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path: root/libs/hwui/DisplayListOp.h
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* Revert "Frameworks/base: Unused parameters in hwui"John Reck2014-11-221-117/+117
* Frameworks/base: Unused parameters in hwuiAndreas Gampe2014-11-211-117/+117
* Use RenderThread for navigation bar ripplesJorim Jaggi2014-09-161-0/+28
* Update transform isolation to handle command chunksChris Craik2014-08-271-2/+1
* Create z reordering boundaries around dispatchDrawChris Craik2014-08-251-3/+5
* Merge "Early reject drawText calls that will not draw" into lmp-devChris Craik2014-08-191-2/+4
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| * Early reject drawText calls that will not drawChris Craik2014-08-191-2/+4
* | Respect round rect clip when determining op opaquenessChris Craik2014-08-181-0/+2
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* Fix leak of SkPathRefsChris Craik2014-08-081-11/+9
* Move bitmap transforms out of bitmap opsChris Craik2014-08-061-38/+8
* Use RoundRect clipping for circle reveal animationChris Craik2014-07-301-5/+3
* Minor cleanups around color usageChris Craik2014-07-171-6/+9
* SkBitmap::Config is deprecated, use SkColorTypeMike Reed2014-07-081-1/+1
* Add hack for custom re-rasterization bucketsChris Craik2014-07-071-4/+5
* CleanupJohn Reck2014-06-271-2/+2
* No-fail invokeFunctorJohn Reck2014-06-231-4/+4
* Update 'DisplayList' vs 'RenderNode' naming in several placesChris Craik2014-06-231-18/+18
* Merge "Wrap ViewGroup content in save/restore to protect composited children"Chris Craik2014-06-201-4/+4
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| * Wrap ViewGroup content in save/restore to protect composited childrenChris Craik2014-06-201-4/+4
* | Clean up tessellation cache in prep for other tesselation typesChris Craik2014-06-181-2/+2
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* am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-devChris Craik2014-06-101-2/+27
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| * Tessellate on worker threadsChris Craik2014-06-101-2/+27
| * DO NOT MERGE Inspect SkShader to determine hw shader.Leon Scroggins III2014-05-231-34/+10
* | CleanupJohn Reck2014-06-021-7/+7
* | Update HWUI matrix APIDerek Sollenberger2014-05-291-12/+12
* | Merge "Inspect SkShader to determine hw shader."Chris Craik2014-05-231-34/+10
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| * Inspect SkShader to determine hw shader.Leon Scroggins III2014-05-221-34/+10
* | Disable shadow drawing for empty/null outlinesChris Craik2014-05-211-24/+10
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* Merge "Avoid caching shadow properties in Java & HWUI."Derek Sollenberger2014-05-081-39/+12
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| * Avoid caching shadow properties in Java & HWUI.Derek Sollenberger2014-05-071-39/+12
* | Add CanvasProperty for drawCircleJohn Reck2014-05-021-0/+21
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* Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-231-3/+20
* Fix issue with bitmap uploadingJohn Reck2014-04-141-20/+0
* Refcount RenderNodeJohn Reck2014-04-071-0/+2
* Support shadows on the root RenderNodeChris Craik2014-03-281-2/+2
* Disable shadow overdraw avoidance in the inverse clip caseChris Craik2014-03-271-5/+9
* Add private circular reveal API on View/RenderNodeChris Craik2014-03-251-11/+23
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-3/+3
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-12/+14
* Fix use of Skia deprecated methodsChris Craik2014-02-281-1/+1
* am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in...Narayan Kamath2014-02-211-1/+1
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| * Fixes for 64bit in libhwuiKévin PETIT2014-02-211-1/+1
* | Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-071-32/+0
* | Merge "Keep the SkPaint used when creating a layer."Derek Sollenberger2014-02-071-17/+15
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| * | Keep the SkPaint used when creating a layer.Derek Sollenberger2014-02-071-17/+15
* | | Simplify DisplayList matricesChris Craik2014-02-051-3/+3
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* | Add initial hidden outline APIsChris Craik2014-01-301-11/+17
* | Use path outlines to define shadow shapesChris Craik2014-01-261-1/+3
* | Support projection of DisplayLists onto ancestors.Chris Craik2014-01-151-5/+5
* | Use const where possible for drawing parametersChris Craik2014-01-031-53/+54