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path:
root
/
libs
/
hwui
/
DeferredLayerUpdater.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Eliminate requireGlContext
John Reck
2015-05-20
1
-1
/
+0
*
Track down unsupported texture target
Chris Craik
2015-03-10
1
-0
/
+3
*
Glop layer mesh rendering
Chris Craik
2015-02-19
1
-1
/
+1
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-8
/
+8
*
Cast buffer width and height to int
Dan Stoza
2014-11-21
1
-2
/
+2
*
Layer changes
John Reck
2014-10-31
1
-20
/
+1
*
Cleanup DeferredLayerUpdater
John Reck
2014-10-03
1
-11
/
+30
*
More cleanups
John Reck
2014-06-27
1
-0
/
+8
*
Animator refactoring & fixes
John Reck
2014-06-26
1
-1
/
+1
*
Move LayerType to RenderNode
John Reck
2014-06-12
1
-28
/
+2
*
Even FASTER damage calculations!
John Reck
2014-06-04
1
-0
/
+4
*
Re-jigger layers
John Reck
2014-05-30
1
-5
/
+12
*
Fix issue with bitmap uploading
John Reck
2014-04-14
1
-5
/
+1
*
Remove sync flush
John Reck
2014-04-10
1
-0
/
+1
*
Merge hasFunctors & pushStaging into prepareTree
John Reck
2014-04-09
1
-2
/
+6
*
Switch DisplayListData to a staging model
John Reck
2014-04-09
1
-1
/
+1
*
Refcount RenderNode
John Reck
2014-04-07
1
-2
/
+2
*
Async drawing!
John Reck
2014-03-27
1
-3
/
+1
*
Move where updateProperties is called
John Reck
2014-03-24
1
-0
/
+1
*
Rename DisplayList->RenderNode
John Reck
2014-03-12
1
-1
/
+1
*
Fix TextureView texture filtering.
Chris Craik
2014-02-25
1
-2
/
+11
*
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-20
1
-3
/
+5
*
Support HardwareLayers in RenderThread
John Reck
2014-02-19
1
-22
/
+0
*
Refcounting is hard
John Reck
2014-02-14
1
-1
/
+0
*
Revert "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
1
-7
/
+4
*
Refactor setting an SkPaint onto a hwui Layer.
Derek Sollenberger
2014-02-12
1
-4
/
+7
*
Refactor HardwareLayer
John Reck
2014-02-10
1
-0
/
+150