| Commit message (Collapse) | Author | Age | Files | Lines |
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bug:21706035
Change-Id: Ia1cd4824c742b2d6fc0feb2861ccfde0b6ac2189
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Bug: 21502154
Change-Id: Iedf4bd07f10ec13070a68870304ab651c1f15c68
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Bug: 21580708
Change-Id: Id64bebeb5c39906ed34775e8ccc39f666966bad9
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b/21664621
Change-Id: Ie40c3723860e183c8e4fedd2a76b9debbdf64a2a
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b/21341096
Change-Id: I84e20366db21ceaa4f044be3e322f9215bb06ad2
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Bug: 21079749
Change-Id: If79dcef59aba616c0446efc623863f563cb16250
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DEPTH16: Use high 3 bits for confidence measurement, with
0 = 100% confidence, 1 = 0% confidence, 2 = 1/7 (14.3%) confidence, etc.
DEPTH_POINT_CLOUD: Add confidence as 4th entry to each point,
with a value in range 0.f - 1.f inclusive.
Bug: 20123879
Change-Id: I23317b922ac727751156fa418ed239a696a898e5
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Bug: 19638504
Change-Id: Ie7b639c543150e13aec30dfeca2b303d5b601cf3
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Adds optical inset support for VectorDrawable and GradientDrawable.
Bug: 19944181
Change-Id: I9df04d9fe17ad858413e7f93694bf37ee2c43c85
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applyTheme()" into mnc-dev
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This CL works around Animator's lack of support for applying a theme
after inflation by postponing Animator inflation until a theme is
available, either in inflate() or applyTheme().
Includes a workaround for AVDs that don't reference any theme attrs
in their animators and this don't require a call to applyTheme().
Partial implementation of removing non-constant data from the AVD's
constant state. Moves the mutable AnimatorSet to a local variable and
treats the Animators as constant data.
We'll follow up with real support for applyTheme() in Animator or
AnimatorSet, at which point we can remove this workaround.
Bug: 20817800
Change-Id: I555c53c955219990ee376bee568bcc038532f9ed
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1. ClipDrawable.getOpacity() now correctly respects the current level
2. DrawableWrapper checks the contained drawable's changing config even
if it doesn't have a constant state
3. DrawableWrapper gives priority to the last valid child drawable
rather than the drawable attribute
Bug: 21406104
Change-Id: I442fe90d0a3865bfdc6b2d14a7358178310dde02
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Renames boolean getters to isZzz(), callback from onChange to onChanged.
Bug: 21342040
Change-Id: I9700d645453354b608fd97a832359211d828b52f
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Bug: 21281842
Change-Id: I4a1e33d7e642fa50e8789f1441e8587d1c15119c
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applyTheme()"" into mnc-dev
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This reverts commit 9b115a9870a184e32bdbd07f792f9b8c956c75ca.
Change-Id: Ief148510472e129f992cf52ef8b8a25b5e17e05f
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Only bothers with the background and active ripple, since the exiting
ripples are in hardware animation mode anyway and can't be updated.
Bug: 21079749
Change-Id: I0f70c0c0feea32e2c70bb9b1b0fa3b7846b20c7f
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applyTheme()" into mnc-dev
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This CL works around Animator's lack of support for applying a theme
after inflation by postponing Animator inflation until a theme is
available, either in inflate() or applyTheme().
Includes a workaround for AVDs that don't reference any theme attrs
in their animators and this don't require a call to applyTheme().
We'll follow up with real support for applyTheme() in Animator, at which
point we can remove this workaround.
Bug: 20817800
Change-Id: I5a378a76e3625b9d754cb74ae98c07ba7c5698e5
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Bug 21037890
Change-Id: I827e83dd75e301e7d93ead5efdd744f0d8435ae5
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Change-Id: Iecf39b53419e07927a3fe3096036a57afd69439a
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And you may ask yourself: what is that beautiful icon?
And you may ask yourself: where does that API go to?
And you may ask yourself: is it a resource? is it a Bitmap?
And you may say to yourself: my god, what have I done
(This patch fixes a number of bugs in the initial
implementation, but other than that, it's the same as it
ever was.)
Bug: 18568715
Bug: 21141842
Change-Id: I1d3f9427abd7f0bb57e533fcfac708851ff644b6
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mnc-dev
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This works around situations where corrupted packages cause
Resources.getResourcePackageName to return something that
does't actually work.
Bug: 21144636
Change-Id: I271518599a8eb89d493f1ceda6cb2e47fb38a4ff
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This causes RuntimeExceptions to fall through to the next
case statement.
Bug: 21168985
Change-Id: Ie69610b22c6caf9f6536ebd48673067880cb75a2
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This CL fixes the issue where when start is called, we run the next frame
of the animation drawable while mCurFrame is already set to 0. The result
is that the first frame of the AnimationDrawable is then skipped.
Bug: 21168854
Change-Id: I2b77ae017d3debd0f8cfec81ea86d1120e78bb55
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Bug: 20105644
Change-Id: Ia79d2ae5c725c139d2b7c423a899be625cb8f14f
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This reverts commit 08a04c15245c970856022d0779aa27d4d63cdee3.
This also reverts commit 5bcbf857d129f4513e562801a4e88077b2655ade.
Change-Id: Ia0b0a5339d523581c877822a3a1feec97ae4b73d
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And you may ask yourself: what is that beautiful icon?
And you may ask yourself: where does that API go to?
And you may ask yourself: is it a resource? is it a Bitmap?
And you may say to yourself: my god, what have I done
Bug: 18568715
Change-Id: I4377b311c538bd1cf36b3fba22326bae81af40c9
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Bug: 21088522
Change-Id: Ia03171d4861f758701e89733f4082863587e8c11
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bug:20948129
Keep HIDDEN_DEFAULT_PAINT_FLAGS name.
This reverts commit 1b60cc0529161b5eca6407b551d67d355994c567.
Change-Id: I97cd9c556375c74c52b006bda4fc7b3a2cfa89e1
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Change-Id: I4d0ee2a496de908b99b0f1d8bef1b6f861c94c6f
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- Reorder parameters to loadDrawableAsync()
- New version of createWithResource that takes a package
name instead of a Resources
- Add loadDrawableAsUser() for INTERACT_ACROSS_USERS clients
like SystemUI
- Docs cleanups
Bug: 21089268
Bug: 21031774
Change-Id: I465d2b865e35e12094b564f994e59d55e522f65a
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This was missed during the update that extended from DrawableWrapper.
Bug: 20089503
Change-Id: Ie84c040deaecb415e882842f2172a344afa8df7b
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anti-aliasing"""" into mnc-dev
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anti-aliasing"""
Fix import
This reverts commit 7ed1431c83286abc83b9e5afc45fbd21ecb777b1.
Change-Id: Id93eba3ed1d47a90384ba20dea6f74d78755792b
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