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-rw-r--r--include/media/AudioRecord.h17
-rw-r--r--include/media/AudioSystem.h2
-rw-r--r--include/media/AudioTrack.h45
-rw-r--r--include/media/EffectApi.h22
-rw-r--r--include/media/EffectFactoryApi.h12
-rw-r--r--include/media/IAudioFlinger.h27
-rw-r--r--include/media/IAudioTrack.h5
-rw-r--r--include/private/media/AudioEffectShared.h51
-rw-r--r--include/private/media/AudioTrackShared.h3
-rw-r--r--libs/audioflinger/Android.mk3
-rw-r--r--libs/audioflinger/AudioFlinger.cpp2074
-rw-r--r--libs/audioflinger/AudioFlinger.h305
-rw-r--r--libs/audioflinger/AudioMixer.cpp694
-rw-r--r--libs/audioflinger/AudioMixer.h50
-rw-r--r--media/libeffects/EffectEqualizer.cpp2
-rw-r--r--media/libeffects/EffectReverb.c5
-rw-r--r--media/libeffects/EffectReverb.h2
-rw-r--r--media/libeffects/EffectsFactory.c12
-rw-r--r--media/libmedia/AudioRecord.cpp21
-rw-r--r--media/libmedia/AudioSystem.cpp6
-rw-r--r--media/libmedia/AudioTrack.cpp66
-rw-r--r--media/libmedia/IAudioFlinger.cpp260
-rw-r--r--media/libmedia/IAudioTrack.cpp24
23 files changed, 3327 insertions, 381 deletions
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 92bc126..d956882 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -142,7 +142,8 @@ public:
uint32_t flags = 0,
callback_t cbf = 0,
void* user = 0,
- int notificationFrames = 0);
+ int notificationFrames = 0,
+ int sessionId = 0);
/* Terminates the AudioRecord and unregisters it from AudioFlinger.
@@ -168,7 +169,8 @@ public:
callback_t cbf = 0,
void* user = 0,
int notificationFrames = 0,
- bool threadCanCallJava = false);
+ bool threadCanCallJava = false,
+ int sessionId = 0);
/* Result of constructing the AudioRecord. This must be checked
@@ -270,6 +272,16 @@ public:
*/
audio_io_handle_t getInput();
+ /* returns the audio session ID associated to this AudioRecord.
+ *
+ * Parameters:
+ * none.
+ *
+ * Returned value:
+ * AudioRecord session ID.
+ */
+ int getSessionId();
+
/* obtains a buffer of "frameCount" frames. The buffer must be
* filled entirely. If the track is stopped, obtainBuffer() returns
* STOPPED instead of NO_ERROR as long as there are buffers availlable,
@@ -356,6 +368,7 @@ private:
uint32_t mFlags;
uint32_t mChannels;
audio_io_handle_t mInput;
+ int mSessionId;
};
}; // namespace android
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 9caef8f..f21e83d 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -230,6 +230,8 @@ public:
static status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int stream = DEFAULT);
static unsigned int getInputFramesLost(audio_io_handle_t ioHandle);
+
+ static int newAudioSessionId();
//
// AudioPolicyService interface
//
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index cc4ab74..c46df1e 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -138,7 +138,8 @@ public:
uint32_t flags = 0,
callback_t cbf = 0,
void* user = 0,
- int notificationFrames = 0);
+ int notificationFrames = 0,
+ int sessionId = 0);
/* Creates an audio track and registers it with AudioFlinger. With this constructor,
* The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
@@ -157,7 +158,8 @@ public:
uint32_t flags = 0,
callback_t cbf = 0,
void* user = 0,
- int notificationFrames = 0);
+ int notificationFrames = 0,
+ int sessionId = 0);
/* Terminates the AudioTrack and unregisters it from AudioFlinger.
* Also destroys all resources assotiated with the AudioTrack.
@@ -182,7 +184,8 @@ public:
void* user = 0,
int notificationFrames = 0,
const sp<IMemory>& sharedBuffer = 0,
- bool threadCanCallJava = false);
+ bool threadCanCallJava = false,
+ int sessionId = 0);
/* Result of constructing the AudioTrack. This must be checked
@@ -239,10 +242,17 @@ public:
/* set volume for this track, mostly used for games' sound effects
+ * left and right volumes. Levels must be <= 1.0.
*/
- void setVolume(float left, float right);
+ status_t setVolume(float left, float right);
void getVolume(float* left, float* right);
+ /* set the send level for this track. An auxiliary effect should be attached
+ * to the track with attachEffect(). Level must be <= 1.0.
+ */
+ status_t setSendLevel(float level);
+ void getSendLevel(float* level);
+
/* set sample rate for this track, mostly used for games' sound effects
*/
status_t setSampleRate(int sampleRate);
@@ -340,6 +350,31 @@ public:
*/
audio_io_handle_t getOutput();
+ /* returns the unique ID associated to this track.
+ *
+ * Parameters:
+ * none.
+ *
+ * Returned value:
+ * AudioTrack ID.
+ */
+ int getSessionId();
+
+
+ /* Attach track auxiliary output to specified effect. Used effectId = 0
+ * to detach track from effect.
+ *
+ * Parameters:
+ *
+ * effectId: effectId obtained from AudioEffect::id().
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the effect is not an auxiliary effect.
+ * - BAD_VALUE: The specified effect ID is invalid
+ */
+ status_t attachAuxEffect(int effectId);
+
/* obtains a buffer of "frameCount" frames. The buffer must be
* filled entirely. If the track is stopped, obtainBuffer() returns
* STOPPED instead of NO_ERROR as long as there are buffers availlable,
@@ -406,6 +441,7 @@ private:
sp<AudioTrackThread> mAudioTrackThread;
float mVolume[2];
+ float mSendLevel;
uint32_t mFrameCount;
audio_track_cblk_t* mCblk;
@@ -431,6 +467,7 @@ private:
uint32_t mNewPosition;
uint32_t mUpdatePeriod;
uint32_t mFlags;
+ int mSessionId;
};
diff --git a/include/media/EffectApi.h b/include/media/EffectApi.h
index a1bc3b8..97874f7 100644
--- a/include/media/EffectApi.h
+++ b/include/media/EffectApi.h
@@ -114,7 +114,8 @@ typedef struct effect_descriptor_s {
// +---------------------------+-----------+-----------------------------------
// | Volume management | 5..6 | 0 none
// | | | 1 implements volume control
-// | | | 2..3 reserved
+// | | | 2 requires volume indication
+// | | | 3 reserved
// +---------------------------+-----------+-----------------------------------
// | Device management | 7..8 | 0 none
// | | | 1 requires device updates
@@ -154,6 +155,7 @@ typedef struct effect_descriptor_s {
// volume control
#define EFFECT_FLAG_VOLUME_MASK 0x00000060
#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
+#define EFFECT_FLAG_VOLUME_IND 0x00000040
#define EFFECT_FLAG_VOLUME_NONE 0x00000000
// device control
@@ -296,10 +298,12 @@ struct effect_interface_s {
// | Set and get volume. Used by | EFFECT_CMD_SET_VOLUME | size: n * sizeof(uint32_t) | size: n * sizeof(uint32_t)
// | audio framework to delegate | | data: volume for each channel | data: volume for each channel
// | volume control to effect engine| | defined in effect_config_t in | defined in effect_config_t in
-// | The engine must return the | | 8.24 fixed point format | 8.24 fixed point format
-// | volume that should be applied | | |
-// | before the effect is processed | | |
-// | The overall volume (the volume | | |
+// | If volume control flag is set | | 8.24 fixed point format | 8.24 fixed point format
+// | in the effect descriptor, the | | | It is legal to receive a null
+// | effect engine must return the | | | pointer as pReplyData in which
+// | volume that should be applied | | | case the effect framework has
+// | before the effect is processed | | | delegated volume control to
+// | The overall volume (the volume | | | another effect.
// | actually applied by the effect | | |
// | multiplied by the returned | | |
// | value) should match the | | |
@@ -370,7 +374,7 @@ typedef struct buffer_provider_s {
// structure that defines both input and output buffer configurations and is
// passed by the EFFECT_CMD_CONFIGURE command.
typedef struct buffer_config_s {
- audio_buffer_t buffer; // buffer for use by process() function is not passed explicitly
+ audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
uint32_t samplingRate; // sampling rate
uint32_t channels; // channel mask (see audio_channels_e in AudioCommon.h)
buffer_provider_t bufferProvider; // buffer provider
@@ -457,7 +461,7 @@ typedef struct effect_param_s {
//
// Function: EffectQueryNumberEffects
//
-// Description: Returns the number of different effect exposed by the
+// Description: Returns the number of different effects exposed by the
// library. Each effect must have a unique effect uuid (see
// effect_descriptor_t). This function together with EffectQueryNext()
// is used to enumerate all effects present in the library.
@@ -475,7 +479,7 @@ typedef struct effect_param_s {
// *pNumEffects: updated with number of effects in library
//
////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_QueryNumberEffects_t)(int32_t *pNumEffects);
+typedef int32_t (*effect_QueryNumberEffects_t)(uint32_t *pNumEffects);
////////////////////////////////////////////////////////////////////////////////
//
@@ -521,7 +525,7 @@ typedef int32_t (*effect_QueryNextEffect_t)(effect_descriptor_t *pDescriptor);
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pEffectUuid or pInterface
-// -ENOENT No effect with this uuid found
+// -ENOENT no effect with this uuid found
// *pInterface: updated with the effect interface handle.
//
////////////////////////////////////////////////////////////////////////////////
diff --git a/include/media/EffectFactoryApi.h b/include/media/EffectFactoryApi.h
index 8179c23..6cc9932 100644
--- a/include/media/EffectFactoryApi.h
+++ b/include/media/EffectFactoryApi.h
@@ -34,7 +34,7 @@ extern "C" {
//
// Function: EffectQueryNumberEffects
//
-// Description: Returns the number of different effect in all loaded libraries.
+// Description: Returns the number of different effects in all loaded libraries.
// Each effect must have a different effect uuid (see
// effect_descriptor_t). This function together with EffectQueryNext()
// is used to enumerate all effects present in all loaded libraries.
@@ -52,7 +52,7 @@ extern "C" {
// *pNumEffects: updated with number of effects in factory
//
////////////////////////////////////////////////////////////////////////////////
-int EffectQueryNumberEffects(int *pNumEffects);
+int EffectQueryNumberEffects(uint32_t *pNumEffects);
////////////////////////////////////////////////////////////////////////////////
//
@@ -98,7 +98,7 @@ int EffectQueryNext(effect_descriptor_t *pDescriptor);
// returned value: 0 successful operation.
// -ENODEV factory failed to initialize
// -EINVAL invalid pEffectUuid or pInterface
-// -ENOENT No effect with this uuid found
+// -ENOENT no effect with this uuid found
// *pInterface: updated with the effect interface.
//
////////////////////////////////////////////////////////////////////////////////
@@ -140,7 +140,7 @@ int EffectRelease(effect_interface_t interface);
//
// Output:
// returned value: 0 successful operation.
-// -ENODEV Effect factory not initialized or
+// -ENODEV effect factory not initialized or
// library could not be loaded or
// library does not implement required functions
// -EINVAL invalid libPath string or handle
@@ -159,7 +159,7 @@ int EffectLoadLibrary(const char *libPath, int *handle);
//
// Output:
// returned value: 0 successful operation.
-// -ENODEV Effect factory not initialized
+// -ENODEV effect factory not initialized
// -ENOENT invalid handle
//
////////////////////////////////////////////////////////////////////////////////
@@ -184,7 +184,7 @@ int EffectUnloadLibrary(int handle);
// returned value: 0 successful operation.
// -ENODEV factory failed to initialize
// -EINVAL invalid pEffectUuid or pDescriptor
-// -ENOENT No effect with this uuid found
+// -ENOENT no effect with this uuid found
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index c147632..ccfa530 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -27,6 +27,9 @@
#include <media/IAudioTrack.h>
#include <media/IAudioRecord.h>
#include <media/IAudioFlingerClient.h>
+#include <media/EffectApi.h>
+#include <media/IEffect.h>
+#include <media/IEffectClient.h>
#include <utils/String8.h>
namespace android {
@@ -51,6 +54,7 @@ public:
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status) = 0;
virtual sp<IAudioRecord> openRecord(
@@ -61,6 +65,7 @@ public:
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status) = 0;
/* query the audio hardware state. This state never changes,
@@ -134,6 +139,28 @@ public:
virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
virtual unsigned int getInputFramesLost(int ioHandle) = 0;
+
+ virtual int newAudioSessionId() = 0;
+
+ virtual status_t loadEffectLibrary(const char *libPath, int *handle) = 0;
+
+ virtual status_t unloadEffectLibrary(int handle) = 0;
+
+ virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
+
+ virtual status_t queryNextEffect(effect_descriptor_t *pDescriptor) = 0;
+
+ virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
+
+ virtual sp<IEffect> createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& client,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled) = 0;
};
diff --git a/include/media/IAudioTrack.h b/include/media/IAudioTrack.h
index de6426a..47d530b 100644
--- a/include/media/IAudioTrack.h
+++ b/include/media/IAudioTrack.h
@@ -62,6 +62,11 @@ public:
*/
virtual void pause() = 0;
+ /* Attach track auxiliary output to specified effect. Use effectId = 0
+ * to detach track from effect.
+ */
+ virtual status_t attachAuxEffect(int effectId) = 0;
+
/* get this tracks control block */
virtual sp<IMemory> getCblk() const = 0;
};
diff --git a/include/private/media/AudioEffectShared.h b/include/private/media/AudioEffectShared.h
new file mode 100644
index 0000000..a3a99a4
--- /dev/null
+++ b/include/private/media/AudioEffectShared.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTCBASESHARED_H
+#define ANDROID_EFFECTCBASESHARED_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/threads.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+// Size of buffer used to exchange parameters between application and mediaserver processes.
+#define EFFECT_PARAM_BUFFER_SIZE 1024
+
+
+// Shared memory area used to exchange parameters between application and mediaserver
+// process.
+struct effect_param_cblk_t
+{
+ Mutex lock;
+ volatile uint32_t clientIndex; // Current read/write index for application
+ volatile uint32_t serverIndex; // Current read/write index for mediaserver
+ uint8_t* buffer; // start of parameter buffer
+
+ effect_param_cblk_t()
+ : lock(Mutex::SHARED), clientIndex(0), serverIndex(0) {}
+};
+
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_EFFECTCBASESHARED_H
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index cd47fdf..1510f87 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -78,7 +78,8 @@ struct audio_track_cblk_t
uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger
uint16_t waitTimeMs; // Cumulated wait time
- uint32_t reserved;
+ uint16_t sendLevel;
+ uint16_t reserved;
// Cache line boundary (32 bytes)
audio_track_cblk_t();
uint32_t stepUser(uint32_t frameCount);
diff --git a/libs/audioflinger/Android.mk b/libs/audioflinger/Android.mk
index 870c0b8..22ecc54 100644
--- a/libs/audioflinger/Android.mk
+++ b/libs/audioflinger/Android.mk
@@ -87,7 +87,8 @@ LOCAL_SHARED_LIBRARIES := \
libutils \
libbinder \
libmedia \
- libhardware_legacy
+ libhardware_legacy \
+ libeffects
ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
LOCAL_STATIC_LIBRARIES += libaudiointerface libaudiopolicybase
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 3b38d83..1860793 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -37,7 +37,7 @@
#include <media/AudioRecord.h>
#include <private/media/AudioTrackShared.h>
-
+#include <private/media/AudioEffectShared.h>
#include <hardware_legacy/AudioHardwareInterface.h>
#include "AudioMixer.h"
@@ -51,6 +51,8 @@
#include "lifevibes.h"
#endif
+#include <media/EffectFactoryApi.h>
+
// ----------------------------------------------------------------------------
// the sim build doesn't have gettid
@@ -67,6 +69,7 @@ static const char* kHardwareLockedString = "Hardware lock is taken\n";
//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
static const float MAX_GAIN = 4096.0f;
+static const float MAX_GAIN_INT = 0x1000;
// retry counts for buffer fill timeout
// 50 * ~20msecs = 1 second
@@ -123,7 +126,7 @@ static bool settingsAllowed() {
AudioFlinger::AudioFlinger()
: BnAudioFlinger(),
- mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextThreadId(0)
+ mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
{
mHardwareStatus = AUDIO_HW_IDLE;
@@ -282,6 +285,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status)
{
sp<PlaybackThread::Track> track;
@@ -289,6 +293,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
sp<Client> client;
wp<Client> wclient;
status_t lStatus;
+ int lSessionId;
if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
LOGE("invalid stream type");
@@ -313,8 +318,23 @@ sp<IAudioTrack> AudioFlinger::createTrack(
client = new Client(this, pid);
mClients.add(pid, client);
}
+
+ // If no audio session id is provided, create one here
+ // TODO: enforce same stream type for all tracks in same audio session?
