diff options
Diffstat (limited to 'libs/hwui/LayerRenderer.cpp')
-rw-r--r-- | libs/hwui/LayerRenderer.cpp | 56 |
1 files changed, 39 insertions, 17 deletions
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index 146e789..77e63d7 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp @@ -326,12 +326,17 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { return false; } + SkAutoLockPixels alp(*bitmap); + GLuint texture; GLuint previousFbo; GLenum format; GLenum type; + GLenum error = GL_NO_ERROR; + bool status = false; + switch (bitmap->config()) { case SkBitmap::kA8_Config: format = GL_ALPHA; @@ -352,10 +357,18 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { break; } + float alpha = layer->alpha; + SkXfermode::Mode mode = layer->mode; + + layer->mode = SkXfermode::kSrc_Mode; + layer->alpha = 255; + layer->fbo = fbo; + glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenTextures(1, &texture); + if ((error = glGetError()) != GL_NO_ERROR) goto error; glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture); @@ -368,39 +381,48 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(), 0, format, type, NULL); + if ((error = glGetError()) != GL_NO_ERROR) goto error; + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); + if ((error = glGetError()) != GL_NO_ERROR) goto error; - glBindTexture(GL_TEXTURE_2D, layer->texture); + { + LayerRenderer renderer(layer); + renderer.setViewport(bitmap->width(), bitmap->height()); + renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, + bitmap->width(), bitmap->height(), !layer->blend); + if ((error = glGetError()) != GL_NO_ERROR) goto error; - float alpha = layer->alpha; - SkXfermode::Mode mode = layer->mode; + { + Rect bounds; + bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height()); + renderer.drawTextureLayer(layer, bounds); - layer->mode = SkXfermode::kSrc_Mode; - layer->alpha = 255; - layer->fbo = fbo; + glReadPixels(0, 0, bitmap->width(), bitmap->height(), format, + type, bitmap->getPixels()); - LayerRenderer renderer(layer); - renderer.setViewport(bitmap->width(), bitmap->height()); - renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, - bitmap->width(), bitmap->height(), !layer->blend); + if ((error = glGetError()) != GL_NO_ERROR) goto error; + } - Rect bounds; - bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height()); - renderer.drawTextureLayer(layer, bounds); + status = true; + } - SkAutoLockPixels alp(*bitmap); - glReadPixels(0, 0, bitmap->width(), bitmap->height(), format, type, bitmap->getPixels()); +error: +#if DEBUG_OPENGL + if (error != GL_NO_ERROR) { + LOGD("GL error while copying layer into bitmap = 0x%x", error); + } +#endif glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); - layer->mode = mode; layer->alpha = alpha; layer->fbo = 0; glDeleteTextures(1, &texture); caches.fboCache.put(fbo); - return true; + return status; } return false; } |