Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Early rejection on shadows which are outside of the clip bound. | ztenghui | 2014-03-20 | 1 | -2/+4 |
* | Create one hole inside the umbra area to avoid overdraw. | ztenghui | 2014-03-17 | 1 | -10/+17 |
* | Force shadow casters above the Z=0 plane | Chris Craik | 2014-03-12 | 1 | -0/+2 |
* | Improve shadow tessellation performance | Chris Craik | 2014-03-11 | 1 | -7/+3 |
* | Use pre-computed index to draw the shadow. | ztenghui | 2014-02-25 | 1 | -1/+40 |
* | Use path outlines to define shadow shapes | Chris Craik | 2014-01-26 | 1 | -10/+4 |
* | Property support for light positioning. | ztenghui | 2014-01-17 | 1 | -2/+3 |
* | Map shadow light position globally | Chris Craik | 2014-01-16 | 1 | -1/+1 |
* | Calculate and show the shadow from a spot light. | ztenghui | 2014-01-10 | 1 | -0/+8 |
* | Calculate and show Ambient shadow. | ztenghui | 2013-12-13 | 1 | -0/+37 |