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path: root/libs/hwui/FontRenderer.cpp
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* FontRenderer: do not leak mIndexBufferIDJeremy Gebben2012-05-061-0/+4
* Fix crash in existing applicationsRomain Guy2011-11-281-2/+10
* Stupid fixed point math.Romain Guy2011-10-071-7/+7
* Text would disappear when the font size is 75px.Romain Guy2011-08-301-2/+2
* Paint style and stroke width affect text rendering.Romain Guy2011-08-021-6/+15
* Add support to OpenGLRendere to draw BiDi text.Romain Guy2011-06-011-21/+22
* Enable large font rendering with GPU accelerationChet Haase2011-05-191-5/+34
* Fix problem with glyph cache and textScaleX propertyChet Haase2011-03-021-6/+9
* Fixing font renderer attribute slot locations.Alex Sakhartchouk2011-02-171-7/+9
* Log only 1 line per process when using OpenGLRenderer.Romain Guy2011-01-211-5/+12
* Don't attempt to create empty layers.Romain Guy2011-01-191-5/+13
* Add support for Paint::setTextSkewX in OpenGLRenderer.Romain Guy2011-01-181-6/+13
* The font cache should respect the fake bold flag.Romain Guy2011-01-051-26/+30
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+17
* Don't draw entirely transparent 9patch meshes.Romain Guy2010-10-151-2/+2
* Small potential performance improvement for fonts rendering.Romain Guy2010-10-131-3/+3
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-041-2/+3
* Initialize font texture cache.Romain Guy2010-10-031-0/+2
* Apply bilinear filtering to text.Romain Guy2010-10-011-10/+11
* Add debug mode to measure performance.Romain Guy2010-09-241-0/+1
* Forces windows to draw the first time they show.Romain Guy2010-09-131-1/+1
* Fix text rendering issue with text scaling.Romain Guy2010-09-121-7/+17
* Apply gamma correction to font rendering.Romain Guy2010-08-271-4/+5
* Add drop shadows.Romain Guy2010-08-131-13/+26
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-101-23/+18
* Enforce maximum texture size.Romain Guy2010-08-071-3/+8
* Added drop shadow renderer to the font class.Alex Sakhartchouk2010-08-061-18/+91
* Adding drop shadow supportAlex Sakhartchouk2010-08-021-8/+185
* Fix gradients rendering and destructor crashes.Romain Guy2010-07-291-1/+0
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-0/+1
* When font cache still has empty space,Alex Sakhartchouk2010-07-261-11/+55
* Updating parts of font cache as needed instead of the entire map.Alex Sakhartchouk2010-07-231-10/+41
* Cleanup, added properties for the FontRenderer.Romain Guy2010-07-231-50/+73
* Add support for text culling.Romain Guy2010-07-221-24/+13
* Add text rendering.Romain Guy2010-07-211-0/+467