (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, + { "eglSetSwapRectangleANDROID", + (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, +}; + +// accesses protected by sExtensionMapMutex +static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap; +static int sGLExtentionSlot = 0; +static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER; + +static void(*findProcAddress(const char* name, + const extention_map_t* map, size_t n))() { + for (uint32_t i=0 ; i<n ; i++) { + if (!strcmp(name, map[i].name)) { + return map[i].address; + } + } + return NULL; +} + +// ---------------------------------------------------------------------------- + +template<typename T> +static __attribute__((noinline)) +int binarySearch(T const sortedArray[], int first, int last, T key) { + while (first <= last) { + int mid = (first + last) / 2; + if (sortedArray[mid] < key) { + first = mid + 1; + } else if (key < sortedArray[mid]) { + last = mid - 1; + } else { + return mid; + } + } + return -1; +} + +// ---------------------------------------------------------------------------- + +namespace android { +extern void setGLHooksThreadSpecific(gl_hooks_t const *value); +extern EGLBoolean egl_init_drivers(); +extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS]; +extern int gEGLDebugLevel; +extern gl_hooks_t gHooksTrace; +extern gl_hooks_t gHooksDebug; +} // namespace android; + +// ---------------------------------------------------------------------------- + +static inline void clearError() { egl_tls_t::clearError(); } +static inline EGLContext getContext() { return egl_tls_t::getContext(); } + +// ---------------------------------------------------------------------------- + +EGLDisplay eglGetDisplay(EGLNativeDisplayType display) +{ + clearError(); + + uint32_t index = uint32_t(display); + if (index >= NUM_DISPLAYS) { + return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); + } + + if (egl_init_drivers() == EGL_FALSE) { + return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); + } + + EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display); + return dpy; +} + +// ---------------------------------------------------------------------------- +// Initialization +// ---------------------------------------------------------------------------- + +EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) +{ + clearError(); + + egl_display_t * const dp = get_display(dpy); + if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + EGLBoolean res = dp->initialize(major, minor); + + return res; +} + +EGLBoolean eglTerminate(EGLDisplay dpy) +{ + // NOTE: don't unload the drivers b/c some APIs can be called + // after eglTerminate() has been called. eglTerminate() only + // terminates an EGLDisplay, not a EGL itself. + + clearError(); + + egl_display_t* const dp = get_display(dpy); + if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + EGLBoolean res = dp->terminate(); + + return res; +} + +// ---------------------------------------------------------------------------- +// configuration +// ---------------------------------------------------------------------------- + +EGLBoolean eglGetConfigs( EGLDisplay dpy, + EGLConfig *configs, + EGLint config_size, EGLint *num_config) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + GLint numConfigs = dp->numTotalConfigs; + if (!configs) { + *num_config = numConfigs; + return EGL_TRUE; + } + + GLint n = 0; + for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) { + *configs++ = EGLConfig(i); + config_size--; + n++; + } + + *num_config = n; + return EGL_TRUE; +} + +EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + if (num_config==0) { + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + } + + EGLint n; + EGLBoolean res = EGL_FALSE; + *num_config = 0; + + + // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, + // to do this, we have to go through the attrib_list array once + // to figure out both its size and if it contains an EGL_CONFIG_ID + // key. If so, the full array is copied and patched. + // NOTE: we assume that there can be only one occurrence + // of EGL_CONFIG_ID. + + EGLint patch_index = -1; + GLint attr; + size_t size = 0; + if (attrib_list) { + while ((attr=attrib_list[size]) != EGL_NONE) { + if (attr == EGL_CONFIG_ID) + patch_index = size; + size += 2; + } + } + if (patch_index >= 0) { + size += 2; // we need copy the sentinel as well + EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); + if (new_list == 0) + return setError(EGL_BAD_ALLOC, EGL_FALSE); + memcpy(new_list, attrib_list, size*sizeof(EGLint)); + + // patch the requested EGL_CONFIG_ID + bool found = false; + EGLConfig ourConfig(0); + EGLint& configId(new_list[patch_index+1]); + for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) { + if (dp->configs[i].configId == configId) { + ourConfig = EGLConfig(i); + configId = dp->configs[i].implConfigId; + found = true; + break; + } + } + + egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl]; + if (found && cnx->dso) { + // and switch to the new list + attrib_list = const_cast<const EGLint *>(new_list); + + // At this point, the only configuration that can match is + // dp->configs[i][index], however, we don't know if it would be + // rejected because of the other attributes, so we do have to call + // cnx->egl.eglChooseConfig() -- but we don't have to loop + // through all the EGLimpl[]. + // We also know we can only get a single config back, and we know + // which one. + + res = cnx->egl.eglChooseConfig( + dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy, + attrib_list, configs, config_size, &n); + if (res && n>0) { + // n has to be 0 or 1, by construction, and we already know + // which config it will return (since there can be only one). + if (configs) { + configs[0] = ourConfig; + } + *num_config = 1; + } + } + + free(const_cast<EGLint *>(attrib_list)); + return res; + } + + + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) { + if (cnx->egl.eglChooseConfig( + dp->disp[i].dpy, attrib_list, configs, config_size, &n)) { + if (configs) { + // now we need to convert these client EGLConfig to our + // internal EGLConfig format. + // This is done in O(n Log(n)) time. + for (int j=0 ; j<n ; j++) { + egl_config_t key(i, configs[j]); + intptr_t index = binarySearch<egl_config_t>( + dp->configs, 0, dp->numTotalConfigs, key); + if (index >= 0) { + configs[j] = EGLConfig(index); + } else { + return setError(EGL_BAD_CONFIG, EGL_FALSE); + } + } + configs += n; + config_size -= n; + } + *num_config += n; + res = EGL_TRUE; + } + } + } + return res; +} + +EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (!cnx) return EGL_FALSE; + + if (attribute == EGL_CONFIG_ID) { + *value = dp->configs[intptr_t(config)].configId; + return EGL_TRUE; + } + return cnx->egl.eglGetConfigAttrib( + dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, + dp->configs[intptr_t(config)].config, attribute, value); +} + +// ---------------------------------------------------------------------------- +// surfaces +// ---------------------------------------------------------------------------- + +EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, + NativeWindowType window, + const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (cnx) { + EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy; + EGLConfig iConfig = dp->configs[intptr_t(config)].config; + EGLint format; + + // set the native window's buffers format to match this config + if (cnx->egl.eglGetConfigAttrib(iDpy, + iConfig, EGL_NATIVE_VISUAL_ID, &format)) { + if (format != 0) { + native_window_set_buffers_geometry(window, 0, 0, format); + } + } + + EGLSurface surface = cnx->egl.eglCreateWindowSurface( + iDpy, iConfig, window, attrib_list); + if (surface != EGL_NO_SURFACE) { + egl_surface_t* s = new egl_surface_t(dpy, config, window, surface, + dp->configs[intptr_t(config)].impl, cnx); + return s; + } + } + return EGL_NO_SURFACE; +} + +EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, + NativePixmapType pixmap, + const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (cnx) { + EGLSurface surface = cnx->egl.eglCreatePixmapSurface( + dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, + dp->configs[intptr_t(config)].config, pixmap, attrib_list); + if (surface != EGL_NO_SURFACE) { + egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, + dp->configs[intptr_t(config)].impl, cnx); + return s; + } + } + return EGL_NO_SURFACE; +} + +EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (cnx) { + EGLSurface surface = cnx->egl.eglCreatePbufferSurface( + dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, + dp->configs[intptr_t(config)].config, attrib_list); + if (surface != EGL_NO_SURFACE) { + egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, + dp->configs[intptr_t(config)].impl, cnx); + return s; + } + } + return EGL_NO_SURFACE; +} + +EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + + egl_surface_t * const s = get_surface(surface); + EGLBoolean result = s->cnx->egl.eglDestroySurface( + dp->disp[s->impl].dpy, s->surface); + if (result == EGL_TRUE) { + if (s->win != NULL) { + native_window_set_buffers_geometry(s->win.get(), 0, 0, 0); + } + _s.terminate(); + } + return result; +} + +EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(surface); + + EGLBoolean result(EGL_TRUE); + if (attribute == EGL_CONFIG_ID) { + // We need to remap EGL_CONFIG_IDs + *value = dp->configs[intptr_t(s->config)].configId; + } else { + result = s->cnx->egl.eglQuerySurface( + dp->disp[s->impl].dpy, s->surface, attribute, value); + } + + return result; +} + +// ---------------------------------------------------------------------------- +// Contexts +// ---------------------------------------------------------------------------- + +EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (cnx) { + if (share_list != EGL_NO_CONTEXT) { + egl_context_t* const c = get_context(share_list); + share_list = c->context; + } + EGLContext context = cnx->egl.eglCreateContext( + dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, + dp->configs[intptr_t(config)].config, + share_list, attrib_list); + if (context != EGL_NO_CONTEXT) { + // figure out if it's a GLESv1 or GLESv2 + int version = 0; + if (attrib_list) { + while (*attrib_list != EGL_NONE) { + GLint attr = *attrib_list++; + GLint value = *attrib_list++; + if (attr == EGL_CONTEXT_CLIENT_VERSION) { + if (value == 1) { + version = GLESv1_INDEX; + } else if (value == 2) { + version = GLESv2_INDEX; + } + } + }; + } + egl_context_t* c = new egl_context_t(dpy, context, config, + dp->configs[intptr_t(config)].impl, cnx, version); + return c; + } + } + return EGL_NO_CONTEXT; +} + +EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + + if (!validate_display_context(dpy, ctx)) + return EGL_FALSE; + egl_context_t * const c = get_context(ctx); + EGLBoolean result = c->cnx->egl.eglDestroyContext( + dp->disp[c->impl].dpy, c->context); + if (result == EGL_TRUE) { + _c.terminate(); + } + return result; +} + +static void loseCurrent(egl_context_t * cur_c) +{ + if (cur_c) { + egl_surface_t * cur_r = get_surface(cur_c->read); + egl_surface_t * cur_d = get_surface(cur_c->draw); + + // by construction, these are either 0 or valid (possibly terminated) + // it should be impossible for these to be invalid + ContextRef _cur_c(cur_c); + SurfaceRef _cur_r(cur_r); + SurfaceRef _cur_d(cur_d); + + cur_c->read = NULL; + cur_c->draw = NULL; + + _cur_c.release(); + _cur_r.release(); + _cur_d.release(); + } +} + +EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx) +{ + clearError(); + + egl_display_t const * const dp = get_display(dpy); + if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + /* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not + EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is + a valid but uninitialized display. */ + if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) || + (draw != EGL_NO_SURFACE) ) { + if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE); + } + + // get a reference to the object passed in + ContextRef _c(ctx); + SurfaceRef _d(draw); + SurfaceRef _r(read); + + // validate the context (if not EGL_NO_CONTEXT) + if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) { + // EGL_NO_CONTEXT is valid + return EGL_FALSE; + } + + // these are the underlying implementation's object + EGLContext impl_ctx = EGL_NO_CONTEXT; + EGLSurface impl_draw = EGL_NO_SURFACE; + EGLSurface impl_read = EGL_NO_SURFACE; + + // these are our objects structs passed in + egl_context_t * c = NULL; + egl_surface_t const * d = NULL; + egl_surface_t const * r = NULL; + + // these are the current objects structs + egl_context_t * cur_c = get_context(getContext()); + + if (ctx != EGL_NO_CONTEXT) { + c = get_context(ctx); + impl_ctx = c->context; + } else { + // no context given, use the implementation of the current context + if (cur_c == NULL) { + // no current context + if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) { + // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT); + return setError(EGL_BAD_MATCH, EGL_FALSE); + } + // not an error, there is just no current context. + return EGL_TRUE; + } + } + + // retrieve the underlying implementation's draw EGLSurface + if (draw != EGL_NO_SURFACE) { + d = get_surface(draw); + // make sure the EGLContext and EGLSurface passed in are for + // the same driver + if (c && d->impl != c->impl) + return setError(EGL_BAD_MATCH, EGL_FALSE); + impl_draw = d->surface; + } + + // retrieve the underlying implementation's read EGLSurface + if (read != EGL_NO_SURFACE) { + r = get_surface(read); + // make sure the EGLContext and EGLSurface passed in are for + // the same driver + if (c && r->impl != c->impl) + return setError(EGL_BAD_MATCH, EGL_FALSE); + impl_read = r->surface; + } + + EGLBoolean result; + + if (c) { + result = c->cnx->egl.eglMakeCurrent( + dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); + } else { + result = cur_c->cnx->egl.eglMakeCurrent( + dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); + } + + if (result == EGL_TRUE) { + + loseCurrent(cur_c); + + if (ctx != EGL_NO_CONTEXT) { + setGLHooksThreadSpecific(c->cnx->hooks[c->version]); + egl_tls_t::setContext(ctx); + if (gEGLDebugLevel > 0) { + CreateDbgContext(c->version, c->cnx->hooks[c->version]); + } + _c.acquire(); + _r.acquire(); + _d.acquire(); + c->read = read; + c->draw = draw; + } else { + setGLHooksThreadSpecific(&gHooksNoContext); + egl_tls_t::setContext(EGL_NO_CONTEXT); + } + } + return result; +} + + +EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + + if (!validate_display_context(dpy, ctx)) + return EGL_FALSE; + + egl_context_t * const c = get_context(ctx); + + EGLBoolean result(EGL_TRUE); + if (attribute == EGL_CONFIG_ID) { + *value = dp->configs[intptr_t(c->config)].configId; + } else { + // We need to remap EGL_CONFIG_IDs + result = c->cnx->egl.eglQueryContext( + dp->disp[c->impl].dpy, c->context, attribute, value); + } + + return result; +} + +EGLContext eglGetCurrentContext(void) +{ + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would correctly return EGL_NO_CONTEXT. + + clearError(); + + EGLContext ctx = getContext(); + return ctx; +} + +EGLSurface eglGetCurrentSurface(EGLint readdraw) +{ + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would correctly return EGL_NO_SURFACE. + + clearError(); + + EGLContext ctx = getContext(); + if (ctx) { + egl_context_t const * const c = get_context(ctx); + if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); + switch (readdraw) { + case EGL_READ: return c->read; + case EGL_DRAW: return c->draw; + default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); + } + } + return EGL_NO_SURFACE; +} + +EGLDisplay eglGetCurrentDisplay(void) +{ + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would correctly return EGL_NO_DISPLAY. + + clearError(); + + EGLContext ctx = getContext(); + if (ctx) { + egl_context_t const * const c = get_context(ctx); + if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); + return c->dpy; + } + return EGL_NO_DISPLAY; +} + +EGLBoolean eglWaitGL(void) +{ + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would return GL_TRUE, which isn't wrong. + + clearError(); + + EGLBoolean res = EGL_TRUE; + EGLContext ctx = getContext(); + if (ctx) { + egl_context_t const * const c = get_context(ctx); + if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (uint32_t(c->impl)>=2) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + egl_connection_t* const cnx = &gEGLImpl[c->impl]; + if (!cnx->dso) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + res = cnx->egl.eglWaitGL(); + } + return res; +} + +EGLBoolean eglWaitNative(EGLint engine) +{ + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would return GL_TRUE, which isn't wrong. + + clearError(); + + EGLBoolean res = EGL_TRUE; + EGLContext ctx = getContext(); + if (ctx) { + egl_context_t const * const c = get_context(ctx); + if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (uint32_t(c->impl)>=2) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + egl_connection_t* const cnx = &gEGLImpl[c->impl]; + if (!cnx->dso) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + res = cnx->egl.eglWaitNative(engine); + } + return res; +} + +EGLint eglGetError(void) +{ + EGLint result = EGL_SUCCESS; + EGLint err; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + err = EGL_SUCCESS; + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) + err = cnx->egl.eglGetError(); + if (err!