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path:
root
/
libs
/
hwui
/
LayerRenderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix performance issue in Launcher
Romain Guy
2011-03-15
1
-0
/
+4
*
Properly initialize FBO textures for linear filtering.
Romain Guy
2011-03-02
1
-0
/
+5
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
1
-68
/
+60
*
Don't clobber the local dirty rect after rendering a layer.
Romain Guy
2011-02-02
1
-4
/
+2
*
Fix incorrect dirty rectangle transformation in hardware layers.
Romain Guy
2011-02-01
1
-0
/
+1
*
Update layers based on the dirty region.
Romain Guy
2011-02-01
1
-1
/
+16
*
Merge "Fix display List bugs" into honeycomb
Chet Haase
2011-01-26
1
-1
/
+1
|
\
|
*
Fix display List bugs
Chet Haase
2011-01-26
1
-1
/
+1
*
|
Don't draw the same triangles several times.
Romain Guy
2011-01-26
1
-9
/
+13
|
/
*
Enable partial invalidates when rendering with OpenGL.
Romain Guy
2011-01-24
1
-2
/
+2
*
Fix regression with hardware layers.
Romain Guy
2011-01-22
1
-3
/
+4
*
Make embedded hardware layers work.
Romain Guy
2011-01-19
1
-2
/
+7
*
Fix 9patch rendering in ExpandableListView.
Romain Guy
2011-01-16
1
-4
/
+3
*
Don't blend transparent pixels when rendering layers.
Romain Guy
2011-01-16
1
-1
/
+91
*
Cleanup implementation of hardware layers.
Romain Guy
2011-01-13
1
-44
/
+59
*
Add logging to the new layers API.
Romain Guy
2011-01-12
1
-2
/
+22
*
Cleanup GL objects on the correct thread.
Romain Guy
2011-01-12
1
-0
/
+6
*
Don't break the build!
Romain Guy
2011-01-11
1
-2
/
+1
*
Better backend for hardware layers.
Romain Guy
2011-01-11
1
-0
/
+121