diff options
-rw-r--r-- | libs/hwui/AmbientShadow.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/Android.mk | 185 | ||||
-rw-r--r-- | libs/hwui/DeferredDisplayList.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/DeferredDisplayList.h | 2 | ||||
-rw-r--r-- | libs/hwui/DisplayList.h | 3 | ||||
-rw-r--r-- | libs/hwui/DisplayListLogBuffer.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/FontRenderer.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/Interpolator.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/LayerCache.cpp | 24 | ||||
-rw-r--r-- | libs/hwui/LayerCache.h | 8 | ||||
-rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 24 | ||||
-rw-r--r-- | libs/hwui/PathCache.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/PathTessellator.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/Properties.h | 2 | ||||
-rw-r--r-- | libs/hwui/RenderNode.cpp | 6 | ||||
-rw-r--r-- | libs/hwui/ShadowTessellator.cpp | 1 | ||||
-rw-r--r-- | libs/hwui/font/Font.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/font/FontUtil.h | 11 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderTask.cpp | 4 |
20 files changed, 152 insertions, 144 deletions
diff --git a/libs/hwui/AmbientShadow.cpp b/libs/hwui/AmbientShadow.cpp index cb3a002..2d1cf78 100644 --- a/libs/hwui/AmbientShadow.cpp +++ b/libs/hwui/AmbientShadow.cpp @@ -121,7 +121,7 @@ inline void computeBufferSize(int* totalVertexCount, int* totalIndexCount, *totalUmbraCount = 0; if (!isCasterOpaque) { // Add the centroid if occluder is translucent. - *totalVertexCount++; + (*totalVertexCount)++; *totalIndexCount += 2 * innerVertexCount + 1; *totalUmbraCount = innerVertexCount; } diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk index 5b74add..a09355b 100644 --- a/libs/hwui/Android.mk +++ b/libs/hwui/Android.mk @@ -13,107 +13,110 @@ LOCAL_CLANG_CFLAGS += \ # Only build libhwui when USE_OPENGL_RENDERER is # defined in the current device/board configuration ifeq ($(USE_OPENGL_RENDERER),true) - LOCAL_SRC_FILES := \ - utils/Blur.cpp \ - utils/GLUtils.cpp \ - utils/SortedListImpl.cpp \ - thread/TaskManager.cpp \ - font/CacheTexture.cpp \ - font/Font.cpp \ - AmbientShadow.cpp \ - AnimationContext.cpp \ - Animator.cpp \ - AnimatorManager.cpp \ - AssetAtlas.cpp \ - DamageAccumulator.cpp \ - FontRenderer.cpp \ - GammaFontRenderer.cpp \ - Caches.cpp \ - DisplayList.cpp \ - DeferredDisplayList.cpp \ - DeferredLayerUpdater.cpp \ - DisplayListLogBuffer.cpp \ - DisplayListRenderer.cpp \ - Dither.cpp \ - DrawProfiler.cpp \ - Extensions.cpp \ - FboCache.cpp \ - GradientCache.cpp \ - Image.cpp \ - Interpolator.cpp \ - Layer.cpp \ - LayerCache.cpp \ - LayerRenderer.cpp \ - Matrix.cpp \ - OpenGLRenderer.cpp \ - Patch.cpp \ - PatchCache.cpp \ - PathCache.cpp \ - PathTessellator.cpp \ - PixelBuffer.cpp \ - Program.cpp \ - ProgramCache.cpp \ - RenderBufferCache.cpp \ - RenderNode.cpp \ - RenderProperties.cpp \ - RenderState.cpp \ - ResourceCache.cpp \ - ShadowTessellator.cpp \ - SkiaShader.cpp \ - Snapshot.cpp \ - SpotShadow.cpp \ - StatefulBaseRenderer.cpp \ - Stencil.cpp \ - TessellationCache.cpp \ - Texture.cpp \ - TextureCache.cpp \ - TextDropShadowCache.cpp + LOCAL_SRC_FILES := \ + utils/Blur.cpp \ + utils/GLUtils.cpp \ + utils/SortedListImpl.cpp \ + thread/TaskManager.cpp \ + font/CacheTexture.cpp \ + font/Font.cpp \ + AmbientShadow.cpp \ + AnimationContext.cpp \ + Animator.cpp \ + AnimatorManager.cpp \ + AssetAtlas.cpp \ + DamageAccumulator.cpp \ + FontRenderer.cpp \ + GammaFontRenderer.cpp \ + Caches.cpp \ + DisplayList.cpp \ + DeferredDisplayList.cpp \ + DeferredLayerUpdater.cpp \ + DisplayListLogBuffer.cpp \ + DisplayListRenderer.cpp \ + Dither.cpp \ + DrawProfiler.cpp \ + Extensions.cpp \ + FboCache.cpp \ + GradientCache.cpp \ + Image.cpp \ + Interpolator.cpp \ + Layer.cpp \ + LayerCache.cpp \ + LayerRenderer.cpp \ + Matrix.cpp \ + OpenGLRenderer.cpp \ + Patch.cpp \ + PatchCache.cpp \ + PathCache.cpp \ + PathTessellator.cpp \ + PixelBuffer.cpp \ + Program.cpp \ + ProgramCache.cpp \ + RenderBufferCache.cpp \ + RenderNode.cpp \ + RenderProperties.cpp \ + RenderState.cpp \ + ResourceCache.cpp \ + ShadowTessellator.cpp \ + SkiaShader.cpp \ + Snapshot.cpp \ + SpotShadow.cpp \ + StatefulBaseRenderer.cpp \ + Stencil.cpp \ + TessellationCache.cpp \ + Texture.cpp \ + TextureCache.cpp \ + TextDropShadowCache.cpp # RenderThread stuff - LOCAL_SRC_FILES += \ - renderthread/CanvasContext.cpp \ - renderthread/DrawFrameTask.cpp \ - renderthread/EglManager.cpp \ - renderthread/RenderProxy.cpp \ - renderthread/RenderTask.cpp \ - renderthread/RenderThread.cpp \ - renderthread/TimeLord.cpp + LOCAL_SRC_FILES += \ + renderthread/CanvasContext.cpp \ + renderthread/DrawFrameTask.cpp \ + renderthread/EglManager.cpp \ + renderthread/RenderProxy.cpp \ + renderthread/RenderTask.cpp \ + renderthread/RenderThread.cpp \ + renderthread/TimeLord.cpp - intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,) + intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,) - LOCAL_C_INCLUDES += \ - external/skia/src/core + LOCAL_C_INCLUDES += \ + external/skia/src/core - LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES - LOCAL_CFLAGS += -Wno-unused-parameter - LOCAL_MODULE_CLASS := SHARED_LIBRARIES - LOCAL_SHARED_LIBRARIES := liblog libcutils libutils libEGL libGLESv2 libskia libui libgui - LOCAL_MODULE := libhwui - LOCAL_MODULE_TAGS := optional + LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES + LOCAL_CFLAGS += -Wno-unused-parameter + LOCAL_MODULE_CLASS := SHARED_LIBRARIES + LOCAL_SHARED_LIBRARIES := liblog libcutils libutils libEGL libGLESv2 libskia libui libgui + LOCAL_MODULE := libhwui + LOCAL_MODULE_TAGS := optional - ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT)) - LOCAL_CFLAGS += -DANDROID_ENABLE_RENDERSCRIPT - LOCAL_SHARED_LIBRARIES += libRS libRScpp - LOCAL_C_INCLUDES += \ - $(intermediates) \ - frameworks/rs/cpp \ - frameworks/rs \ + ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT)) + LOCAL_CFLAGS += -DANDROID_ENABLE_RENDERSCRIPT + LOCAL_SHARED_LIBRARIES += libRS libRScpp + LOCAL_C_INCLUDES += \ + $(intermediates) \ + frameworks/rs/cpp \ + frameworks/rs \ - endif + endif - ifndef HWUI_COMPILE_SYMBOLS - LOCAL_CFLAGS += -fvisibility=hidden - endif + ifndef HWUI_COMPILE_SYMBOLS + LOCAL_CFLAGS += -fvisibility=hidden + endif - ifdef HWUI_COMPILE_FOR_PERF - LOCAL_CFLAGS += -fno-omit-frame-pointer -marm -mapcs - endif + ifdef HWUI_COMPILE_FOR_PERF + # TODO: Non-arm? + LOCAL_CFLAGS += -fno-omit-frame-pointer -marm -mapcs + endif - # Defaults for ATRACE_TAG and LOG_TAG for libhwui - LOCAL_CFLAGS += -DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" + # Defaults for ATRACE_TAG and LOG_TAG for libhwui + LOCAL_CFLAGS += -DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" - include external/stlport/libstlport.mk - include $(BUILD_SHARED_LIBRARY) + LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code - include $(call all-makefiles-under,$(LOCAL_PATH)) + include external/stlport/libstlport.mk + include $(BUILD_SHARED_LIBRARY) + + include $(call