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path:
root
/
libs
/
hwui
/
OpenGLRenderer.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Track the atlas' generation ID
Romain Guy
2013-06-27
1
-2
/
+2
*
Initialize MergingDrawBatch clip with viewport bounds
Chris Craik
2013-06-21
1
-0
/
+3
*
Batch 9-patches in a single mesh whenever possible
Romain Guy
2013-06-21
1
-1
/
+5
*
Merge "Better handle op size edge cases"
Chris Craik
2013-06-17
1
-1
/
+2
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*
Better handle op size edge cases
Chris Craik
2013-06-17
1
-1
/
+2
*
|
Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706"
Romain Guy
2013-06-17
1
-0
/
+1
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\
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*
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Cancel layer update when a layer is about to be destroyed
Romain Guy
2013-06-17
1
-0
/
+1
|
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/
*
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Fix clip merging behavior
Chris Craik
2013-06-14
1
-1
/
+1
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/
*
Fix various draw ops that may incorrectly not scissor
Chris Craik
2013-06-13
1
-14
/
+22
*
Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833"
Romain Guy
2013-06-13
1
-0
/
+1
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*
Restore buildLayer()'s old behavior; it's synchronous again
Romain Guy
2013-06-12
1
-0
/
+1
*
|
Overdraw avoidance and merging of clipped ops
Chris Craik
2013-06-12
1
-1
/
+11
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/
*
Avoid 9patch cache lookups when possible
Romain Guy
2013-06-11
1
-1
/
+1
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-2
/
+2
*
Make sure atlas antries can correctly filter/wrap textures
Romain Guy
2013-05-24
1
-1
/
+0
*
Merge "Merge scaled bitmaps with translated bitmaps"
Romain Guy
2013-05-22
1
-1
/
+2
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*
Merge scaled bitmaps with translated bitmaps
Romain Guy
2013-05-21
1
-1
/
+2
*
|
Use individual glyph positions to determine text bounds.
Chris Craik
2013-05-21
1
-3
/
+6
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/
*
Add tessellation path for points
Chris Craik
2013-05-14
1
-2
/
+0
*
Add an on-screen overdraw counter
Romain Guy
2013-05-03
1
-0
/
+15
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-6
/
+28
*
Draw Operation merging
Chris Craik
2013-04-15
1
-18
/
+41
*
Update view's alpha and layer docs
Chris Craik
2013-04-01
1
-4
/
+16
*
Fix issues related to saveLayer/restore deferral
Chris Craik
2013-03-28
1
-1
/
+1
*
Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev
Chris Craik
2013-03-27
1
-1
/
+7
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*
Set ignore flag during deferred savelayer
Chris Craik
2013-03-27
1
-1
/
+7
*
|
Avoid multiple font cache texture uploads
Romain Guy
2013-03-26
1
-0
/
+18
|
/
*
Isolate tiling clip state from snapshot
Chris Craik
2013-03-21
1
-1
/
+1
*
Merge "Optimize text GL setup" into jb-mr2-dev
Romain Guy
2013-03-21
1
-0
/
+2
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*
Optimize text GL setup
Romain Guy
2013-03-20
1
-0
/
+2
*
|
Update snapshot upon saveLayer deferral
Chris Craik
2013-03-20
1
-1
/
+11
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/
*
Merge "Use snapshot alpha for layers" into jb-mr2-dev
Chris Craik
2013-03-20
1
-6
/
+5
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*
Use snapshot alpha for layers
Chris Craik
2013-03-15
1
-6
/
+5
*
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Reset draw modifiers after flushing
Chris Craik
2013-03-15
1
-0
/
+1
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/
*
Fully deferred displaylist replay
Chris Craik
2013-03-15
1
-19
/
+26
*
Take only the scale params into account to rasterize text
Romain Guy
2013-03-05
1
-5
/
+11
*
Fix colored rects clipping and code cleanup
Romain Guy
2013-03-05
1
-0
/
+4
*
Precache glyphs at final raster size
Romain Guy
2013-03-01
1
-8
/
+9
*
Properly scale text
Romain Guy
2013-02-27
1
-3
/
+0
*
Merge "Draw text drop shadows even when the text color is transparent" into j...
Romain Guy
2013-02-27
1
-0
/
+5
|
\
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*
Draw text drop shadows even when the text color is transparent
Romain Guy
2013-02-27
1
-0
/
+5
*
|
Don't increment the paint's generation ID when drawing bitmaps
Romain Guy
2013-02-27
1
-1
/
+1
|
/
*
Fix clipping and stencil layer issues
Chris Craik
2013-02-21
1
-0
/
+1
*
DisplayList draw operation reordering
Chris Craik
2013-02-15
1
-20
/
+51
*
Implement support for drawBitmapMesh's colors array
Romain Guy
2013-02-13
1
-0
/
+2
*
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
Romain Guy
2013-02-07
1
-1
/
+4
|
\
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*
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-02-07
1
-1
/
+4
*
|
Merge "Add cap tessellation support"
Chris Craik
2013-02-07
1
-5
/
+12
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/
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/
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*
Add cap tessellation support
Chris Craik
2013-02-06
1
-5
/
+12
*
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Tag HardwareRenderers with a name to help debugging
Romain Guy
2013-01-31
1
-0
/
+16
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