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libs
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hwui
/
TextureCache.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Mark isInUse per-window
John Reck
2015-07-21
1
-2
/
+2
*
Fix AssetAtlas usage in BitmapShaders
Chris Craik
2015-07-17
1
-4
/
+19
*
Delete unused
John Reck
2015-06-08
1
-5
/
+0
*
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-02-06
1
-4
/
+1
*
Update HWUI to store its own SkBitmap objects
Derek Sollenberger
2015-01-09
1
-2
/
+2
*
Add overrides and switch to nullptr keyword
Chris Craik
2014-12-22
1
-1
/
+1
*
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-11
1
-0
/
+6
|
\
|
*
Don't preload textures for AssetAtlas
John Reck
2014-12-10
1
-0
/
+6
*
|
am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelR...
John Reck
2014-11-25
1
-10
/
+6
|
\
\
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/
|
*
Switch TextureCache to SkPixelRef::fStableId
John Reck
2014-11-24
1
-10
/
+6
*
|
Clean up physical coupling
Tom Hudson
2014-10-15
1
-1
/
+2
|
/
*
resolved conflicts for merge of ecae1ffd to master
ztenghui
2014-06-16
1
-1
/
+1
|
\
|
*
update parameters in uploadToTexture() for GLES20
Lu, Shenghua
2014-06-13
1
-1
/
+1
*
|
Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-05-22
1
-3
/
+3
*
|
Fix issue with bitmap uploading
John Reck
2014-04-14
1
-0
/
+17
*
|
Use const where possible for drawing parameters
Chris Craik
2014-01-03
1
-10
/
+10
|
/
*
Take SkBitmap's stride into account when uploading textures
Romain Guy
2013-09-25
1
-2
/
+2
*
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-11-29
1
-2
/
+2
*
Enable mipmapping, without a deadlock this time
Romain Guy
2012-10-17
1
-1
/
+0
*
Add API to enable mipmaps on Bitmap
Romain Guy
2012-10-16
1
-0
/
+1
*
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
Romain Guy
2012-05-14
1
-0
/
+5
*
Add missing includes for Mutex.h
Derek Sollenberger
2012-03-05
1
-0
/
+1
*
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2012-01-03
1
-1
/
+1
*
Memory optimizations for libhwui
Romain Guy
2011-11-04
1
-0
/
+13
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
1
-6
/
+15
*
Add new runtime debug flags.
Romain Guy
2010-11-10
1
-0
/
+2
*
Move all debug flags in a single place.
Romain Guy
2010-11-10
1
-3
/
+1
*
Correctly remove unused paths from the cache.
Romain Guy
2010-11-09
1
-0
/
+4
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-4
/
+4
*
DisplayList optimizations and fixes.
Chet Haase
2010-10-26
1
-0
/
+14
*
Move GenerationCache to the utils directory.
Romain Guy
2010-10-08
1
-1
/
+1
*
Add support for paletted textures.
Romain Guy
2010-10-05
1
-0
/
+1
*
Fix texture corruption issue, faster re-upload of textures.
Romain Guy
2010-09-22
1
-0
/
+3
*
Purge Skia objects from GL caches as needed.
Romain Guy
2010-09-08
1
-0
/
+4
*
Fix possible infinite loop when purging textures.
Romain Guy
2010-09-08
1
-0
/
+2
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+3
*
Make libhwui entirely optional.
Romain Guy
2010-08-08
1
-1
/
+1
*
Enforce maximum texture size.
Romain Guy
2010-08-07
1
-0
/
+1
*
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
1
-1
/
+1
*
Optimize FBO cache.
Romain Guy
2010-07-07
1
-1
/
+1
*
Add a layer (FBO) cache.
Romain Guy
2010-07-06
1
-2
/
+2
*
Remove extra leftover logs and use uint32_t instead of unsigned int.
Romain Guy
2010-07-02
1
-6
/
+6
*
Track the size in memory of the texture cache.
Romain Guy
2010-07-01
1
-3
/
+45
*
Remove unnecessary return and add bitmap generation ID tracking.
Romain Guy
2010-06-30
1
-1
/
+1
*
Fix the build.
Romain Guy
2010-06-30
1
-1
/
+1
*
Add hooks for drawBitmap().
Romain Guy
2010-06-30
1
-0
/
+48