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path: root/libs/hwui/DisplayList.h
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* Rename native DisplayListRenderer to DisplayListCanvasChris Craik2015-04-201-2/+2
* Refactor DisplayList path caching.Derek Sollenberger2015-03-131-2/+1
* Update HWUI to store its own SkBitmap objectsDerek Sollenberger2015-01-091-1/+0
* Cleanup various clang warnings, use unique_ptrs in several placesChris Craik2014-12-231-3/+3
* CleanupChris Craik2014-12-221-3/+2
* resolved conflicts for merge of 5369b769 to masterChris Craik2014-12-101-8/+4
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| * resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp.Chris Craik2014-12-101-8/+4
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| | * Fix frame-allocated path lifecyclesChris Craik2014-12-101-8/+4
* | | am b28ff487: resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aospDan Albert2014-11-121-1/+1
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| * | resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aospDan Albert2014-11-121-1/+1
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| | * | Move frameworks/base over to libc++.Dan Albert2014-11-121-1/+1
| * | | resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-2/+1
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| | * Frameworks/base: Wall Werror in libs/hwuiAndreas Gampe2014-11-101-2/+1
* | | resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-2/+1
* | | Remove status return from all uirenderer::Renderer functionsTom Hudson2014-11-041-2/+1
* | | am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a...John Reck2014-10-311-6/+1
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| * | Layer changesJohn Reck2014-10-311-6/+1
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* | Clean up physical couplingTom Hudson2014-10-151-1/+2
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* Create z reordering boundaries around dispatchDrawChris Craik2014-08-251-7/+30
* Fix leak of SkPathRefsChris Craik2014-08-081-1/+12
* Add kModeSyncJohn Reck2014-07-241-1/+1
* Update 'DisplayList' vs 'RenderNode' naming in several placesChris Craik2014-06-231-4/+4
* Update HWUI matrix APIDerek Sollenberger2014-05-291-1/+0
* Inspect SkShader to determine hw shader.Leon Scroggins III2014-05-221-2/+0
* Refactor VirtualLightRefBase & JNIJohn Reck2014-05-091-1/+0
* Add CanvasProperty for drawCircleJohn Reck2014-05-021-0/+8
* Refcount RenderNodeJohn Reck2014-04-071-5/+11
* Move RenderNode to own fileJohn Reck2014-03-191-130/+0
* Split out RenderPropertiesJohn Reck2014-03-121-391/+8
* No-op isolatedZVolumen propertyJohn Reck2014-03-121-5/+0
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-4/+4
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-8/+5
* Draw shadows from casters together if the Z values are similarChris Craik2014-03-051-0/+7
* DisplayList overhaulJohn Reck2014-03-041-35/+30
* Make outline and shadow APIs publicChris Craik2014-02-181-3/+3
* Merge "Removing SkiaColorFilter and inspecting the native object directly."Derek Sollenberger2014-02-101-2/+0
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| * Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-071-2/+0
* | Add shadow casting / global perspective APIs, hidden for now.Chris Craik2014-02-071-0/+10
* | Add the clipToOutline by just using the clipPathOpztenghui2014-02-071-0/+5
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* Merge "Rework and clean up DisplayList projection"Chris Craik2014-02-071-3/+11
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| * Rework and clean up DisplayList projectionChris Craik2014-02-061-3/+11
* | Simplify DisplayList matricesChris Craik2014-02-051-2/+9
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* Add initial hidden outline APIsChris Craik2014-01-301-0/+9
* Update reordering method names, and make 3d reordering API publicChris Craik2014-01-291-6/+6
* Remove logging of DisplayList stalenessChris Craik2014-01-271-14/+2
* Clear root level reorder lists to prevent accessing stale DisplayListsChris Craik2014-01-241-5/+17
* Support projection of DisplayLists onto ancestors.Chris Craik2014-01-151-2/+15
* Simplify Z reordering logicChris Craik2014-01-141-4/+6
* Add DisplayList bit for projecting onto a contained volumeAlan Viverette2014-01-081-1/+6
* Use const where possible for drawing parametersChris Craik2014-01-031-8/+8