=EGL_SUCCESS && result==EGL_SUCCESS) + result = err; + } + err = egl_tls_t::getError(); + if (result == EGL_SUCCESS) + result = err; + return result; +} + +// Note: Similar implementations of these functions also exist in +// gl2.cpp and gl.cpp, and are used by applications that call the +// exported entry points directly. +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); + +static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL; +static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL; + +static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image) +{ + GLeglImageOES implImage = + (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); + glEGLImageTargetTexture2DOES_impl(target, implImage); +} + +static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image) +{ + GLeglImageOES implImage = + (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); + glEGLImageTargetRenderbufferStorageOES_impl(target, implImage); +} + +__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) +{ + // eglGetProcAddress() could be the very first function called + // in which case we must make sure we've initialized ourselves, this + // happens the first time egl_get_display() is called. + + clearError(); + + if (egl_init_drivers() == EGL_FALSE) { + setError(EGL_BAD_PARAMETER, NULL); + return NULL; + } + + __eglMustCastToProperFunctionPointerType addr; + addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap)); + if (addr) return addr; + + // this protects accesses to sGLExtentionMap and sGLExtentionSlot + pthread_mutex_lock(&sExtensionMapMutex); + + /* + * Since eglGetProcAddress() is not associated to anything, it needs + * to return a function pointer that "works" regardless of what + * the current context is. + * + * For this reason, we return a "forwarder", a small stub that takes + * care of calling the function associated with the context + * currently bound. + * + * We first look for extensions we've already resolved, if we're seeing + * this extension for the first time, we go through all our + * implementations and call eglGetProcAddress() and record the + * result in the appropriate implementation hooks and return the + * address of the forwarder corresponding to that hook set. + * + */ + + const String8 name(procname); + addr = sGLExtentionMap.valueFor(name); + const int slot = sGLExtentionSlot; + + LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS, + "no more slots for eglGetProcAddress(\"%s\")", + procname); + + if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) { + bool found = false; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso && cnx->egl.eglGetProcAddress) { + found = true; + // Extensions are independent of the bound context + cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] = + cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] = +#if EGL_TRACE + gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] = +#endif + cnx->egl.eglGetProcAddress(procname); + } + } + if (found) { + addr = gExtensionForwarders[slot]; + + if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) { + glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr; + addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper; + } + if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) { + glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr; + addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper; + } + + sGLExtentionMap.add(name, addr); + sGLExtentionSlot++; + } + } + + pthread_mutex_unlock(&sExtensionMapMutex); + return addr; +} + +EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) +{ + EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw); + if (gEGLDebugLevel > 0) + Debug_eglSwapBuffers(dpy, draw); + + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(draw); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, draw)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(draw); + return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface); +} + +EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, + NativePixmapType target) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(surface); + return s->cnx->egl.eglCopyBuffers( + dp->disp[s->impl].dpy, s->surface, target); +} + +const char* eglQueryString(EGLDisplay dpy, EGLint name) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return (const char *) NULL; + + switch (name) { + case EGL_VENDOR: + return sVendorString; + case EGL_VERSION: + return sVersionString; + case EGL_EXTENSIONS: + return sExtensionString; + case EGL_CLIENT_APIS: + return sClientApiString; + } + return setError(EGL_BAD_PARAMETER, (const char *)0); +} + + +// ---------------------------------------------------------------------------- +// EGL 1.1 +// ---------------------------------------------------------------------------- + +EGLBoolean eglSurfaceAttrib( + EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(surface); + if (s->cnx->egl.eglSurfaceAttrib) { + return s->cnx->egl.eglSurfaceAttrib( + dp->disp[s->impl].dpy, s->surface, attribute, value); + } + return setError(EGL_BAD_SURFACE, EGL_FALSE); +} + +EGLBoolean eglBindTexImage( + EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(surface); + if (s->cnx->egl.eglBindTexImage) { + return s->cnx->egl.eglBindTexImage( + dp->disp[s->impl].dpy, s->surface, buffer); + } + return setError(EGL_BAD_SURFACE, EGL_FALSE); +} + +EGLBoolean eglReleaseTexImage( + EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(surface); + if (s->cnx->egl.eglReleaseTexImage) { + return s->cnx->egl.eglReleaseTexImage( + dp->disp[s->impl].dpy, s->surface, buffer); + } + return setError(EGL_BAD_SURFACE, EGL_FALSE); +} + +EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + EGLBoolean res = EGL_TRUE; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) { + if (cnx->egl.eglSwapInterval) { + if (cnx->egl.eglSwapInterval( + dp->disp[i].dpy, interval) == EGL_FALSE) { + res = EGL_FALSE; + } + } + } + } + return res; +} + + +// ---------------------------------------------------------------------------- +// EGL 1.2 +// ---------------------------------------------------------------------------- + +EGLBoolean eglWaitClient(void) +{ + clearError(); + + // could be called before eglInitialize(), but we wouldn't have a context + // then, and this function would return GL_TRUE, which isn't wrong. + EGLBoolean res = EGL_TRUE; + EGLContext ctx = getContext(); + if (ctx) { + egl_context_t const * const c = get_context(ctx); + if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (uint32_t(c->impl)>=2) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + egl_connection_t* const cnx = &gEGLImpl[c->impl]; + if (!cnx->dso) + return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (cnx->egl.eglWaitClient) { + res = cnx->egl.eglWaitClient(); + } else { + res = cnx->egl.eglWaitGL(); + } + } + return res; +} + +EGLBoolean eglBindAPI(EGLenum api) +{ + clearError(); + + if (egl_init_drivers() == EGL_FALSE) { + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + } + + // bind this API on all EGLs + EGLBoolean res = EGL_TRUE; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) { + if (cnx->egl.eglBindAPI) { + if (cnx->egl.eglBindAPI(api) == EGL_FALSE) { + res = EGL_FALSE; + } + } + } + } + return res; +} + +EGLenum eglQueryAPI(void) +{ + clearError(); + + if (egl_init_drivers() == EGL_FALSE) { + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + } + + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) { + if (cnx->egl.eglQueryAPI) { + // the first one we find is okay, because they all + // should be the same + return cnx->egl.eglQueryAPI(); + } + } + } + // or, it can only be OpenGL ES + return EGL_OPENGL_ES_API; +} + +EGLBoolean eglReleaseThread(void) +{ + clearError(); + + // If there is context bound to the thread, release it + loseCurrent(get_context(getContext())); + + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso) { + if (cnx->egl.eglReleaseThread) { + cnx->egl.eglReleaseThread(); + } + } + } + egl_tls_t::clearTLS(); + dbgReleaseThread(); + return EGL_TRUE; +} + +EGLSurface eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const* dp = 0; + egl_connection_t* cnx = validate_display_config(dpy, config, dp); + if (!cnx) return EGL_FALSE; + if (cnx->egl.eglCreatePbufferFromClientBuffer) { + return cnx->egl.eglCreatePbufferFromClientBuffer( + dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, + buftype, buffer, + dp->configs[intptr_t(config)].config, attrib_list); + } + return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); +} + +// ---------------------------------------------------------------------------- +// EGL_EGLEXT_VERSION 3 +// ---------------------------------------------------------------------------- + +EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, + const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + + egl_surface_t const * const s = get_surface(surface); + + if (s->cnx->egl.eglLockSurfaceKHR) { + return s->cnx->egl.eglLockSurfaceKHR( + dp->disp[s->impl].dpy, s->surface, attrib_list); + } + return setError(EGL_BAD_DISPLAY, EGL_FALSE); +} + +EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(surface); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, surface)) + return EGL_FALSE; + + egl_surface_t const * const s = get_surface(surface); + + if (s->cnx->egl.eglUnlockSurfaceKHR) { + return s->cnx->egl.eglUnlockSurfaceKHR( + dp->disp[s->impl].dpy, s->surface); + } + return setError(EGL_BAD_DISPLAY, EGL_FALSE); +} + +EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, + EGLClientBuffer buffer, const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_NO_IMAGE_KHR; + + if (ctx != EGL_NO_CONTEXT) { + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); + if (!validate_display_context(dpy, ctx)) + return EGL_NO_IMAGE_KHR; + egl_context_t * const c = get_context(ctx); + // since we have an EGLContext, we know which implementation to use + EGLImageKHR image = c->cnx->egl.eglCreateImageKHR( + dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list); + if (image == EGL_NO_IMAGE_KHR) + return image; + + egl_image_t* result = new egl_image_t(dpy, ctx); + result->images[c->impl] = image; + return (EGLImageKHR)result; + } else { + // EGL_NO_CONTEXT is a valid parameter + + /* Since we don't have a way to know which implementation to call, + * we're calling all of them. If at least one of the implementation + * succeeded, this is a success. + */ + + EGLint currentError = eglGetError(); + + EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS]; + bool success = false; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + implImages[i] = EGL_NO_IMAGE_KHR; + if (cnx->dso) { + if (cnx->egl.eglCreateImageKHR) { + implImages[i] = cnx->egl.eglCreateImageKHR( + dp->disp[i].dpy, ctx, target, buffer, attrib_list); + if (implImages[i] != EGL_NO_IMAGE_KHR) { + success = true; + } + } + } + } + + if (!success) { + // failure, if there was an error when we entered this function, + // the error flag must not be updated. + // Otherwise, the error is whatever happened in the implementation + // that faulted. + if (currentError != EGL_SUCCESS) { + setError(currentError, EGL_NO_IMAGE_KHR); + } + return EGL_NO_IMAGE_KHR; + } else { + // In case of success, we need to clear all error flags + // (especially those caused by the implementation that didn't + // succeed). TODO: we could avoid this if we knew this was + // a "full" success (all implementation succeeded). + eglGetError(); + } + + egl_image_t* result = new egl_image_t(dpy, ctx); + memcpy(result->images, implImages, sizeof(implImages)); + return (EGLImageKHR)result; + } +} + +EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + ImageRef _i(img); + if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); + + egl_image_t* image = get_image(img); + bool success = false; + for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (image->images[i] != EGL_NO_IMAGE_KHR) { + if (cnx->dso) { + if (cnx->egl.eglDestroyImageKHR) { + if (cnx->egl.eglDestroyImageKHR( + dp->disp[i].dpy, image->images[i])) { + success = true; + } + } + } + } + } + if (!success) + return EGL_FALSE; + + _i.terminate(); + + return EGL_TRUE; +} + +// ---------------------------------------------------------------------------- +// EGL_EGLEXT_VERSION 5 +// ---------------------------------------------------------------------------- + + +EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_NO_SYNC_KHR; + + EGLContext ctx = eglGetCurrentContext(); + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR); + if (!validate_display_context(dpy, ctx)) + return EGL_NO_SYNC_KHR; + egl_context_t * const c = get_context(ctx); + EGLSyncKHR result = EGL_NO_SYNC_KHR; + if (c->cnx->egl.eglCreateSyncKHR) { + EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR( + dp->disp[c->impl].dpy, type, attrib_list); + if (sync == EGL_NO_SYNC_KHR) + return sync; + result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync); + } + return (EGLSyncKHR)result; +} + +EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SyncRef _s(sync); + if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); + egl_sync_t* syncObject = get_sync(sync); + + EGLContext ctx = syncObject->context; + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (!validate_display_context(dpy, ctx)) + return EGL_FALSE; + + EGLBoolean result = EGL_FALSE; + egl_context_t * const c = get_context(ctx); + if (c->cnx->egl.eglDestroySyncKHR) { + result = c->cnx->egl.eglDestroySyncKHR( + dp->disp[c->impl].dpy, syncObject->sync); + if (result) + _s.terminate(); + } + return result; +} + +EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SyncRef _s(sync); + if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); + egl_sync_t* syncObject = get_sync(sync); + + EGLContext ctx = syncObject->context; + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (!validate_display_context(dpy, ctx)) + return EGL_FALSE; + + egl_context_t * const c = get_context(ctx); + + if (c->cnx->egl.eglClientWaitSyncKHR) { + return c->cnx->egl.eglClientWaitSyncKHR( + dp->disp[c->impl].dpy, syncObject->sync, flags, timeout); + } + + return EGL_FALSE; +} + +EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SyncRef _s(sync); + if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); + egl_sync_t* syncObject = get_sync(sync); + + EGLContext ctx = syncObject->context; + ContextRef _c(ctx); + if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); + if (!validate_display_context(dpy, ctx)) + return EGL_FALSE; + + egl_context_t * const c = get_context(ctx); + + if (c->cnx->egl.eglGetSyncAttribKHR) { + return c->cnx->egl.eglGetSyncAttribKHR( + dp->disp[c->impl].dpy, syncObject->sync, attribute, value); + } + + return EGL_FALSE; +} + +// ---------------------------------------------------------------------------- +// ANDROID extensions +// ---------------------------------------------------------------------------- + +EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, + EGLint left, EGLint top, EGLint width, EGLint height) +{ + clearError(); + + egl_display_t const * const dp = validate_display(dpy); + if (!dp) return EGL_FALSE; + + SurfaceRef _s(draw); + if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); + + if (!validate_display_surface(dpy, draw)) + return EGL_FALSE; + egl_surface_t const * const s = get_surface(draw); + if (s->cnx->egl.eglSetSwapRectangleANDROID) { + return s->cnx->egl.eglSetSwapRectangleANDROID( + dp->disp[s->impl].dpy, s->surface, left, top, width, height); + } + return setError(EGL_BAD_DISPLAY, NULL); +} diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp new file mode 100644 index 0000000..272fa44 --- /dev/null +++ b/opengl/libs/EGL/egl_display.cpp @@ -0,0 +1,269 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include "egl_display.h" +#include "egl_object.h" +#include "egl_tls.h" +#include "egl_impl.h" +#include "Loader.h" + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +extern void initEglTraceLevel(); +extern void setGLHooksThreadSpecific(gl_hooks_t const *value); + +static int cmp_configs(const void* a, const void *b) { + const egl_config_t& c0 = *(egl_config_t const *)a; + const egl_config_t& c1 = *(egl_config_t const *)b; + return c0<c1 ? -1 : (c1<c0 ? 