+ // TODO: prevent same audio session on different output threads
+ LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
+ if (sessionId != NULL && *sessionId != 0) {
+ lSessionId = *sessionId;
+ } else {
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
+ LOGV("createTrack() lSessionId: %d", lSessionId);
+
track = thread->createTrack_l(client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer, &lStatus);
+ channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
}
if (lStatus == NO_ERROR) {
trackHandle = new TrackHandle(track);
@@ -940,10 +960,11 @@ status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args
// ----------------------------------------------------------------------------
-AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
+AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
: ThreadBase(audioFlinger, id),
mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
- mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
+ mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
+ mDevice(device)
{
readOutputParameters();
@@ -965,6 +986,7 @@ status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args
{
dumpInternals(fd, args);
dumpTracks(fd, args);
+ dumpEffectChains(fd, args);
return NO_ERROR;
}
@@ -976,7 +998,7 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> track = mTracks[i];
if (track != 0) {
@@ -987,7 +1009,7 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
for (size_t i = 0; i < mActiveTracks.size(); ++i) {
wp<Track> wTrack = mActiveTracks[i];
if (wTrack != 0) {
@@ -1002,6 +1024,24 @@ status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>
return NO_ERROR;
}
+status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
+ write(fd, buffer, strlen(buffer));
+
+ for (size_t i = 0; i < mEffectChains.size(); ++i) {
+ sp<EffectChain> chain = mEffectChains[i];
+ if (chain != 0) {
+ chain->dump(fd, args);
+ }
+ }
+ return NO_ERROR;
+}
+
status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
{
const size_t SIZE = 256;
@@ -1020,6 +1060,8 @@ status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String
result.append(buffer);
snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
result.append(buffer);
+ snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
+ result.append(buffer);
write(fd, result.string(), result.size());
dumpBase(fd, args);
@@ -1057,6 +1099,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer,
+ int sessionId,
status_t *status)
{
sp<Track> track;
@@ -1087,12 +1130,18 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
{ // scope for mLock
Mutex::Autolock _l(mLock);
track = new Track(this, client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer);
+ channelCount, frameCount, sharedBuffer, sessionId);
if (track->getCblk() == NULL || track->name() < 0) {
lStatus = NO_MEMORY;
goto Exit;
}
mTracks.add(track);
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
+ track->setMainBuffer(chain->inBuffer());
+ }
}
lStatus = NO_ERROR;
@@ -1209,6 +1258,14 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
track->mFillingUpStatus = Track::FS_FILLING;
track->mResetDone = false;
mActiveTracks.add(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
+ chain->startTrack();
+ }
+ }
+
status = NO_ERROR;
}
@@ -1271,9 +1328,11 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
// FIXME - Current mixer implementation only supports stereo output: Always
// Allocate a stereo buffer even if HW output is mono.
- if (mMixBuffer != NULL) delete mMixBuffer;
+ if (mMixBuffer != NULL) delete[] mMixBuffer;
mMixBuffer = new int16_t[mFrameCount * 2];
memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+
+ //TODO handle effects reconfig
}
status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
@@ -1289,10 +1348,47 @@ status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, ui
return mOutput->getRenderPosition(dspFrames);
}
+bool AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ if (getEffectChain_l(sessionId) != 0) {
+ return true;
+ }
+
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (sessionId == track->sessionId()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ return getEffectChain_l(sessionId);
+}
+
+sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
+{
+ sp<EffectChain> chain;
+
+ size_t size = mEffectChains.size();
+ for (size_t i = 0; i < size; i++) {
+ if (mEffectChains[i]->sessionId() == sessionId) {
+ chain = mEffectChains[i];
+ break;
+ }
+ }
+ return chain;
+}
+
// ----------------------------------------------------------------------------
-AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
- : PlaybackThread(audioFlinger, output, id),
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
+ : PlaybackThread(audioFlinger, output, id, device),
mAudioMixer(0)
{
mType = PlaybackThread::MIXER;
@@ -1311,7 +1407,6 @@ AudioFlinger::MixerThread::~MixerThread()
bool AudioFlinger::MixerThread::threadLoop()
{
- int16_t* curBuf = mMixBuffer;
Vector< sp<Track> > tracksToRemove;
uint32_t mixerStatus = MIXER_IDLE;
nsecs_t standbyTime = systemTime();
@@ -1324,6 +1419,7 @@ bool AudioFlinger::MixerThread::threadLoop()
uint32_t activeSleepTime = activeSleepTimeUs();
uint32_t idleSleepTime = idleSleepTimeUs();
uint32_t sleepTime = idleSleepTime;
+ Vector< sp<EffectChain> > effectChains;
while (!exitPending())
{
@@ -1382,13 +1478,20 @@ bool AudioFlinger::MixerThread::threadLoop()
}
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
+
+ // prevent any changes in effect chain list and in each effect chain
+ // during mixing and effect process as the audio buffers could be deleted
+ // or modified if an effect is created or deleted
+ effectChains = mEffectChains;
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
// mix buffers...
- mAudioMixer->process(curBuf);
+ mAudioMixer->process();
sleepTime = 0;
standbyTime = systemTime() + kStandbyTimeInNsecs;
+ //TODO: delay standby when effects have a tail
} else {
// If no tracks are ready, sleep once for the duration of an output
// buffer size, then write 0s to the output
@@ -1400,10 +1503,11 @@ bool AudioFlinger::MixerThread::threadLoop()
}
} else if (mBytesWritten != 0 ||
(mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
- memset (curBuf, 0, mixBufferSize);
+ memset (mMixBuffer, 0, mixBufferSize);
sleepTime = 0;
LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
}
+ // TODO add standby time extension fct of effect tail
}
if (mSuspended) {
@@ -1411,16 +1515,22 @@ bool AudioFlinger::MixerThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
- mLastWriteTime = systemTime();
- mInWrite = true;
- mBytesWritten += mixBufferSize;
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ // enable changes in effect chain
+ unlockEffectChains();
#ifdef LVMX
int audioOutputType = LifeVibes::getMixerType(mId, mType);
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
- LifeVibes::process(audioOutputType, curBuf, mixBufferSize);
+ LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
}
#endif
- int bytesWritten = (int)mOutput->write(curBuf, mixBufferSize);
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ mBytesWritten += mixBufferSize;
+
+ int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
mNumWrites++;
mInWrite = false;
@@ -1439,6 +1549,8 @@ bool AudioFlinger::MixerThread::threadLoop()
}
mStandby = false;
} else {
+ // enable changes in effect chain
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -1446,6 +1558,10 @@ bool AudioFlinger::MixerThread::threadLoop()
// since we can't guarantee the destructors won't acquire that
// same lock.
tracksToRemove.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
if (!mStandby) {
@@ -1463,6 +1579,8 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
uint32_t mixerStatus = MIXER_IDLE;
// find out which tracks need to be processed
size_t count = activeTracks.size();
+ size_t mixedTracks = 0;
+ size_t tracksWithEffect = 0;
float masterVolume = mMasterVolume;
bool masterMute = mMasterMute;
@@ -1485,6 +1603,14 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
}
#endif
+ // Delegate master volume control to effect in output mix effect chain if needed
+ sp<EffectChain> chain = getEffectChain_l(0);
+ if (chain != 0) {
+ uint32_t v = (uint32_t)(masterVolume * (1 << 24));
+ chain->setVolume(&v, &v);
+ masterVolume = (float)((v + (1 << 23)) >> 24);
+ chain.clear();
+ }
for (size_t i=0 ; i<count ; i++) {
sp<Track> t = activeTracks[i].promote();
@@ -1501,11 +1627,42 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
{
//LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
+ mixedTracks++;
+
+ // track->mainBuffer() != mMixBuffer means there is an effect chain
+ // connected to the track
+ chain.clear();
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0) {
+ tracksWithEffect++;
+ } else {
+ LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
+ track->name(), track->sessionId());
+ }
+ }
+
+
+ int param = AudioMixer::VOLUME;
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ // no ramp for the first volume setting
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ param = AudioMixer::RAMP_VOLUME;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ param = AudioMixer::RAMP_VOLUME;
+ }
+
// compute volume for this track
- int16_t left, right;
+ int16_t left, right, aux;
if (track->isMuted() || masterMute || track->isPausing() ||
mStreamTypes[track->type()].mute) {
- left = right = 0;
+ left = right = aux = 0;
if (track->isPausing()) {
track->setPaused();
}
@@ -1524,31 +1681,28 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
}
#endif
float v = masterVolume * typeVolume;
- float v_clamped = v * cblk->volume[0];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ uint32_t vl = (uint32_t)(v * cblk->volume[0]) << 12;
+ uint32_t vr = (uint32_t)(v * cblk->volume[1]) << 12;
+
+ // Delegate volume control to effect in track effect chain if needed
+ if (chain != 0 && chain->setVolume(&vl, &vr)) {
+ // Do not ramp volume is volume is controlled by effect
+ param = AudioMixer::VOLUME;
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ uint32_t v_clamped = (vl + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
left = int16_t(v_clamped);
- v_clamped = v * cblk->volume[1];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ v_clamped = (vr + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
right = int16_t(v_clamped);
- }
-
- // XXX: these things DON'T need to be done each time
- mAudioMixer->setBufferProvider(track);
- mAudioMixer->enable(AudioMixer::MIXING);
- int param = AudioMixer::VOLUME;
- if (track->mFillingUpStatus == Track::FS_FILLED) {
- // no ramp for the first volume setting
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
- param = AudioMixer::RAMP_VOLUME;
- }
- } else if (cblk->server != 0) {
- // If the track is stopped before the first frame was mixed,
- // do not apply ramp
- param = AudioMixer::RAMP_VOLUME;
+ v_clamped = (uint32_t)(v * cblk->sendLevel);
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ aux = int16_t(v_clamped);
}
+
#ifdef LVMX
if ( tracksConnectedChanged || stateChanged )
{
@@ -1556,18 +1710,30 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
param = AudioMixer::VOLUME;
}
#endif
- mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
- mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+
+ // XXX: these things DON'T need to be done each time
+ mAudioMixer->setBufferProvider(track);
+ mAudioMixer->enable(AudioMixer::MIXING);
+
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
+ mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
mAudioMixer->setParameter(
AudioMixer::TRACK,
- AudioMixer::FORMAT, track->format());
+ AudioMixer::FORMAT, (void *)track->format());
mAudioMixer->setParameter(
AudioMixer::TRACK,
- AudioMixer::CHANNEL_COUNT, track->channelCount());
+ AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
mAudioMixer->setParameter(
AudioMixer::RESAMPLE,
AudioMixer::SAMPLE_RATE,
- int(cblk->sampleRate));
+ (void *)(cblk->sampleRate));
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
// reset retry count
track->mRetryCount = kMaxTrackRetries;
@@ -1581,7 +1747,6 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
// We have consumed all the buffers of this track.
// Remove it from the list of active tracks.
tracksToRemove->add(track);
- mAudioMixer->disable(AudioMixer::MIXING);
} else {
// No buffers for this track. Give it a few chances to
// fill a buffer, then remove it from active list.
@@ -1591,9 +1756,8 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
} else if (mixerStatus != MIXER_TRACKS_READY) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
-
- mAudioMixer->disable(AudioMixer::MIXING);
}
+ mAudioMixer->disable(AudioMixer::MIXING);
}
}
@@ -1603,6 +1767,13 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
for (size_t i=0 ; i<count ; i++) {
const sp<Track>& track = tracksToRemove->itemAt(i);
mActiveTracks.remove(track);
+ if (track->mainBuffer() != mMixBuffer) {
+ chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
+ chain->stopTrack();
+ }
+ }
if (track->isTerminated()) {
mTracks.remove(track);
deleteTrackName_l(track->mName);
@@ -1610,6 +1781,13 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
}
}
+ // mix buffer must be cleared if all tracks are connected to an
+ // effect chain as in this case the mixer will not write to
+ // mix buffer and track effects will accumulate into it
+ if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
+ memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
+ }
+
return mixerStatus;
}
@@ -1681,6 +1859,15 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l()
reconfig = true;
}
}
+ if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
+ // forward device change to effects that have requested to be
+ // aware of attached audio device.
+ mDevice = (uint32_t)value;
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->setDevice(mDevice);
+ }
+ }
+
if (status == NO_ERROR) {
status = mOutput->setParameters(keyValuePair);
if (!mStandby && status == INVALID_OPERATION) {
@@ -1740,9 +1927,8 @@ uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
}
// ----------------------------------------------------------------------------
-AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
- : PlaybackThread(audioFlinger, output, id),
- mLeftVolume (1.0), mRightVolume(1.0)
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
+ : PlaybackThread(audioFlinger, output, id, device)
{
mType = PlaybackThread::DIRECT;
}
@@ -1752,6 +1938,102 @@ AudioFlinger::DirectOutputThread::~DirectOutputThread()
}
+static inline int16_t clamp16(int32_t sample)
+{
+ if ((sample>>15) ^ (sample>>31))
+ sample = 0x7FFF ^ (sample>>31);
+ return sample;
+}
+
+static inline
+int32_t mul(int16_t in, int16_t v)
+{
+#if defined(__arm__) && !defined(__thumb__)
+ int32_t out;
+ asm( "smulbb %[out], %[in], %[v] \n"
+ : [out]"=r"(out)
+ : [in]"%r"(in), [v]"r"(v)
+ : );
+ return out;
+#else
+ return in * int32_t(v);
+#endif
+}
+
+void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
+{
+ // Do not apply volume on compressed audio
+ if (!AudioSystem::isLinearPCM(mFormat)) {
+ return;
+ }
+
+ // convert to signed 16 bit before volume calculation
+ if (mFormat == AudioSystem::PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ uint8_t *src = (uint8_t *)mMixBuffer + count-1;
+ int16_t *dst = mMixBuffer + count-1;
+ while(count--) {
+ *dst-- = (int16_t)(*src--^0x80) << 8;
+ }
+ }
+
+ size_t frameCount = mFrameCount;
+ int16_t *out = mMixBuffer;
+ if (ramp) {
+ if (mChannelCount == 1) {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out++;
+ vl += vlInc;
+ } while (--frameCount);
+
+ } else {
+ int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
+ int32_t vlInc = d / (int32_t)frameCount;
+ d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
+ int32_t vrInc = d / (int32_t)frameCount;
+ int32_t vl = ((int32_t)mLeftVolShort << 16);
+ int32_t vr = ((int32_t)mRightVolShort << 16);
+ do {
+ out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
+ out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
+ out += 2;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+ }
+ } else {
+ if (mChannelCount == 1) {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out++;
+ } while (--frameCount);
+ } else {
+ do {
+ out[0] = clamp16(mul(out[0], leftVol) >> 12);
+ out[1] = clamp16(mul(out[1], rightVol) >> 12);
+ out += 2;
+ } while (--frameCount);
+ }
+ }
+
+ // convert back to unsigned 8 bit after volume calculation
+ if (mFormat == AudioSystem::PCM_8_BIT) {
+ size_t count = mFrameCount * mChannelCount;
+ int16_t *src = mMixBuffer;
+ uint8_t *dst = (uint8_t *)mMixBuffer;
+ while(count--) {
+ *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
+ }
+ }
+
+ mLeftVolShort = leftVol;
+ mRightVolShort = rightVol;
+}
+
bool AudioFlinger::DirectOutputThread::threadLoop()
{
uint32_t mixerStatus = MIXER_IDLE;
@@ -1770,6 +2052,11 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
while (!exitPending())
{
+ bool rampVolume;
+ uint16_t leftVol;
+ uint16_t rightVol;
+ Vector< sp<EffectChain> > effectChains;
+
processConfigEvents();
mixerStatus = MIXER_IDLE;
@@ -1821,6 +2108,8 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
}
}
+ effectChains = mEffectChains;
+
// find out which tracks need to be processed
if (mActiveTracks.size() != 0) {
sp<Track> t = mActiveTracks[0].promote();
@@ -1836,6 +2125,19 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
{
//LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ mLeftVolFloat = mRightVolFloat = 0;
+ mLeftVolShort = mRightVolShort = 0;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ rampVolume = true;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ rampVolume = true;
+ }
// compute volume for this track
float left, right;
if (track->isMuted() || mMasterMute || track->isPausing() ||
@@ -1855,17 +2157,42 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
right = v_clamped/MAX_GAIN;
}
- if (left != mLeftVolume || right != mRightVolume) {
- mOutput->setVolume(left, right);
- left = mLeftVolume;
- right = mRightVolume;
- }
+ if (left != mLeftVolFloat || right != mRightVolFloat) {
+ mLeftVolFloat = left;
+ mRightVolFloat = right;
- if (track->mFillingUpStatus == Track::FS_FILLED) {
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
+ // If audio HAL implements volume control,
+ // force software volume to nominal value
+ if (mOutput->setVolume(left, right) == NO_ERROR) {
+ left = 1.0f;
+ right = 1.0f;
}
+
+ // Convert volumes from float to 8.24
+ uint32_t vl = (uint32_t)(left * (1 << 24));
+ uint32_t vr = (uint32_t)(right * (1 << 24));
+
+ // Delegate volume control to effect in track effect chain if needed
+ // only one effect chain can be present on DirectOutputThread, so if
+ // there is one, the track is connected to it
+ if (!effectChains.isEmpty()) {
+ // Do not ramp volume is volume is controlled by effect
+ if(effectChains[0]->setVolume(&vl, &vr)) {
+ rampVolume = false;
+ }
+ }
+
+ // Convert volumes from 8.24 to 4.12 format
+ uint32_t v_clamped = (vl + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ leftVol = (uint16_t)v_clamped;
+ v_clamped = (vr + (1 << 11)) >> 12;
+ if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
+ rightVol = (uint16_t)v_clamped;
+ } else {
+ leftVol = mLeftVolShort;
+ rightVol = mRightVolShort;
+ rampVolume = false;
}
// reset retry count
@@ -1897,11 +2224,17 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// remove all the tracks that need to be...
if (UNLIKELY(trackToRemove != 0)) {
mActiveTracks.remove(trackToRemove);
+ if (!effectChains.isEmpty()) {
+ LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), trackToRemove->sessionId());
+ effectChains[0]->stopTrack();
+ }
if (trackToRemove->isTerminated()) {
mTracks.remove(trackToRemove);
deleteTrackName_l(trackToRemove->mName);
}
}
+
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
@@ -1909,7 +2242,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
size_t frameCount = mFrameCount;
curBuf = (int8_t *)mMixBuffer;
// output audio to hardware
- while(frameCount) {
+ while (frameCount) {
buffer.frameCount = frameCount;
activeTrack->getNextBuffer(&buffer);
if (UNLIKELY(buffer.raw == 0)) {
@@ -1941,6 +2274,14 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
+ if (mixerStatus == MIXER_TRACKS_READY) {
+ applyVolume(leftVol, rightVol, rampVolume);
+ }
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ unlockEffectChains();
+
mLastWriteTime = systemTime();
mInWrite = true;
mBytesWritten += mixBufferSize;
@@ -1950,6 +2291,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
mInWrite = false;
mStandby = false;
} else {
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -1958,6 +2300,10 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// same lock.
