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path:
root
/
libs
/
hwui
/
LayerCache.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cancel layer update when a layer is about to be destroyed
Romain Guy
2013-06-17
1
-3
/
+1
*
Add a render buffer cache to reuse stencil buffers
Romain Guy
2013-02-13
1
-1
/
+0
*
Allow layers with a stencil buffer to be resized on the fly
Romain Guy
2013-01-18
1
-25
/
+0
*
Add plumbing for better text scaling
Romain Guy
2013-01-08
1
-0
/
+8
*
Fix occasional crash bug with layers
Chet Haase
2012-09-17
1
-8
/
+3
*
Prevent crash when flushing the layers cache
Romain Guy
2012-04-02
1
-2
/
+10
*
Further reduce the number of GL commands sent to the driver
Romain Guy
2011-12-13
1
-1
/
+2
*
Various OpenGL optimizations
Romain Guy
2011-12-12
1
-2
/
+2
*
Move constants to the correct header
Romain Guy
2011-08-22
1
-1
/
+1
*
Reclaim more memory, more often.
Romain Guy
2011-07-27
1
-0
/
+1
*
Improve layers debugging
Romain Guy
2011-07-26
1
-5
/
+9
*
Make sure we have a current EGL context when invoking EGL
Romain Guy
2011-07-26
1
-0
/
+1
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
1
-1
/
+1
*
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-07-07
1
-28
/
+22
*
New widget: TextureView
Romain Guy
2011-04-28
1
-0
/
+2
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
1
-0
/
+25
*
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2011-01-21
1
-2
/
+3
*
New layers API for Views.
Romain Guy
2011-01-06
1
-0
/
+1
*
Tweak layers caching for better performance in Launcher.
Romain Guy
2010-10-12
1
-6
/
+9
*
Better cache for layers, reduce memory usage and increase framerate.
Romain Guy
2010-10-08
1
-41
/
+38
*
Optimize saveLayer() when the clip flag is set.
Romain Guy
2010-10-05
1
-3
/
+13
*
Fix INVALID_OPERATION error with layers rendering.
Romain Guy
2010-10-01
1
-0
/
+2
*
Correctly initialize/refresh layers.
Romain Guy
2010-09-22
1
-5
/
+3
*
Better error handling in the OpenGL renderer.
Romain Guy
2010-09-16
1
-2
/
+0
*
Correct implementation of saveLayer().
Romain Guy
2010-09-12
1
-23
/
+1
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+13
*
Optimize textures binding.
Romain Guy
2010-07-16
1
-1
/
+0
*
Create FBOs in LayerCache.
Romain Guy
2010-07-08
1
-1
/
+47
*
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
1
-2
/
+3
*
Optimize FBO cache.
Romain Guy
2010-07-07
1
-3
/
+2
*
Add a layer (FBO) cache.
Romain Guy
2010-07-06
1
-0
/
+114