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path: root/libs/hwui/SpotShadow.h
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* Make sure the theta is correctly represented and incoming polygon is CW for s...ztenghui2014-04-281-1/+0
* Create one hole inside the umbra area to avoid overdraw.ztenghui2014-03-171-11/+13
* Improve shadow tessellation performanceChris Craik2014-03-111-5/+1
* Use pre-computed index to draw the shadow.ztenghui2014-02-251-7/+4
* Merge close vertices in a better way.ztenghui2014-01-291-1/+12
* Calculate and show the shadow from a spot light.ztenghui2014-01-101-0/+77