trackToRemove.clear();
activeTrack.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
if (!mStandby) {
@@ -2048,7 +2394,7 @@ uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
// ----------------------------------------------------------------------------
AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
- : MixerThread(audioFlinger, mainThread->getOutput(), id), mWaitTimeMs(UINT_MAX)
+ : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
{
mType = PlaybackThread::DUPLICATING;
addOutputTrack(mainThread);
@@ -2064,7 +2410,6 @@ AudioFlinger::DuplicatingThread::~DuplicatingThread()
bool AudioFlinger::DuplicatingThread::threadLoop()
{
- int16_t* curBuf = mMixBuffer;
Vector< sp<Track> > tracksToRemove;
uint32_t mixerStatus = MIXER_IDLE;
nsecs_t standbyTime = systemTime();
@@ -2074,6 +2419,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
uint32_t activeSleepTime = activeSleepTimeUs();
uint32_t idleSleepTime = idleSleepTimeUs();
uint32_t sleepTime = idleSleepTime;
+ Vector< sp<EffectChain> > effectChains;
while (!exitPending())
{
@@ -2134,14 +2480,20 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
}
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
+
+ // prevent any changes in effect chain list and in each effect chain
+ // during mixing and effect process as the audio buffers could be deleted
+ // or modified if an effect is created or deleted
+ effectChains = mEffectChains;
+ lockEffectChains_l();
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
// mix buffers...
if (outputsReady(outputTracks)) {
- mAudioMixer->process(curBuf);
+ mAudioMixer->process();
} else {
- memset(curBuf, 0, mixBufferSize);
+ memset(mMixBuffer, 0, mixBufferSize);
}
sleepTime = 0;
writeFrames = mFrameCount;
@@ -2158,6 +2510,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
if (outputTracks[i]->isActive()) {
sleepTime = 0;
writeFrames = 0;
+ memset(mMixBuffer, 0, mixBufferSize);
break;
}
}
@@ -2169,13 +2522,21 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
}
// sleepTime == 0 means we must write to audio hardware
if (sleepTime == 0) {
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
+ // enable changes in effect chain
+ unlockEffectChains();
+
standbyTime = systemTime() + kStandbyTimeInNsecs;
for (size_t i = 0; i < outputTracks.size(); i++) {
- outputTracks[i]->write(curBuf, writeFrames);
+ outputTracks[i]->write(mMixBuffer, writeFrames);
}
mStandby = false;
mBytesWritten += mixBufferSize;
} else {
+ // enable changes in effect chain
+ unlockEffectChains();
usleep(sleepTime);
}
@@ -2184,6 +2545,10 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
// same lock.
tracksToRemove.clear();
outputTracks.clear();
+
+ // Effect chains will be actually deleted here if they were removed from
+ // mEffectChains list during mixing or effects processing
+ effectChains.clear();
}
return false;
@@ -2268,7 +2633,8 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
int channelCount,
int frameCount,
uint32_t flags,
- const sp<IMemory>& sharedBuffer)
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
: RefBase(),
mThread(thread),
mClient(client),
@@ -2277,7 +2643,8 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
mState(IDLE),
mClientTid(-1),
mFormat(format),
- mFlags(flags & ~SYSTEM_FLAGS_MASK)
+ mFlags(flags & ~SYSTEM_FLAGS_MASK),
+ mSessionId(sessionId)
{
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
@@ -2420,15 +2787,17 @@ AudioFlinger::PlaybackThread::Track::Track(
int format,
int channelCount,
int frameCount,
- const sp<IMemory>& sharedBuffer)
- : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer),
- mMute(false), mSharedBuffer(sharedBuffer), mName(-1)
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
+ mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), mAuxEffectId(0)
{
if (mCblk != NULL) {
sp<ThreadBase> baseThread = thread.promote();
if (baseThread != 0) {
PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
mName = playbackThread->getTrackName_l();
+ mMainBuffer = playbackThread->mixBuffer();
}
LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
if (mName < 0) {
@@ -2482,12 +2851,13 @@ void AudioFlinger::PlaybackThread::Track::destroy()
void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
{
- snprintf(buffer, size, " %5d %5d %3u %3u %3u %04u %1d %1d %1d %5u %5u %5u %08x %08x\n",
+ snprintf(buffer, size, " %05d %05d %03u %03u %03u %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n",
mName - AudioMixer::TRACK0,
(mClient == NULL) ? getpid() : mClient->pid(),
mStreamType,
mFormat,
mCblk->channelCount,
+ mSessionId,
mFrameCount,
mState,
mMute,
@@ -2496,7 +2866,9 @@ void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
mCblk->volume[0],
mCblk->volume[1],
mCblk->server,
- mCblk->user);
+ mCblk->user,
+ (int)mMainBuffer,
+ (int)mAuxBuffer);
}
status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
@@ -2679,6 +3051,23 @@ void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
mVolume[1] = right;
}
+status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
+{
+ status_t status = DEAD_OBJECT;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ status = playbackThread->attachAuxEffect(this, EffectId);
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
+{
+ mAuxEffectId = EffectId;
+ mAuxBuffer = buffer;
+}
+
// ----------------------------------------------------------------------------
// RecordTrack constructor must be called with AudioFlinger::mLock held
@@ -2689,9 +3078,10 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack(
int format,
int channelCount,
int frameCount,
- uint32_t flags)
+ uint32_t flags,
+ int sessionId)
: TrackBase(thread, client, sampleRate, format,
- channelCount, frameCount, flags, 0),
+ channelCount, frameCount, flags, 0, sessionId),
mOverflow(false)
{
if (mCblk != NULL) {
@@ -2779,10 +3169,11 @@ void AudioFlinger::RecordThread::RecordTrack::stop()
void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
{
- snprintf(buffer, size, " %05d %03u %03u %04u %01d %05u %08x %08x\n",
+ snprintf(buffer, size, " %05d %03u %03u %05d %04u %01d %05u %08x %08x\n",
(mClient == NULL) ? getpid() : mClient->pid(),
mFormat,
mCblk->channelCount,
+ mSessionId,
mFrameCount,
mState,
mCblk->sampleRate,
@@ -2800,7 +3191,7 @@ AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
int format,
int channelCount,
int frameCount)
- : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL),
+ : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
mActive(false), mSourceThread(sourceThread)
{
@@ -3115,6 +3506,11 @@ sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
return mTrack->getCblk();
}
+status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
+{
+ return mTrack->attachAuxEffect(EffectId);
+}
+
status_t AudioFlinger::TrackHandle::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -3131,6 +3527,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status)
{
sp<RecordThread::RecordTrack> recordTrack;
@@ -3140,6 +3537,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
status_t lStatus;
RecordThread *thread;
size_t inFrameCount;
+ int lSessionId;
// check calling permissions
if (!recordingAllowed()) {
@@ -3164,9 +3562,18 @@ sp<IAudioRecord> AudioFlinger::openRecord(
mClients.add(pid, client);
}
+ // If no audio session id is provided, create one here
+ if (sessionId != NULL && *sessionId != 0) {
+ lSessionId = *sessionId;
+ } else {
+ lSessionId = nextUniqueId();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
+ }
// create new record track. The record track uses one track in mHardwareMixerThread by convention.
recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
- format, channelCount, frameCount, flags);
+ format, channelCount, frameCount, flags, lSessionId);
}
if (recordTrack->getCblk() == NULL) {
// remove local strong reference to Client before deleting the RecordTrack so that the Client
@@ -3504,7 +3911,7 @@ status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
if (mActiveTrack != 0) {
result.append("Active Track:\n");
- result.append(" Clien Fmt Chn Buf S SRate Serv User\n");
+ result.append(" Clien Fmt Chn Session Buf S SRate Serv User\n");
mActiveTrack->dump(buffer, SIZE);
result.append(buffer);
@@ -3753,14 +4160,15 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
mHardwareStatus = AUDIO_HW_IDLE;
if (output != 0) {
+ int id = nextUniqueId();
if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
(format != AudioSystem::PCM_16_BIT) ||
(channels != AudioSystem::CHANNEL_OUT_STEREO)) {
- thread = new DirectOutputThread(this, output, ++mNextThreadId);
- LOGV("openOutput() created direct output: ID %d thread %p", mNextThreadId, thread);
+ thread = new DirectOutputThread(this, output, id, *pDevices);
+ LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
} else {
- thread = new MixerThread(this, output, ++mNextThreadId);
- LOGV("openOutput() created mixer output: ID %d thread %p", mNextThreadId, thread);
+ thread = new MixerThread(this, output, id, *pDevices);
+ LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
#ifdef LVMX
unsigned bitsPerSample =
@@ -3774,7 +4182,7 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
#endif
}
- mPlaybackThreads.add(mNextThreadId, thread);
+ mPlaybackThreads.add(id, thread);
if (pSamplingRate) *pSamplingRate = samplingRate;
if (pFormat) *pFormat = format;
@@ -3783,7 +4191,7 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
// notify client processes of the new output creation
thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
- return mNextThreadId;
+ return id;
}
return 0;
@@ -3800,13 +4208,13 @@ int AudioFlinger::openDuplicateOutput(int output1, int output2)
return 0;
}
-
- DuplicatingThread *thread = new DuplicatingThread(this, thread1, ++mNextThreadId);
+ int id = nextUniqueId();
+ DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
thread->addOutputTrack(thread2);
- mPlaybackThreads.add(mNextThreadId, thread);
+ mPlaybackThreads.add(id, thread);
// notify client processes of the new output creation
thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
- return mNextThreadId;
+ return id;
}
status_t AudioFlinger::closeOutput(int output)
@@ -3925,10 +4333,11 @@ int AudioFlinger::openInput(uint32_t *pDevices,
}
if (input != 0) {
+ int id = nextUniqueId();
// Start record thread
- thread = new RecordThread(this, input, reqSamplingRate, reqChannels, ++mNextThreadId);
- mRecordThreads.add(mNextThreadId, thread);
- LOGV("openInput() created record thread: ID %d thread %p", mNextThreadId, thread);
+ thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
+ mRecordThreads.add(id, thread);
+ LOGV("openInput() created record thread: ID %d thread %p", id, thread);
if (pSamplingRate) *pSamplingRate = reqSamplingRate;
if (pFormat) *pFormat = format;
if (pChannels) *pChannels = reqChannels;
@@ -3937,7 +4346,7 @@ int AudioFlinger::openInput(uint32_t *pDevices,
// notify client processes of the new input creation
thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
- return mNextThreadId;
+ return id;
}
return 0;
@@ -3991,6 +4400,12 @@ status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
return NO_ERROR;
}
+
+int AudioFlinger::newAudioSessionId()
+{
+ return nextUniqueId();
+}
+
// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
{
@@ -4023,6 +4438,1475 @@ AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
return thread;
}
+int AudioFlinger::nextUniqueId()
+{
+ return android_atomic_inc(&mNextUniqueId);
+}
+
+// ----------------------------------------------------------------------------
+// Effect management
+// ----------------------------------------------------------------------------
+
+
+status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectLoadLibrary(libPath, handle);
+}
+
+status_t AudioFlinger::unloadEffectLibrary(int handle)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectUnloadLibrary(handle);
+}
+
+status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryNumberEffects(numEffects);
+}
+
+status_t AudioFlinger::queryNextEffect(effect_descriptor_t *descriptor)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectQueryNext(descriptor);
+}
+
+status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
+{
+ Mutex::Autolock _l(mLock);
+ return EffectGetDescriptor(pUuid, descriptor);
+}
+
+sp<IEffect> AudioFlinger::createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled)
+{
+ status_t lStatus = NO_ERROR;
+ sp<EffectHandle> handle;
+ effect_interface_t itfe;
+ effect_descriptor_t desc;
+ sp<Client> client;
+ wp<Client> wclient;
+
+ LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", pid, effectClient.get(), priority, sessionId, output);
+
+ if (pDesc == NULL) {
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ {
+ Mutex::Autolock _l(mLock);
+
+ if (!EffectIsNullUuid(&pDesc->uuid)) {
+ // if uuid is specified, request effect descriptor
+ lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
+ goto Exit;
+ }
+ } else {
+ // if uuid is not specified, look for an available implementation
+ // of the required type in effect factory
+ if (EffectIsNullUuid(&pDesc->type)) {
+ LOGW("createEffect() no effect type");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ uint32_t numEffects = 0;
+ effect_descriptor_t d;
+ bool found = false;
+
+ lStatus = EffectQueryNumberEffects(&numEffects);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
+ goto Exit;
+ }
+ for (; numEffects > 0; numEffects--) {
+ lStatus = EffectQueryNext(&desc);
+ if (lStatus < 0) {
+ LOGW("createEffect() error %d from EffectQueryNext", lStatus);
+ continue;
+ }
+ if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
+ // If matching type found save effect descriptor. If the session is
+ // 0 and the effect is not auxiliary, continue enumeration in case
+ // an auxiliary version of this effect type is available
+ found = true;
+ memcpy(&d, &desc, sizeof(effect_descriptor_t));
+ if (sessionId != 0 ||
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ break;
+ }
+ }
+ }
+ if (!found) {
+ lStatus = BAD_VALUE;
+ LOGW("createEffect() effect not found");
+ goto Exit;
+ }
+ // For same effect type, chose auxiliary version over insert version if
+ // connect to output mix (Compliance to OpenSL ES)
+ if (sessionId == 0 &&
+ (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
+ memcpy(&desc, &d, sizeof(effect_descriptor_t));
+ }
+ }
+
+ // Do not allow auxiliary effects on a session different from 0 (output mix)
+ if (sessionId != 0 &&
+ (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ lStatus = INVALID_OPERATION;
+ goto Exit;
+ }
+
+ // return effect descriptor
+ memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
+
+ // If output is not specified try to find a matching audio session ID in one of the
+ // output threads.
+ // TODO: allow attachment of effect to inputs
+ if (output == 0) {
+ if (sessionId == 0) {
+ // default to first output
+ // TODO: define criteria to choose output when not specified. Or
+ // receive output from audio policy manager
+ if (mPlaybackThreads.size() != 0) {
+ output = mPlaybackThreads.keyAt(0);
+ }
+ } else {
+ // look for the thread where the specified audio session is present
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId)) {
+ output = mPlaybackThreads.keyAt(i);
+ break;
+ }
+ }
+ }
+ }
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGE("unknown output thread");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ wclient = mClients.valueFor(pid);
+
+ if (wclient != NULL) {
+ client = wclient.promote();
+ } else {
+ client = new Client(this, pid);
+ mClients.add(pid, client);
+ }
+
+ // create effect on selected output trhead
+ handle = thread->createEffect_l(client, effectClient, priority, sessionId, &desc, enabled, &lStatus);
+ if (handle != 0 && id != NULL) {
+ *id = handle->id();
+ }
+ }
+
+Exit:
+ if(status) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int sessionId,
+ effect_descriptor_t *desc,
+ int *enabled,
+ status_t *status
+ )
+{
+ sp<EffectModule> effect;
+ sp<EffectHandle> handle;
+ status_t lStatus;
+ sp<Track> track;
+ sp<EffectChain> chain;
+ bool effectCreated = false;
+
+ if (mOutput == 0) {
+ LOGW("createEffect_l() Audio driver not initialized.");
+ lStatus = NO_INIT;
+ goto Exit;
+ }
+
+ // Do not allow auxiliary effect on session other than 0
+ if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
+ sessionId != 0) {
+ LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ // Do not allow effects with session ID 0 on direct output or duplicating threads
+ // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
+ if (sessionId == 0 && mType != MIXER) {
+ LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+
+ // check for existing effect chain with the requested audio session
+ chain = getEffectChain_l(sessionId);
+ if (chain == 0) {
+ // create a new chain for this session
+ LOGV("createEffect_l() new effect chain for session %d", sessionId);
+ chain = new EffectChain(this, sessionId);
+ addEffectChain_l(chain);
+ } else {
+ effect = chain->getEffectFromDesc(desc);
+ }
+
+ LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
+
+ if (effect == 0) {
+ // create a new effect module if none present in the chain
+ effectCreated = true;
+ effect = new EffectModule(this, chain, desc, mAudioFlinger->nextUniqueId(), sessionId);
+ lStatus = effect->status();
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+ //TODO: handle CPU load and memory usage here
+ lStatus = chain->addEffect(effect);
+ if (lStatus != NO_ERROR) {
+ goto Exit;
+ }
+
+ effect->setDevice(mDevice);
+ }
+ // create effect handle and connect it to effect module
+ handle = new EffectHandle(effect, client, effectClient, priority);
+ lStatus = effect->addHandle(handle);
+ if (enabled) {
+ *enabled = (int)effect->isEnabled();
+ }
+ }
+
+Exit:
+ if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
+ if (chain != 0 && effectCreated) {
+ if (chain->removeEffect(effect) == 0) {
+ removeEffectChain_l(chain);
+ }
+ }
+ handle.clear();
+ }
+
+ if(status) {
+ *status = lStatus;
+ }
+ return handle;
+}
+
+status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+ int16_t *buffer = mMixBuffer;
+
+ LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
+ if (session == 0) {
+ chain->setInBuffer(buffer, false);
+ chain->setOutBuffer(buffer);
+ // Effect chain for session 0 is inserted at end of effect chains list
+ // to be processed last as it contains output mix effects to apply after
+ // all track specific effects
+ mEffectChains.add(chain);
+ } else {
+ bool ownsBuffer = false;
+ // Only one effect chain can be present in direct output thread and it uses
+ // the mix buffer as input
+ if (mType != DIRECT) {
+ size_t numSamples = mFrameCount * mChannelCount;
+ buffer = new int16_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int16_t));
+ LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
+ ownsBuffer = true;
+ }
+ chain->setInBuffer(buffer, ownsBuffer);
+ chain->setOutBuffer(mMixBuffer);
+ // Effect chain for session other than 0 is inserted at beginning of effect
+ // chains list to be processed before output mix effects. Relative order between
+ // sessions other than 0 is not important
+ mEffectChains.insertAt(chain, 0);
+ }
+
+ // Attach all tracks with same session ID to this chain.
