diff options
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 0f953a5..346a65c 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -111,12 +111,6 @@ enum ModelViewMode { kModelViewMode_TranslateAndScale = 1, }; -enum VertexBufferMode { - kVertexBufferMode_Standard = 0, - kVertexBufferMode_OnePolyRingShadow = 1, - kVertexBufferMode_TwoPolyRingShadow = 2 -}; - /////////////////////////////////////////////////////////////////////////////// // Renderer /////////////////////////////////////////////////////////////////////////////// @@ -213,8 +207,8 @@ public: DrawOpMode drawOpMode = kDrawOpMode_Immediate); virtual status_t drawRects(const float* rects, int count, const SkPaint* paint); - status_t drawShadow(const mat4& casterTransformXY, const mat4& casterTransformZ, - float casterAlpha, bool casterUnclipped, const SkPath* casterPerimeter); + status_t drawShadow(float casterAlpha, + const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer); virtual void resetPaintFilter(); virtual void setupPaintFilter(int clearBits, int setBits); @@ -348,6 +342,9 @@ public: } #endif + const Vector3& getLightCenter() const { return mLightCenter; } + float getLightRadius() const { return mLightRadius; } + protected: /** * Perform the setup specific to a frame. This method does not @@ -661,10 +658,18 @@ private: * @param paint The paint to render with * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines) */ - status_t drawVertexBuffer(VertexBufferMode mode, const VertexBuffer& vertexBuffer, + status_t drawVertexBuffer(float translateX, float translateY, const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset = false); /** + * Convenience for translating method + */ + status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, + const SkPaint* paint, bool useOffset = false) { + return drawVertexBuffer(0.0f, 0.0f, vertexBuffer, paint, useOffset); + } + + /** * Renders the convex hull defined by the specified path as a strip of polygons. * * @param path The hull of the path to draw |