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path:
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libs
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hwui
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Dither.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-02-06
1
-3
/
+1
*
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
Chris Craik
2015-02-02
1
-2
/
+2
*
Refactor blending and texture gl state
Chris Craik
2015-01-30
1
-7
/
+8
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-1
/
+1
*
Add new Query class for debugging
Romain Guy
2013-06-13
1
-1
/
+1
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+1
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-3
/
+8
*
There should be a mandatory coder's license.
Romain Guy
2013-04-12
1
-0
/
+1
*
Change the dither texture's swizzling
Romain Guy
2013-04-09
1
-0
/
+4
*
Use float textures to render gradients when possible
Romain Guy
2013-04-05
1
-20
/
+25
*
Correct executable bit for source files [Take 2]
Chirayu Desai
2013-03-27
1
-0
/
+0
*
Optimize shaders for dithered gradients
Chet Haase
2012-09-21
1
-1
/
+3
*
Add dithering to gradients
Romain Guy
2012-08-01
1
-0
/
+84