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* Implement SurfaceTexture frame-available callback.Jamie Gennis2011-01-161-0/+10
* Fix SurfaceTexture transform matrix.Jamie Gennis2011-01-161-30/+48
* Compare GraphicBuffers using handles.Jamie Gennis2011-01-151-2/+2
* Fix remote GraphicBuffer allocation in SurfaceFlinger.Jamie Gennis2011-01-131-13/+30
* Add logging to SurfaceTextureClient.Jamie Gennis2011-01-131-0/+15
* Fix a bug in SurfaceTexture::dequeueBuffer.Jamie Gennis2011-01-121-1/+1
* Implement crop & transform for SurfaceTexture.Jamie Gennis2011-01-121-4/+115
* Fix a bug in SurfaceTexture::setBufferCount.Jamie Gennis2011-01-091-0/+2
* Add method logging to the SurfaceTexture C++ class.Jamie Gennis2011-01-091-0/+11
* Initialize the SurfaceTexture buffer slots.Jamie Gennis2011-01-091-0/+5
* Add the SurfaceTexture C++ implementation.Jamie Gennis2011-01-064-2/+698
* Fix typo which causes sensors to fail miserablyMathias Agopian2010-09-161-1/+1
* part of fix for [3004226] Cannot end the call - Proximity sensor doesn't workMathias Agopian2010-09-161-2/+16
* Replace epoll() with poll() and rename PollLoop to Looper.Jeff Brown2010-09-141-11/+11
* Modify native ALooper to take an explicit ident.Dianne Hackborn2010-09-071-1/+1
* Added SensorManager.getMinDelay()Mathias Agopian2010-07-292-4/+12
* Fix a memory corruption when writting Sensor into a parcelMathias Agopian2010-07-221-1/+1
* propagate sensor event rate properlyMathias Agopian2010-07-211-2/+6
* new SensorServiceMathias Agopian2010-07-195-12/+82
* first step at implementing the native sensor supportMathias Agopian2010-07-137-0/+656