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-rw-r--r--libs/hwui/LayerRenderer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index e38b479..1fd9b54 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -216,7 +216,7 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque
layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
if (glGetError() != GL_NO_ERROR) {
- LOGD("Could not allocate texture for layer (fbo=%d %dx%d)",
+ ALOGD("Could not allocate texture for layer (fbo=%d %dx%d)",
fbo, width, height);
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
@@ -439,7 +439,7 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
error:
#if DEBUG_OPENGL
if (error != GL_NO_ERROR) {
- LOGD("GL error while copying layer into bitmap = 0x%x", error);
+ ALOGD("GL error while copying layer into bitmap = 0x%x", error);
}
#endif