summaryrefslogtreecommitdiffstats
path: root/libs/hwui/FontRenderer.h
Commit message (Expand)AuthorAgeFilesLines
* Forget the name of a texture after freeingRomain Guy2012-05-141-2/+2
* Fix two memory leaksRomain Guy2012-05-141-6/+6
* Properly pre-cache latin glyphsRomain Guy2012-05-141-4/+5
* Full implementation of Canvas.drawPath()Romain Guy2012-02-291-1/+19
* Full support for Canvas.drawPosTextRomain Guy2012-01-181-6/+24
* De-allocate caches for large glyphs when trimming memoryChet Haase2011-12-161-1/+3
* Fix issues from recent glyph caching changeChet Haase2011-12-151-4/+6
* Merge "Make glyph cache more flexible"Chet Haase2011-12-131-79/+104
|\
| * Make glyph cache more flexibleChet Haase2011-12-131-79/+104
* | Reduce the number of GL commands generated by the UIRomain Guy2011-12-131-9/+0
|/
* Optimize state changesRomain Guy2011-12-121-6/+7
* Minimize the amount of data uploaded to draw textRomain Guy2011-12-121-3/+4
* Paint style and stroke width affect text rendering.Romain Guy2011-08-021-2/+5
* Add support to OpenGLRendere to draw BiDi text.Romain Guy2011-06-011-13/+48
* Enable large font rendering with GPU accelerationChet Haase2011-05-191-1/+1
* Take fake bold font property into account.Romain Guy2011-03-231-1/+1
* Fix problem with glyph cache and textScaleX propertyChet Haase2011-03-021-2/+4
* Fixing font renderer attribute slot locations.Alex Sakhartchouk2011-02-171-0/+8
* Add support for Paint::setTextSkewX in OpenGLRenderer.Romain Guy2011-01-181-2/+4
* The font cache should respect the fake bold flag.Romain Guy2011-01-051-2/+7
* Move all debug flags in a single place.Romain Guy2010-11-101-8/+8
* Optimize FBO drawing with regions.Romain Guy2010-11-021-5/+7
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-041-1/+11
* Apply bilinear filtering to text.Romain Guy2010-10-011-5/+5
* Fix text rendering issue with text scaling.Romain Guy2010-09-121-0/+3
* Apply gamma correction to font rendering.Romain Guy2010-08-271-0/+6
* Add drop shadows.Romain Guy2010-08-131-4/+12
* Added drop shadow renderer to the font class.Alex Sakhartchouk2010-08-061-0/+29
* Adding drop shadow supportAlex Sakhartchouk2010-08-021-5/+21
* When font cache still has empty space,Alex Sakhartchouk2010-07-261-2/+9
* Updating parts of font cache as needed instead of the entire map.Alex Sakhartchouk2010-07-231-1/+5
* Cleanup, added properties for the FontRenderer.Romain Guy2010-07-231-7/+19
* Add a way to query GL extensions.Romain Guy2010-07-221-6/+6
* Add support for text culling.Romain Guy2010-07-221-10/+7
* Add text rendering.Romain Guy2010-07-211-0/+184