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path: root/libs/hwui/font/CacheTexture.cpp
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* Performance Optimization: Align texture dirty rectywen2016-02-241-4/+10
* Remove all usage of fmin and fmaxChris Craik2015-07-071-1/+1
* Use glops for text renderingChris Craik2015-03-181-37/+34
* Glop ColorFilter & VertexBuffer support, initial enableChris Craik2015-02-061-1/+1
* Refactor blending and texture gl stateChris Craik2015-01-301-3/+3
* Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-6/+6
* Clean up physical couplingTom Hudson2014-10-151-0/+1
* Clean unused parameters, disable warningsChris Craik2013-10-171-2/+2
* Take SkBitmap's stride into account when uploading texturesRomain Guy2013-09-251-5/+5
* fix kBW_Format glyphsVictoria Lease2013-08-121-2/+4
* Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts)Victoria Lease2013-07-311-7/+30
* Assume a texture is unbound after deleting itRomain Guy2013-06-061-1/+1
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-3/+5
* Introduce PixelBuffer API to enable PBOsRomain Guy2013-04-111-2/+48
* First OpenGL ES 3.0 based optimizationRomain Guy2013-04-041-2/+1
* Reduce number of glDraw calls when drawing textRomain Guy2013-03-191-0/+78
* Update framework to support r5967 of Skia.Derek Sollenberger2012-12-121-0/+1
* Optimize glyph cache texture uploadsChet Haase2012-09-231-0/+3
* Correctly check the height of a glyph prior to caching itRomain Guy2012-09-041-10/+9
* Small code cleanup in FontRendererRomain Guy2012-09-041-1/+22
* Refactor FontRenderer.cppRomain Guy2012-09-041-0/+172