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root
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libs
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hwui
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Caches.h
Commit message (
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)
Author
Age
Files
Lines
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+12
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-0
/
+20
*
Enable GPU pixel buffers on OpenGL ES 3.0 devices
Romain Guy
2013-06-04
1
-0
/
+3
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-2
/
+16
*
Introduce PixelBuffer API to enable PBOs
Romain Guy
2013-04-11
1
-0
/
+11
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-6
/
+0
*
Add TaskManager API
Romain Guy
2013-03-12
1
-0
/
+5
*
Precache glyphs at final raster size
Romain Guy
2013-03-01
1
-0
/
+3
*
Add new property to debug non-rectangular clip operations
Romain Guy
2013-02-25
1
-0
/
+9
*
Implement support for drawBitmapMesh's colors array
Romain Guy
2013-02-13
1
-2
/
+3
*
Add a render buffer cache to reuse stencil buffers
Romain Guy
2013-02-13
1
-0
/
+2
*
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
Romain Guy
2013-02-07
1
-4
/
+2
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*
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-02-07
1
-4
/
+2
*
|
Merge "Add cap tessellation support"
Chris Craik
2013-02-07
1
-1
/
+0
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*
Add cap tessellation support
Chris Craik
2013-02-06
1
-1
/
+0
*
|
Tag HardwareRenderers with a name to help debugging
Romain Guy
2013-01-31
1
-1
/
+1
*
|
Fix tiling on QCOM GPU
Romain Guy
2013-01-31
1
-1
/
+1
|
/
*
Implement clipRect with a transform, clipRegion & clipPath
Romain Guy
2013-01-17
1
-2
/
+0
*
Apply dev. settings at runtime
Romain Guy
2012-11-30
1
-1
/
+5
*
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
Romain Guy
2012-09-27
1
-0
/
+6
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\
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*
Don't use the QCOM_tiled_rendering extension with functors
Romain Guy
2012-09-27
1
-0
/
+6
*
|
Fix rectangle AA offset calculation
Chris Craik
2012-09-27
1
-1
/
+1
*
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Add stroke support to polygonal shape rendering
Chris Craik
2012-09-26
1
-3
/
+3
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/
*
Add support for a new developer setting: overdraw debugging
Romain Guy
2012-09-21
1
-0
/
+1
*
Foundation for tiling optimization
Romain Guy
2012-09-13
1
-0
/
+3
*
Merge "Varying-based AA rect drawing" into jb-mr1-dev
Chris Craik
2012-09-06
1
-0
/
+1
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*
Varying-based AA rect drawing
Chris Craik
2012-09-05
1
-0
/
+1
*
|
Revert "Revert "Add more support for transformed clip rects and paths""
Romain Guy
2012-08-31
1
-1
/
+6
*
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Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
1
-6
/
+1
*
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Add more support for transformed clip rects and paths
Romain Guy
2012-08-31
1
-1
/
+6
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/
*
Add new debug tool to track hardware layers updates
Romain Guy
2012-08-06
1
-0
/
+2
*
Add dithering to gradients
Romain Guy
2012-08-01
1
-0
/
+2
*
Don't clear the dirty clip flag if it's not applied
Romain Guy
2012-07-17
1
-3
/
+3
*
Refactor GammaFontRenderer
Romain Guy
2012-07-13
1
-1
/
+3
*
Improve rendering speed by disabling scissor tests
Romain Guy
2012-07-13
1
-0
/
+5
*
Add call sites for OpenGL's debug label extension
Romain Guy
2012-05-12
1
-3
/
+18
*
Delete display list objects and resources on the UI thread
Romain Guy
2012-03-05
1
-0
/
+8
*
Add debug markers to OpenGLRenderer
Romain Guy
2012-01-30
1
-0
/
+8
*
Properly restore the GL scissor after a GL draw functor
Romain Guy
2012-01-03
1
-0
/
+5
*
Generate even fewer GL commands
Romain Guy
2011-12-14
1
-0
/
+10
*
Further reduce the number of GL commands sent to the driver
Romain Guy
2011-12-13
1
-0
/
+14
*
Reduce the number of GL commands generated by the UI
Romain Guy
2011-12-13
1
-0
/
+9
*
Optimize state changes
Romain Guy
2011-12-12
1
-12
/
+33
*
Terminate EGL when an app goes in the background
Romain Guy
2011-11-10
1
-1
/
+12
*
Reduce the size of libhwui by 50%
Romain Guy
2011-10-12
1
-1
/
+3
*
Destroy layers and flush layers cache when a window is destroyed.
Romain Guy
2011-07-27
1
-1
/
+2
*
Trim OpenGLRenderer's memory usage whenever possible
Romain Guy
2011-07-18
1
-0
/
+12
*
Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-17
1
-1
/
+1
*
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-05-02
1
-1
/
+3
*
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-04-21
1
-0
/
+3
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