all-makefiles-under,$(LOCAL_PATH)) endif diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp index a998594..fbe2d39 100644 --- a/libs/hwui/DeferredDisplayList.cpp +++ b/libs/hwui/DeferredDisplayList.cpp @@ -333,7 +333,7 @@ private: class RestoreToCountBatch : public Batch { public: RestoreToCountBatch(const StateOp* op, const DeferredDisplayState* state, int restoreCount) : - mOp(op), mState(state), mRestoreCount(restoreCount) {} + mState(state), mRestoreCount(restoreCount) {} virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount); @@ -345,7 +345,6 @@ public: private: // we use the state storage for the RestoreToCountOp, but don't replay the op itself - const StateOp* mOp; const DeferredDisplayState* mState; /* @@ -700,7 +699,6 @@ void DeferredDisplayList::discardDrawingBatches(const unsigned int maxIndex) { for (unsigned int i = mEarliestUnclearedIndex; i <= maxIndex; i++) { // leave deferred state ops alone for simplicity (empty save restore pairs may now exist) if (mBatches[i] && mBatches[i]->purelyDrawBatch()) { - DrawBatch* b = (DrawBatch*) mBatches[i]; delete mBatches[i]; mBatches.replaceAt(NULL, i); } diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h index 8a015b2..f7f30b1 100644 --- a/libs/hwui/DeferredDisplayList.h +++ b/libs/hwui/DeferredDisplayList.h @@ -79,7 +79,7 @@ public: }; class DeferredDisplayList { - friend class DeferStateStruct; // used to give access to allocator + friend struct DeferStateStruct; // used to give access to allocator public: DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) : mBounds(bounds), mAvoidOverdraw(avoidOverdraw) { diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h index dea109c..657632d 100644 --- a/libs/hwui/DisplayList.h +++ b/libs/hwui/DisplayList.h @@ -91,8 +91,7 @@ private: std::vector<SkPath> mTempPaths; }; -class DeferStateStruct : public PlaybackStateStruct { -public: +struct DeferStateStruct : public PlaybackStateStruct { DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)), mDeferredList(deferredList) {} diff --git a/libs/hwui/DisplayListLogBuffer.cpp b/libs/hwui/DisplayListLogBuffer.cpp index 45aacca..bc9e7bd 100644 --- a/libs/hwui/DisplayListLogBuffer.cpp +++ b/libs/hwui/DisplayListLogBuffer.cpp @@ -80,7 +80,7 @@ void DisplayListLogBuffer::outputCommands(FILE *file) fprintf(file, "%*s%s\n", 2 * tmpBufferPtr->level, "", tmpBufferPtr->label); - OpLog* nextOp = tmpBufferPtr++; + tmpBufferPtr++; if (tmpBufferPtr > mBufferLast) { tmpBufferPtr = mBufferFirst; } diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 3910381..5b5b098 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -358,7 +358,7 @@ void FontRenderer::cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyp break; } case SkMask::kBW_Format: { - uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0; + uint32_t cacheX = 0, cacheY = 0; uint32_t row = (startY - TEXTURE_BORDER_SIZE) * cacheWidth + startX - TEXTURE_BORDER_SIZE; static const uint8_t COLORS[2] = { 0, 255 }; diff --git a/libs/hwui/Interpolator.cpp b/libs/hwui/Interpolator.cpp index ff8ff73..0e62d77 100644 --- a/libs/hwui/Interpolator.cpp +++ b/libs/hwui/Interpolator.cpp @@ -14,6 +14,10 @@ * limitations under the License. */ +// LOG_TAG is being provided by the Makefile, reset. +#ifdef LOG_TAG +#undef LOG_TAG +#endif #define LOG_TAG "Interpolator" #include "Interpolator.h" diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp index 833f64b..cb7a350 100644 --- a/libs/hwui/LayerCache.cpp +++ b/libs/hwui/LayerCache.cpp @@ -80,8 +80,10 @@ int