summaryrefslogtreecommitdiffstats
path: root/libs/hwui/AssetAtlas.h
Commit message (Expand)AuthorAgeFilesLines
* Delete a bunch of dead codeJohn Reck2015-05-071-21/+5
* Move AssetAtlas off of SkBitmap*John Reck2015-05-011-28/+34
* Revert "Move AssetAtlas off of SkBitmap*"John Reck2015-04-171-34/+28
* Move AssetAtlas off of SkBitmap*John Reck2015-04-151-28/+34
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-1/+1
* resolved conflicts for merge of d67bb501 to masterYohann Roussel2014-12-111-11/+3
|\
| * Don't preload textures for AssetAtlasJohn Reck2014-12-101-11/+3
* | Clean up physical couplingTom Hudson2014-10-151-1/+1
|/
* AArch64: Make AssetAtlasService 64-bit compatibleAshok Bhat2014-02-211-2/+2
* Use const where possible for drawing parametersChris Craik2014-01-031-3/+3
* Split assets atlas batchesRomain Guy2013-08-061-2/+15
* Track the atlas' generation IDRomain Guy2013-06-271-1/+10
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-1/+3
* Make sure atlas antries can correctly filter/wrap texturesRomain Guy2013-05-241-17/+19
* Wrap EGLImage with a C++ APIRomain Guy2013-05-021-5/+3
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-0/+171