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path:
root
/
libs
/
hwui
/
Caches.h
Commit message (
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)
Author
Age
Files
Lines
*
DO NOT MERGE Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-05-23
1
-0
/
+1
*
Add more shadow control knobs
Chris Craik
2014-04-30
1
-7
/
+4
*
Refcount RenderNode
John Reck
2014-04-07
1
-6
/
+0
*
Rename DisplayList->RenderNode
John Reck
2014-03-12
1
-3
/
+3
*
Remove experimental perspective projection
Chris Craik
2014-03-11
1
-3
/
+0
*
Use pre-computed index to draw the shadow.
ztenghui
2014-02-25
1
-2
/
+5
*
Separate spot and ambient shadow strength setting
ztenghui
2014-02-13
1
-1
/
+2
*
Property support for light positioning.
ztenghui
2014-01-17
1
-0
/
+8
*
Create private properties on GLCanvas for experimentation with 3d
Chris Craik
2013-12-16
1
-0
/
+8
*
Calculate and show Ambient shadow.
ztenghui
2013-12-13
1
-4
/
+4
*
am dfb79408: am 5b8efc47: Merge "Add overdraw debugging that accounts for Deu...
Romain Guy
2013-08-21
1
-0
/
+13
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*
Add overdraw debugging that accounts for Deuteranomaly
Romain Guy
2013-08-21
1
-0
/
+13
*
|
Replace float arrays with readable names
Romain Guy
2013-08-15
1
-1
/
+1
|
/
*
Ensure glActiveTexture is cleaned up correctly on functor resume
Chris Craik
2013-07-22
1
-0
/
+5
*
Share Caches' index buffer with FontRenderer
Romain Guy
2013-06-18
1
-2
/
+3
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+12
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-0
/
+20
*
Enable GPU pixel buffers on OpenGL ES 3.0 devices
Romain Guy
2013-06-04
1
-0
/
+3
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-2
/
+16
*
Introduce PixelBuffer API to enable PBOs
Romain Guy
2013-04-11
1
-0
/
+11
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-6
/
+0
*
Add TaskManager API
Romain Guy
2013-03-12
1
-0
/
+5
*
Precache glyphs at final raster size
Romain Guy
2013-03-01
1
-0
/
+3
*
Add new property to debug non-rectangular clip operations
Romain Guy
2013-02-25
1
-0
/
+9
*
Implement support for drawBitmapMesh's colors array
Romain Guy
2013-02-13
1
-2
/
+3
*
Add a render buffer cache to reuse stencil buffers
Romain Guy
2013-02-13
1
-0
/
+2
*
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
Romain Guy
2013-02-07
1
-4
/
+2
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*
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-02-07
1
-4
/
+2
*
|
Merge "Add cap tessellation support"
Chris Craik
2013-02-07
1
-1
/
+0
|
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/
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*
Add cap tessellation support
Chris Craik
2013-02-06
1
-1
/
+0
*
|
Tag HardwareRenderers with a name to help debugging
Romain Guy
2013-01-31
1
-1
/
+1
*
|
Fix tiling on QCOM GPU
Romain Guy
2013-01-31
1
-1
/
+1
|
/
*
Implement clipRect with a transform, clipRegion & clipPath
Romain Guy
2013-01-17
1
-2
/
+0
*
Apply dev. settings at runtime
Romain Guy
2012-11-30
1
-1
/
+5
*
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
Romain Guy
2012-09-27
1
-0
/
+6
|
\
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*
Don't use the QCOM_tiled_rendering extension with functors
Romain Guy
2012-09-27
1
-0
/
+6
*
|
Fix rectangle AA offset calculation
Chris Craik
2012-09-27
1
-1
/
+1
*
|
Add stroke support to polygonal shape rendering
Chris Craik
2012-09-26
1
-3
/
+3
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/
*
Add support for a new developer setting: overdraw debugging
Romain Guy
2012-09-21
1
-0
/
+1
*
Foundation for tiling optimization
Romain Guy
2012-09-13
1
-0
/
+3
*
Merge "Varying-based AA rect drawing" into jb-mr1-dev
Chris Craik
2012-09-06
1
-0
/
+1
|
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*
Varying-based AA rect drawing
Chris Craik
2012-09-05
1
-0
/
+1
*
|
Revert "Revert "Add more support for transformed clip rects and paths""
Romain Guy
2012-08-31
1
-1
/
+6
*
|
Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
1
-6
/
+1
*
|
Add more support for transformed clip rects and paths
Romain Guy
2012-08-31
1
-1
/
+6
|
/
*
Add new debug tool to track hardware layers updates
Romain Guy
2012-08-06
1
-0
/
+2
*
Add dithering to gradients
Romain Guy
2012-08-01
1
-0
/
+2
*
Don't clear the dirty clip flag if it's not applied
Romain Guy
2012-07-17
1
-3
/
+3
*
Refactor GammaFontRenderer
Romain Guy
2012-07-13
1
-1
/
+3
*
Improve rendering speed by disabling scissor tests
Romain Guy
2012-07-13
1
-0
/
+5
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