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path: root/graphics/java/android/renderscript/RenderScript.java
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* Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams2010-03-011-0/+1
* Support defered generation of mipmaps. With this change we support mipmap ge...Jason Sams2010-02-231-1/+1
* Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams2010-02-091-93/+21
* Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams2010-01-271-6/+11
* Add RS support for generic attribs as input to vertex programs.Jason Sams2010-01-041-2/+0
* Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-231-9/+11
* Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams2009-12-171-6/+3
* Continue es2 shader devJason Sams2009-12-151-0/+1
* Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams2009-12-151-6/+4
* Remove check for surface valid that is no longer valid.Jason Sams2009-12-141-3/+3
* am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclairJason Sams2009-12-071-0/+12
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| * Add Java exceptions to catch RS calls with no context or no surface.Jason Sams2009-12-071-0/+12
* | Beging GL2 user shaders. Switch master to using GL2 by default.Jason Sams2009-11-301-0/+2
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* Add support for dumping RS objects to aid in debugging of white blocks bug.Jason Sams2009-11-171-0/+5
* Add setPriority to allow wallpapers to run at lower cpu priority than default.Jason Sams2009-11-151-0/+16
* Defer EGL init until the surface changed call comes in. Pass w,h along with ...Jason Sams2009-11-121-10/+16
* Support applications changing the surface attached to the RS.Jason Sams2009-11-031-0/+6
* Implement data push from scripts. Fixes the problem where apps would have to...Jason Sams2009-10-061-0/+55
* Improve logging code to dump more detaild rs object info. Fix bug with prede...Jason Sams2009-09-271-7/+20
* Improve renderscript context teardown. Track object in the system and then f...Jason Sams2009-09-251-0/+4
* Implement pause/resume for the RS thread.Jason Sams2009-09-241-0/+10
* Remove depricated triangleMesh.Jason Sams2009-09-231-71/+15
* Add raster object to control point and line params. Add flag to force SW rend...Jason Sams2009-09-231-1/+14
* Implement more type checks on Allocations.Jason Sams2009-09-211-4/+6
* Implement renderscript Invokables.Jason Sams2009-09-161-0/+2
* Implement Object readback.Jason Sams2009-09-151-0/+1
* Remove "predefined" elements from Java layer. Static elements continue to ex...Jason Sams2009-09-041-5/+3
* Improve structure support using symbol lookup of named structures in scripts ...Jason Sams2009-09-031-1/+1
* Load bitmap resources entirely from native code.Romain Guy2009-08-311-4/+5
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams2009-08-271-6/+7
* Implement java interface for RS shutdown and fix shutdown deadlock with the c...Jason Sams2009-08-251-0/+7
* Add support for selecting the color bit depth and if the application used a d...Jason Sams2009-08-251-3/+3
* Allow null to be re-bound as a root script. This was always legal from nativ...Jason Sams2009-08-201-1/+5
* Point SpritesJason Sams2009-08-201-4/+2
* Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams2009-08-181-0/+1
* Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-181-24/+1
* Update fountain and add writable flag to script slots.Jason Sams2009-08-171-1/+1
* Implement named slots and convert script.addType to script.setType to remove ...Jason Sams2009-08-131-2/+2
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-1/+6
* Fix the buildRomain Guy2009-08-111-1/+1
* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+6
* Let java put #defines into renderscriptJoe Onorato2009-08-091-0/+4
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-0/+5
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-2/+1
* Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc in...Jason Sams2009-08-041-49/+0
* Seperate Light and Sampler from RenderScript.javaJason Sams2009-08-041-103/+0
* Split ProgramFragment and ProgramStore from RenderScript.java. Update Elemen...Jason Sams2009-08-041-179/+7
* Split ScriptC from RenderScript.java. Implement state caching in the Builder...Jason Sams2009-08-041-100/+0
* Implement the jni bindings for Adapter2D. Fix a refcount bug in the native a...Jason Sams2009-08-031-14/+10
* Split RenderScript Type and Allocation into seperate classes.Jason Sams2009-07-311-188/+6