Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixes cache misses and extra allocations. | Romain Guy | 2011-02-03 | 1 | -0/+11 |
* | Allocate layers from the layers pool. | Romain Guy | 2011-02-02 | 1 | -6/+2 |
* | Add rounded rects and circles support to OpenGLRenderer. | Romain Guy | 2011-01-19 | 1 | -0/+4 |
* | Cleanup implementation of hardware layers. | Romain Guy | 2011-01-13 | 1 | -17/+10 |
* | Cleanup GL objects on the correct thread. | Romain Guy | 2011-01-12 | 1 | -0/+26 |
* | Composite layers as regions. | Romain Guy | 2011-01-10 | 1 | -0/+4 |
* | Free resources only from the GL context thread. | Romain Guy | 2010-11-11 | 1 | -0/+10 |
* | Add new runtime debug flags. | Romain Guy | 2010-11-10 | 1 | -0/+4 |
* | Move all debug flags in a single place. | Romain Guy | 2010-11-10 | 1 | -0/+37 |
* | Optimize FBO drawing with regions. | Romain Guy | 2010-11-02 | 1 | -9/+39 |
* | Remove unnecessary GL calls. | Romain Guy | 2010-10-26 | 1 | -0/+2 |
* | Small cleanup. | Romain Guy | 2010-10-25 | 1 | -5/+5 |
* | Fix Caches singleton to avoid resource leaks | Chet Haase | 2010-10-24 | 1 | -0/+77 |