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
+ track->setMainBuffer(buffer);
+ }
+ }
+
+ // indicate all active tracks in the chain
+ for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
+ sp<Track> track = mActiveTracks[i].promote();
+ if (track == 0) continue;
+ if (session == track->sessionId()) {
+ LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
+ chain->startTrack();
+ }
+ }
+
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
+{
+ int session = chain->sessionId();
+
+ LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
+
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ if (chain == mEffectChains[i]) {
+ mEffectChains.removeAt(i);
+ // detach all tracks with same session ID from this chain
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (session == track->sessionId()) {
+ track->setMainBuffer(mMixBuffer);
+ }
+ }
+ }
+ }
+ return mEffectChains.size();
+}
+
+void AudioFlinger::PlaybackThread::lockEffectChains_l()
+{
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->lock();
+ }
+}
+
+void AudioFlinger::PlaybackThread::unlockEffectChains()
+{
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mEffectChains.size(); i++) {
+ mEffectChains[i]->unlock();
+ }
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
+{
+ sp<EffectModule> effect;
+
+ sp<EffectChain> chain = getEffectChain_l(sessionId);
+ if (chain != 0) {
+ effect = chain->getEffectFromId(effectId);
+ }
+ return effect;
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ Mutex::Autolock _l(mLock);
+ return attachAuxEffect_l(track, EffectId);
+}
+
+status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
+{
+ status_t status = NO_ERROR;
+
+ if (EffectId == 0) {
+ track->setAuxBuffer(0, NULL);
+ } else {
+ // Auxiliary effects are always in audio session 0
+ sp<EffectModule> effect = getEffect_l(0, EffectId);
+ if (effect != 0) {
+ if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
+ } else {
+ status = INVALID_OPERATION;
+ }
+ } else {
+ status = BAD_VALUE;
+ }
+ }
+ return status;
+}
+
+void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
+{
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ sp<Track> track = mTracks[i];
+ if (track->auxEffectId() == effectId) {
+ attachAuxEffect_l(track, 0);
+ }
+ }
+}
+
+// ----------------------------------------------------------------------------
+// EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId)
+ : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
+ mStatus(NO_INIT), mState(IDLE)
+{
+ LOGV("Constructor %p", this);
+ int lStatus;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return;
+ }
+ PlaybackThread *p = (PlaybackThread *)thread.get();
+
+ memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
+
+ // create effect engine from effect factory
+ mStatus = EffectCreate(&desc->uuid, &mEffectInterface);
+ if (mStatus != NO_ERROR) {
+ return;
+ }
+ lStatus = init();
+ if (lStatus < 0) {
+ mStatus = lStatus;
+ goto Error;
+ }
+
+ LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
+ return;
+Error:
+ EffectRelease(mEffectInterface);
+ mEffectInterface = NULL;
+ LOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+ LOGV("Destructor %p", this);
+ if (mEffectInterface != NULL) {
+ // release effect engine
+ EffectRelease(mEffectInterface);
+ }
+}
+
+status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
+{
+ status_t status;
+
+ Mutex::Autolock _l(mLock);
+ // First handle in mHandles has highest priority and controls the effect module
+ int priority = handle->priority();
+ size_t size = mHandles.size();
+ sp<EffectHandle> h;
+ size_t i;
+ for (i = 0; i < size; i++) {
+ h = mHandles[i].promote();
+ if (h == 0) continue;
+ if (h->priority() <= priority) break;
+ }
+ // if inserted in first place, move effect control from previous owner to this handle
+ if (i == 0) {
+ if (h != 0) {
+ h->setControl(false, true);
+ }
+ handle->setControl(true, false);
+ status = NO_ERROR;
+ } else {
+ status = ALREADY_EXISTS;
+ }
+ mHandles.insertAt(handle, i);
+ return status;
+}
+
+size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mHandles.size();
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (mHandles[i] == handle) break;
+ }
+ if (i == size) {
+ return size;
+ }
+ mHandles.removeAt(i);
+ size = mHandles.size();
+ // if removed from first place, move effect control from this handle to next in line
+ if (i == 0 && size != 0) {
+ sp<EffectHandle> h = mHandles[0].promote();
+ if (h != 0) {
+ h->setControl(true, true);
+ }
+ }
+
+ return size;
+}
+
+void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
+{
+ // keep a strong reference on this EffectModule to avoid calling the
+ // destructor before we exit
+ sp<EffectModule> keep(this);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ // delete the effect module if removing last handle on it
+ if (removeHandle(handle) == 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ playbackThread->detachAuxEffect_l(mId);
+ }
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0) {
+ // remove effect chain if remove last effect
+ if (chain->removeEffect(keep) == 0) {
+ playbackThread->removeEffectChain_l(chain);
+ }
+ }
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::process()
+{
+ Mutex::Autolock _l(mLock);
+
+ if (mEffectInterface == NULL || mConfig.inputCfg.buffer.raw == NULL || mConfig.outputCfg.buffer.raw == NULL) {
+ return;
+ }
+
+ if (mState != IDLE) {
+ // do 32 bit to 16 bit conversion for auxiliary effect input buffer
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.frameCount);
+ }
+
+ // TODO: handle effects with buffer provider
+ if (mState != ACTIVE) {
+ uint32_t count = mConfig.inputCfg.buffer.frameCount;
+ int32_t amp = 32767L << 16;
+ int32_t step = amp / count;
+ int16_t *pIn = mConfig.inputCfg.buffer.s16;
+ int16_t *pOut = mConfig.outputCfg.buffer.s16;
+ int inChannels;
+ int outChannels;
+
+ if (mConfig.inputCfg.channels == CHANNEL_MONO) {
+ inChannels = 1;
+ } else {
+ inChannels = 2;
+ }
+ if (mConfig.outputCfg.channels == CHANNEL_MONO) {
+ outChannels = 1;
+ } else {
+ outChannels = 2;
+ }
+
+ switch (mState) {
+ case RESET:
+ reset();
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ step = -step;
+ mState = STARTING;
+ break;
+ case STARTING:
+ start();
+ amp = 0;
+ pOut = mConfig.inputCfg.buffer.s16;
+ outChannels = inChannels;
+ mState = ACTIVE;
+ break;
+ case STOPPING:
+ step = -step;
+ pOut = mConfig.inputCfg.buffer.s16;
+ outChannels = inChannels;
+ mState = STOPPED;
+ break;
+ case STOPPED:
+ stop();
+ amp = 0;
+ mState = IDLE;
+ break;
+ }
+
+ // ramp volume down or up before activating or deactivating the effect
+ if (inChannels == 1) {
+ if (outChannels == 1) {
+ while (count--) {
+ *pOut++ = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
+ amp += step;
+ }
+ } else {
+ while (count--) {
+ int32_t smp = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
+ *pOut++ = smp;
+ *pOut++ = smp;
+ amp += step;
+ }
+ }
+ } else {
+ if (outChannels == 1) {
+ while (count--) {
+ int32_t smp = (((int32_t)*pIn * (amp >> 16)) >> 16) +
+ (((int32_t)*(pIn + 1) * (amp >> 16)) >> 16);
+ pIn += 2;
+ *pOut++ = (int16_t)smp;
+ amp += step;
+ }
+ } else {
+ while (count--) {
+ *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
+ *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
+ amp += step;
+ }
+ }
+ }
+ if (mState == STARTING || mState == IDLE) {
+ return;
+ }
+ }
+
+ // do the actual processing in the effect engine
+ (*mEffectInterface)->process(mEffectInterface, &mConfig.inputCfg.buffer, &mConfig.outputCfg.buffer);
+
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
+ mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
+ // If an insert effect is idle and input buffer is different from output buffer, copy input to
+ // output
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0 && chain->activeTracks() != 0) {
+ size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
+ if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
+ size *= 2;
+ }
+ memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::reset()
+{
+ if (mEffectInterface == NULL) {
+ return;
+ }
+ (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
+}
+
+status_t AudioFlinger::EffectModule::configure()
+{
+ uint32_t channels;
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return DEAD_OBJECT;
+ }
+
+ // TODO: handle configuration of effects replacing track process
+ if (thread->channelCount() == 1) {
+ channels = CHANNEL_MONO;
+ } else {
+ channels = CHANNEL_STEREO;
+ }
+
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ mConfig.inputCfg.channels = CHANNEL_MONO;
+ } else {
+ mConfig.inputCfg.channels = channels;
+ }
+ mConfig.outputCfg.channels = channels;
+ mConfig.inputCfg.format = PCM_FORMAT_S15;
+ mConfig.outputCfg.format = PCM_FORMAT_S15;
+ mConfig.inputCfg.samplingRate = thread->sampleRate();
+ mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
+ mConfig.inputCfg.bufferProvider.cookie = NULL;
+ mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.cookie = NULL;
+ mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ // Insert effect:
+ // - in session 0, always overwrites output buffer: input buffer == output buffer
+ // - in other sessions:
+ // last effect in the chain accumulates in output buffer: input buffer != output buffer
+ // other effect: overwrites output buffer: input buffer == output buffer
+ // Auxiliary effect:
+ // accumulates in output buffer: input buffer != output buffer
+ // Therefore: accumulate <=> input buffer != output buffer
+ if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ } else {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
+ }
+ mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+ mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
+
+ status_t cmdStatus;
+ int size = sizeof(int);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_CONFIGURE, sizeof(effect_config_t), &mConfig, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::init()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_INIT, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::start()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_ENABLE, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::stop()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_DISABLE, 0, NULL, &size, &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData)
+{
+ LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
+
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t status = (*mEffectInterface)->command(mEffectInterface, cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
+ int size = (replySize == NULL) ? 0 : *replySize;
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+{
+ Mutex::Autolock _l(mLock);
+ LOGV("setEnabled %p enabled %d", this, enabled);
+
+ if (enabled != isEnabled()) {
+ switch (mState) {
+ // going from disabled to enabled
+ case IDLE:
+ mState = RESET;
+ break;
+ case STOPPING:
+ mState = ACTIVE;
+ break;
+ case STOPPED:
+ mState = STARTING;
+ break;
+
+ // going from enabled to disabled
+ case RESET:
+ mState = IDLE;
+ break;
+ case STARTING:
+ mState = STOPPED;
+ break;
+ case ACTIVE:
+ mState = STOPPING;
+ break;
+ }
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ sp<EffectHandle> h = mHandles[i].promote();
+ if (h != 0) {
+ h->setEnabled(enabled);
+ }
+ }
+ }
+ return NO_ERROR;
+}
+
+bool AudioFlinger::EffectModule::isEnabled()
+{
+ switch (mState) {
+ case RESET:
+ case STARTING:
+ case ACTIVE:
+ return true;
+ case IDLE:
+ case STOPPING:
+ case STOPPED:
+ default:
+ return false;
+ }
+}
+
+status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
+{
+ status_t status = NO_ERROR;
+
+ // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
+ // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
+ if ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) & (EFFECT_FLAG_VOLUME_CTRL|EFFECT_FLAG_VOLUME_IND)) {
+ status_t cmdStatus;
+ uint32_t volume[2];
+ uint32_t *pVolume = NULL;
+ int size = sizeof(volume);
+ volume[0] = *left;
+ volume[1] = *right;
+ if (controller) {
+ pVolume = volume;
+ }
+ status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_VOLUME, size, volume, &size, pVolume);
+ if (controller && status == NO_ERROR && size == sizeof(volume)) {
+ *left = volume[0];
+ *right = volume[1];
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
+{
+ status_t status = NO_ERROR;
+ if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_MASK) {
+ status_t cmdStatus;
+ int size = sizeof(status_t);
+ status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_DEVICE, sizeof(uint32_t), &device, &size, &cmdStatus);
+ if (status == NO_ERROR) {
+ status = cmdStatus;
+ }
+ }
+ return status;
+}
+
+
+status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\t\tCould not lock Fx mutex:\n");
+ }
+
+ result.append("\t\tSession Status State Engine:\n");
+ snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
+ mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+ result.append(buffer);
+
+ result.append("\t\tDescriptor:\n");
+ snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
+ mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
+ mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
+ mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
+ mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
+ mDescriptor.apiVersion,
+ mDescriptor.flags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- name: %s\n",
+ mDescriptor.name);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
+ mDescriptor.implementor);
+ result.append(buffer);
+
+ result.append("\t\t- Input configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.inputCfg.buffer.raw,
+ mConfig.inputCfg.buffer.frameCount,
+ mConfig.inputCfg.samplingRate,
+ mConfig.inputCfg.channels,
+ mConfig.inputCfg.format);
+ result.append(buffer);
+
+ result.append("\t\t- Output configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.outputCfg.buffer.raw,
+ mConfig.outputCfg.buffer.frameCount,
+ mConfig.outputCfg.samplingRate,
+ mConfig.outputCfg.channels,
+ mConfig.outputCfg.format);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+ result.append(buffer);
+ result.append("\t\t\tPid Priority Ctrl Locked client server\n");
+ for (size_t i = 0; i < mHandles.size(); ++i) {
+ sp<EffectHandle> handle = mHandles[i].promote();
+ if (handle != 0) {
+ handle->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+
+ result.append("\n");
+
+ write(fd, result.string(), result.length());
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+// EffectHandle implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectHandle"
+
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority)
+ : BnEffect(),
+ mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
+{
+ LOGV("constructor %p", this);
+
+ int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+ mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
+
+ if (mCblk) {
+ new(mCblk) effect_param_cblk_t();
+ mBuffer = (uint8_t *)mCblk + bufOffset;
+ }
+ } else {
+ LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
+ return;
+ }
+}
+
+AudioFlinger::EffectHandle::~EffectHandle()
+{
+ LOGV("Destructor %p", this);
+ disconnect();
+}
+
+status_t AudioFlinger::EffectHandle::enable()
+{
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ return mEffect->setEnabled(true);
+}
+
+status_t AudioFlinger::EffectHandle::disable()
+{
+ if (!mHasControl) return INVALID_OPERATION;
+ if (mEffect == NULL) return DEAD_OBJECT;
+
+ return mEffect->setEnabled(false);
+}
+
+void AudioFlinger::EffectHandle::disconnect()
+{
+ if (mEffect == 0) {
+ return;
+ }
+ mEffect->disconnect(this);
+ // release sp on module => module destructor can be called now
+ mEffect.clear();
+ if (mCblk) {
+ mCblk->~effect_param_cblk_t(); // destroy our shared-structure.
+ }
+ mCblkMemory.clear(); // and free the shared memory
+ if (mClient != 0) {
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ mClient.clear();
+ }
+}
+
+status_t AudioFlinger::EffectHandle::command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData)
+{
+ LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
+
+ // only get parameter command is permitted for applications not controlling the effect
+ if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) return DEAD_OBJECT;
+
+ // handle commands that are not forwarded transparently to effect engine
+ if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+ // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
+ // no risk to block the whole media server process or mixer threads is we are stuck here
+ Mutex::Autolock _l(mCblk->lock);
+ if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
+ mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return BAD_VALUE;
+ }
+ status_t status = NO_ERROR;
+ while (mCblk->serverIndex < mCblk->clientIndex) {
+ int reply;
+ int rsize = sizeof(int);
+ int *p = (int *)(mBuffer + mCblk->serverIndex);
+ int size = *p++;
+ effect_param_t *param = (effect_param_t *)p;
+ int psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
+ status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, psize, p, &rsize, &reply);
+ if (ret == NO_ERROR) {
+ if (reply != NO_ERROR) {
+ status = reply;
+ }
+ } else {
+ status = ret;
+ }
+ mCblk->serverIndex += size;
+ }
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return status;
+ } else if (cmdCode == EFFECT_CMD_ENABLE) {
+ return enable();
+ } else if (cmdCode == EFFECT_CMD_DISABLE) {
+ return disable();
+ }
+
+ return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+}
+
+sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
+ return mCblkMemory;
+}
+
+void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
+{
+ LOGV("setControl %p control %d", this, hasControl);
+
+ mHasControl = hasControl;
+ if (signal && mEffectClient != 0) {
+ mEffectClient->controlStatusChanged(hasControl);
+ }
+}
+
+void AudioFlinger::EffectHandle::commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ }
+}
+
+
+
+void AudioFlinger::EffectHandle::setEnabled(bool enabled)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->enableStatusChanged(enabled);
+ }
+}
+
+status_t AudioFlinger::EffectHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnEffect::onTransact(code, data, reply, flags);
+}
+
+
+void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
+{
+ bool locked = tryLock(mCblk->lock);
+
+ snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n",
+ (mClient == NULL) ? getpid() : mClient->pid(),
+ mPriority,
+ mHasControl,
+ !locked,
+ mCblk->clientIndex,
+ mCblk->serverIndex
+ );
+
+ if (locked) {
+ mCblk->lock.unlock();
+ }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectChain"
+
+AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
+ int sessionId)
+ : mThread(wThread), mSessionId(sessionId), mVolumeCtrlIdx(-1), mActiveTrackCnt(0), mOwnInBuffer(false)
+{
+
+}
+
+AudioFlinger::EffectChain::~EffectChain()
+{
+ if (mOwnInBuffer) {
+ delete mInBuffer;
+ }
+
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc(effect_descriptor_t *descriptor)
+{
+ sp<EffectModule> effect;
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
+ effect = mEffects[i];
+ break;
+ }
+ }
+ return effect;
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId(int id)
+{
+ sp<EffectModule> effect;
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (mEffects[i]->id() == id) {
+ effect = mEffects[i];
+ break;
+ }
+ }
+ return effect;
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::process_l()
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->process();
+ }
+ // if no track is active, input buffer must be cleared here as the mixer process
+ // will not do it
+ if (mSessionId != 0 && activeTracks() == 0) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ size_t numSamples = thread->frameCount() * thread->channelCount();
+ memset(mInBuffer, 0, numSamples * sizeof(int16_t));
+ }
+ }
+}
+
+status_t AudioFlinger::EffectChain::addEffect(sp<EffectModule>& effect)
+{
+ effect_descriptor_t desc = effect->desc();
+ uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
+
+ Mutex::Autolock _l(mLock);
+
+ if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ // Auxiliary effects are inserted at the beginning of mEffects vector as
+ // they are processed first and accumulated in chain input buffer
+ mEffects.insertAt(effect, 0);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return NO_INIT;
+ }
+ // the input buffer for auxiliary effect contains mono samples in
+ // 32 bit format. This is to avoid saturation in AudoMixer
+ // accumulation stage. Saturation is done in EffectModule::process() before
+ // calling the process in effect engine
+ size_t numSamples = thread->frameCount();
+ int32_t *buffer = new int32_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int32_t));
+ effect->setInBuffer((int16_t *)buffer);
+ // auxiliary effects output samples to chain input buffer for further processing
+ // by insert effects
+ effect->setOutBuffer(mInBuffer);
+ } else {
+ // Insert effects are inserted at the end of mEffects vector as they are processed
+ // after track and auxiliary effects.
