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path: root/libs/hwui/renderthread/CanvasContext.h
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* Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-1/+1
* Cleanup various clang warnings, use unique_ptrs in several placesChris Craik2014-12-231-1/+1
* Resume RT-animations after a pauseSurfaceJohn Reck2014-12-031-1/+1
* Have an actual fallback if the surface is lostJohn Reck2014-11-071-0/+2
* Add some free zoom to lockHardwareCanvasJohn Reck2014-10-231-1/+10
* Cleanup DeferredLayerUpdaterJohn Reck2014-10-031-1/+0
* Yet more layer tracking loggingJohn Reck2014-09-041-0/+4
* Have destroy call freePrefetchedLayersJohn Reck2014-09-031-1/+1
* Track buildLayer calls, destroy if unusedJohn Reck2014-08-281-0/+7
* Animator stuffJohn Reck2014-08-271-1/+6
* Implement full View.buildLayerJohn Reck2014-08-201-0/+1
* Connect shadow style attributes to rendererChris Craik2014-07-241-1/+2
* Fix onTrimMemory for HardwareRendererJohn Reck2014-06-301-1/+3
* Animator refactoring & fixesJohn Reck2014-06-261-1/+1
* No-fail invokeFunctorJohn Reck2014-06-231-6/+6
* Even FASTER damage calculations!John Reck2014-06-041-1/+3
* Re-jigger layersJohn Reck2014-05-301-4/+2
* Enable debug stuffsJohn Reck2014-05-291-0/+5
* Implement FlushCaches TODOJohn Reck2014-05-231-0/+2
* Bag of scheduling tweaksJohn Reck2014-05-231-4/+9
* Define light position (using new lighting spec) in JavaChris Craik2014-05-211-1/+1
* Wire up texture atlasJohn Reck2014-05-131-0/+3
* Implement TODO(romainguy)John Reck2014-05-071-0/+1
* Make RenderNodeAnimator and WebView play niceJohn Reck2014-05-051-2/+4
* TIME LORD!John Reck2014-05-051-1/+1
* RenderThread animator supportJohn Reck2014-04-291-6/+11
* Merge "Fix issue with bitmap uploading"John Reck2014-04-141-3/+3
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| * Fix issue with bitmap uploadingJohn Reck2014-04-141-3/+3
* | Fence on destructionJohn Reck2014-04-141-1/+1
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* Make attachFunctor blockingJohn Reck2014-04-101-22/+0
* Merge hasFunctors & pushStaging into prepareTreeJohn Reck2014-04-091-1/+1
* Merge "Switch DisplayListData to a staging model"John Reck2014-04-091-1/+0
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| * Switch DisplayListData to a staging modelJohn Reck2014-04-091-1/+0
* | Fix ThreadedRenderer.setEnabled()John Reck2014-04-091-1/+2
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* Ensure there's a GL context before creating a LayerJohn Reck2014-04-081-0/+4
* Add invokeFunctorJohn Reck2014-03-281-0/+1
* Remove kStatusInvoke & kStatusDrawJohn Reck2014-03-281-1/+0
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-3/+3
* DisplayList lifecycle changesJohn Reck2014-03-101-1/+1
* DisplayList overhaulJohn Reck2014-03-041-0/+2
* Support HardwareLayers in RenderThreadJohn Reck2014-02-191-0/+8
* Implement missing safelyRun() on ThreadedRendererJohn Reck2014-02-111-0/+2
* Native-side proxyJohn Reck2014-01-271-6/+50
* EGL migration to nativeJohn Reck2014-01-071-0/+52