Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix wrong-thread issue | John Reck | 2014-11-07 | 1 | -7/+0 |
* | Add android.Paint that inherits SkPaint | Behdad Esfahbod | 2014-07-22 | 1 | -2/+2 |
* | More cleanups | John Reck | 2014-06-27 | 1 | -8/+0 |
* | Move LayerType to RenderNode | John Reck | 2014-06-12 | 1 | -9/+0 |
* | Even FASTER damage calculations! | John Reck | 2014-06-04 | 1 | -9/+0 |
* | Remove GLRenderer | John Reck | 2014-06-02 | 1 | -17/+0 |
* | Re-jigger layers | John Reck | 2014-05-30 | 1 | -17/+1 |
* | Fix issue with bitmap uploading | John Reck | 2014-04-14 | 1 | -2/+2 |
* | Merge hasFunctors & pushStaging into prepareTree | John Reck | 2014-04-09 | 1 | -1/+2 |
* | Move RenderNode to own file | John Reck | 2014-03-19 | 1 | -1/+1 |
* | Rename DisplayList->RenderNode | John Reck | 2014-03-12 | 1 | -1/+1 |
* | Reapply "Refactor setting an SkPaint onto a hwui Layer." | Derek Sollenberger | 2014-02-20 | 1 | -4/+2 |
* | Revert "Refactor setting an SkPaint onto a hwui Layer." | Derek Sollenberger | 2014-02-12 | 1 | -2/+4 |
* | Refactor setting an SkPaint onto a hwui Layer. | Derek Sollenberger | 2014-02-12 | 1 | -4/+2 |
* | Refactor HardwareLayer | John Reck | 2014-02-10 | 1 | -0/+183 |