+ // Insert effect order:
+ // if EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_EXCLUSIVE insert as first insert effect
+ // else if EFFECT_FLAG_INSERT_ANY insert after first or before last
+ // else insert as last insert effect
+ // Reject insertion if:
+ // - EFFECT_FLAG_INSERT_EXCLUSIVE and another effect is present
+ // - an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is present
+ // - EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_LAST and an effect with same
+ // preference is present
+
+ int size = (int)mEffects.size();
+ int idx_insert = size;
+ int idx_insert_first = -1;
+ int idx_insert_last = -1;
+
+ for (int i = 0; i < size; i++) {
+ effect_descriptor_t d = mEffects[i]->desc();
+ uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
+ uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
+ if (iMode == EFFECT_FLAG_TYPE_INSERT) {
+ // check invalid effect chaining combinations
+ if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ iPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ (insertPref != EFFECT_FLAG_INSERT_ANY
+ && insertPref == iPref)) {
+ return INVALID_OPERATION;
+ }
+ // remember position of first insert effect
+ if (idx_insert == size) {
+ idx_insert = i;
+ }
+ // remember position of insert effect claiming
+ // first place
+ if (iPref == EFFECT_FLAG_INSERT_FIRST) {
+ idx_insert_first = i;
+ }
+ // remember position of insert effect claiming
+ // last place
+ if (iPref == EFFECT_FLAG_INSERT_LAST) {
+ idx_insert_last = i;
+ }
+ }
+ }
+
+ // modify idx_insert from first place if needed
+ if (idx_insert_first != -1) {
+ idx_insert = idx_insert_first + 1;
+ } else if (idx_insert_last != -1) {
+ idx_insert = idx_insert_last;
+ } else if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+ idx_insert = size;
+ }
+
+ // always read samples from chain input buffer
+ effect->setInBuffer(mInBuffer);
+
+ // if last effect in the chain, output samples to chain
+ // output buffer, otherwise to chain input buffer
+ if (idx_insert == size) {
+ if (idx_insert != 0) {
+ mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
+ mEffects[idx_insert-1]->configure();
+ }
+ effect->setOutBuffer(mOutBuffer);
+ } else {
+ effect->setOutBuffer(mInBuffer);
+ }
+ status_t status = mEffects.insertAt(effect, idx_insert);
+ // Always give volume control to last effect in chain with volume control capability
+ if (((desc.flags & EFFECT_FLAG_VOLUME_MASK) & EFFECT_FLAG_VOLUME_CTRL) &&
+ mVolumeCtrlIdx < idx_insert) {
+ mVolumeCtrlIdx = idx_insert;
+ }
+
+ LOGV("addEffect() effect %p, added in chain %p at rank %d status %d", effect.get(), this, idx_insert, status);
+ }
+ effect->configure();
+ return NO_ERROR;
+}
+
+size_t AudioFlinger::EffectChain::removeEffect(const sp<EffectModule>& effect)
+{
+ Mutex::Autolock _l(mLock);
+
+ int size = (int)mEffects.size();
+ int i;
+ uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
+
+ for (i = 0; i < size; i++) {
+ if (effect == mEffects[i]) {
+ if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
+ delete[] effect->inBuffer();
+ } else {
+ if (i == size - 1 && i != 0) {
+ mEffects[i - 1]->setOutBuffer(mOutBuffer);
+ mEffects[i - 1]->configure();
+ }
+ }
+ mEffects.removeAt(i);
+ LOGV("removeEffect() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
+ break;
+ }
+ }
+ // Return volume control to last effect in chain with volume control capability
+ if (mVolumeCtrlIdx == i) {
+ size = (int)mEffects.size();
+ for (i = size; i > 0; i--) {
+ if ((mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) & EFFECT_FLAG_VOLUME_CTRL) {
+ break;
+ }
+ }
+ // mVolumeCtrlIdx reset to -1 if no effect found with volume control flag set
+ mVolumeCtrlIdx = i - 1;
+ }
+
+ return mEffects.size();
+}
+
+void AudioFlinger::EffectChain::setDevice(uint32_t device)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setDevice(device);
+ }
+}
+
+bool AudioFlinger::EffectChain::setVolume(uint32_t *left, uint32_t *right)
+{
+ uint32_t newLeft = *left;
+ uint32_t newRight = *right;
+ bool hasControl = false;
+
+ // first get volume update from volume controller
+ if (mVolumeCtrlIdx >= 0) {
+ mEffects[mVolumeCtrlIdx]->setVolume(&newLeft, &newRight, true);
+ hasControl = true;
+ }
+ // then indicate volume to all other effects in chain.
+ // Pass altered volume to effects before volume controller
+ // and requested volume to effects after controller
+ uint32_t lVol = newLeft;
+ uint32_t rVol = newRight;
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ if ((int)i == mVolumeCtrlIdx) continue;
+ // this also works for mVolumeCtrlIdx == -1 when there is no volume controller
+ if ((int)i > mVolumeCtrlIdx) {
+ lVol = *left;
+ rVol = *right;
+ }
+ mEffects[i]->setVolume(&lVol, &rVol, false);
+ }
+ *left = newLeft;
+ *right = newRight;
+
+ return hasControl;
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getVolumeController()
+{
+ sp<EffectModule> effect;
+ if (mVolumeCtrlIdx >= 0) {
+ effect = mEffects[mVolumeCtrlIdx];
+ }
+ return effect;
+}
+
+
+status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
+ result.append(buffer);
+
+ bool locked = tryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\tCould not lock mutex:\n");
+ }
+
+ result.append("\tNum fx In buffer Out buffer Vol ctrl Active tracks:\n");
+ snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %02d %d\n",
+ mEffects.size(),
+ (uint32_t)mInBuffer,
+ (uint32_t)mOutBuffer,
+ (mVolumeCtrlIdx == -1) ? 0 : mEffects[mVolumeCtrlIdx]->id(),
+ mActiveTrackCnt);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ for (size_t i = 0; i < mEffects.size(); ++i) {
+ sp<EffectModule> effect = mEffects[i];
+ if (effect != 0) {
+ effect->dump(fd, args);
+ }
+ }
+
+ if (locked) {
+ mLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger"
+
// ----------------------------------------------------------------------------
status_t AudioFlinger::onTransact(
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index f35f38b..e543334 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -42,6 +42,7 @@
namespace android {
class audio_track_cblk_t;
+class effect_param_cblk_t;
class AudioMixer;
class AudioBuffer;
class AudioResampler;
@@ -75,6 +76,7 @@ public:
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status);
virtual uint32_t sampleRate(int output) const;
@@ -139,6 +141,28 @@ public:
virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
+ virtual int newAudioSessionId();
+
+ virtual status_t loadEffectLibrary(const char *libPath, int *handle);
+
+ virtual status_t unloadEffectLibrary(int handle);
+
+ virtual status_t queryNumberEffects(uint32_t *numEffects);
+
+ virtual status_t queryNextEffect(effect_descriptor_t *descriptor);
+
+ virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
+
+ virtual sp<IEffect> createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled);
+
enum hardware_call_state {
AUDIO_HW_IDLE = 0,
AUDIO_HW_INIT,
@@ -167,6 +191,7 @@ public:
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status);
virtual status_t onTransact(
@@ -233,6 +258,9 @@ private:
class DuplicatingThread;
class Track;
class RecordTrack;
+ class EffectModule;
+ class EffectHandle;
+ class EffectChain;
class ThreadBase : public Thread {
public:
@@ -268,13 +296,15 @@ private:
int channelCount,
int frameCount,
uint32_t flags,
- const sp<IMemory>& sharedBuffer);
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
~TrackBase();
virtual status_t start() = 0;
virtual void stop() = 0;
sp<IMemory> getCblk() const;
audio_track_cblk_t* cblk() const { return mCblk; }
+ int sessionId() { return mSessionId; }
protected:
friend class ThreadBase;
@@ -323,6 +353,7 @@ private:
int mClientTid;
uint8_t mFormat;
uint32_t mFlags;
+ int mSessionId;
};
class ConfigEvent {
@@ -405,7 +436,8 @@ private:
int format,
int channelCount,
int frameCount,
- const sp<IMemory>& sharedBuffer);
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
~Track();
void dump(char* buffer, size_t size);
@@ -424,6 +456,12 @@ private:
int type() const {
return mStreamType;
}
+ status_t attachAuxEffect(int EffectId);
+ void setAuxBuffer(int EffectId, int32_t *buffer);
+ int32_t *auxBuffer() { return mAuxBuffer; }
+ void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
+ int16_t *mainBuffer() { return mMainBuffer; }
+ int auxEffectId() { return mAuxEffectId; }
protected:
@@ -464,6 +502,9 @@ private:
bool mResetDone;
int mStreamType;
int mName;
+ int16_t *mMainBuffer;
+ int32_t *mAuxBuffer;
+ int mAuxEffectId;
}; // end of Track
@@ -505,7 +546,7 @@ private:
DuplicatingThread* mSourceThread;
}; // end of OutputTrack
- PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
virtual ~PlaybackThread();
virtual status_t dump(int fd, const Vector<String16>& args);
@@ -538,6 +579,7 @@ private:
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer,
+ int sessionId,
status_t *status);
AudioStreamOut* getOutput() { return mOutput; }
@@ -549,6 +591,29 @@ private:
virtual String8 getParameters(const String8& keys);
virtual void audioConfigChanged_l(int event, int param = 0);
virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
+ int16_t *mixBuffer() { return mMixBuffer; };
+
+ sp<EffectHandle> createEffect_l(
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority,
+ int sessionId,
+ effect_descriptor_t *desc,
+ int *enabled,
+ status_t *status);
+
+ bool hasAudioSession(int sessionId);
+ sp<EffectChain> getEffectChain(int sessionId);
+ sp<EffectChain> getEffectChain_l(int sessionId);
+ status_t addEffectChain_l(const sp<EffectChain>& chain);
+ size_t removeEffectChain_l(const sp<EffectChain>& chain);
+ void lockEffectChains_l();
+ void unlockEffectChains();
+
+ sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
+ void detachAuxEffect_l(int effectId);
+ status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
+ status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
struct stream_type_t {
stream_type_t()
@@ -591,8 +656,11 @@ private:
void readOutputParameters();
+ uint32_t device() { return mDevice; }
+
virtual status_t dumpInternals(int fd, const Vector<String16>& args);
status_t dumpTracks(int fd, const Vector<String16>& args);
+ status_t dumpEffectChains(int fd, const Vector<String16>& args);
SortedVector< sp<Track> > mTracks;
// mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
@@ -603,11 +671,13 @@ private:
int mNumWrites;
int mNumDelayedWrites;
bool mInWrite;
+ Vector< sp<EffectChain> > mEffectChains;
+ uint32_t mDevice;
};
class MixerThread : public PlaybackThread {
public:
- MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
virtual ~MixerThread();
// Thread virtuals
@@ -630,7 +700,7 @@ private:
class DirectOutputThread : public PlaybackThread {
public:
- DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
+ DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
~DirectOutputThread();
// Thread virtuals
@@ -645,8 +715,12 @@ private:
virtual uint32_t idleSleepTimeUs();
private:
- float mLeftVolume;
- float mRightVolume;
+ void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
+
+ float mLeftVolFloat;
+ float mRightVolFloat;
+ uint16_t mLeftVolShort;
+ uint16_t mRightVolShort;
};
class DuplicatingThread : public MixerThread {
@@ -676,6 +750,8 @@ private:
float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
void audioConfigChanged_l(int event, int ioHandle, void *param2);
+ int nextUniqueId();
+
friend class AudioBuffer;
class TrackHandle : public android::BnAudioTrack {
@@ -689,6 +765,7 @@ private:
virtual void pause();
virtual void setVolume(float left, float right);
virtual sp<IMemory> getCblk() const;
+ virtual status_t attachAuxEffect(int effectId);
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
@@ -717,7 +794,8 @@ private:
int format,
int channelCount,
int frameCount,
- uint32_t flags);
+ uint32_t flags,
+ int sessionId);
~RecordTrack();
virtual status_t start();
@@ -792,6 +870,215 @@ private:
sp<RecordThread::RecordTrack> mRecordTrack;
};
+ //--- Audio Effect Management
+
+ // EffectModule and EffectChain classes both have their own mutex to protect
+ // state changes or resource modifications. Always respect the following order
+ // if multiple mutexes must be acquired to avoid cross deadlock:
+ // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
+
+ // The EffectModule class is a wrapper object controlling the effect engine implementation
+ // in the effect library. It prevents concurrent calls to process() and command() functions
+ // from different client threads. It keeps a list of EffectHandle objects corresponding
+ // to all client applications using this effect and notifies applications of effect state,
+ // control or parameter changes. It manages the activation state machine to send appropriate
+ // reset, enable, disable commands to effect engine and provide volume
+ // ramping when effects are activated/deactivated.
+ // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
+ // the attached track(s) to accumulate their auxiliary channel.
+ class EffectModule: public RefBase {
+ public:
+ EffectModule(const wp<ThreadBase>& wThread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId);
+ ~EffectModule();
+
+ enum effect_state {
+ IDLE,
+ RESET,
+ STARTING,
+ ACTIVE,
+ STOPPING,
+ STOPPED
+ };
+
+ int id() { return mId; }
+ void process();
+ status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
+
+ void reset();
+ status_t configure();
+ status_t init();
+ uint32_t state() {
+ return mState;
+ }
+ uint32_t status() {
+ return mStatus;
+ }
+ status_t setEnabled(bool enabled);
+ bool isEnabled();
+
+ void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
+ int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
+ void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
+ int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
+
+ status_t addHandle(sp<EffectHandle>& handle);
+ void disconnect(const wp<EffectHandle>& handle);
+ size_t removeHandle (const wp<EffectHandle>& handle);
+
+ effect_descriptor_t& desc() { return mDescriptor; }
+
+ status_t setDevice(uint32_t device);
+ status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
+
+ status_t dump(int fd, const Vector<String16>& args);
+
+ protected:
+
+ EffectModule(const EffectModule&);
+ EffectModule& operator = (const EffectModule&);
+
+ status_t start();
+ status_t stop();
+
+ Mutex mLock; // mutex for process, commands and handles list protection
+ wp<ThreadBase> mThread; // parent thread
+ wp<EffectChain> mChain; // parent effect chain
+ int mId; // this instance unique ID
+ int mSessionId; // audio session ID
+ effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
+ effect_config_t mConfig; // input and output audio configuration
+ effect_interface_t mEffectInterface; // Effect module C API
+ status_t mStatus; // initialization status
+ uint32_t mState; // current activation state (effect_state)
+ Vector< wp<EffectHandle> > mHandles; // list of client handles
+ };
+
+ // The EffectHandle class implements the IEffect interface. It provides resources
+ // to receive parameter updates, keeps track of effect control
+ // ownership and state and has a pointer to the EffectModule object it is controlling.
+ // There is one EffectHandle object for each application controlling (or using)
+ // an effect module.
+ // The EffectHandle is obtained by calling AudioFlinger::createEffect().
+ class EffectHandle: public android::BnEffect {
+ public:
+
+ EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority);
+ virtual ~EffectHandle();
+
+ // IEffect
+ virtual status_t enable();
+ virtual status_t disable();
+ virtual status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
+ virtual void disconnect();
+ virtual sp<IMemory> getCblk() const;
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+
+
+ // Give or take control of effect module
+ void setControl(bool hasControl, bool signal);
+ void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
+ void setEnabled(bool enabled);
+
+ // Getters
+ int id() { return mEffect->id(); }
+ int priority() { return mPriority; }
+ bool hasControl() { return mHasControl; }
+ sp<EffectModule> effect() { return mEffect; }
+
+ void dump(char* buffer, size_t size);
+
+ protected:
+
+ EffectHandle(const EffectHandle&);
+ EffectHandle& operator =(const EffectHandle&);
+
+ sp<EffectModule> mEffect; // pointer to controlled EffectModule
+ sp<IEffectClient> mEffectClient; // callback interface for client notifications
+ sp<Client> mClient; // client for shared memory allocation
+ sp<IMemory> mCblkMemory; // shared memory for control block
+ effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory
+ uint8_t* mBuffer; // pointer to parameter area in shared memory
+ int mPriority; // client application priority to control the effect
+ bool mHasControl; // true if this handle is controlling the effect
+ };
+
+ // the EffectChain class represents a group of effects associated to one audio session.
+ // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
+ // The EffecChain with session ID 0 contains global effects applied to the output mix.
+ // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
+ // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
+ // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
+ // input buffer used by the track as accumulation buffer.
