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path: root/libs/hwui/Properties.h
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* Merge "Unify DrawProfiler/JankStats" into mnc-devJohn Reck2015-05-131-14/+0
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| * Unify DrawProfiler/JankStatsJohn Reck2015-05-121-14/+0
* | Shrink default path cache sizeChris Craik2015-05-111-1/+1
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* Add eglSwapBuffersWithDamageKHR supportJohn Reck2015-05-081-0/+19
* Cleanup propertiesChris Craik2015-05-051-7/+60
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-1/+1
* resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-1/+1
* Cleanup debug optionsJohn Reck2014-10-271-0/+9
* Change default fbo cache size to 0John Reck2014-09-171-1/+1
* Tessellate on worker threadsChris Craik2014-06-101-0/+2
* Enable debug stuffsJohn Reck2014-05-291-0/+30
* Add overdraw debugging that accounts for DeuteranomalyRomain Guy2013-08-211-2/+9
* Share Caches' index buffer with FontRendererRomain Guy2013-06-181-0/+6
* Enable GPU pixel buffers on OpenGL ES 3.0 devicesRomain Guy2013-06-041-2/+2
* Add an on-screen overdraw counterRomain Guy2013-05-031-2/+2
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-1/+4
* Introduce PixelBuffer API to enable PBOsRomain Guy2013-04-111-12/+38
* Minimize texture binds when drawing textRomain Guy2013-03-191-1/+1
* Merge all shapes/paths caches to PathCacheRomain Guy2013-03-181-3/+1
* Rename debug property and expose it in HardwareRendererRomain Guy2013-02-251-1/+1
* Add new property to debug non-rectangular clip operationsRomain Guy2013-02-251-0/+14
* DisplayList draw operation reorderingChris Craik2013-02-151-0/+13
* Add a render buffer cache to reuse stencil buffersRomain Guy2013-02-131-2/+4
* Add a property to disable libhwui's scissor optimizationRomain Guy2012-09-241-0/+15
* Add support for a new developer setting: overdraw debuggingRomain Guy2012-09-211-2/+8
* Paramaterize and adjust the glyph cache sizesChet Haase2012-08-311-2/+4
* Add new debug tool to track hardware layers updatesRomain Guy2012-08-061-5/+9
* Tweak text gamma correctionRomain Guy2012-07-181-3/+2
* Add a new method for text gamma correctionRomain Guy2012-07-181-5/+20
* Refactor GammaFontRendererRomain Guy2012-07-131-0/+6
* Remove obsolete optimizationRomain Guy2012-07-121-3/+0
* Separate interface definition and implementation of SnapshotRomain Guy2012-02-021-2/+2
* Add stencil buffer to the EGL configRomain Guy2012-01-301-0/+5
* Code cleanupRomain Guy2011-12-091-1/+4
* Free up resources by deleting shaders early onRomain Guy2011-12-091-1/+1
* Memory optimizations for libhwuiRomain Guy2011-11-041-0/+5
* Move constants to the correct headerRomain Guy2011-08-221-0/+6
* Reclaim more memory, more often.Romain Guy2011-07-271-1/+1
* Fix debugging for hwui cachesKenny Root2011-07-131-1/+1
* Add support to OpenGLRendere to draw BiDi text.Romain Guy2011-06-011-0/+3
* Optimize rect-shaped layers.Romain Guy2011-03-181-2/+0
* Fix performance issue in LauncherRomain Guy2011-03-151-0/+2
* Allocate layers from the layers pool.Romain Guy2011-02-021-3/+3
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+2
* Reenable region composition pipeline for layersRomain Guy2011-01-121-1/+1
* Disable the region compositing pipeline for layers.Romain Guy2011-01-111-1/+1
* Composite layers as regions.Romain Guy2011-01-101-1/+1
* Correctly compare strings in UTF-8 instead of UTF-16Romain Guy2010-12-101-1/+2
* Don't render degenerate triangles in 9patches.Romain Guy2010-12-031-0/+3
* Add new runtime debug flags.Romain Guy2010-11-101-0/+23