diff options
Diffstat (limited to 'opengl/tools/glgen/specs/gles11')
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES10.spec | 106 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES10Ext.spec | 1 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES11.spec | 44 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES11Ext.spec | 90 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/GLES20.spec | 144 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/checks.spec | 42 |
6 files changed, 0 insertions, 427 deletions
diff --git a/opengl/tools/glgen/specs/gles11/GLES10.spec b/opengl/tools/glgen/specs/gles11/GLES10.spec deleted file mode 100644 index 8e1152d..0000000 --- a/opengl/tools/glgen/specs/gles11/GLES10.spec +++ /dev/null @@ -1,106 +0,0 @@ -void glActiveTexture ( GLenum texture ) -void glAlphaFunc ( GLenum func, GLclampf ref ) -void glAlphaFuncx ( GLenum func, GLclampx ref ) -void glBindTexture ( GLenum target, GLuint texture ) -void glBlendFunc ( GLenum sfactor, GLenum dfactor ) -void glClear ( GLbitfield mask ) -void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) -void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) -void glClearDepthf ( GLclampf depth ) -void glClearDepthx ( GLclampx depth ) -void glClearStencil ( GLint s ) -void glClientActiveTexture ( GLenum texture ) -void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) -void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) -void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) -void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) -void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) -void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) -void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) -void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) -void glCullFace ( GLenum mode ) -void glDeleteTextures ( GLsizei n, const GLuint *textures ) -void glDepthFunc ( GLenum func ) -void glDepthMask ( GLboolean flag ) -void glDepthRangef ( GLclampf zNear, GLclampf zFar ) -void glDepthRangex ( GLclampx zNear, GLclampx zFar ) -void glDisable ( GLenum cap ) -void glDisableClientState ( GLenum array ) -void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) -void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) -void glEnable ( GLenum cap ) -void glEnableClientState ( GLenum array ) -void glFinish ( void ) -void glFlush ( void ) -void glFogf ( GLenum pname, GLfloat param ) -void glFogfv ( GLenum pname, const GLfloat *params ) -void glFogx ( GLenum pname, GLfixed param ) -void glFogxv ( GLenum pname, const GLfixed *params ) -void glFrontFace ( GLenum mode ) -void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) -void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) -void glGenTextures ( GLsizei n, GLuint *textures ) -GLenum glGetError ( void ) -void glGetIntegerv ( GLenum pname, GLint *params ) -const GLubyte * glGetString ( GLenum name ) -void glHint ( GLenum target, GLenum mode ) -void glLightModelf ( GLenum pname, GLfloat param ) -void glLightModelfv ( GLenum pname, const GLfloat *params ) -void glLightModelx ( GLenum pname, GLfixed param ) -void glLightModelxv ( GLenum pname, const GLfixed *params ) -void glLightf ( GLenum light, GLenum pname, GLfloat param ) -void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) -void glLightx ( GLenum light, GLenum pname, GLfixed param ) -void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) -void glLineWidth ( GLfloat width ) -void glLineWidthx ( GLfixed width ) -void glLoadIdentity ( void ) -void glLoadMatrixf ( const GLfloat *m ) -void glLoadMatrixx ( const GLfixed *m ) -void glLogicOp ( GLenum opcode ) -void glMaterialf ( GLenum face, GLenum pname, GLfloat param ) -void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) -void glMaterialx ( GLenum face, GLenum pname, GLfixed param ) -void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) -void glMatrixMode ( GLenum mode ) -void glMultMatrixf ( const GLfloat *m ) -void glMultMatrixx ( const GLfixed *m ) -void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) -void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) -void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) -void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz ) -void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) -void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) -void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) -void glPixelStorei ( GLenum pname, GLint param ) -void glPointSize ( GLfloat size ) -void glPointSizex ( GLfixed size ) -void glPolygonOffset ( GLfloat factor, GLfloat units ) -void glPolygonOffsetx ( GLfixed factor, GLfixed units ) -void glPopMatrix ( void ) -void glPushMatrix ( void ) -void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) -void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) -void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) -void glSampleCoverage ( GLclampf value, GLboolean invert ) -void glSampleCoveragex ( GLclampx value, GLboolean invert ) -void glScalef ( GLfloat x, GLfloat y, GLfloat z ) -void glScalex ( GLfixed x, GLfixed y, GLfixed z ) -void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) -void glShadeModel ( GLenum mode ) -void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) -void glStencilMask ( GLuint mask ) -void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) -void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) -void glTexEnvf ( GLenum target, GLenum pname, GLfloat param ) -void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) -void glTexEnvx ( GLenum target, GLenum pname, GLfixed param ) -void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) -void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) -void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) -void glTexParameterx ( GLenum target, GLenum pname, GLfixed param ) -void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) -void glTranslatef ( GLfloat x, GLfloat y, GLfloat z ) -void glTranslatex ( GLfixed x, GLfixed y, GLfixed z ) -void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) -void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) diff --git a/opengl/tools/glgen/specs/gles11/GLES10Ext.spec b/opengl/tools/glgen/specs/gles11/GLES10Ext.spec deleted file mode 100644 index 53f6c65..0000000 --- a/opengl/tools/glgen/specs/gles11/GLES10Ext.spec +++ /dev/null @@ -1 +0,0 @@ -GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) diff --git a/opengl/tools/glgen/specs/gles11/GLES11.spec b/opengl/tools/glgen/specs/gles11/GLES11.spec deleted file mode 100644 index 5527c18..0000000 --- a/opengl/tools/glgen/specs/gles11/GLES11.spec +++ /dev/null @@ -1,44 +0,0 @@ -void glBindBuffer ( GLenum target, GLuint buffer ) -void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) -void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) -void glClipPlanef ( GLenum plane, const GLfloat *equation ) -void glClipPlanex ( GLenum plane, const GLfixed *equation ) -void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) -void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) -void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) -void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) -void glGenBuffers ( GLsizei n, GLuint *buffers ) -void glGetBooleanv ( GLenum pname, GLboolean *params ) -void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) -void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) -void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) -void glGetFixedv ( GLenum pname, GLfixed *params ) -void glGetFloatv ( GLenum pname, GLfloat *params ) -void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) -void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) -void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) -void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) -// void glGetPointerv ( GLenum pname, void **params ) -void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) -void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) -void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) -void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) -void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) -void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) -GLboolean glIsBuffer ( GLuint buffer ) -GLboolean glIsEnabled ( GLenum cap ) -GLboolean glIsTexture ( GLuint texture ) -void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) -void glPointParameterf ( GLenum pname, GLfloat param ) -void glPointParameterfv ( GLenum pname, const GLfloat *params ) -void glPointParameterx ( GLenum pname, GLfixed param ) -void glPointParameterxv ( GLenum pname, const GLfixed *params ) -void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) -void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) -void glTexEnvi ( GLenum target, GLenum pname, GLint param ) -void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) -void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) -void glTexParameteri ( GLenum target, GLenum pname, GLint param ) -void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) -void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) -void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) diff --git a/opengl/tools/glgen/specs/gles11/GLES11Ext.spec b/opengl/tools/glgen/specs/gles11/GLES11Ext.spec deleted file mode 100644 index cd7333a..0000000 --- a/opengl/tools/glgen/specs/gles11/GLES11Ext.spec +++ /dev/null @@ -1,90 +0,0 @@ -void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) -void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) -void glBlendEquationOES ( GLenum mode ) -void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) -void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) -void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) -void glDrawTexsvOES ( const GLshort *coords ) -void glDrawTexivOES ( const GLint *coords ) -void glDrawTexxvOES ( const GLfixed *coords ) -void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) -void glDrawTexfvOES ( const GLfloat *coords ) -void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) -void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) -void glAlphaFuncxOES ( GLenum func, GLclampx ref ) -void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) -void glClearDepthxOES ( GLclampx depth ) -void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) -void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) -void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) -void glFogxOES ( GLenum pname, GLfixed param ) -void glFogxvOES ( GLenum pname, const GLfixed *params ) -void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) -void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) -void glGetFixedvOES ( GLenum pname, GLfixed *params ) -void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) -void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) -void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) -void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) -void glLightModelxOES ( GLenum pname, GLfixed param ) -void glLightModelxvOES ( GLenum pname, const GLfixed *params ) -void glLightxOES ( GLenum light, GLenum pname, GLfixed param ) -void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) -void glLineWidthxOES ( GLfixed width ) -void glLoadMatrixxOES ( const GLfixed *m ) -void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param ) -void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) -void glMultMatrixxOES ( const GLfixed *m ) -void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) -void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz ) -void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) -void glPointParameterxOES ( GLenum pname, GLfixed param ) -void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) -void glPointSizexOES ( GLfixed size ) -void glPolygonOffsetxOES ( GLfixed factor, GLfixed units ) -void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) -void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) -void glScalexOES ( GLfixed x, GLfixed y, GLfixed z ) -void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param ) -void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) -void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param ) -void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) -void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z ) -GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) -void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) -void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) -void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) -void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) -void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) -GLboolean glIsFramebufferOES ( GLuint framebuffer ) -void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) -void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) -void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) -GLenum glCheckFramebufferStatusOES ( GLenum target ) -void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) -void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) -void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) -void glGenerateMipmapOES ( GLenum target ) -// Hard to export to Java: -// void *glMapBufferOES ( GLenum target, GLenum access ) -// GLboolean glUnmapBufferOES ( GLenum target ) -// void glGetBufferPointervOES ( GLenum target, GLenum pname, void **params ) -void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) -void glLoadPaletteFromModelViewMatrixOES ( void ) -void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) -void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) -void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) -void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) -void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) -void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) -void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) -void glClearDepthfOES ( GLclampf depth ) -void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param ) -void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) -void glTexGeniOES ( GLenum coord, GLenum pname, GLint param ) -void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) -void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param ) -void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) -void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) -void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) -void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) diff --git a/opengl/tools/glgen/specs/gles11/GLES20.spec b/opengl/tools/glgen/specs/gles11/GLES20.spec deleted file mode 100644 index ee88f59..0000000 --- a/opengl/tools/glgen/specs/gles11/GLES20.spec +++ /dev/null @@ -1,144 +0,0 @@ -void glActiveTexture ( GLenum texture )
-void glAttachShader ( GLuint program, GLuint shader )
-void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
-void glBindBuffer ( GLenum target, GLuint buffer )
-void glBindFramebuffer ( GLenum target, GLuint framebuffer )
-void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )
-void glBindTexture ( GLenum target, GLuint texture )
-void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
-void glBlendEquation ( GLenum mode )
-void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha )
-void glBlendFunc ( GLenum sfactor, GLenum dfactor )
-void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
-void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
-void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
-GLenum glCheckFramebufferStatus ( GLenum target )
-void glClear ( GLbitfield mask )
-void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
-void glClearDepthf ( GLclampf depth )
-void glClearStencil ( GLint s )
-void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
-void glCompileShader ( GLuint shader )
-void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
-void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
-void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
-void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
-GLuint glCreateProgram ( void )
-GLuint glCreateShader ( GLenum type )
-void glCullFace ( GLenum mode )
-void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
-void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers )
-void glDeleteProgram ( GLuint program )
-void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers )
-void glDeleteShader ( GLuint shader )
-void glDeleteTextures ( GLsizei n, const GLuint *textures )
-void glDepthFunc ( GLenum func )
-void glDepthMask ( GLboolean flag )
-void glDepthRangef ( GLclampf zNear, GLclampf zFar )
-void glDetachShader ( GLuint program, GLuint shader )
-void glDisable ( GLenum cap )
-void glDisableVertexAttribArray ( GLuint index )
-void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
-void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
-void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
-void glEnable ( GLenum cap )
-void glEnableVertexAttribArray ( GLuint index )
-void glFinish ( void )
-void glFlush ( void )
-void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
-void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
-void glFrontFace ( GLenum mode )
-void glGenBuffers ( GLsizei n, GLuint *buffers )
-void glGenerateMipmap ( GLenum target )
-void glGenFramebuffers ( GLsizei n, GLuint *framebuffers )
-void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers )
-void glGenTextures ( GLsizei n, GLuint *textures )
-void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
-void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
-void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
-int glGetAttribLocation ( GLuint program, const char *name )
-void glGetBooleanv ( GLenum pname, GLboolean *params )
-void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
-GLenum glGetError ( void )
-void glGetFloatv ( GLenum pname, GLfloat *params )
-void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
-void glGetIntegerv ( GLenum pname, GLint *params )
-void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
-void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog )
-void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params )
-void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
-void glGetShaderInfoLog ( GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog )
-void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
-void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
-const GLubyte * glGetString ( GLenum name )
-void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
-void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
-void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
-void glGetUniformiv ( GLuint program, GLint location, GLint *params )
-int glGetUniformLocation ( GLuint program, const char *name )
-void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )
-void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params )
-// void glGetVertexAttribPointerv ( GLuint index, GLenum pname, void **pointer )
-void glHint ( GLenum target, GLenum mode )
-GLboolean glIsBuffer ( GLuint buffer )
-GLboolean glIsEnabled ( GLenum cap )
-GLboolean glIsFramebuffer ( GLuint framebuffer )
-GLboolean glIsProgram ( GLuint program )
-GLboolean glIsRenderbuffer ( GLuint renderbuffer )
-GLboolean glIsShader ( GLuint shader )
-GLboolean glIsTexture ( GLuint texture )
-void glLineWidth ( GLfloat width )
-void glLinkProgram ( GLuint program )
-void glPixelStorei ( GLenum pname, GLint param )
-void glPolygonOffset ( GLfloat factor, GLfloat units )
-void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
-void glReleaseShaderCompiler ( void )
-void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
-void glSampleCoverage ( GLclampf value, GLboolean invert )
-void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
-void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length )
-void glShaderSource ( GLuint shader )
-void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
-void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask )
-void glStencilMask ( GLuint mask )
-void glStencilMaskSeparate ( GLenum face, GLuint mask )
-void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
-void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
-void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
-void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
-void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
-void glTexParameteri ( GLenum target, GLenum pname, GLint param )
-void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
-void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
-void glUniform1f ( GLint location, GLfloat x )
-void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )
-void glUniform1i ( GLint location, GLint x )
-void glUniform1iv ( GLint location, GLsizei count, const GLint *v )
-void glUniform2f ( GLint location, GLfloat x, GLfloat y )
-void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v )
-void glUniform2i ( GLint location, GLint x, GLint y )
-void glUniform2iv ( GLint location, GLsizei count, const GLint *v )
-void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )
-void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v )
-void glUniform3i ( GLint location, GLint x, GLint y, GLint z )
-void glUniform3iv ( GLint location, GLsizei count, const GLint *v )
-void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )
-void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w )
-void glUniform4iv ( GLint location, GLsizei count, const GLint *v )
-void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
-void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
-void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
-void glUseProgram ( GLuint program )
-void glValidateProgram ( GLuint program )
-void glVertexAttrib1f ( GLuint indx, GLfloat x )
-void glVertexAttrib1fv ( GLuint indx, const GLfloat *values )
-void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y )
-void glVertexAttrib2fv ( GLuint indx, const GLfloat *values )
-void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z )
-void glVertexAttrib3fv ( GLuint indx, const GLfloat *values )
-void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-void glVertexAttrib4fv ( GLuint indx, const GLfloat *values )
-void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLint offset )
-void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr )
-void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec deleted file mode 100644 index f478a32..0000000 --- a/opengl/tools/glgen/specs/gles11/checks.spec +++ /dev/null @@ -1,42 +0,0 @@ -glClipPlanef check eqn 4 -glClipPlanex check eqn 4 -glGetClipPlanefOES check eqn 4 -glGetClipPlanexOES check eqn 4 -glDeleteBuffers check buffers n -glDeleteTextures check textures n -glDrawElements check_AIOOBE indices count -glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR -glGenBuffers check buffers n -glGenTextures check textures n -glGetClipPlane check eqn 4 -glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS -glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glGetTexParameter check params 1 -glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT -glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glLoadMatrix check m 16 -glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glMultMatrix check m 16 -glPointParameter check params 1 -glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glTexImage2D nullAllowed -glTexSubImage2D nullAllowed -glBufferData nullAllowed check data size -glBufferSubData check data size -glTexParameter check params 1 -glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 -glDrawTexfvOES check coords 5 -glDrawTexivOES check coords 5 -glDrawTexsvOES check coords 5 -glDrawTexxvOES check coords 5 -glDeleteFramebuffersOES check framebuffers n -glDeleteRenderbuffersOES check renderbuffers n -glGenFramebuffersOES check framebuffers n -glGenRenderbuffersOES check renderbuffers n -glGetBufferParameter check params 1 -glGetFramebufferAttachmentParameterivOES check params 1 -glGetRenderbufferParameterivOES check params 1 -glGetTexGen ifcheck params 1 pname GL_TEXTURE_GEN_MODE ifcheck params 4 pname GL_OBJECT_PLANE,GL_EYE_PLANE - |