+ class EffectChain: public RefBase {
+ public:
+ EffectChain(const wp<ThreadBase>& wThread, int sessionId);
+ ~EffectChain();
+
+ void process_l();
+
+ void lock() {
+ mLock.lock();
+ }
+ void unlock() {
+ mLock.unlock();
+ }
+
+ status_t addEffect(sp<EffectModule>& handle);
+ size_t removeEffect(const sp<EffectModule>& handle);
+
+ int sessionId() {
+ return mSessionId;
+ }
+ sp<EffectModule> getEffectFromDesc(effect_descriptor_t *descriptor);
+ sp<EffectModule> getEffectFromId(int id);
+ sp<EffectModule> getVolumeController();
+ bool setVolume(uint32_t *left, uint32_t *right);
+ void setDevice(uint32_t device);
+
+ void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
+ mInBuffer = buffer;
+ mOwnInBuffer = ownsBuffer;
+ }
+ int16_t *inBuffer() {
+ return mInBuffer;
+ }
+ void setOutBuffer(int16_t *buffer) {
+ mOutBuffer = buffer;
+ }
+ int16_t *outBuffer() {
+ return mOutBuffer;
+ }
+
+ void startTrack() {mActiveTrackCnt++;}
+ void stopTrack() {mActiveTrackCnt--;}
+ int activeTracks() { return mActiveTrackCnt;}
+
+ status_t dump(int fd, const Vector<String16>& args);
+
+ protected:
+
+ EffectChain(const EffectChain&);
+ EffectChain& operator =(const EffectChain&);
+
+ wp<ThreadBase> mThread; // parent mixer thread
+ Mutex mLock; // mutex protecting effect list
+ Vector<sp<EffectModule> > mEffects; // list of effect modules
+ int mSessionId; // audio session ID
+ int16_t *mInBuffer; // chain input buffer
+ int16_t *mOutBuffer; // chain output buffer
+ int mVolumeCtrlIdx; // index of insert effect having control over volume
+ int mActiveTrackCnt; // number of active tracks connected
+ bool mOwnInBuffer; // true if the chain owns its input buffer
+ };
+
friend class RecordThread;
friend class PlaybackThread;
@@ -813,7 +1100,7 @@ private:
DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients;
- int mNextThreadId;
+ volatile int32_t mNextUniqueId;
#ifdef LVMX
int mLifeVibesClientPid;
#endif
diff --git a/libs/audioflinger/AudioMixer.cpp b/libs/audioflinger/AudioMixer.cpp
index 19a442a..8aaa325 100644
--- a/libs/audioflinger/AudioMixer.cpp
+++ b/libs/audioflinger/AudioMixer.cpp
@@ -56,6 +56,8 @@ AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
t->volume[1] = UNITY_GAIN;
t->volumeInc[0] = 0;
t->volumeInc[1] = 0;
+ t->auxLevel = 0;
+ t->auxInc = 0;
t->channelCount = 2;
t->enabled = 0;
t->format = 16;
@@ -65,6 +67,8 @@ AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
t->resampler = 0;
t->sampleRate = mSampleRate;
t->in = 0;
+ t->mainBuffer = NULL;
+ t->auxBuffer = NULL;
t++;
}
}
@@ -169,28 +173,48 @@ status_t AudioMixer::setActiveTrack(int track)
return NO_ERROR;
}
-status_t AudioMixer::setParameter(int target, int name, int value)
+status_t AudioMixer::setParameter(int target, int name, void *value)
{
+ int valueInt = (int)value;
+ int32_t *valueBuf = (int32_t *)value;
+
switch (target) {
case TRACK:
if (name == CHANNEL_COUNT) {
- if ((uint32_t(value) <= MAX_NUM_CHANNELS) && (value)) {
- if (mState.tracks[ mActiveTrack ].channelCount != value) {
- mState.tracks[ mActiveTrack ].channelCount = value;
- LOGV("setParameter(TRACK, CHANNEL_COUNT, %d)", value);
+ if ((uint32_t(valueInt) <= MAX_NUM_CHANNELS) && (valueInt)) {
+ if (mState.tracks[ mActiveTrack ].channelCount != valueInt) {
+ mState.tracks[ mActiveTrack ].channelCount = valueInt;
+ LOGV("setParameter(TRACK, CHANNEL_COUNT, %d)", valueInt);
invalidateState(1<<mActiveTrack);
}
return NO_ERROR;
}
}
+ if (name == MAIN_BUFFER) {
+ if (mState.tracks[ mActiveTrack ].mainBuffer != valueBuf) {
+ mState.tracks[ mActiveTrack ].mainBuffer = valueBuf;
+ LOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ }
+ if (name == AUX_BUFFER) {
+ if (mState.tracks[ mActiveTrack ].auxBuffer != valueBuf) {
+ mState.tracks[ mActiveTrack ].auxBuffer = valueBuf;
+ LOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ }
+
break;
case RESAMPLE:
if (name == SAMPLE_RATE) {
- if (value > 0) {
+ if (valueInt > 0) {
track_t& track = mState.tracks[ mActiveTrack ];
- if (track.setResampler(uint32_t(value), mSampleRate)) {
+ if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
LOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
- uint32_t(value));
+ uint32_t(valueInt));
invalidateState(1<<mActiveTrack);
}
return NO_ERROR;
@@ -201,18 +225,39 @@ status_t AudioMixer::setParameter(int target, int name, int value)
case VOLUME:
if ((uint32_t(name-VOLUME0) < MAX_NUM_CHANNELS)) {
track_t& track = mState.tracks[ mActiveTrack ];
- if (track.volume[name-VOLUME0] != value) {
+ if (track.volume[name-VOLUME0] != valueInt) {
+ LOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
track.prevVolume[name-VOLUME0] = track.volume[name-VOLUME0] << 16;
- track.volume[name-VOLUME0] = value;
+ track.volume[name-VOLUME0] = valueInt;
if (target == VOLUME) {
- track.prevVolume[name-VOLUME0] = value << 16;
+ track.prevVolume[name-VOLUME0] = valueInt << 16;
track.volumeInc[name-VOLUME0] = 0;
} else {
- int32_t d = (value<<16) - track.prevVolume[name-VOLUME0];
+ int32_t d = (valueInt<<16) - track.prevVolume[name-VOLUME0];
int32_t volInc = d / int32_t(mState.frameCount);
track.volumeInc[name-VOLUME0] = volInc;
if (volInc == 0) {
- track.prevVolume[name-VOLUME0] = value << 16;
+ track.prevVolume[name-VOLUME0] = valueInt << 16;
+ }
+ }
+ invalidateState(1<<mActiveTrack);
+ }
+ return NO_ERROR;
+ } else if (name == AUXLEVEL) {
+ track_t& track = mState.tracks[ mActiveTrack ];
+ if (track.auxLevel != valueInt) {
+ LOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
+ track.prevAuxLevel = track.auxLevel << 16;
+ track.auxLevel = valueInt;
+ if (target == VOLUME) {
+ track.prevAuxLevel = valueInt << 16;
+ track.auxInc = 0;
+ } else {
+ int32_t d = (valueInt<<16) - track.prevAuxLevel;
+ int32_t volInc = d / int32_t(mState.frameCount);
+ track.auxInc = volInc;
+ if (volInc == 0) {
+ track.prevAuxLevel = valueInt << 16;
}
}
invalidateState(1<<mActiveTrack);
@@ -245,7 +290,7 @@ bool AudioMixer::track_t::doesResample() const
}
inline
-void AudioMixer::track_t::adjustVolumeRamp()
+void AudioMixer::track_t::adjustVolumeRamp(bool aux)
{
for (int i=0 ; i<2 ; i++) {
if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
@@ -254,6 +299,13 @@ void AudioMixer::track_t::adjustVolumeRamp()
prevVolume[i] = volume[i]<<16;
}
}
+ if (aux) {
+ if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
+ ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
+ auxInc = 0;
+ prevAuxLevel = auxLevel<<16;
+ }
+ }
}
@@ -265,13 +317,13 @@ status_t AudioMixer::setBufferProvider(AudioBufferProvider* buffer)
-void AudioMixer::process(void* output)
+void AudioMixer::process()
{
- mState.hook(&mState, output);
+ mState.hook(&mState);
}
-void AudioMixer::process__validate(state_t* state, void* output)
+void AudioMixer::process__validate(state_t* state)
{
LOGW_IF(!state->needsChanged,
"in process__validate() but nothing's invalid");
@@ -308,7 +360,10 @@ void AudioMixer::process__validate(state_t* state, void* output)
n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
n |= NEEDS_FORMAT_16;
n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
-
+ if (t.auxLevel != 0 && t.auxBuffer != NULL) {
+ n |= NEEDS_AUX_ENABLED;
+ }
+
if (t.volumeInc[0]|t.volumeInc[1]) {
volumeRamp = 1;
} else if (!t.doesResample() && t.volumeRL == 0) {
@@ -319,6 +374,9 @@ void AudioMixer::process__validate(state_t* state, void* output)
if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
t.hook = track__nop;
} else {
+ if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ all16BitsStereoNoResample = 0;
+ }
if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
all16BitsStereoNoResample = 0;
resampling = 1;
@@ -369,7 +427,7 @@ void AudioMixer::process__validate(state_t* state, void* output)
countActiveTracks, state->enabledTracks,
all16BitsStereoNoResample, resampling, volumeRamp);
- state->hook(state, output);
+ state->hook(state);
// Now that the volume ramp has been done, set optimal state and
// track hooks for subsequent mixer process
@@ -390,7 +448,7 @@ void AudioMixer::process__validate(state_t* state, void* output)
}
if (allMuted) {
state->hook = process__nop;
- } else if (!resampling && all16BitsStereoNoResample) {
+ } else if (all16BitsStereoNoResample) {
if (countActiveTracks == 1) {
state->hook = process__OneTrack16BitsStereoNoResampling;
}
@@ -481,30 +539,44 @@ int32_t mulRL(int left, uint32_t inRL, uint32_t vRL)
}
-void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp)
+void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
{
t->resampler->setSampleRate(t->sampleRate);
// ramp gain - resample to temp buffer and scale/mix in 2nd step
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ if (aux != NULL) {
+ // always resample with unity gain when sending to auxiliary buffer to be able
+ // to apply send level after resampling
+ // TODO: modify each resampler to support aux channel?
t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
t->resampler->resample(temp, outFrameCount, t->bufferProvider);
- volumeRampStereo(t, out, outFrameCount, temp);
- }
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ volumeRampStereo(t, out, outFrameCount, temp, aux);
+ } else {
+ volumeStereo(t, out, outFrameCount, temp, aux);
+ }
+ } else {
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
+ memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
+ t->resampler->resample(temp, outFrameCount, t->bufferProvider);
+ volumeRampStereo(t, out, outFrameCount, temp, aux);
+ }
- // constant gain
- else {
- t->resampler->setVolume(t->volume[0], t->volume[1]);
- t->resampler->resample(out, outFrameCount, t->bufferProvider);
+ // constant gain
+ else {
+ t->resampler->setVolume(t->volume[0], t->volume[1]);
+ t->resampler->resample(out, outFrameCount, t->bufferProvider);
+ }
}
}
-void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp)
+void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
{
}
-void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
int32_t vl = t->prevVolume[0];
int32_t vr = t->prevVolume[1];
@@ -514,98 +586,238 @@ void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, i
//LOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
// (vl + vlInc*frameCount)/65536.0f, frameCount);
-
+
// ramp volume
- do {
- *out++ += (vl >> 16) * (*temp++ >> 12);
- *out++ += (vr >> 16) * (*temp++ >> 12);
- vl += vlInc;
- vr += vrInc;
- } while (--frameCount);
+ if UNLIKELY(aux != NULL) {
+ int32_t va = t->prevAuxLevel;
+ const int32_t vaInc = t->auxInc;
+ int32_t l;
+ int32_t r;
+ do {
+ l = (*temp++ >> 12);
+ r = (*temp++ >> 12);
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * r;
+ *aux++ += (va >> 17) * (l + r);
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+ t->prevAuxLevel = va;
+ } else {
+ do {
+ *out++ += (vl >> 16) * (*temp++ >> 12);
+ *out++ += (vr >> 16) * (*temp++ >> 12);
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+ }
t->prevVolume[0] = vl;
t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
+ t->adjustVolumeRamp((aux != NULL));
}
-void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
- int16_t const *in = static_cast<int16_t const *>(t->in);
-
- // ramp gain
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
- int32_t vl = t->prevVolume[0];
- int32_t vr = t->prevVolume[1];
- const int32_t vlInc = t->volumeInc[0];
- const int32_t vrInc = t->volumeInc[1];
-
- // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
- // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
- // (vl + vlInc*frameCount)/65536.0f, frameCount);
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ if UNLIKELY(aux != NULL) {
+ const int16_t va = (int16_t)t->auxLevel;
do {
- *out++ += (vl >> 16) * (int32_t) *in++;
- *out++ += (vr >> 16) * (int32_t) *in++;
- vl += vlInc;
- vr += vrInc;
+ int16_t l = (int16_t)(*temp++ >> 12);
+ int16_t r = (int16_t)(*temp++ >> 12);
+ out[0] = mulAdd(l, vl, out[0]);
+ int16_t a = (int16_t)(((int32_t)l + r) >> 1);
+ out[1] = mulAdd(r, vr, out[1]);
+ out += 2;
+ aux[0] = mulAdd(a, va, aux[0]);
+ aux++;
} while (--frameCount);
-
- t->prevVolume[0] = vl;
- t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
- }
-
- // constant gain
- else {
- const uint32_t vrl = t->volumeRL;
+ } else {
do {
- uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
- in += 2;
- out[0] = mulAddRL(1, rl, vrl, out[0]);
- out[1] = mulAddRL(0, rl, vrl, out[1]);
+ int16_t l = (int16_t)(*temp++ >> 12);
+ int16_t r = (int16_t)(*temp++ >> 12);
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(r, vr, out[1]);
out += 2;
} while (--frameCount);
}
+}
+
+void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
+{
+ int16_t const *in = static_cast<int16_t const *>(t->in);
+
+ if UNLIKELY(aux != NULL) {
+ int32_t l;
+ int32_t r;
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ int32_t va = t->prevAuxLevel;
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+ const int32_t vaInc = t->auxInc;
+ // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ l = (int32_t)*in++;
+ r = (int32_t)*in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * r;
+ *aux++ += (va >> 17) * (l + r);
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->prevAuxLevel = va;
+ t->adjustVolumeRamp(true);
+ }
+
+ // constant gain
+ else {
+ const uint32_t vrl = t->volumeRL;
+ const int16_t va = (int16_t)t->auxLevel;
+ do {
+ uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
+ in += 2;
+ out[0] = mulAddRL(1, rl, vrl, out[0]);
+ out[1] = mulAddRL(0, rl, vrl, out[1]);
+ out += 2;
+ aux[0] = mulAdd(a, va, aux[0]);
+ aux++;
+ } while (--frameCount);
+ }
+ } else {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+
+ // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ *out++ += (vl >> 16) * (int32_t) *in++;
+ *out++ += (vr >> 16) * (int32_t) *in++;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->adjustVolumeRamp(false);
+ }
+
+ // constant gain
+ else {
+ const uint32_t vrl = t->volumeRL;
+ do {
+ uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
+ in += 2;
+ out[0] = mulAddRL(1, rl, vrl, out[0]);
+ out[1] = mulAddRL(0, rl, vrl, out[1]);
+ out += 2;
+ } while (--frameCount);
+ }
+ }
t->in = in;
}
-void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp)
+void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
{
int16_t const *in = static_cast<int16_t const *>(t->in);
- // ramp gain
- if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
- int32_t vl = t->prevVolume[0];
- int32_t vr = t->prevVolume[1];
- const int32_t vlInc = t->volumeInc[0];
- const int32_t vrInc = t->volumeInc[1];
+ if UNLIKELY(aux != NULL) {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ int32_t va = t->prevAuxLevel;
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+ const int32_t vaInc = t->auxInc;
- // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
- // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
- // (vl + vlInc*frameCount)/65536.0f, frameCount);
+ // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
- do {
- int32_t l = *in++;
- *out++ += (vl >> 16) * l;
- *out++ += (vr >> 16) * l;
- vl += vlInc;
- vr += vrInc;
- } while (--frameCount);
-
- t->prevVolume[0] = vl;
- t->prevVolume[1] = vr;
- t->adjustVolumeRamp();
- }
- // constant gain
- else {
- const int16_t vl = t->volume[0];
- const int16_t vr = t->volume[1];
- do {
- int16_t l = *in++;
- out[0] = mulAdd(l, vl, out[0]);
- out[1] = mulAdd(l, vr, out[1]);
- out += 2;
- } while (--frameCount);
+ do {
+ int32_t l = *in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * l;
+ *aux++ += (va >> 16) * l;
+ vl += vlInc;
+ vr += vrInc;
+ va += vaInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->prevAuxLevel = va;
+ t->adjustVolumeRamp(true);
+ }
+ // constant gain
+ else {
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ const int16_t va = (int16_t)t->auxLevel;
+ do {
+ int16_t l = *in++;
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(l, vr, out[1]);
+ out += 2;
+ aux[0] = mulAdd(l, va, aux[0]);
+ aux++;
+ } while (--frameCount);
+ }
+ } else {
+ // ramp gain
+ if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
+ int32_t vl = t->prevVolume[0];
+ int32_t vr = t->prevVolume[1];
+ const int32_t vlInc = t->volumeInc[0];
+ const int32_t vrInc = t->volumeInc[1];
+
+ // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
+ // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
+ // (vl + vlInc*frameCount)/65536.0f, frameCount);
+
+ do {
+ int32_t l = *in++;
+ *out++ += (vl >> 16) * l;
+ *out++ += (vr >> 16) * l;
+ vl += vlInc;
+ vr += vrInc;
+ } while (--frameCount);
+
+ t->prevVolume[0] = vl;
+ t->prevVolume[1] = vr;
+ t->adjustVolumeRamp(false);
+ }
+ // constant gain
+ else {
+ const int16_t vl = t->volume[0];
+ const int16_t vr = t->volume[1];
+ do {
+ int16_t l = *in++;
+ out[0] = mulAdd(l, vl, out[0]);
+ out[1] = mulAdd(l, vr, out[1]);
+ out += 2;
+ } while (--frameCount);
+ }
}
t->in = in;
}
