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path:
root
/
libs
/
hwui
/
renderthread
/
CanvasContext.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-1
/
+1
*
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-23
1
-1
/
+1
*
Resume RT-animations after a pauseSurface
John Reck
2014-12-03
1
-1
/
+1
*
Have an actual fallback if the surface is lost
John Reck
2014-11-07
1
-0
/
+2
*
Add some free zoom to lockHardwareCanvas
John Reck
2014-10-23
1
-1
/
+10
*
Cleanup DeferredLayerUpdater
John Reck
2014-10-03
1
-1
/
+0
*
Yet more layer tracking logging
John Reck
2014-09-04
1
-0
/
+4
*
Have destroy call freePrefetchedLayers
John Reck
2014-09-03
1
-1
/
+1
*
Track buildLayer calls, destroy if unused
John Reck
2014-08-28
1
-0
/
+7
*
Animator stuff
John Reck
2014-08-27
1
-1
/
+6
*
Implement full View.buildLayer
John Reck
2014-08-20
1
-0
/
+1
*
Connect shadow style attributes to renderer
Chris Craik
2014-07-24
1
-1
/
+2
*
Fix onTrimMemory for HardwareRenderer
John Reck
2014-06-30
1
-1
/
+3
*
Animator refactoring & fixes
John Reck
2014-06-26
1
-1
/
+1
*
No-fail invokeFunctor
John Reck
2014-06-23
1
-6
/
+6
*
Even FASTER damage calculations!
John Reck
2014-06-04
1
-1
/
+3
*
Re-jigger layers
John Reck
2014-05-30
1
-4
/
+2
*
Enable debug stuffs
John Reck
2014-05-29
1
-0
/
+5
*
Implement FlushCaches TODO
John Reck
2014-05-23
1
-0
/
+2
*
Bag of scheduling tweaks
John Reck
2014-05-23
1
-4
/
+9
*
Define light position (using new lighting spec) in Java
Chris Craik
2014-05-21
1
-1
/
+1
*
Wire up texture atlas
John Reck
2014-05-13
1
-0
/
+3
*
Implement TODO(romainguy)
John Reck
2014-05-07
1
-0
/
+1
*
Make RenderNodeAnimator and WebView play nice
John Reck
2014-05-05
1
-2
/
+4
*
TIME LORD!
John Reck
2014-05-05
1
-1
/
+1
*
RenderThread animator support
John Reck
2014-04-29
1
-6
/
+11
*
Merge "Fix issue with bitmap uploading"
John Reck
2014-04-14
1
-3
/
+3
|
\
|
*
Fix issue with bitmap uploading
John Reck
2014-04-14
1
-3
/
+3
*
|
Fence on destruction
John Reck
2014-04-14
1
-1
/
+1
|
/
*
Make attachFunctor blocking
John Reck
2014-04-10
1
-22
/
+0
*
Merge hasFunctors & pushStaging into prepareTree
John Reck
2014-04-09
1
-1
/
+1
*
Merge "Switch DisplayListData to a staging model"
John Reck
2014-04-09
1
-1
/
+0
|
\
|
*
Switch DisplayListData to a staging model
John Reck
2014-04-09
1
-1
/
+0
*
|
Fix ThreadedRenderer.setEnabled()
John Reck
2014-04-09
1
-1
/
+2
|
/
*
Ensure there's a GL context before creating a Layer
John Reck
2014-04-08
1
-0
/
+4
*
Add invokeFunctor
John Reck
2014-03-28
1
-0
/
+1
*
Remove kStatusInvoke & kStatusDraw
John Reck
2014-03-28
1
-1
/
+0
*
Rename DisplayList->RenderNode
John Reck
2014-03-12
1
-3
/
+3
*
DisplayList lifecycle changes
John Reck
2014-03-10
1
-1
/
+1
*
DisplayList overhaul
John Reck
2014-03-04
1
-0
/
+2
*
Support HardwareLayers in RenderThread
John Reck
2014-02-19
1
-0
/
+8
*
Implement missing safelyRun() on ThreadedRenderer
John Reck
2014-02-11
1
-0
/
+2
*
Native-side proxy
John Reck
2014-01-27
1
-6
/
+50
*
EGL migration to native
John Reck
2014-01-07
1
-0
/
+52