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path: root/libs/hwui/OpenGLRenderer.cpp
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* Add support for textScaleX.Romain Guy2010-08-201-0/+12
* Fix drawing issues with layers.Romain Guy2010-08-181-13/+34
* Fix the build.Romain Guy2010-08-181-4/+1
* Layers were using an extra Snapshot causing extra clipping.Romain Guy2010-08-181-35/+23
* Fix save()/restore() issues in the OpenGL renderer.Romain Guy2010-08-171-12/+19
* Correctly set the viewport in layers.Romain Guy2010-08-171-44/+44
* Cleanup, better code reuse.Romain Guy2010-08-161-157/+145
* Add drop shadows.Romain Guy2010-08-131-51/+113
* Bunch of fixes.Romain Guy2010-08-111-2/+10
* Add support for text underline and strikethru.Romain Guy2010-08-101-2/+49
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-101-0/+4
* Enforce maximum texture size.Romain Guy2010-08-071-0/+5
* Automatically cleanup textures that don't fit in the cache.Romain Guy2010-08-061-1/+8
* Add support for paths.Romain Guy2010-08-051-2/+78
* Add support for ColorFilters.Romain Guy2010-08-021-3/+36
* Refactor Skia shaders handling.Romain Guy2010-07-301-180/+47
* Fix improper clipping after a save()Romain Guy2010-07-301-2/+3
* Fix gradients rendering and destructor crashes.Romain Guy2010-07-291-22/+12
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-77/+117
* Generate shaders to cover all possible cases.Romain Guy2010-07-271-26/+31
* When font cache still has empty space,Alex Sakhartchouk2010-07-261-1/+1
* Add text alignment support to drawText().Romain Guy2010-07-231-2/+21
* Cleanup, added properties for the FontRenderer.Romain Guy2010-07-231-6/+2
* Add support for text culling.Romain Guy2010-07-221-6/+4
* Add text rendering.Romain Guy2010-07-211-1/+36
* Add preliminary support for text rendering.Romain Guy2010-07-201-25/+31
* Add support for linear gradients.Romain Guy2010-07-191-13/+80
* Add program for linear gradient.Romain Guy2010-07-161-1/+5
* Add plumbing to support gradients in OpenGL renderer.Romain Guy2010-07-161-2/+17
* Optimize textures binding.Romain Guy2010-07-161-4/+7
* Improve clip support (add intersect, union and replace.)Romain Guy2010-07-161-35/+15
* Add support for BitmapShader.Romain Guy2010-07-151-33/+121
* Do not apply transforms when using drawColor().Romain Guy2010-07-141-5/+10
* Cleanup: remove unnecessary parameters.Romain Guy2010-07-131-18/+13
* Fix premultiplied alpha.Romain Guy2010-07-121-1/+1
* Correctly support pre-multiplied alpha, optimizations, more stuff.Romain Guy2010-07-121-23/+50
* Optimize shader binding changes.Romain Guy2010-07-121-10/+17
* Remove math from the vertex shader.Romain Guy2010-07-091-2/+2
* Fix alpha blending and improve fragment shaders performance.Romain Guy2010-07-091-6/+5
* Refactoring to move vertex computing to the Patch class.Romain Guy2010-07-091-91/+2
* Optimize blending state changes.Romain Guy2010-07-091-48/+48
* Draw n-patches using OpenGL.Romain Guy2010-07-081-10/+121
* Create FBOs in LayerCache.Romain Guy2010-07-081-61/+10
* Add support to draw 9patches in OpenGL.Romain Guy2010-07-071-1/+7
* Simpler way to deal with the FBO multi-cache.Romain Guy2010-07-071-1/+1
* Optimize FBO cache.Romain Guy2010-07-071-1/+1
* Add a layer (FBO) cache.Romain Guy2010-07-061-40/+100
* Remove extra leftover logs and use uint32_t instead of unsigned int.Romain Guy2010-07-021-2/+0
* Track the size in memory of the texture cache.Romain Guy2010-07-011-2/+18
* Don't use full screen FBOs, this dramatically increase performance.Romain Guy2010-07-011-25/+53