LayerCache::LayerEntry::compare(const LayerCache::LayerEntry& lhs, void LayerCache::deleteLayer(Layer* layer) { if (layer) { - LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), - layer->getFbo()); + if (kDebugLayers) { + ALOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), + layer->getFbo()); + } mSize -= layer->getWidth() * layer->getHeight() * 4; layer->state = Layer::kState_DeletedFromCache; Caches::getInstance().resourceCache.decrementRefcount(layer); @@ -110,9 +112,13 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin layer->state = Layer::kState_RemovedFromCache; mSize -= layer->getWidth() * layer->getHeight() * 4; - LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight()); + if (kDebugLayers) { + ALOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight()); + } } else { - LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight); + if (kDebugLayers) { + ALOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight); + } layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight); layer->setBlend(true); @@ -137,7 +143,9 @@ void LayerCache::dump() { size_t size = mCache.size(); for (size_t i = 0; i < size; i++) { const LayerEntry& entry = mCache.itemAt(i); - LAYER_LOGD(" Layer size %dx%d", entry.mWidth, entry.mHeight); + if (kDebugLayers) { + ALOGD(" Layer size %dx%d", entry.mWidth, entry.mHeight); + } } } @@ -157,8 +165,10 @@ bool LayerCache::put(Layer* layer) { deleteLayer(victim); mCache.removeAt(position); - LAYER_LOGD(" Deleting layer %.2fx%.2f", victim->layer.getWidth(), - victim->layer.getHeight()); + if (kDebugLayers) { + ALOGD(" Deleting layer %.2fx%.2f", victim->layer.getWidth(), + victim->layer.getHeight()); + } } layer->cancelDefer(); diff --git a/libs/hwui/LayerCache.h b/libs/hwui/LayerCache.h index 6b93e8f..81810ac 100644 --- a/libs/hwui/LayerCache.h +++ b/libs/hwui/LayerCache.h @@ -26,15 +26,11 @@ namespace uirenderer { class RenderState; -/////////////////////////////////////////////////////////////////////////////// -// Defines -/////////////////////////////////////////////////////////////////////////////// - // Debug #if DEBUG_LAYERS - #define LAYER_LOGD(...) ALOGD(__VA_ARGS__) +static const bool kDebugLayers = true; #else - #define LAYER_LOGD(...) +static const bool kDebugLayers = false; #endif /////////////////////////////////////////////////////////////////////////////// diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index ce1d09f..40a58f2 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -473,8 +473,6 @@ bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) { && layer->renderNode.get() && layer->renderNode->isRenderable()) { ATRACE_CALL(); - Rect& dirty = layer->dirtyRect; - if (inFrame) { endTiling(); debugOverdraw(false, false); @@ -779,8 +777,10 @@ int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float */ bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) { - LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top); - LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize()); + if (kDebugLayers) { + ALOGD("Requesting layer %.2fx%.2f", right - left, bottom - top); + ALOGD("Layer cache size = %d", mCaches.layerCache.getSize()); + } const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag; @@ -955,7 +955,9 @@ void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& resto // Failing to add the layer to the cache should happen only if the layer is too large layer->setConvexMask(NULL); if (!mCaches.layerCache.put(layer)) { - LAYER_LOGD("Deleting layer"); + if (kDebugLayers) { + ALOGD("Deleting