@@ -624,37 +836,56 @@ void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
}
// no-op case
-void AudioMixer::process__nop(state_t* state, void* output)
+void AudioMixer::process__nop(state_t* state)
{
- // this assumes output 16 bits stereo, no resampling
- memset(output, 0, state->frameCount*4);
- uint32_t en = state->enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
- size_t outFrames = state->frameCount;
- while (outFrames) {
- t.buffer.frameCount = outFrames;
- t.bufferProvider->getNextBuffer(&t.buffer);
- if (!t.buffer.raw) break;
- outFrames -= t.buffer.frameCount;
- t.bufferProvider->releaseBuffer(&t.buffer);
+ uint32_t e0 = state->enabledTracks;
+ size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
+ while (e0) {
+ // process by group of tracks with same output buffer to
+ // avoid multiple memset() on same buffer
+ uint32_t e1 = e0, e2 = e0;
+ int i = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[i];
+ e2 &= ~(1<<i);
+ while (e2) {
+ i = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<i);
+ track_t& t2 = state->tracks[i];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<i);
+ }
+ }
+ e0 &= ~(e1);
+
+ memset(t1.mainBuffer, 0, bufSize);
+
+ while (e1) {
+ i = 31 - __builtin_clz(e1);
+ e1 &= ~(1<<i);
+ t1 = state->tracks[i];
+ size_t outFrames = state->frameCount;
+ while (outFrames) {
+ t1.buffer.frameCount = outFrames;
+ t1.bufferProvider->getNextBuffer(&t1.buffer);
+ if (!t1.buffer.raw) break;
+ outFrames -= t1.buffer.frameCount;
+ t1.bufferProvider->releaseBuffer(&t1.buffer);
+ }
}
}
}
// generic code without resampling
-void AudioMixer::process__genericNoResampling(state_t* state, void* output)
+void AudioMixer::process__genericNoResampling(state_t* state)
{
int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
// acquire each track's buffer
uint32_t enabledTracks = state->enabledTracks;
- uint32_t en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
+ uint32_t e0 = enabledTracks;
+ while (e0) {
+ const int i = 31 - __builtin_clz(e0);
+ e0 &= ~(1<<i);
track_t& t = state->tracks[i];
t.buffer.frameCount = state->frameCount;
t.bufferProvider->getNextBuffer(&t.buffer);
@@ -666,110 +897,156 @@ void AudioMixer::process__genericNoResampling(state_t* state, void* output)
enabledTracks &= ~(1<<i);
}
- // this assumes output 16 bits stereo, no resampling
- int32_t* out = static_cast<int32_t*>(output);
- size_t numFrames = state->frameCount;
- do {
- memset(outTemp, 0, sizeof(outTemp));
-
- en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
- size_t outFrames = BLOCKSIZE;
-
- while (outFrames) {
- size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
- if (inFrames) {
- (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp);
- t.frameCount -= inFrames;
- outFrames -= inFrames;
+ e0 = enabledTracks;
+ while (e0) {
+ // process by group of tracks with same output buffer to
+ // optimize cache use
+ uint32_t e1 = e0, e2 = e0;
+ int j = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[j];
+ e2 &= ~(1<<j);
+ while (e2) {
+ j = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<j);
+ track_t& t2 = state->tracks[j];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<j);
+ }
+ }
+ e0 &= ~(e1);
+ // this assumes output 16 bits stereo, no resampling
+ int32_t *out = t1.mainBuffer;
+ size_t numFrames = 0;
+ do {
+ memset(outTemp, 0, sizeof(outTemp));
+ e2 = e1;
+ while (e2) {
+ const int i = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<i);
+ track_t& t = state->tracks[i];
+ size_t outFrames = BLOCKSIZE;
+ int32_t *aux = NULL;
+ if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ aux = t.auxBuffer + numFrames;
}
- if (t.frameCount == 0 && outFrames) {
- t.bufferProvider->releaseBuffer(&t.buffer);
- t.buffer.frameCount = numFrames - (BLOCKSIZE - outFrames);
- t.bufferProvider->getNextBuffer(&t.buffer);
- t.in = t.buffer.raw;
- if (t.in == NULL) {
- enabledTracks &= ~(1<<i);
- break;
+ while (outFrames) {
+ size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
+ if (inFrames) {
+ (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
+ t.frameCount -= inFrames;
+ outFrames -= inFrames;
+ if UNLIKELY(aux != NULL) {
+ aux += inFrames;
+ }
}
- t.frameCount = t.buffer.frameCount;
- }
+ if (t.frameCount == 0 && outFrames) {
+ t.bufferProvider->releaseBuffer(&t.buffer);
+ t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
+ t.bufferProvider->getNextBuffer(&t.buffer);
+ t.in = t.buffer.raw;
+ if (t.in == NULL) {
+ enabledTracks &= ~(1<<i);
+ e1 &= ~(1<<i);
+ break;
+ }
+ t.frameCount = t.buffer.frameCount;
+ }
+ }
}
- }
-
- ditherAndClamp(out, outTemp, BLOCKSIZE);
- out += BLOCKSIZE;
- numFrames -= BLOCKSIZE;
- } while (numFrames);
-
+ ditherAndClamp(out, outTemp, BLOCKSIZE);
+ out += BLOCKSIZE;
+ numFrames += BLOCKSIZE;
+ } while (numFrames < state->frameCount);
+ }
// release each track's buffer
- en = enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
+ e0 = enabledTracks;
+ while (e0) {
+ const int i = 31 - __builtin_clz(e0);
+ e0 &= ~(1<<i);
track_t& t = state->tracks[i];
t.bufferProvider->releaseBuffer(&t.buffer);
}
}
-// generic code with resampling
-void AudioMixer::process__genericResampling(state_t* state, void* output)
+
+ // generic code with resampling
+void AudioMixer::process__genericResampling(state_t* state)
{
int32_t* const outTemp = state->outputTemp;
const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
memset(outTemp, 0, size);
- int32_t* out = static_cast<int32_t*>(output);
size_t numFrames = state->frameCount;
- uint32_t en = state->enabledTracks;
- while (en) {
- const int i = 31 - __builtin_clz(en);
- en &= ~(1<<i);
- track_t& t = state->tracks[i];
+ uint32_t e0 = state->enabledTracks;
+ while (e0) {
+ // process by group of tracks with same output buffer
+ // to optimize cache use
+ uint32_t e1 = e0, e2 = e0;
+ int j = 31 - __builtin_clz(e1);
+ track_t& t1 = state->tracks[j];
+ e2 &= ~(1<<j);
+ while (e2) {
+ j = 31 - __builtin_clz(e2);
+ e2 &= ~(1<<j);
+ track_t& t2 = state->tracks[j];
+ if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
+ e1 &= ~(1<<j);
+ }
+ }
+ e0 &= ~(e1);
+ int32_t *out = t1.mainBuffer;
+ while (e1) {
+ const int i = 31 - __builtin_clz(e1);
+ e1 &= ~(1<<i);
+ track_t& t = state->tracks[i];
+ int32_t *aux = NULL;
+ if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
+ aux = t.auxBuffer;
+ }
- // this is a little goofy, on the resampling case we don't
- // acquire/release the buffers because it's done by
- // the resampler.
- if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
- (t.hook)(&t, outTemp, numFrames, state->resampleTemp);
- } else {
+ // this is a little goofy, on the resampling case we don't
+ // acquire/release the buffers because it's done by
+ // the resampler.
+ if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
+ (t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
+ } else {
- size_t outFrames = numFrames;
-
- while (outFrames) {
- t.buffer.frameCount = outFrames;
- t.bufferProvider->getNextBuffer(&t.buffer);
- t.in = t.buffer.raw;
- // t.in == NULL can happen if the track was flushed just after having
- // been enabled for mixing.
- if (t.in == NULL) break;
-
- (t.hook)(&t, outTemp + (numFrames-outFrames)*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp);
- outFrames -= t.buffer.frameCount;
- t.bufferProvider->releaseBuffer(&t.buffer);
+ size_t outFrames = 0;
+
+ while (outFrames < numFrames) {
+ t.buffer.frameCount = numFrames - outFrames;
+ t.bufferProvider->getNextBuffer(&t.buffer);
+ t.in = t.buffer.raw;
+ // t.in == NULL can happen if the track was flushed just after having
+ // been enabled for mixing.
+ if (t.in == NULL) break;
+
+ if UNLIKELY(aux != NULL) {
+ aux += outFrames;
+ }
+ (t.hook)(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
+ outFrames += t.buffer.frameCount;
+ t.bufferProvider->releaseBuffer(&t.buffer);
+ }
}
}
+ ditherAndClamp(out, outTemp, numFrames);
}
-
- ditherAndClamp(out, outTemp, numFrames);
}
// one track, 16 bits stereo without resampling is the most common case
-void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void* output)
+void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
{
const int i = 31 - __builtin_clz(state->enabledTracks);
const track_t& t = state->tracks[i];
AudioBufferProvider::Buffer& b(t.buffer);
-
- int32_t* out = static_cast<int32_t*>(output);
+
+ int32_t* out = t.mainBuffer;
size_t numFrames = state->frameCount;
-
+
const int16_t vl = t.volume[0];
const int16_t vr = t.volume[1];
const uint32_t vrl = t.volumeRL;
@@ -787,7 +1064,7 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void*
return;
}
size_t outFrames = b.frameCount;
-
+
if (UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
// volume is boosted, so we might need to clamp even though
// we process only one track.
@@ -816,7 +1093,9 @@ void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, void*
}
// 2 tracks is also a common case
-void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void* output)
+// NEVER used in current implementation of process__validate()
+// only use if the 2 tracks have the same output buffer
+void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
{
int i;
uint32_t en = state->enabledTracks;
@@ -829,24 +1108,25 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
i = 31 - __builtin_clz(en);
const track_t& t1 = state->tracks[i];
AudioBufferProvider::Buffer& b1(t1.buffer);
-
+
int16_t const *in0;
const int16_t vl0 = t0.volume[0];
const int16_t vr0 = t0.volume[1];
size_t frameCount0 = 0;
-
+
int16_t const *in1;
const int16_t vl1 = t1.volume[0];
const int16_t vr1 = t1.volume[1];
size_t frameCount1 = 0;
-
- int32_t* out = static_cast<int32_t*>(output);
+
+ //FIXME: only works if two tracks use same buffer
+ int32_t* out = t0.mainBuffer;
size_t numFrames = state->frameCount;
int16_t const *buff = NULL;
-
+
while (numFrames) {
-
+
if (frameCount0 == 0) {
b0.frameCount = numFrames;
t0.bufferProvider->getNextBuffer(&b0);
@@ -875,13 +1155,13 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
}
frameCount1 = b1.frameCount;
}
-
+
size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
numFrames -= outFrames;
frameCount0 -= outFrames;
frameCount1 -= outFrames;
-
+
do {
int32_t l0 = *in0++;
int32_t r0 = *in0++;
@@ -896,17 +1176,17 @@ void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, void
r = clamp16(r);
*out++ = (r<<16) | (l & 0xFFFF);
} while (--outFrames);
-
+
if (frameCount0 == 0) {
t0.bufferProvider->releaseBuffer(&b0);
}
if (frameCount1 == 0) {
t1.bufferProvider->releaseBuffer(&b1);
}
- }
-
+ }
+
if (buff != NULL) {
- delete [] buff;
+ delete [] buff;
}
}
diff --git a/libs/audioflinger/AudioMixer.h b/libs/audioflinger/AudioMixer.h
index 15766cd..aee3e17 100644
--- a/libs/audioflinger/AudioMixer.h
+++ b/libs/audioflinger/AudioMixer.h
@@ -63,11 +63,14 @@ public:
// for target TRACK
CHANNEL_COUNT = 0x4000,
FORMAT = 0x4001,
+ MAIN_BUFFER = 0x4002,
+ AUX_BUFFER = 0x4003,
// for TARGET RESAMPLE
SAMPLE_RATE = 0x4100,
// for TARGET VOLUME (8 channels max)
VOLUME0 = 0x4200,
VOLUME1 = 0x4201,
+ AUXLEVEL = 0x4210,
};
@@ -78,10 +81,10 @@ public:
status_t disable(int name);
status_t setActiveTrack(int track);
- status_t setParameter(int target, int name, int value);
+ status_t setParameter(int target, int name, void *value);
status_t setBufferProvider(AudioBufferProvider* bufferProvider);
- void process(void* output);
+ void process();
uint32_t trackNames() const { return mTrackNames; }
@@ -94,6 +97,7 @@ private:
NEEDS_FORMAT__MASK = 0x000000F0,
NEEDS_MUTE__MASK = 0x00000100,
NEEDS_RESAMPLE__MASK = 0x00001000,
+ NEEDS_AUX__MASK = 0x00010000,
};
enum {
@@ -107,6 +111,9 @@ private:
NEEDS_RESAMPLE_DISABLED = 0x00000000,
NEEDS_RESAMPLE_ENABLED = 0x00001000,
+
+ NEEDS_AUX_DISABLED = 0x00000000,
+ NEEDS_AUX_ENABLED = 0x00010000,
};
static inline int32_t applyVolume(int32_t in, int32_t v) {
@@ -115,9 +122,10 @@ private:
struct state_t;
+ struct track_t;
- typedef void (*mix_t)(state_t* state, void* output);
-
+ typedef void (*mix_t)(state_t* state);
+ typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
static const int BLOCKSIZE = 16; // 4 cache lines
struct track_t {
@@ -131,6 +139,9 @@ private:
int32_t prevVolume[2];
int32_t volumeInc[2];
+ int32_t auxLevel;
+ int32_t auxInc;
+ int32_t prevAuxLevel;
uint16_t frameCount;
@@ -142,15 +153,17 @@ private:
AudioBufferProvider* bufferProvider;
mutable AudioBufferProvider::Buffer buffer;
- void (*hook)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp);
+ hook_t hook;
void const* in; // current location in buffer
AudioResampler* resampler;
uint32_t sampleRate;
+ int32_t* mainBuffer;
+ int32_t* auxBuffer;
bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
bool doesResample() const;
- void adjustVolumeRamp();
+ void adjustVolumeRamp(bool aux);
};
// pad to 32-bytes to fill cache line
@@ -173,18 +186,19 @@ private:
void invalidateState(uint32_t mask);
- static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp);
- static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
-
- static void process__validate(state_t* state, void* output);
- static void process__nop(state_t* state, void* output);
- static void process__genericNoResampling(state_t* state, void* output);
- static void process__genericResampling(state_t* state, void* output);
- static void process__OneTrack16BitsStereoNoResampling(state_t* state, void* output);
- static void process__TwoTracks16BitsStereoNoResampling(state_t* state, void* output);
+ static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+ static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+ static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+
+ static void process__validate(state_t* state);
+ static void process__nop(state_t* state);
+ static void process__genericNoResampling(state_t* state);
+ static void process__genericResampling(state_t* state);
+ static void process__OneTrack16BitsStereoNoResampling(state_t* state);
+ static void process__TwoTracks16BitsStereoNoResampling(state_t* state);
};
// ----------------------------------------------------------------------------
diff --git a/media/libeffects/EffectEqualizer.cpp b/media/libeffects/EffectEqualizer.cpp
index c08f4f5..e39e595 100644
--- a/media/libeffects/EffectEqualizer.cpp
+++ b/media/libeffects/EffectEqualizer.cpp
@@ -114,7 +114,7 @@ int Equalizer_setParameter(AudioEqualizer * pEqualizer, int32_t *pParam, void *p
//--- Effect Library Interface Implementation
//
-extern "C" int EffectQueryNumberEffects(int *pNumEffects) {
+extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects) {
*pNumEffects = 1;
gEffectIndex = 0;
return 0;
diff --git a/media/libeffects/EffectReverb.c b/media/libeffects/EffectReverb.c
index 3181504..202f50b 100644
--- a/media/libeffects/EffectReverb.c
+++ b/media/libeffects/EffectReverb.c
@@ -18,7 +18,8 @@
//
#define LOG_NDEBUG 0
#include <cutils/log.h>
-
+#include <stdlib.h>
+#include <string.h>
#include <stdbool.h>
#include "EffectReverb.h"
#include "EffectsMath.h"
@@ -86,7 +87,7 @@ static const effect_descriptor_t * const gDescriptors[] = {
/*--- Effect Library Interface Implementation ---*/
-int EffectQueryNumberEffects(int *pNumEffects) {
+int EffectQueryNumberEffects(uint32_t *pNumEffects) {
*pNumEffects = sizeof(gDescriptors) / sizeof(const effect_descriptor_t *)
- 1;
gEffectIndex = 0;
diff --git a/media/libeffects/EffectReverb.h b/media/libeffects/EffectReverb.h
index cd14891..578e09e 100644
--- a/media/libeffects/EffectReverb.h
+++ b/media/libeffects/EffectReverb.h
@@ -292,7 +292,7 @@ typedef struct reverb_module_s {
* Effect API
*------------------------------------
*/
-int EffectQueryNumberEffects(int *pNumEffects);
+int EffectQueryNumberEffects(uint32_t *pNumEffects);
int EffectQueryNext(effect_descriptor_t *pDescriptor);
int EffectCreate(effect_uuid_t *effectUID, effect_interface_t *pInterface);
int EffectRelease(effect_interface_t interface);
diff --git a/media/libeffects/EffectsFactory.c b/media/libeffects/EffectsFactory.c
index 35a1001..6800765 100644
--- a/media/libeffects/EffectsFactory.c
+++ b/media/libeffects/EffectsFactory.c
@@ -39,7 +39,7 @@ static int gInitDone; // true is global initialization has been preformed
static int init();
static int loadLibrary(const char *libPath, int *handle);
static int unloadLibrary(int handle);
-static int numEffectModules();
+static uint32_t numEffectModules();
static int findEffect(effect_uuid_t *uuid, lib_entry_t **lib, effect_descriptor_t **desc);
static void dumpEffectDescriptor(effect_descriptor_t *desc, char *str, size_t len);
@@ -96,7 +96,7 @@ const struct effect_interface_s gInterface = {
// Effect Factory Interface functions
/////////////////////////////////////////////////
-int EffectQueryNumberEffects(int *pNumEffects)
+int EffectQueryNumberEffects(uint32_t *pNumEffects)
{
int ret = init();
if (ret < 0) {
