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path:
root
/
libs
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hwui
/
Layer.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Deferred layer updates
Romain Guy
2012-03-02
1
-0
/
+24
*
Optimize away unnecessary state changes
Romain Guy
2011-11-30
1
-4
/
+4
*
Add an API to set the transform on a TextureView's surface texture.
Romain Guy
2011-08-16
1
-0
/
+9
*
Make sure we have a current EGL context when invoking EGL
Romain Guy
2011-07-26
1
-0
/
+4
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
1
-22
/
+2
*
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-07-07
1
-47
/
+184
*
Allows to render with an OpenGL context inside a TextureView.
Romain Guy
2011-05-02
1
-0
/
+6
*
New widget: TextureView
Romain Guy
2011-04-28
1
-0
/
+18
*
Correctly compute tex coords for rect layers.
Romain Guy
2011-04-27
1
-0
/
+17
*
Optimize rect-shaped layers.
Romain Guy
2011-03-18
1
-0
/
+5
*
Don't blend transparent pixels when rendering layers.
Romain Guy
2011-01-16
1
-0
/
+16
*
New layers API for Views.
Romain Guy
2011-01-06
1
-0
/
+6
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-3
/
+11
*
Better cache for layers, reduce memory usage and increase framerate.
Romain Guy
2010-10-08
1
-25
/
+26
*
Optimize saveLayer() when the clip flag is set.
Romain Guy
2010-10-05
1
-12
/
+10
*
Fix INVALID_OPERATION error with layers rendering.
Romain Guy
2010-10-01
1
-3
/
+3
*
Correctly initialize/refresh layers.
Romain Guy
2010-09-22
1
-0
/
+4
*
Correct implementation of saveLayer().
Romain Guy
2010-09-12
1
-11
/
+2
*
Draw n-patches using OpenGL.
Romain Guy
2010-07-08
1
-1
/
+3
*
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
1
-3
/
+10
*
Add a layer (FBO) cache.
Romain Guy
2010-07-06
1
-0
/
+90