diff options
Diffstat (limited to 'libs/hwui/AssetAtlas.h')
| -rw-r--r-- | libs/hwui/AssetAtlas.h | 62 |
1 files changed, 34 insertions, 28 deletions
diff --git a/libs/hwui/AssetAtlas.h b/libs/hwui/AssetAtlas.h index 1772eff..17c5281 100644 --- a/libs/hwui/AssetAtlas.h +++ b/libs/hwui/AssetAtlas.h @@ -48,24 +48,8 @@ public: * Entry representing the position and rotation of a * bitmap inside the atlas. */ - struct Entry { - /** - * The bitmap that generated this atlas entry. - */ - SkBitmap* bitmap; - - /** - * Location of the bitmap inside the atlas, in pixels. - */ - int x; - int y; - - /** - * If set, the bitmap is rotated 90 degrees (clockwise) - * inside the atlas. - */ - bool rotated; - + class Entry { + public: /* * A "virtual texture" object that represents the texture * this entry belongs to. This texture should never be @@ -80,11 +64,6 @@ public: const UvMapper uvMapper; /** - * Atlas this entry belongs to. - */ - const AssetAtlas& atlas; - - /** * Unique identifier used to merge bitmaps and 9-patches stored * in the atlas. */ @@ -93,10 +72,37 @@ public: } private: - Entry(SkBitmap* bitmap, int x, int y, bool rotated, - Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas): - bitmap(bitmap), x(x), y(y), rotated(rotated), - texture(texture), uvMapper(mapper), atlas(atlas) { + /** + * The pixel ref that generated this atlas entry. + */ + SkPixelRef* pixelRef; + + /** + * Location of the bitmap inside the atlas, in pixels. + */ + int x; + int y; + + /** + * If set, the bitmap is rotated 90 degrees (clockwise) + * inside the atlas. + */ + bool rotated; + + /** + * Atlas this entry belongs to. + */ + const AssetAtlas& atlas; + + Entry(SkPixelRef* pixelRef, int x, int y, bool rotated, + Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas) + : texture(texture) + , uvMapper(mapper) + , pixelRef(pixelRef) + , x(x) + , y(y) + , rotated(rotated) + , atlas(atlas) { } ~Entry() { @@ -178,7 +184,7 @@ private: const bool mBlendKey; const bool mOpaqueKey; - KeyedVector<const SkBitmap*, Entry*> mEntries; + KeyedVector<const SkPixelRef*, Entry*> mEntries; }; // class AssetAtlas }; // namespace uirenderer |