1 : 0); +} + +// ---------------------------------------------------------------------------- + +egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS]; + +egl_display_t::egl_display_t() : + magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { +} + +egl_display_t::~egl_display_t() { + magic = 0; +} + +egl_display_t* egl_display_t::get(EGLDisplay dpy) { + uintptr_t index = uintptr_t(dpy)-1U; + return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index]; +} + +void egl_display_t::addObject(egl_object_t* object) { + Mutex::Autolock _l(lock); + objects.add(object); +} + +bool egl_display_t::getObject(egl_object_t* object) { + Mutex::Autolock _l(lock); + if (objects.indexOf(object) >= 0) { + object->incRef(); + return true; + } + return false; +} + +bool egl_display_t::removeObject(egl_object_t* object) { + Mutex::Autolock _l(lock); + if (object->decRef() == 1) { + objects.remove(object); + return true; + } + return false; +} + +EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { + if (uintptr_t(disp) >= NUM_DISPLAYS) + return NULL; + + return sDisplay[uintptr_t(disp)].getDisplay(disp); +} + +EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) { + + Mutex::Autolock _l(lock); + + // get our driver loader + Loader& loader(Loader::getInstance()); + + for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso && disp[i].dpy == EGL_NO_DISPLAY) { + EGLDisplay dpy = cnx->egl.eglGetDisplay(display); + disp[i].dpy = dpy; + if (dpy == EGL_NO_DISPLAY) { + loader.close(cnx->dso); + cnx->dso = NULL; + } + } + } + + return EGLDisplay(uintptr_t(display) + 1U); +} + +EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) { + + Mutex::Autolock _l(lock); + + if (refs > 0) { + if (major != NULL) + *major = VERSION_MAJOR; + if (minor != NULL) + *minor = VERSION_MINOR; + refs++; + return EGL_TRUE; + } + +#if EGL_TRACE + + // Called both at early_init time and at this time. (Early_init is pre-zygote, so + // the information from that call may be stale.) + initEglTraceLevel(); + +#endif + + setGLHooksThreadSpecific(&gHooksNoContext); + + // initialize each EGL and + // build our own extension string first, based on the extension we know + // and the extension supported by our client implementation + for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + cnx->major = -1; + cnx->minor = -1; + if (!cnx->dso) + continue; + +#if defined(ADRENO130) +#warning "Adreno-130 eglInitialize() workaround" + /* + * The ADRENO 130 driver returns a different EGLDisplay each time + * eglGetDisplay() is called, but also makes the EGLDisplay invalid + * after eglTerminate() has been called, so that eglInitialize() + * cannot be called again. Therefore, we need to make sure to call + * eglGetDisplay() before calling eglInitialize(); + */ + if (i == IMPL_HARDWARE) { + disp[i].dpy = + cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); + } +#endif + + EGLDisplay idpy = disp[i].dpy; + if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { + //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", + // i, idpy, cnx->major, cnx->minor, cnx); + + // display is now initialized + disp[i].state = egl_display_t::INITIALIZED; + + // get the query-strings for this display for each implementation + disp[i].queryString.vendor = cnx->egl.eglQueryString(idpy, + EGL_VENDOR); + disp[i].queryString.version = cnx->egl.eglQueryString(idpy, + EGL_VERSION); + disp[i].queryString.extensions = cnx->egl.eglQueryString(idpy, + EGL_EXTENSIONS); + disp[i].queryString.clientApi = cnx->egl.eglQueryString(idpy, + EGL_CLIENT_APIS); + + } else { + LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy, + egl_tls_t::egl_strerror(cnx->egl.eglGetError())); + } + } + + EGLBoolean res = EGL_FALSE; + for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) { + EGLint n; + if (cnx->egl.eglGetConfigs(disp[i].dpy, 0, 0, &n)) { + disp[i].config = (EGLConfig*) malloc(sizeof(EGLConfig) * n); + if (disp[i].config) { + if (cnx->egl.eglGetConfigs(disp[i].dpy, disp[i].config, n, + &disp[i].numConfigs)) { + numTotalConfigs += n; + res = EGL_TRUE; + } + } + } + } + } + + if (res == EGL_TRUE) { + configs = new egl_config_t[numTotalConfigs]; + for (int i = 0, k = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso && cnx->major >= 0 && cnx->minor >= 0) { + for (int j = 0; j < disp[i].numConfigs; j++) { + configs[k].impl = i; + configs[k].config = disp[i].config[j]; + configs[k].configId = k + 1; // CONFIG_ID start at 1 + // store the implementation's CONFIG_ID + cnx->egl.eglGetConfigAttrib(disp[i].dpy, disp[i].config[j], + EGL_CONFIG_ID, &configs[k].implConfigId); + k++; + } + } + } + + // sort our configurations so we can do binary-searches + qsort(configs, numTotalConfigs, sizeof(egl_config_t), cmp_configs); + + refs++; + if (major != NULL) + *major = VERSION_MAJOR; + if (minor != NULL) + *minor = VERSION_MINOR; + return EGL_TRUE; + } + return setError(EGL_NOT_INITIALIZED, EGL_FALSE); +} + +EGLBoolean egl_display_t::terminate() { + + Mutex::Autolock _l(lock); + + if (refs == 0) { + return setError(EGL_NOT_INITIALIZED, EGL_FALSE); + } + + // this is specific to Android, display termination is ref-counted. + if (refs > 1) { + refs--; + return EGL_TRUE; + } + + EGLBoolean res = EGL_FALSE; + for (int i = 0; i < IMPL_NUM_IMPLEMENTATIONS; i++) { + egl_connection_t* const cnx = &gEGLImpl[i]; + if (cnx->dso && disp[i].state == egl_display_t::INITIALIZED) { + if (cnx->egl.eglTerminate(disp[i].dpy) == EGL_FALSE) { + LOGW("%d: eglTerminate(%p) failed (%s)", i, disp[i].dpy, + egl_tls_t::egl_strerror(cnx->egl.eglGetError())); + } + // REVISIT: it's unclear what to do if eglTerminate() fails + free(disp[i].config); + + disp[i].numConfigs = 0; + disp[i].config = 0; + disp[i].state = egl_display_t::TERMINATED; + + res = EGL_TRUE; + } + } + + // TODO: all egl_object_t should be marked for termination + + refs--; + numTotalConfigs = 0; + delete[] configs; + return res; +} + + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- diff --git a/opengl/libs/EGL/egl_display.h b/opengl/libs/EGL/egl_display.h new file mode 100644 index 0000000..c194002 --- /dev/null +++ b/opengl/libs/EGL/egl_display.h @@ -0,0 +1,143 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#ifndef ANDROID_EGL_DISPLAY_H +#define ANDROID_EGL_DISPLAY_H + + +#include <ctype.h> +#include <stdint.h> +#include <stdlib.