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path: root/libs/hwui/SkiaShader.cpp
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* Fix AssetAtlas usage in BitmapShadersChris Craik2015-07-171-1/+7
* Fix unsafety in SkiaShader storage, and texture unit accountingChris Craik2015-07-131-0/+4
* Handle shader matrix correctly when ignoring canvas transformChris Craik2015-06-021-10/+5
* Delete pre-glop pathChris Craik2015-04-031-369/+3
* Fix layer shader to store layer pointerChris Craik2015-02-181-1/+1
* Glop SkiaShader supportChris Craik2015-02-171-6/+295
* Refactoring of Program ownership/lifecycle, and WIP Glop rendering pathChris Craik2015-02-021-13/+13
* Refactor blending and texture gl stateChris Craik2015-01-301-4/+4
* Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-9/+9
* Revert "resolved conflicts for merge of 220c3f4f to master"Andreas Gampe2014-11-221-2/+2
* resolved conflicts for merge of 220c3f4f to masterAndreas Gampe2014-11-211-2/+2
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| * Frameworks/base: Unused parameters in hwuiAndreas Gampe2014-11-211-2/+2
* | Clean up physical couplingTom Hudson2014-10-151-0/+1
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* Inspect SkShader to determine hw shader.Leon Scroggins III2014-05-221-282/+288
* Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-231-1/+44
* Clean unused parameters, disable warningsChris Craik2013-10-171-4/+5
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-12/+10
* Apply ComposeShader's local matrix to childrenRomain Guy2013-03-181-2/+8
* Pre-multiply color components for 2-stop gradientsRomain Guy2012-08-291-30/+5
* Add dithering to gradientsRomain Guy2012-08-011-0/+4
* Improve gradientsRomain Guy2012-07-311-14/+51
* Further reduce the number of GL commands sent to the driverRomain Guy2011-12-131-9/+4
* Optimize away unnecessary state changesRomain Guy2011-11-301-2/+2
* Reduce the amount of data cached by the gradients cache.Romain Guy2011-08-011-8/+2
* Correctly apply linear filter to drawBitmap(Rect, Rect)Romain Guy2011-07-281-2/+5
* Improve rendering performance on some GPUsRomain Guy2011-07-251-8/+4
* Don't crash Launcher on config change.Romain Guy2011-01-141-10/+26
* Copy shaders when recording them in display lists.Romain Guy2011-01-141-0/+56
* Reduce number of GL calls when drawing with shaders.Romain Guy2010-11-111-5/+4
* Don't change textures wrap modes on every draw.Romain Guy2010-10-251-9/+15
* Add 3D transforms support to all gradients.Romain Guy2010-10-071-65/+38
* Apply 3D transformations to gradient shaders.Romain Guy2010-10-061-19/+41
* Fix OpenGL errors in various places.Romain Guy2010-09-221-1/+6
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-1/+38
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-201-2/+60
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-161-0/+23
* Add support for Canvas flags on save.Romain Guy2010-09-011-2/+2
* Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-1/+2
* Fast text selection drawing.Romain Guy2010-08-101-3/+0
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-101-1/+5
* Enforce maximum texture size.Romain Guy2010-08-071-2/+8
* Fix incorrect memory cleanup in SkiaShader.Romain Guy2010-08-061-3/+3
* Fix native crash in SkiaShader.Romain Guy2010-08-041-8/+0
* Refactor Skia shaders handling.Romain Guy2010-07-301-0/+220