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Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 4150ddc..a43660b 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -107,6 +107,9 @@ public: float left, float top, float right, float bottom, SkPaint* paint); virtual void drawColor(int color, SkXfermode::Mode mode); virtual void drawRect(float left, float top, float right, float bottom, SkPaint* paint); + virtual void drawRoundRect(float left, float top, float right, float bottom, + float rx, float ry, SkPaint* paint); + virtual void drawCircle(float x, float y, float radius, SkPaint* paint); virtual void drawPath(SkPath* path, SkPaint* paint); virtual void drawLines(float* points, int count, SkPaint* paint); virtual void drawText(const char* text, int bytesCount, int count, float x, float y, @@ -343,6 +346,8 @@ private: void drawTextDecorations(const char* text, int bytesCount, float length, float x, float y, SkPaint* paint); + void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint); + /** * Resets the texture coordinates stored in mMeshVertices. Setting the values * back to default is achieved by calling: |