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <utils/SortedVector.h> +#include <utils/threads.h> + +#include "hooks.h" + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +class egl_object_t; +class egl_connection_t; + +// ---------------------------------------------------------------------------- + +struct egl_config_t { + egl_config_t() {} + egl_config_t(int impl, EGLConfig config) + : impl(impl), config(config), configId(0), implConfigId(0) { } + int impl; // the implementation this config is for + EGLConfig config; // the implementation's EGLConfig + EGLint configId; // our CONFIG_ID + EGLint implConfigId; // the implementation's CONFIG_ID + inline bool operator < (const egl_config_t& rhs) const { + if (impl < rhs.impl) return true; + if (impl > rhs.impl) return false; + return config < rhs.config; + } +}; + +// ---------------------------------------------------------------------------- + +class egl_display_t { + static egl_display_t sDisplay[NUM_DISPLAYS]; + EGLDisplay getDisplay(EGLNativeDisplayType display); + +public: + enum { + NOT_INITIALIZED = 0, + INITIALIZED = 1, + TERMINATED = 2 + }; + + egl_display_t(); + ~egl_display_t(); + + EGLBoolean initialize(EGLint *major, EGLint *minor); + EGLBoolean terminate(); + + // add object to this display's list + void addObject(egl_object_t* object); + // remove object from this display's list if it has no reference. + // returns true if object was removed. + bool removeObject(egl_object_t* object); + // add reference to this object. returns true if this is a valid object. + bool getObject(egl_object_t* object); + + static egl_display_t* get(EGLDisplay dpy); + static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp); + + inline bool isReady() const { return (refs > 0); } + inline bool isValid() const { return magic == '_dpy'; } + inline bool isAlive() const { return isValid(); } + + struct strings_t { + char const * vendor; + char const * version; + char const * clientApi; + char const * extensions; + }; + + struct DisplayImpl { + DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0), + state(NOT_INITIALIZED), numConfigs(0) { } + EGLDisplay dpy; + EGLConfig* config; + EGLint state; + EGLint numConfigs; + strings_t queryString; + }; + +private: + uint32_t magic; + +public: + DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS]; + EGLint numTotalConfigs; + egl_config_t* configs; + +private: + uint32_t refs; + Mutex lock; + SortedVector<egl_object_t*> objects; +}; + +// ---------------------------------------------------------------------------- + +inline egl_display_t* get_display(EGLDisplay dpy) { + return egl_display_t::get(dpy); +} + +// ---------------------------------------------------------------------------- + +egl_display_t* validate_display(EGLDisplay dpy); +egl_connection_t* validate_display_config(EGLDisplay dpy, + EGLConfig config, egl_display_t const*& dp); +EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx); +EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface); + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- + +#endif // ANDROID_EGL_DISPLAY_H + diff --git a/opengl/libs/EGL/egl_object.cpp b/opengl/libs/EGL/egl_object.cpp new file mode 100644 index 0000000..d4df341 --- /dev/null +++ b/opengl/libs/EGL/egl_object.cpp @@ -0,0 +1,49 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include <ctype.h> +#include <stdint.h> +#include <stdlib.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <utils/threads.h> + +#include "egl_object.h" + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +egl_object_t::egl_object_t(egl_display_t* disp) : + display(disp), terminated(0), count(1) { + display->addObject(this); +} + +bool egl_object_t::get() { + return display->getObject(this); +} + +bool egl_object_t::put() { + return display->removeObject(this); +} + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- diff --git a/opengl/libs/EGL/egl_object.h b/opengl/libs/EGL/egl_object.h new file mode 100644 index 0000000..ecb2514 --- /dev/null +++ b/opengl/libs/EGL/egl_object.h @@ -0,0 +1,202 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#ifndef ANDROID_EGL_OBJECT_H +#define ANDROID_EGL_OBJECT_H + + +#include <ctype.h> +#include <stdint.h> +#include <stdlib.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <utils/threads.h> + +#include <system/window.h> + +#include "egl_display.h" + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +struct egl_display_t; + +class egl_object_t { + egl_display_t *display; + volatile int32_t terminated; + mutable volatile int32_t count; + +public: + egl_object_t(egl_display_t* display); + + inline bool isAlive() const { return !terminated; } + inline int32_t incRef() { return android_atomic_inc(&count); } + inline int32_t decRef() { return android_atomic_dec(&count); } + +private: + bool get(); + bool put(); + +public: + template <typename N, typename T> + struct LocalRef { + N* ref; + LocalRef(T o) : ref(0) { + N* native = reinterpret_cast<N*>(o); + if (o && native->get()) { + ref = native; + } + } + ~LocalRef() { + if (ref && ref->put()) { + delete ref; + } + } + inline N* get() { + return ref; + } + void acquire() const { + if (ref) { + android_atomic_inc(&ref->count); + } + } + void release() const { + if (ref) { + int32_t c = android_atomic_dec(&ref->count); + // ref->count cannot be 1 prior atomic_dec because we have + // a reference, and if we have one, it means there was + // already one before us. + LOGE_IF(c==1, "refcount is now 0 in release()"); + } + } + void terminate() { + if (ref) { + ref->terminated = 1; + release(); + } + } + }; +}; + +// ---------------------------------------------------------------------------- + +struct egl_surface_t: public egl_object_t { + typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref; + + egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, + EGLSurface surface, int impl, egl_connection_t const* cnx) : + egl_object_t(get_display(dpy)), dpy(dpy), surface(surface), + config(config), win(win), impl(impl), cnx(cnx) { + } + ~egl_surface_t() { + } + EGLDisplay dpy; + EGLSurface surface; + EGLConfig config; + sp<ANativeWindow> win; + int impl; + egl_connection_t const* cnx; +}; + +struct egl_context_t: public egl_object_t { + typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; + + egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, + int impl, egl_connection_t const* cnx, int version) : + egl_object_t(get_display(dpy)), dpy(dpy), context(context), + config(config), read(0), draw(0), impl(impl), cnx(cnx), + version(version) { + } + ~egl_context_t() { + } + EGLDisplay dpy; + EGLContext context; + EGLConfig config; + EGLSurface read; + EGLSurface draw; + int impl; + egl_connection_t const* cnx; + int version; +}; + +struct egl_image_t: public egl_object_t { + typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref; + + egl_image_t(EGLDisplay dpy, EGLContext context) : + egl_object_t(get_display(dpy)), dpy(dpy), context(context) { + memset(images, 0, sizeof(images)); + } + EGLDisplay dpy; + EGLContext context; + EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS]; +}; + +struct egl_sync_t: public egl_object_t { + typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref; + + egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) : + egl_object_t(get_display(dpy)), dpy(dpy), context(context), sync(sync) { + } + EGLDisplay dpy; + EGLContext context; + EGLSyncKHR sync; +}; + +// ---------------------------------------------------------------------------- + +typedef egl_surface_t::Ref SurfaceRef; +typedef egl_context_t::Ref ContextRef; +typedef egl_image_t::Ref ImageRef; +typedef egl_sync_t::Ref SyncRef; + +// ---------------------------------------------------------------------------- + +template<typename NATIVE, typename EGL> +static inline NATIVE* egl_to_native_cast(EGL arg) { + return reinterpret_cast<NATIVE*>(arg); +} + +static inline +egl_surface_t* get_surface(EGLSurface surface) { + return egl_to_native_cast<egl_surface_t>(surface); +} + +static inline +egl_context_t* get_context(EGLContext context) { + return egl_to_native_cast<egl_context_t>(context); +} + +static inline +egl_image_t* get_image(EGLImageKHR image) { + return egl_to_native_cast<egl_image_t>(image); +} + +static inline +egl_sync_t* get_sync(EGLSyncKHR sync) { + return egl_to_native_cast<egl_sync_t>(sync); +} + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- + +#endif // ANDROID_EGL_OBJECT_H + diff --git a/opengl/libs/EGL/egl_tls.cpp b/opengl/libs/EGL/egl_tls.cpp new file mode 100644 index 0000000..961a61e --- /dev/null +++ b/opengl/libs/EGL/egl_tls.cpp @@ -0,0 +1,133 @@ +/* + ** Copyright 2011, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include <pthread.h> + +#include <cutils/log.h> + +#include <EGL/egl.h> + +#include "egl_tls.h" + + +namespace android { + +pthread_key_t egl_tls_t::sKey = -1; +pthread_mutex_t egl_tls_t::sLockKey = PTHREAD_MUTEX_INITIALIZER; + +egl_tls_t::egl_tls_t() + : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) { +} + +const char *egl_tls_t::egl_strerror(EGLint err) { + switch (err) { + case EGL_SUCCESS: return "EGL_SUCCESS"; + case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; + case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; + case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; + case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; + case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; + case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; + case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; + case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; + case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; + case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; + case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; + case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; + case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; + case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; + default: return "UNKNOWN"; + } +} + +void egl_tls_t::validateTLSKey() +{ + if (sKey == -1) { + pthread_mutex_lock(&sLockKey); + if (sKey == -1) + pthread_key_create(&sKey, NULL); + pthread_mutex_unlock(&sLockKey); + } +} + +void egl_tls_t::setErrorEtcImpl(const char* caller, int line, EGLint error) { + validateTLSKey(); + egl_tls_t* tls = getTLS(); + if (tls->error != error) { + LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); + tls->error = error; + } +} + +bool egl_tls_t::logNoContextCall() { + egl_tls_t* tls = getTLS(); + if (tls->logCallWithNoContext == true) { + tls->logCallWithNoContext = false; + return true; + } + return false; +} + +egl_tls_t* egl_tls_t::getTLS() { + egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey); + if (tls == 0) { + tls = new egl_tls_t; + pthread_setspecific(sKey, tls); + } + return tls; +} + +void egl_tls_t::clearTLS() { + if (sKey != -1) { + egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey); + if (tls) { + delete tls; + pthread_setspecific(sKey, 0); + } + } +} + +void egl_tls_t::clearError() { + // This must clear the error from all the underlying EGL implementations as + // well as the EGL wrapper layer. + eglGetError(); +} + +EGLint egl_tls_t::getError() { + if (sKey == -1) + return EGL_SUCCESS; + egl_tls_t* tls = (egl_tls_t*)pthread_getspecific(sKey); + if (!tls) return EGL_SUCCESS; + EGLint error = tls->error; + tls->error = EGL_SUCCESS; + return error; +} + +void egl_tls_t::setContext(EGLContext ctx) { + validateTLSKey(); + getTLS()->ctx = ctx; +} + +EGLContext egl_tls_t::getContext() { + if (sKey == -1) + return EGL_NO_CONTEXT; + egl_tls_t* tls = (egl_tls_t *)pthread_getspecific(sKey); + if (!tls) return EGL_NO_CONTEXT; + return tls->ctx; +} + + +} // namespace android diff --git a/opengl/libs/EGL/egl_tls.h b/opengl/libs/EGL/egl_tls.h new file mode 100644 index 0000000..8b31468 --- /dev/null +++ b/opengl/libs/EGL/egl_tls.h @@ -0,0 +1,63 @@ +/* + ** Copyright 2011, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#ifndef ANDROID_EGL_TLS_H +#define ANDROID_EGL_TLS_H + +#include <pthread.h> + +#include <EGL/egl.h> + +namespace android { + +class DbgContext; + +class egl_tls_t { + static pthread_key_t sKey; + static pthread_mutex_t sLockKey; + + EGLint error; + EGLContext ctx; + EGLBoolean logCallWithNoContext; + DbgContext* dbg; + + egl_tls_t(); + static void validateTLSKey(); + static void setErrorEtcImpl(const char* caller, int line, EGLint error); + +public: + static egl_tls_t* getTLS(); + static void clearTLS(); + static void clearError(); + static EGLint getError(); + static void setContext(EGLContext ctx); + static EGLContext getContext(); + static bool logNoContextCall(); + static const char *egl_strerror(EGLint err); + + template<typename T> + static T setErrorEtc(const char* caller, + int line, EGLint error, T returnValue) { + setErrorEtcImpl(caller, line, error); + return returnValue; + } +}; + +#define setError(_e, _r) egl_tls_t::setErrorEtc(__FUNCTION__, __LINE__, _e, _r) + +}; // namespace android + +#endif // ANDROID_EGL_TLS_H diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp index 7f5b27b..ff9be3c 100644 --- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp +++ b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp @@ -15,22 +15,18 @@ */ #include "header.h" -#include "egl_tls.h" -extern "C" -{ +extern "C" { #include "liblzf/lzf.h" } -namespace android -{ +namespace android { -pthread_key_t dbgEGLThreadLocalStorageKey = -1; +static pthread_key_t dbgEGLThreadLocalStorageKey = -1; +static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; -DbgContext * getDbgContextThreadSpecific() -{ - tls_t* tls = (tls_t*)pthread_getspecific(dbgEGLThreadLocalStorageKey); - return tls->dbg; +DbgContext * getDbgContextThreadSpecific() { + return (DbgContext*)pthread_getspecific(dbgEGLThreadLocalStorageKey); } DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks, @@ -60,10 +56,13 @@ DbgContext::~DbgContext() free(lzf_ref[1]); } -DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey, - const unsigned version, const gl_hooks_t * const hooks) +DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks) { - dbgEGLThreadLocalStorageKey = EGLThreadLocalStorageKey; + pthread_mutex_lock(&gThreadLocalStorageKeyMutex); + if (dbgEGLThreadLocalStorageKey == -1) + pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL); + pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); + assert(version < 2); assert(GL_NO_ERROR == hooks->gl.glGetError()); GLint MAX_VERTEX_ATTRIBS = 0; @@ -71,7 +70,7 @@ DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey, GLint readFormat, readType; hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); - DbgContext * const dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType); + DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS, readFormat, readType); glesv2debugger::Message msg, cmd; msg.set_context_id(reinterpret_cast<int>(dbg)); @@ -88,12 +87,13 @@ DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey, msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); msg.set_arg1(MAX_COMBINED_TEXTURE_IMAGE_UNITS); Send(msg, cmd); + + *(DbgContext **)pthread_getspecific(dbgEGLThreadLocalStorageKey) = dbg; return dbg; } -void DestroyDbgContext(DbgContext * const dbg) -{ - delete dbg; +void dbgReleaseThread() { + delete getDbgContextThreadSpecific(); } unsigned GetBytesPerPixel(const GLenum format, const GLenum type) diff --git a/opengl/libs/GLES2_dbg/test/test_server.cpp b/opengl/libs/GLES2_dbg/test/test_server.cpp index b6401e0..bbbe913 100644 --- a/opengl/libs/GLES2_dbg/test/test_server.cpp +++ b/opengl/libs/GLES2_dbg/test/test_server.cpp @@ -16,14 +16,12 @@ #include "header.h" #include "gtest/gtest.h" -#include "egl_tls.h" #include "hooks.h" namespace android { extern FILE * file; extern unsigned int MAX_FILE_SIZE; -extern pthread_key_t dbgEGLThreadLocalStorageKey; }; // tmpfile fails, so need to manually make a writable file first @@ -114,7 +112,7 @@ TEST_F(ServerFileTest, CreateDbgContext) }; hooks.gl.glGetError = HookMock::GetError; hooks.gl.glGetIntegerv = HookMock::GetIntegerv; - DbgContext * const dbg = CreateDbgContext(-1, 1, &hooks); + DbgContext * const dbg = CreateDbgContext(1, &hooks); ASSERT_TRUE(dbg != NULL); EXPECT_TRUE(dbg->vertexAttribs != NULL); @@ -132,7 +130,7 @@ TEST_F(ServerFileTest, CreateDbgContext) EXPECT_EQ(expectedConstant, read.arg1()); } CheckNoAvailable(); - DestroyDbgContext(dbg); + dbgReleaseThread(); } void * glNoop() @@ -143,7 +141,7 @@ void * glNoop() class ServerFileContextTest : public ServerFileTest { protected: - tls_t tls; + DbgContext* dbg; gl_hooks_t hooks; ServerFileContextTest() { } @@ -153,12 +151,8 @@ protected: virtual void SetUp() { ServerFileTest::SetUp(); - if (dbgEGLThreadLocalStorageKey == -1) - pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL); - ASSERT_NE(-1, dbgEGLThreadLocalStorageKey); - tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE); - ASSERT_NE((void *)NULL, tls.dbg); - pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls); + dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE); + ASSERT_NE((void *)NULL, dbg); for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++) ((void **)&hooks)[i] = reinterpret_cast<void *>(glNoop); } @@ -183,7 +177,7 @@ TEST_F(ServerFileContextTest, MessageLoop) return ret; } } caller; - const int contextId = reinterpret_cast<int>(tls.dbg); + const int contextId = reinterpret_cast<int>(dbg); glesv2debugger::Message msg, read; EXPECT_EQ(ret, MessageLoop(caller, msg, msg.glFinish)); @@ -214,25 +208,25 @@ TEST_F(ServerFileContextTest, MessageLoop) TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray) { - Debug_glEnableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index + Debug_glEnableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index glesv2debugger::Message read; rewind(file); Read(read); EXPECT_EQ(read.glEnableVertexAttribArray, read.function()); - EXPECT_EQ(tls.dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0()); + EXPECT_EQ(dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0()); Read(read); rewind(file); - Debug_glDisableVertexAttribArray(tls.dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index + Debug_glDisableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index rewind(file); Read(read); Read(read); - for (unsigned int i = 0; i < tls.dbg->MAX_VERTEX_ATTRIBS; i += 5) { + for (unsigned int i = 0; i < dbg->MAX_VERTEX_ATTRIBS; i += 5) { rewind(file); Debug_glEnableVertexAttribArray(i); - EXPECT_TRUE(tls.dbg->vertexAttribs[i].enabled); + EXPECT_TRUE(dbg->vertexAttribs[i].enabled); rewind(file); Read(read); EXPECT_EQ(read.glEnableVertexAttribArray, read.function()); @@ -241,7 +235,7 @@ TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray) rewind(file); Debug_glDisableVertexAttribArray(i); - EXPECT_FALSE(tls.dbg->vertexAttribs[i].enabled); + EXPECT_FALSE(dbg->vertexAttribs[i].enabled); rewind(file); Read(read); EXPECT_EQ(read.glDisableVertexAttribArray, read.function()); diff --git a/opengl/libs/GLES2_dbg/test/test_socket.cpp b/opengl/libs/GLES2_dbg/test/test_socket.cpp index 617292e..b2148ac 100644 --- a/opengl/libs/GLES2_dbg/test/test_socket.cpp +++ b/opengl/libs/GLES2_dbg/test/test_socket.cpp @@ -19,13 +19,11 @@ #include "header.h" #include "gtest/gtest.h" -#include "egl_tls.h" #include "hooks.h" namespace android { extern int serverSock, clientSock; -extern pthread_key_t dbgEGLThreadLocalStorageKey; }; void * glNoop(); @@ -33,7 +31,7 @@ void * glNoop(); class SocketContextTest : public ::testing::Test { protected: - tls_t tls; + DbgContext* dbg; gl_hooks_t hooks; int sock; char * buffer; @@ -46,12 +44,8 @@ protected: } virtual void SetUp() { - if (dbgEGLThreadLocalStorageKey == -1) - pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL); - ASSERT_NE(-1, dbgEGLThreadLocalStorageKey); - tls.dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE); - ASSERT_TRUE(tls.dbg != NULL); - pthread_setspecific(dbgEGLThreadLocalStorageKey, &tls); + dbg = new DbgContext(1, &hooks, 32, GL_RGBA, GL_UNSIGNED_BYTE); + ASSERT_TRUE(dbg != NULL); for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++) ((void **)&hooks)[i] = (void *)glNoop; @@ -73,7 +67,7 @@ protected: } void Write(glesv2debugger::Message & msg) const { - msg.set_context_id((int)tls.dbg); + msg.set_context_id((int)dbg); msg.set_type(msg.Response); ASSERT_TRUE(msg.has_context_id()); ASSERT_TRUE(msg.has_function()); @@ -129,7 +123,7 @@ TEST_F(SocketContextTest, MessageLoopSkip) } } caller; glesv2debugger::Message msg, read, cmd; - tls.dbg->expectResponse.Bit(msg.glFinish, true); + dbg->expectResponse.Bit(msg.glFinish, true); cmd.set_function(cmd.SKIP); cmd.set_expect_response(false); @@ -158,7 +152,7 @@ TEST_F(SocketContextTest, MessageLoopContinue) } } caller; glesv2debugger::Message msg, read, cmd; - tls.dbg->expectResponse.Bit(msg.glCreateShader, true); + dbg->expectResponse.Bit(msg.glCreateShader, true); cmd.set_function(cmd.CONTINUE); cmd.set_expect_response(false); // MessageLoop should automatically skip after continue @@ -204,7 +198,7 @@ TEST_F(SocketContextTest, MessageLoopGenerateCall) glesv2debugger::Message msg, read, cmd; hooks.gl.glCreateShader = caller.CreateShader; hooks.gl.glCreateProgram = caller.CreateProgram; - tls.dbg->expectResponse.Bit(msg.glCreateProgram, true); + dbg->expectResponse.Bit(msg.glCreateProgram, true); cmd.set_function(cmd.glCreateShader); cmd.set_arg0(GL_FRAGMENT_SHADER); @@ -272,7 +266,7 @@ TEST_F(SocketContextTest, MessageLoopSetProp) glesv2debugger::Message msg, read, cmd; hooks.gl.glCreateShader = caller.CreateShader; hooks.gl.glCreateProgram = caller.CreateProgram; - tls.dbg->expectResponse.Bit(msg.glCreateProgram, false); + dbg->expectResponse.Bit(msg.glCreateProgram, false); cmd.set_function(cmd.SETPROP); cmd.set_prop(cmd.ExpectResponse); @@ -305,8 +299,8 @@ TEST_F(SocketContextTest, MessageLoopSetProp) EXPECT_EQ((int *)ret, MessageLoop(caller, msg, msg.glCreateProgram)); - EXPECT_TRUE(tls.dbg->expectResponse.Bit(msg.glCreateProgram)); - EXPECT_EQ(819, tls.dbg->captureDraw); + EXPECT_TRUE(dbg->expectResponse.Bit(msg.glCreateProgram)); + EXPECT_EQ(819, dbg->captureDraw); Read(read); EXPECT_EQ(read.glCreateProgram, read.function()); @@ -362,7 +356,7 @@ TEST_F(SocketContextTest, TexImage2D) } caller; glesv2debugger::Message msg, read, cmd; hooks.gl.glTexImage2D = caller.TexImage2D; - tls.dbg->expectResponse.Bit(msg.glTexImage2D, false); + dbg->expectResponse.Bit(msg.glTexImage2D, false); Debug_glTexImage2D(_target, _level, _internalformat, _width, _height, _border, _format, _type, _pixels); @@ -382,7 +376,7 @@ TEST_F(SocketContextTest, TexImage2D) EXPECT_TRUE(read.has_data()); uint32_t dataLen = 0; - const unsigned char * data = tls.dbg->Decompress(read.data().data(), + const unsigned char * data = dbg->Decompress(read.data().data(), read.data().length(), &dataLen); EXPECT_EQ(sizeof(_pixels), dataLen); if (sizeof(_pixels) == dataLen) @@ -435,7 +429,7 @@ TEST_F(SocketContextTest, CopyTexImage2D) glesv2debugger::Message msg, read, cmd; hooks.gl.glCopyTexImage2D = caller.CopyTexImage2D; hooks.gl.glReadPixels = caller.ReadPixels; - tls.dbg->expectResponse.Bit(msg.glCopyTexImage2D, false); + dbg->expectResponse.Bit(msg.glCopyTexImage2D, false); Debug_glCopyTexImage2D(_target, _level, _internalformat, _x, _y, _width, _height, _border); @@ -459,7 +453,7 @@ TEST_F(SocketContextTest, CopyTexImage2D) EXPECT_EQ(GL_RGBA, read.pixel_format()); EXPECT_EQ(GL_UNSIGNED_BYTE, read.pixel_type()); uint32_t dataLen = 0; - unsigned char * const data = tls.dbg->Decompress(read.data().data(), + unsigned char * const data = dbg->Decompress(read.data().data(), read.data().length(), &dataLen); ASSERT_EQ(sizeof(_pixels), dataLen); for (unsigned i = 0; i < sizeof(_pixels) / sizeof(*_pixels); i++) diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h index c8f529a..d24b047 100644 --- a/opengl/libs/egl_impl.h +++ b/opengl/libs/egl_impl.h @@ -25,6 +25,9 @@ #include "hooks.h" +#define VERSION_MAJOR 1 +#define VERSION_MINOR 4 + // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- @@ -41,6 +44,8 @@ struct egl_connection_t EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image); +extern egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; + // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- diff --git a/opengl/libs/egl_tls.h b/opengl/libs/egl_tls.h deleted file mode 100644 index 087989a..0000000 --- a/opengl/libs/egl_tls.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - ** Copyright 2011, The Android Open Source Project - ** - ** Licensed under the Apache License, Version 2.0 (the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -#ifndef ANDROID_EGL_TLS_H -#define ANDROID_EGL_TLS_H - -#include <EGL/egl.h> - -#include "glesv2dbg.h" - -namespace android -{ -struct tls_t { - tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE), dbg(0) { } - ~tls_t() { - if (dbg) - DestroyDbgContext(dbg); - } - - EGLint error; - EGLContext ctx; - EGLBoolean logCallWithNoContext; - DbgContext* dbg; -}; -} - -#endif diff --git a/opengl/libs/glesv2dbg.h b/opengl/libs/glesv2dbg.h index ee2c011..44bc288 100644 --- a/opengl/libs/glesv2dbg.h +++ b/opengl/libs/glesv2dbg.h @@ -23,10 +23,9 @@ namespace android { struct DbgContext; -DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey, - const unsigned version, const gl_hooks_t * const hooks); +DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks); -void DestroyDbgContext(DbgContext * const dbg); +void dbgReleaseThread(); // create and bind socket if haven't already, if failed to create socket or // forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached |