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path:
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/
libs
/
hwui
/
TextDropShadowCache.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup properties
Chris Craik
2015-05-05
1
-1
/
+1
*
Refactor blending and texture gl state
Chris Craik
2015-01-30
1
-1
/
+1
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-2
/
+2
*
am 582bdf9a: am d8c169fe: am 0c437fd3: Merge "Add appropriate casts for char1...
Dan Albert
2014-11-20
1
-1
/
+2
|
\
|
*
Add appropriate casts for char16_t.
Dan Albert
2014-11-20
1
-1
/
+2
*
|
Clean up physical coupling
Tom Hudson
2014-10-15
1
-0
/
+1
|
/
*
Use const where possible for drawing parameters
Chris Craik
2014-01-03
1
-1
/
+1
*
Clean unused parameters, disable warnings
Chris Craik
2013-10-17
1
-1
/
+1
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+1
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-2
/
+5
*
Introduce PixelBuffer API to enable PBOs
Romain Guy
2013-04-11
1
-0
/
+4
*
Use free for memory chunks allocated through memalign.
Ben Cheng
2013-02-20
1
-1
/
+1
*
Revert "Revert "Use RenderScript for large text blurs""
Chris Craik
2013-02-13
1
-1
/
+1
*
Revert "Use RenderScript for large text blurs"
Chris Craik
2013-02-13
1
-1
/
+1
*
Use RenderScript for large text blurs
Chris Craik
2013-02-12
1
-1
/
+1
*
Fix crash in TextDropShadowCache
Romain Guy
2012-11-30
1
-4
/
+8
*
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-11-29
1
-3
/
+65
*
Fix bug 6892600 Font (character pairs) rendering issue
Raph Levien
2012-07-30
1
-1
/
+3
*
Add drop shadow for drawPosText in hwui renderer.
Raph Levien
2012-07-20
1
-3
/
+3
*
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2012-01-03
1
-2
/
+2
*
Various OpenGL optimizations
Romain Guy
2011-12-12
1
-2
/
+2
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
1
-5
/
+2
*
Avoid UTF-8 conversions and string copies whenever possible.
Romain Guy
2011-03-01
1
-0
/
+3
*
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2011-01-21
1
-2
/
+4
*
Correctly compare strings in UTF-8 instead of UTF-16
Romain Guy
2010-12-10
1
-4
/
+17
*
Fix possible crash when texture is NULL in the drop shadow cache.
Romain Guy
2010-11-09
1
-3
/
+3
*
Apply gamma correction to font rendering.
Romain Guy
2010-08-27
1
-0
/
+1
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+14
*
Add drop shadows.
Romain Guy
2010-08-13
1
-0
/
+134