index
:
frameworks_base.git
replicant-2.2
replicant-2.3
replicant-4.0
replicant-4.2
replicant-6.0
frameworks/base
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
libs
/
hwui
/
SpotShadow.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
am 86f289fb: am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spo...
ztenghui
2014-11-07
1
-34
/
+0
|
\
|
*
A better looking and faster spot shadow.
ztenghui
2014-11-06
1
-34
/
+0
*
|
Clean up physical coupling
Tom Hudson
2014-10-15
1
-1
/
+2
|
/
*
Use float instead of double to increase spot shadow perf
ztenghui
2014-10-03
1
-6
/
+1
*
Re-triangulate the spot shadow.
ztenghui
2014-09-10
1
-9
/
+37
*
Improve the spot shadow computation.
ztenghui
2014-08-22
1
-5
/
+13
*
Tessellate on worker threads
Chris Craik
2014-06-10
1
-1
/
+1
*
Make sure the theta is correctly represented and incoming polygon is CW for s...
ztenghui
2014-04-28
1
-1
/
+0
*
Create one hole inside the umbra area to avoid overdraw.
ztenghui
2014-03-17
1
-11
/
+13
*
Improve shadow tessellation performance
Chris Craik
2014-03-11
1
-5
/
+1
*
Use pre-computed index to draw the shadow.
ztenghui
2014-02-25
1
-7
/
+4
*
Merge close vertices in a better way.
ztenghui
2014-01-29
1
-1
/
+12
*
Calculate and show the shadow from a spot light.
ztenghui
2014-01-10
1
-0
/
+77