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path:
root
/
libs
/
hwui
/
Caches.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Apply dev. settings at runtime
Romain Guy
2012-11-30
1
-1
/
+7
*
Correctly adjust clip regions that lie offscreen
Chet Haase
2012-10-16
1
-3
/
+14
*
Work around a possible driver bug
Romain Guy
2012-10-07
1
-0
/
+1
*
Fix texture corruption
Chet Haase
2012-09-30
1
-2
/
+2
*
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
Romain Guy
2012-09-27
1
-0
/
+18
|
\
|
*
Don't use the QCOM_tiled_rendering extension with functors
Romain Guy
2012-09-27
1
-0
/
+18
*
|
Add stroke support to polygonal shape rendering
Chris Craik
2012-09-26
1
-3
/
+7
|
/
*
fix a possible dead-lock when clearing caches
Mathias Agopian
2012-09-25
1
-9
/
+17
*
make sure to destroy GL objects on the GL thread
Mathias Agopian
2012-09-25
1
-1
/
+1
*
Fix overdraw debug on QCOM
Romain Guy
2012-09-23
1
-5
/
+3
*
Add support for a new developer setting: overdraw debugging
Romain Guy
2012-09-21
1
-1
/
+10
*
Optimize tiling management
Romain Guy
2012-09-20
1
-1
/
+1
*
Add support for QCOM_tiled_rendering
Romain Guy
2012-09-19
1
-2
/
+2
*
Minimize state changes when updating layers
Romain Guy
2012-09-18
1
-0
/
+3
*
Foundation for tiling optimization
Romain Guy
2012-09-13
1
-0
/
+28
*
Add new debug tool to track hardware layers updates
Romain Guy
2012-08-06
1
-4
/
+11
*
Add dithering to gradients
Romain Guy
2012-08-01
1
-0
/
+1
*
Don't clear the dirty clip flag if it's not applied
Romain Guy
2012-07-17
1
-3
/
+10
*
Refactor GammaFontRenderer
Romain Guy
2012-07-13
1
-6
/
+12
*
Improve rendering speed by disabling scissor tests
Romain Guy
2012-07-13
1
-1
/
+26
*
Add call sites for OpenGL's debug label extension
Romain Guy
2012-05-12
1
-18
/
+32
*
Delete display list objects and resources on the UI thread
Romain Guy
2012-03-05
1
-0
/
+13
*
Add debug markers to OpenGLRenderer
Romain Guy
2012-01-30
1
-0
/
+10
*
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
Steve Block
2012-01-06
1
-1
/
+1
*
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2012-01-03
1
-3
/
+3
*
Properly restore the GL scissor after a GL draw functor
Romain Guy
2012-01-03
1
-0
/
+4
*
Generate even fewer GL commands
Romain Guy
2011-12-14
1
-0
/
+13
*
<Insert something improper about OpenGL>
Romain Guy
2011-12-13
1
-0
/
+1
*
Further reduce the number of GL commands sent to the driver
Romain Guy
2011-12-13
1
-0
/
+10
*
Reduce the number of GL commands generated by the UI
Romain Guy
2011-12-13
1
-2
/
+37
*
Optimize state changes
Romain Guy
2011-12-12
1
-4
/
+34
*
Terminate EGL when an app goes in the background
Romain Guy
2011-11-10
1
-9
/
+35
*
Memory optimizations for libhwui
Romain Guy
2011-11-04
1
-0
/
+3
*
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-08-01
1
-1
/
+0
*
Destroy layers and flush layers cache when a window is destroyed.
Romain Guy
2011-07-27
1
-1
/
+3
*
Trim OpenGLRenderer's memory usage whenever possible
Romain Guy
2011-07-18
1
-0
/
+34
*
Fix debugging for hwui caches
Kenny Root
2011-07-13
1
-1
/
+0
*
Code cleanup
Romain Guy
2011-06-24
1
-1
/
+1
*
Prettify memory dump.
Romain Guy
2011-05-27
1
-1
/
+1
*
Add logging of graphics acceleration info to bugreports
Chet Haase
2011-04-01
1
-18
/
+31
*
Fixes cache misses and extra allocations.
Romain Guy
2011-02-03
1
-0
/
+11
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
1
-6
/
+2
*
Add rounded rects and circles support to OpenGLRenderer.
Romain Guy
2011-01-19
1
-0
/
+4
*
Cleanup implementation of hardware layers.
Romain Guy
2011-01-13
1
-17
/
+10
*
Cleanup GL objects on the correct thread.
Romain Guy
2011-01-12
1
-0
/
+26
*
Composite layers as regions.
Romain Guy
2011-01-10
1
-0
/
+4
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
1
-0
/
+10
*
Add new runtime debug flags.
Romain Guy
2010-11-10
1
-0
/
+4
*
Move all debug flags in a single place.
Romain Guy
2010-11-10
1
-0
/
+37
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-9
/
+39
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