layer"); + } Caches::getInstance().resourceCache.decrementRefcount(layer); } } @@ -1984,8 +1986,6 @@ status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int } void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) { - int color = paint != NULL ? paint->getColor() : 0; - float x = left; float y = top; @@ -2407,7 +2407,7 @@ status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY, setupDrawShaderUniforms(getShader(paint)); const void* vertices = vertexBuffer.getBuffer(); - bool force = mCaches.unbindMeshBuffer(); + mCaches.unbindMeshBuffer(); mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride); mCaches.resetTexCoordsVertexPointer(); @@ -3182,14 +3182,6 @@ status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* return drawColorRects(rects, count, paint, false, true, true); } -static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) { - // map z coordinate with true 3d matrix - point.z = transformZ.mapZ(point); - - // map x,y coordinates with draw/Skia matrix - transformXY.mapPoint(point.x, point.y); -} - status_t OpenGLRenderer::drawShadow(float casterAlpha, const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) { if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone; diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp index 9ba8854..a3d7019 100644 --- a/libs/hwui/PathCache.cpp +++ b/libs/hwui/PathCache.cpp @@ -212,7 +212,7 @@ void PathCache::removeTexture(PathTexture* texture) { // before attempting our cleanup const sp<Task<SkBitmap*> >& task = texture->task(); if (task != NULL) { - SkBitmap* bitmap = task->getResult(); + task->getResult(); texture->clearTask(); } else { // If there is a pending task, the path was not added diff --git a/libs/hwui/PathTessellator.cpp b/libs/hwui/PathTessellator.cpp index 281ca02..d842ed5 100644 --- a/libs/hwui/PathTessellator.cpp +++ b/libs/hwui/PathTessellator.cpp @@ -279,7 +279,6 @@ void getStrokeVerticesFromUnclosedVertices(const PaintInfo& paintInfo, - (vertices[lastIndex].x - vertices[lastIndex - 1].x), vertices[lastIndex].y - vertices[lastIndex - 1].y); const float dTheta = PI / (extra + 1); - const float radialScale = 2.0f / (1 + cos(dTheta)); int capOffset; for (int i = 0; i < extra; i++) { @@ -831,7 +830,6 @@ void PathTessellator::tessellatePoints(const float* points, int count, const SkP Rect bounds; // tessellate, then duplicate outline across points - int numPoints = count / 2; VertexBuffer tempBuffer; if (!paintInfo.isAA) { getFillVerticesFromPerimeter(outlineVertices, tempBuffer); diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h index 7eb9a32..8d529c6 100644 --- a/libs/hwui/Properties.h +++ b/libs/hwui/Properties.h @@ -244,7 +244,7 @@ enum DebugLevel { // Converts a number of kilo-bytes into bytes #define KB(s) s * 1024 -static DebugLevel readDebugLevel() { +static inline DebugLevel readDebugLevel() { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_DEBUG, property, NULL) > 0) { return (DebugLevel) atoi(property); diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index 254492f..22808e2 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -736,7 +736,6 @@ void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode, int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag); DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; - RenderNode* child = childOp->mRenderNode; renderer.concatMatrix(childOp->mTransformFromParent); childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone @@ -885,7 +884,7 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { initialTransform, zTranslatedNodes, renderer, handler); - for (int opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) { + for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) { DisplayListOp *op = mDisplayListData->displayListOps[opIndex]; #if DEBUG_DISPLAY_LIST op->output(level + 1); @@ -893,7 +892,8 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { logBuffer.writeCommand(level, op->name()); handler(op, saveCountOffset, properties().getClipToBounds()); - if (CC_UNLIKELY(!mProjectedNodes.isEmpty() && opIndex == projectionReceiveIndex)) { + if (CC_UNLIKELY(!mProjectedNodes.isEmpty() && projectionReceiveIndex >= 0 && + opIndex == static_cast<size_t>(projectionReceiveIndex))) { issueOperationsOfProjectedChildren(renderer, handler); } } diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp index c1ffa0a..93d4b31 100644 --- a/libs/hwui/ShadowTessellator.cpp +++ b/libs/hwui/ShadowTessellator.cpp @@ -87,7 +87,6 @@ void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque, reverseReceiverTransform.loadInverse(receiverTransform); reverseReceiverTransform.mapPoint3d(adjustedLightCenter); - const int lightVertexCount = 8; if (CC_UNLIKELY(caches.propertyLightDiameter > 0)) { lightRadius = caches.propertyLightDiameter; } diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp index ba878ba..bf55558 100644 --- a/libs/hwui/font/Font.cpp +++ b/libs/hwui/font/Font.cpp @@ -378,7 +378,7 @@ void Font::precache(const SkPaint* paint, const char* text, int numGlyphs) { break; } - CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph, true); + getCachedGlyph(paint, glyph, true); glyphsCount++; } } @@ -403,8 +403,6 @@ void Font::render(const SkPaint* paint, const char* text, uint32_t start, uint32 text += start; int glyphsCount = 0; - const SkPaint::Align align = paint->getTextAlign(); - while (glyphsCount < numGlyphs) { glyph_t glyph = GET_GLYPH(text); diff --git a/libs/hwui/font/FontUtil.h b/libs/hwui/font/FontUtil.h index c2fd5f5..4e5debe 100644 --- a/libs/hwui/font/FontUtil.h +++ b/libs/hwui/font/FontUtil.h @@ -30,9 +30,12 @@ #define DEFAULT_TEXT_LARGE_CACHE_WIDTH 2048 #define DEFAULT_TEXT_LARGE_CACHE_HEIGHT 512 -#define TEXTURE_BORDER_SIZE 1 -#if TEXTURE_BORDER_SIZE != 1 -# error TEXTURE_BORDER_SIZE other than 1 is not currently supported +#ifdef TEXTURE_BORDER_SIZE + #if TEXTURE_BORDER_SIZE != 1 + #error TEXTURE_BORDER_SIZE other than 1 is not currently supported + #endif +#else + #define TEXTURE_BORDER_SIZE 1 #endif #define CACHE_BLOCK_ROUNDING_SIZE 4 @@ -44,7 +47,7 @@ #define GET_GLYPH(text) nextGlyph((const uint16_t**) &text) #define IS_END_OF_STRING(glyph) false - static glyph_t nextGlyph(const uint16_t** srcPtr) { + static inline glyph_t nextGlyph(const uint16_t** srcPtr) { const uint16_t* src = *srcPtr; glyph_t g = *src++; *srcPtr = src; diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index 047819d..c6ea82b 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -349,8 +349,12 @@ CREATE_BRIDGE0(fence) { return NULL; } +template <typename T> +void UNUSED(T t) {} + void RenderProxy::fence() { SETUP_TASK(fence); + UNUSED(args); postAndWait(task); } diff --git a/libs/hwui/renderthread/RenderTask.cpp b/libs/hwui/renderthread/RenderTask.cpp index 7ca61e4..13970ba 100644 --- a/libs/hwui/renderthread/RenderTask.cpp +++ b/libs/hwui/renderthread/RenderTask.cpp @@ -14,6 +14,10 @@ * limitations under the License. */ +// LOG_TAG is being provided by the Makefile, reset. +#ifdef LOG_TAG +#undef LOG_TAG +#endif #define LOG_TAG "RenderTask" #include "RenderTask.h" |