diff options
Diffstat (limited to 'libs/hwui/SkiaShader.cpp')
-rw-r--r-- | libs/hwui/SkiaShader.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/libs/hwui/SkiaShader.cpp b/libs/hwui/SkiaShader.cpp index ffdb348..42c0621 100644 --- a/libs/hwui/SkiaShader.cpp +++ b/libs/hwui/SkiaShader.cpp @@ -75,11 +75,13 @@ void SkiaShader::bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint SkiaBitmapShader::SkiaBitmapShader(SkBitmap* bitmap, SkShader* key, SkShader::TileMode tileX, SkShader::TileMode tileY, SkMatrix* matrix, bool blend): - SkiaShader(kBitmap, key, tileX, tileY, matrix, blend), mBitmap(bitmap) { + SkiaShader(kBitmap, key, tileX, tileY, matrix, blend), mBitmap(bitmap), mTexture(NULL) { } void SkiaBitmapShader::describe(ProgramDescription& description, const Extensions& extensions) { const Texture* texture = mTextureCache->get(mBitmap); + if (!texture) return; + mTexture = texture; const float width = texture->width; const float height = texture->height; @@ -98,7 +100,11 @@ void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, GLuint* textureUnit) { GLuint textureSlot = (*textureUnit)++; glActiveTexture(gTextureUnitsMap[textureSlot]); - const Texture* texture = mTextureCache->get(mBitmap); + + const Texture* texture = mTexture; + mTexture = NULL; + if (!texture) return; + const AutoTexture autoCleanup(texture); const float width = texture->width; const float height = texture->height; |