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path: root/graphics/java/android/renderscript/RenderScript.java
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* Add support for linking to a skia bitmap rather than always copying the data ↵Jason Sams2010-03-011-0/+1
| | | | from the bitmap.
* Support defered generation of mipmaps. With this change we support mipmap ↵Jason Sams2010-02-231-1/+1
| | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain.
* Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams2010-02-091-93/+21
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* Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams2010-01-271-6/+11
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* Add RS support for generic attribs as input to vertex programs.Jason Sams2010-01-041-2/+0
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* Element restructuring. Add support for new basic Element types including ↵Jason Sams2009-12-231-9/+11
| | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
* Move texture bindings to base program object. Change ProgramFragment ↵Jason Sams2009-12-171-6/+3
| | | | creation to require a texture format in 1.0 mode.
* Continue es2 shader devJason Sams2009-12-151-0/+1
| | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java
* Continue development of es2.0 user shader support for renderscript. This ↵Jason Sams2009-12-151-6/+4
| | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
* Remove check for surface valid that is no longer valid.Jason Sams2009-12-141-3/+3
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* am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclairJason Sams2009-12-071-0/+12
|\ | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface.
| * Add Java exceptions to catch RS calls with no context or no surface.Jason Sams2009-12-071-0/+12
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* | Beging GL2 user shaders. Switch master to using GL2 by default.Jason Sams2009-11-301-0/+2
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* Add support for dumping RS objects to aid in debugging of white blocks bug.Jason Sams2009-11-171-0/+5
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* Add setPriority to allow wallpapers to run at lower cpu priority than default.Jason Sams2009-11-151-0/+16
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* Defer EGL init until the surface changed call comes in. Pass w,h along with ↵Jason Sams2009-11-121-10/+16
| | | | surface for verification of driver state.
* Support applications changing the surface attached to the RS.Jason Sams2009-11-031-0/+6
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* Implement data push from scripts. Fixes the problem where apps would have ↵Jason Sams2009-10-061-0/+55
| | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps.
* Improve logging code to dump more detaild rs object info. Fix bug with ↵Jason Sams2009-09-271-7/+20
| | | | predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
* Improve renderscript context teardown. Track object in the system and then ↵Jason Sams2009-09-251-0/+4
| | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
* Implement pause/resume for the RS thread.Jason Sams2009-09-241-0/+10
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* Remove depricated triangleMesh.Jason Sams2009-09-231-71/+15
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* Add raster object to control point and line params. Add flag to force SW ↵Jason Sams2009-09-231-1/+14
| | | | rendering.
* Implement more type checks on Allocations.Jason Sams2009-09-211-4/+6
| | | | | Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls.
* Implement renderscript Invokables.Jason Sams2009-09-161-0/+2
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* Implement Object readback.Jason Sams2009-09-151-0/+1
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* Remove "predefined" elements from Java layer. Static elements continue to ↵Jason Sams2009-09-041-5/+3
| | | | exist but are no longer treated as a special version of element.
* Improve structure support using symbol lookup of named structures in scripts ↵Jason Sams2009-09-031-1/+1
| | | | to allow them to appear as just pointers to structs.
* Load bitmap resources entirely from native code.Romain Guy2009-08-311-4/+5
| | | | Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams2009-08-271-6/+7
| | | | which replaces TriangleMesh. Update Film to use new builder.
* Implement java interface for RS shutdown and fix shutdown deadlock with the ↵Jason Sams2009-08-251-0/+7
| | | | command fifo.
* Add support for selecting the color bit depth and if the application used a ↵Jason Sams2009-08-251-3/+3
| | | | depth buffer.
* Allow null to be re-bound as a root script. This was always legal from ↵Jason Sams2009-08-201-1/+5
| | | | native and just a limitation of the java binding for the API.
* Point SpritesJason Sams2009-08-201-4/+2
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* Implement OOB destroy method that can be called from the java finalizer ↵Jason Sams2009-08-181-0/+1
| | | | removing the need to explicitly destroy objects.
* Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams2009-08-181-24/+1
| | | | function. This was a legacy of the distant past when the classes did not have a common base.
* Update fountain and add writable flag to script slots.Jason Sams2009-08-171-1/+1
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* Implement named slots and convert script.addType to script.setType to remove ↵Jason Sams2009-08-131-2/+2
| | | | ordering restrictions.
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-1/+6
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* Fix the buildRomain Guy2009-08-111-1/+1
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* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+6
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* Let java put #defines into renderscriptJoe Onorato2009-08-091-0/+4
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* Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams2009-08-091-0/+5
| | | | object destruction tracking.
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-2/+1
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* Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵Jason Sams2009-08-041-49/+0
| | | | into the ProgramVertex class.
* Seperate Light and Sampler from RenderScript.javaJason Sams2009-08-041-103/+0
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* Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵Jason Sams2009-08-041-179/+7
| | | | Element and Type to new cached builder for easier app developement.
* Split ScriptC from RenderScript.java. Implement state caching in the ↵Jason Sams2009-08-041-100/+0
| | | | Builder objects.
* Implement the jni bindings for Adapter2D. Fix a refcount bug in the native ↵Jason Sams2009-08-031-14/+10
| | | | adapter implementation. Use adapters in Film to border the mipmaps.
* Split RenderScript Type and Allocation into seperate classes.Jason Sams2009-07-311-188/+6
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