Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add support for linking to a skia bitmap rather than always copying the data ↵ | Jason Sams | 2010-03-01 | 1 | -0/+1 |
| | | | | from the bitmap. | ||||
* | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | 2010-02-23 | 1 | -1/+1 |
| | | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain. | ||||
* | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | 2010-02-09 | 1 | -93/+21 |
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* | Fix some minor bugs with GL state setup that were exposed by Droids driver. | Jason Sams | 2010-01-27 | 1 | -6/+11 |
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* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -2/+0 |
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* | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 1 | -9/+11 |
| | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -6/+3 |
| | | | | creation to require a texture format in 1.0 mode. | ||||
* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -0/+1 |
| | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 1 | -6/+4 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Remove check for surface valid that is no longer valid. | Jason Sams | 2009-12-14 | 1 | -3/+3 |
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* | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | 2009-12-07 | 1 | -0/+12 |
|\ | | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | ||||
| * | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | 2009-12-07 | 1 | -0/+12 |
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* | | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+2 |
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* | Add support for dumping RS objects to aid in debugging of white blocks bug. | Jason Sams | 2009-11-17 | 1 | -0/+5 |
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* | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | 2009-11-15 | 1 | -0/+16 |
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* | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | 2009-11-12 | 1 | -10/+16 |
| | | | | surface for verification of driver state. | ||||
* | Support applications changing the surface attached to the RS. | Jason Sams | 2009-11-03 | 1 | -0/+6 |
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* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+55 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Improve logging code to dump more detaild rs object info. Fix bug with ↵ | Jason Sams | 2009-09-27 | 1 | -7/+20 |
| | | | | predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. | ||||
* | Improve renderscript context teardown. Track object in the system and then ↵ | Jason Sams | 2009-09-25 | 1 | -0/+4 |
| | | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. | ||||
* | Implement pause/resume for the RS thread. | Jason Sams | 2009-09-24 | 1 | -0/+10 |
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* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -71/+15 |
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* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 1 | -1/+14 |
| | | | | rendering. | ||||
* | Implement more type checks on Allocations. | Jason Sams | 2009-09-21 | 1 | -4/+6 |
| | | | | | Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls. | ||||
* | Implement renderscript Invokables. | Jason Sams | 2009-09-16 | 1 | -0/+2 |
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* | Implement Object readback. | Jason Sams | 2009-09-15 | 1 | -0/+1 |
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* | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | 2009-09-04 | 1 | -5/+3 |
| | | | | exist but are no longer treated as a special version of element. | ||||
* | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | 2009-09-03 | 1 | -1/+1 |
| | | | | to allow them to appear as just pointers to structs. | ||||
* | Load bitmap resources entirely from native code. | Romain Guy | 2009-08-31 | 1 | -4/+5 |
| | | | | Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba | ||||
* | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵ | Jason Sams | 2009-08-27 | 1 | -6/+7 |
| | | | | which replaces TriangleMesh. Update Film to use new builder. | ||||
* | Implement java interface for RS shutdown and fix shutdown deadlock with the ↵ | Jason Sams | 2009-08-25 | 1 | -0/+7 |
| | | | | command fifo. | ||||
* | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | 2009-08-25 | 1 | -3/+3 |
| | | | | depth buffer. | ||||
* | Allow null to be re-bound as a root script. This was always legal from ↵ | Jason Sams | 2009-08-20 | 1 | -1/+5 |
| | | | | native and just a limitation of the java binding for the API. | ||||
* | Point Sprites | Jason Sams | 2009-08-20 | 1 | -4/+2 |
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* | Implement OOB destroy method that can be called from the java finalizer ↵ | Jason Sams | 2009-08-18 | 1 | -0/+1 |
| | | | | removing the need to explicitly destroy objects. | ||||
* | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | 2009-08-18 | 1 | -24/+1 |
| | | | | function. This was a legacy of the distant past when the classes did not have a common base. | ||||
* | Update fountain and add writable flag to script slots. | Jason Sams | 2009-08-17 | 1 | -1/+1 |
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* | Implement named slots and convert script.addType to script.setType to remove ↵ | Jason Sams | 2009-08-13 | 1 | -2/+2 |
| | | | | ordering restrictions. | ||||
* | Implement reflecting Java objects into the ACC enviroment. | Jason Sams | 2009-08-12 | 1 | -1/+6 |
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* | Fix the build | Romain Guy | 2009-08-11 | 1 | -1/+1 |
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* | Implement basic allocation readback. Add Get height, width to ScriptC_Lib. | Jason Sams | 2009-08-10 | 1 | -0/+6 |
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* | Let java put #defines into renderscript | Joe Onorato | 2009-08-09 | 1 | -0/+4 |
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* | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | 2009-08-09 | 1 | -0/+5 |
| | | | | object destruction tracking. | ||||
* | Remove useless slot from ProgramVertex. Optimize GL state setup. | Jason Sams | 2009-08-05 | 1 | -2/+1 |
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* | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | 2009-08-04 | 1 | -49/+0 |
| | | | | into the ProgramVertex class. | ||||
* | Seperate Light and Sampler from RenderScript.java | Jason Sams | 2009-08-04 | 1 | -103/+0 |
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* | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | 2009-08-04 | 1 | -179/+7 |
| | | | | Element and Type to new cached builder for easier app developement. | ||||
* | Split ScriptC from RenderScript.java. Implement state caching in the ↵ | Jason Sams | 2009-08-04 | 1 | -100/+0 |
| | | | | Builder objects. | ||||
* | Implement the jni bindings for Adapter2D. Fix a refcount bug in the native ↵ | Jason Sams | 2009-08-03 | 1 | -14/+10 |
| | | | | adapter implementation. Use adapters in Film to border the mipmaps. | ||||
* | Split RenderScript Type and Allocation into seperate classes. | Jason Sams | 2009-07-31 | 1 | -188/+6 |
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