@@ -353,8 +353,8 @@ int loadLibrary(const char *libPath, int *handle)
effect_QueryNextEffect_t queryFx;
effect_CreateEffect_t createFx;
effect_ReleaseEffect_t releaseFx;
- int numFx;
- int fx;
+ uint32_t numFx;
+ uint32_t fx;
int ret;
list_elem_t *e, *descHead = NULL;
lib_entry_t *l;
@@ -525,9 +525,9 @@ int unloadLibrary(int handle)
-int numEffectModules() {
+uint32_t numEffectModules() {
list_elem_t *e = gLibraryList;
- int cnt = 0;
+ uint32_t cnt = 0;
// Reset pointers for EffectQueryNext()
gCurLib = e;
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index fd2b1ce..a2436ab 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -45,7 +45,7 @@ namespace android {
// ---------------------------------------------------------------------------
AudioRecord::AudioRecord()
- : mStatus(NO_INIT)
+ : mStatus(NO_INIT), mSessionId(0)
{
}
@@ -58,11 +58,12 @@ AudioRecord::AudioRecord(
uint32_t flags,
callback_t cbf,
void* user,
- int notificationFrames)
- : mStatus(NO_INIT)
+ int notificationFrames,
+ int sessionId)
+ : mStatus(NO_INIT), mSessionId(0)
{
mStatus = set(inputSource, sampleRate, format, channels,
- frameCount, flags, cbf, user, notificationFrames);
+ frameCount, flags, cbf, user, notificationFrames, sessionId);
}
AudioRecord::~AudioRecord()
@@ -91,7 +92,8 @@ status_t AudioRecord::set(
callback_t cbf,
void* user,
int notificationFrames,
- bool threadCanCallJava)
+ bool threadCanCallJava,
+ int sessionId)
{
LOGV("set(): sampleRate %d, channels %d, frameCount %d",sampleRate, channels, frameCount);
@@ -119,6 +121,7 @@ status_t AudioRecord::set(
if (!AudioSystem::isInputChannel(channels)) {
return BAD_VALUE;
}
+
int channelCount = AudioSystem::popCount(channels);
audio_io_handle_t input = AudioSystem::getInput(inputSource,
@@ -164,6 +167,8 @@ status_t AudioRecord::set(
notificationFrames = frameCount/2;
}
+ mSessionId = sessionId;
+
// create the IAudioRecord
status_t status = openRecord(sampleRate, format, channelCount,
frameCount, flags, input);
@@ -414,6 +419,7 @@ status_t AudioRecord::openRecord(
channelCount,
frameCount,
((uint16_t)flags) << 16,
+ &mSessionId,
&status);
if (record == 0) {
LOGE("AudioFlinger could not create record track, status: %d", status);
@@ -532,6 +538,11 @@ audio_io_handle_t AudioRecord::getInput()
return mInput;
}
+int AudioRecord::getSessionId()
+{
+ return mSessionId;
+}
+
// -------------------------------------------------------------------------
ssize_t AudioRecord::read(void* buffer, size_t userSize)
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 5e6ce42..c77f551 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -364,6 +364,12 @@ unsigned int AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) {
return result;
}
+int AudioSystem::newAudioSessionId() {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return 0;
+ return af->newAudioSessionId();
+}
+
// ---------------------------------------------------------------------------
void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) {
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index c350532..4b61131 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -58,7 +58,8 @@ AudioTrack::AudioTrack(
uint32_t flags,
callback_t cbf,
void* user,
- int notificationFrames)
+ int notificationFrames,
+ int sessionId)
: mStatus(NO_INIT)
{
mStatus = set(streamType, sampleRate, format, channels,
@@ -74,7 +75,8 @@ AudioTrack::AudioTrack(
uint32_t flags,
callback_t cbf,
void* user,
- int notificationFrames)
+ int notificationFrames,
+ int sessionId)
: mStatus(NO_INIT)
{
mStatus = set(streamType, sampleRate, format, channels,
@@ -110,7 +112,8 @@ status_t AudioTrack::set(
void* user,
int notificationFrames,
const sp<IMemory>& sharedBuffer,
- bool threadCanCallJava)
+ bool threadCanCallJava,
+ int sessionId)
{
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
@@ -171,8 +174,11 @@ status_t AudioTrack::set(
mVolume[LEFT] = 1.0f;
mVolume[RIGHT] = 1.0f;
+ mSendLevel = 0;
mFrameCount = frameCount;
mNotificationFramesReq = notificationFrames;
+ mSessionId = sessionId;
+
// create the IAudioTrack
status_t status = createTrack(streamType, sampleRate, format, channelCount,
frameCount, flags, sharedBuffer, output, true);
@@ -396,19 +402,49 @@ bool AudioTrack::muted() const
return mMuted;
}
-void AudioTrack::setVolume(float left, float right)
+status_t AudioTrack::setVolume(float left, float right)
{
+ if (left > 1.0f || right > 1.0f) {
+ return BAD_VALUE;
+ }
+
mVolume[LEFT] = left;
mVolume[RIGHT] = right;
// write must be atomic
- mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000);
+ mCblk->volumeLR = (uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000);
+
+ return NO_ERROR;
}
void AudioTrack::getVolume(float* left, float* right)
{
- *left = mVolume[LEFT];
- *right = mVolume[RIGHT];
+ if (left != NULL) {
+ *left = mVolume[LEFT];
+ }
+ if (right != NULL) {
+ *right = mVolume[RIGHT];
+ }
+}
+
+status_t AudioTrack::setSendLevel(float level)
+{
+ if (level > 1.0f) {
+ return BAD_VALUE;
+ }
+
+ mSendLevel = level;
+
+ mCblk->sendLevel = uint16_t(level * 0x1000);
+
+ return NO_ERROR;
+}
+
+void AudioTrack::getSendLevel(float* level)
+{
+ if (level != NULL) {
+ *level = mSendLevel;
+ }
}
status_t AudioTrack::setSampleRate(int rate)
@@ -563,6 +599,16 @@ audio_io_handle_t AudioTrack::getOutput()
mCblk->sampleRate, mFormat, mChannels, (AudioSystem::output_flags)mFlags);
}
+int AudioTrack::getSessionId()
+{
+ return mSessionId;
+}
+
+status_t AudioTrack::attachAuxEffect(int effectId)
+{
+ return mAudioTrack->attachAuxEffect(effectId);
+}
+
// -------------------------------------------------------------------------
status_t AudioTrack::createTrack(
@@ -647,6 +693,7 @@ status_t AudioTrack::createTrack(
((uint16_t)flags) << 16,
sharedBuffer,
output,
+ &mSessionId,
&status);
if (track == 0) {
@@ -672,7 +719,8 @@ status_t AudioTrack::createTrack(
mCblk->stepUser(mCblk->frameCount);
}
- mCblk->volumeLR = (int32_t(int16_t(mVolume[LEFT] * 0x1000)) << 16) | int16_t(mVolume[RIGHT] * 0x1000);
+ mCblk->volumeLR = (uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | uint16_t(mVolume[LEFT] * 0x1000);
+ mCblk->sendLevel = uint16_t(mSendLevel * 0x1000);
mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
mCblk->waitTimeMs = 0;
mRemainingFrames = mNotificationFramesAct;
@@ -1016,7 +1064,7 @@ audio_track_cblk_t::audio_track_cblk_t()
: lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
userBase(0), serverBase(0), buffers(0), frameCount(0),
loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0),
- flags(0)
+ flags(0), sendLevel(0)
{
}
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index 47bcc12..f2a8db3 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -62,7 +62,14 @@ enum {
SET_STREAM_OUTPUT,
SET_VOICE_VOLUME,
GET_RENDER_POSITION,
- GET_INPUT_FRAMES_LOST
+ GET_INPUT_FRAMES_LOST,
+ NEW_AUDIO_SESSION_ID,
+ LOAD_EFFECT_LIBRARY,
+ UNLOAD_EFFECT_LIBRARY,
+ QUERY_NUM_EFFECTS,
+ QUERY_NEXT_EFFECT,
+ GET_EFFECT_DESCRIPTOR,
+ CREATE_EFFECT
};
class BpAudioFlinger : public BpInterface<IAudioFlinger>
@@ -83,6 +90,7 @@ public:
uint32_t flags,
const sp<IMemory>& sharedBuffer,
int output,
+ int *sessionId,
status_t *status)
{
Parcel data, reply;
@@ -97,10 +105,19 @@ public:
data.writeInt32(flags);
data.writeStrongBinder(sharedBuffer->asBinder());
data.writeInt32(output);
+ int lSessionId = 0;
+ if (sessionId != NULL) {
+ lSessionId = *sessionId;
+ }
+ data.writeInt32(lSessionId);
status_t lStatus = remote()->transact(CREATE_TRACK, data, &reply);
if (lStatus != NO_ERROR) {
LOGE("createTrack error: %s", strerror(-lStatus));
} else {
+ lSessionId = reply.readInt32();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
lStatus = reply.readInt32();
track = interface_cast<IAudioTrack>(reply.readStrongBinder());
}
@@ -118,6 +135,7 @@ public:
int channelCount,
int frameCount,
uint32_t flags,
+ int *sessionId,
status_t *status)
{
Parcel data, reply;
@@ -130,10 +148,19 @@ public:
data.writeInt32(channelCount);
data.writeInt32(frameCount);
data.writeInt32(flags);
+ int lSessionId = 0;
+ if (sessionId != NULL) {
+ lSessionId = *sessionId;
+ }
+ data.writeInt32(lSessionId);
status_t lStatus = remote()->transact(OPEN_RECORD, data, &reply);
if (lStatus != NO_ERROR) {
LOGE("openRecord error: %s", strerror(-lStatus));
} else {
+ lSessionId = reply.readInt32();
+ if (sessionId != NULL) {
+ *sessionId = lSessionId;
+ }
lStatus = reply.readInt32();
record = interface_cast<IAudioRecord>(reply.readStrongBinder());
}
@@ -497,6 +524,157 @@ public:
remote()->transact(GET_INPUT_FRAMES_LOST, data, &reply);
return reply.readInt32();
}
+
+ virtual int newAudioSessionId()
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ status_t status = remote()->transact(NEW_AUDIO_SESSION_ID, data, &reply);
+ int id = 0;
+ if (status == NO_ERROR) {
+ id = reply.readInt32();
+ }
+ return id;
+ }
+
+ virtual status_t loadEffectLibrary(const char *libPath, int *handle)
+ {
+ if (libPath == NULL || handle == NULL) {
+ return BAD_VALUE;
+ }
+ *handle = 0;
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ data.writeCString(libPath);
+ status_t status = remote()->transact(LOAD_EFFECT_LIBRARY, data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ if (status == NO_ERROR) {
+ *handle = reply.readInt32();
+ }
+ }
+ return status;
+ }
+
+ virtual status_t unloadEffectLibrary(int handle)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ data.writeInt32(handle);
+ status_t status = remote()->transact(UNLOAD_EFFECT_LIBRARY, data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ }
+ return status;
+ }
+
+ virtual status_t queryNumberEffects(uint32_t *numEffects)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ status_t status = remote()->transact(QUERY_NUM_EFFECTS, data, &reply);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ status = reply.readInt32();
+ if (status != NO_ERROR) {
+ return status;
+ }
+ if (numEffects) {
+ *numEffects = (uint32_t)reply.readInt32();
+ }
+ return NO_ERROR;
+ }
+
+ virtual status_t queryNextEffect(effect_descriptor_t *pDescriptor)
+ {
+ if (pDescriptor == NULL) {
+ return BAD_VALUE;
+ }
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ status_t status = remote()->transact(QUERY_NEXT_EFFECT, data, &reply);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ status = reply.readInt32();
+ if (status != NO_ERROR) {
+ return status;
+ }
+ reply.read(pDescriptor, sizeof(effect_descriptor_t));
+ return NO_ERROR;
+ }
+
+ virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *pDescriptor)
+ {
+ if (pUuid == NULL || pDescriptor == NULL) {
+ return BAD_VALUE;
+ }
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ data.write(pUuid, sizeof(effect_uuid_t));
+ status_t status = remote()->transact(GET_EFFECT_DESCRIPTOR, data, &reply);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ status = reply.readInt32();
+ if (status != NO_ERROR) {
+ return status;
+ }
+ reply.read(pDescriptor, sizeof(effect_descriptor_t));
+ return NO_ERROR;
+ }
+
+ virtual sp<IEffect> createEffect(pid_t pid,
+ effect_descriptor_t *pDesc,
+ const sp<IEffectClient>& client,
+ int32_t priority,
+ int output,
+ int sessionId,
+ status_t *status,
+ int *id,
+ int *enabled)
+ {
+ Parcel data, reply;
+ sp<IEffect> effect;
+
+ if (pDesc == NULL) {
+ return effect;
+ if (status) {
+ *status = BAD_VALUE;
+ }
+ }
+
+ data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
+ data.writeInt32(pid);
+ data.write(pDesc, sizeof(effect_descriptor_t));
+ data.writeStrongBinder(client->asBinder());
+ data.writeInt32(priority);
+ data.writeInt32(output);
+ data.writeInt32(sessionId);
+
+ status_t lStatus = remote()->transact(CREATE_EFFECT, data, &reply);
+ if (lStatus != NO_ERROR) {
+ LOGE("createEffect error: %s", strerror(-lStatus));
+ } else {
+ lStatus = reply.readInt32();
+ int tmp = reply.readInt32();
+ if (id) {
+ *id = tmp;
+ }
+ tmp = reply.readInt32();
+ if (enabled) {
+ *enabled = tmp;
+ }
+ effect = interface_cast<IEffect>(reply.readStrongBinder());
+ reply.read(pDesc, sizeof(effect_descriptor_t));
+ }
+ if (status) {
+ *status = lStatus;
+ }
+
+ return effect;
+ }
};
IMPLEMENT_META_INTERFACE(AudioFlinger, "android.media.IAudioFlinger");
@@ -518,10 +696,12 @@ status_t BnAudioFlinger::onTransact(
uint32_t flags = data.readInt32();
sp<IMemory> buffer = interface_cast<IMemory>(data.readStrongBinder());
int output = data.readInt32();
+ int sessionId = data.readInt32();
status_t status;
sp<IAudioTrack> track = createTrack(pid,
streamType, sampleRate, format,
- channelCount, bufferCount, flags, buffer, output, &status);
+ channelCount, bufferCount, flags, buffer, output, &sessionId, &status);
+ reply->writeInt32(sessionId);
reply->writeInt32(status);
reply->writeStrongBinder(track->asBinder());
return NO_ERROR;
@@ -535,9 +715,11 @@ status_t BnAudioFlinger::onTransact(
int channelCount = data.readInt32();
size_t bufferCount = data.readInt32();
uint32_t flags = data.readInt32();
+ int sessionId = data.readInt32();
status_t status;
sp<IAudioRecord> record = openRecord(pid, input,
- sampleRate, format, channelCount, bufferCount, flags, &status);
+ sampleRate, format, channelCount, bufferCount, flags, &sessionId, &status);
+ reply->writeInt32(sessionId);
reply->writeInt32(status);
reply->writeStrongBinder(record->asBinder());
return NO_ERROR;
@@ -768,7 +950,79 @@ status_t BnAudioFlinger::onTransact(
reply->writeInt32(getInputFramesLost(ioHandle));
return NO_ERROR;
} break;
+ case NEW_AUDIO_SESSION_ID: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ reply->writeInt32(newAudioSessionId());
+ return NO_ERROR;
+ } break;
+ case LOAD_EFFECT_LIBRARY: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ int handle;
+ status_t status = loadEffectLibrary(data.readCString(), &handle);
+ reply->writeInt32(status);
+ if (status == NO_ERROR) {
+ reply->writeInt32(handle);
+ }
+ return NO_ERROR;
+ }
+ case UNLOAD_EFFECT_LIBRARY: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ reply->writeInt32(unloadEffectLibrary(data.readInt32()));
+ return NO_ERROR;
+ }
+ case QUERY_NUM_EFFECTS: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ uint32_t numEffects;
+ status_t status = queryNumberEffects(&numEffects);
+ reply->writeInt32(status);
+ if (status == NO_ERROR) {
+ reply->writeInt32((int32_t)numEffects);
+ }
+ return NO_ERROR;
+ }
+ case QUERY_NEXT_EFFECT: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ effect_descriptor_t desc;
+ status_t status = queryNextEffect(&desc);
+ reply->writeInt32(status);
+ if (status == NO_ERROR) {
+ reply->write(&desc, sizeof(effect_descriptor_t));
+ }
+ return NO_ERROR;
+ }
+ case GET_EFFECT_DESCRIPTOR: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ effect_uuid_t uuid;
+ data.read(&uuid, sizeof(effect_uuid_t));
+ effect_descriptor_t desc;
+ status_t status = getEffectDescriptor(&uuid, &desc);
+ reply->writeInt32(status);
+ if (status == NO_ERROR) {
+ reply->write(&desc, sizeof(effect_descriptor_t));
+ }
+ return NO_ERROR;
+ }
+ case CREATE_EFFECT: {
+ CHECK_INTERFACE(IAudioFlinger, data, reply);
+ pid_t pid = data.readInt32();
+ effect_descriptor_t desc;
+ data.read(&desc, sizeof(effect_descriptor_t));
+ sp<IEffectClient> client = interface_cast<IEffectClient>(data.readStrongBinder());
+ int32_t priority = data.readInt32();
+ int output = data.readInt32();
+ int sessionId = data.readInt32();
+ status_t status;
+ int id;
+ int enabled;
+ sp<IEffect> effect = createEffect(pid, &desc, client, priority, output, sessionId, &status, &id, &enabled);
+ reply->writeInt32(status);
+ reply->writeInt32(id);
+ reply->writeInt32(enabled);
+ reply->writeStrongBinder(effect->asBinder());
+ reply->write(&desc, sizeof(effect_descriptor_t));
+ return NO_ERROR;
+ } break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/media/libmedia/IAudioTrack.cpp b/media/libmedia/IAudioTrack.cpp
index 01ffd75..bc8ff34 100644
--- a/media/libmedia/IAudioTrack.cpp
+++ b/media/libmedia/IAudioTrack.cpp
@@ -34,7 +34,8 @@ enum {
STOP,
FLUSH,
MUTE,
- PAUSE
+ PAUSE,
+ ATTACH_AUX_EFFECT
};
class BpAudioTrack : public BpInterface<IAudioTrack>
@@ -97,7 +98,21 @@ public:
cblk = interface_cast<IMemory>(reply.readStrongBinder());
}
return cblk;
- }
+ }
+
+ virtual status_t attachAuxEffect(int effectId)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioTrack::getInterfaceDescriptor());
+ data.writeInt32(effectId);
+ status_t status = remote()->transact(ATTACH_AUX_EFFECT, data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ } else {
+ LOGW("attachAuxEffect() error: %s", strerror(-status));
+ }
+ return status;
+ }
};
IMPLEMENT_META_INTERFACE(AudioTrack, "android.media.IAudioTrack");
@@ -138,6 +153,11 @@ status_t BnAudioTrack::onTransact(
pause();
return NO_ERROR;
}
+ case ATTACH_AUX_EFFECT: {
+ CHECK_INTERFACE(IAudioTrack, data, reply);
+ reply->writeInt32(attachAuxEffect(data.readInt32()));
+ return NO_ERROR;
+ } break;
default:
return BBinder::onTransact(code, data, reply, flags);
}