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* Merge "Disable AA lines vertex attrib arrays after rendering"Romain Guy2012-04-042-8/+56
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| * Disable AA lines vertex attrib arrays after renderingRomain Guy2012-04-042-8/+56
* | Merge "Optimize FBOs composition"Romain Guy2012-04-031-5/+3
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| * Optimize FBOs compositionRomain Guy2012-04-031-5/+3
* | Optimization of alpha with DisplayList propertiesChet Haase2012-04-036-13/+41
* | Merge "Prevent crash when flushing the layers cache Bug #6258973"Romain Guy2012-04-023-2/+12
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| * Prevent crash when flushing the layers cacheRomain Guy2012-04-023-2/+12
* | Merge "Allow fine-grained control over functors execution"Chris Craik2012-04-022-5/+45
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| * | Allow fine-grained control over functors executionRomain Guy2012-04-022-5/+45
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* | Enabling DisplayList propertiesChet Haase2012-04-021-1/+1
* | Re-enable DisplayList properties.Chet Haase2012-04-022-29/+68
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* Disable DisplayList properties pending fixes for AlphaAnimationChet Haase2012-03-291-1/+1
* Re-enabling DisplayList propertiesChet Haase2012-03-273-61/+17
* Use a status_t return type for GL functorsRomain Guy2012-03-265-20/+22
* Prevent random crashes on SGX architectureRomain Guy2012-03-261-0/+2
* Disable DisplayList propertiesChet Haase2012-03-221-1/+1
* Plug memory leak.Romain Guy2012-03-211-0/+2
* Enable DisplayList propertiesChet Haase2012-03-191-1/+1
* Merge "Optimizing DisplayList properties"Chet Haase2012-03-161-26/+26
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| * Optimizing DisplayList propertiesChet Haase2012-03-161-26/+26
* | Set the default text length to -1, not 1Romain Guy2012-03-151-1/+1
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* Correctly compute the number of bytes written by each op.Romain Guy2012-03-132-6/+5
* Fix garbage deref with DisplayList property structuresChet Haase2012-03-131-4/+3
* Merge "Follow the include style used elsewhere in the library"Romain Guy2012-03-131-1/+1
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| * Follow the include style used elsewhere in the libraryRomain Guy2012-03-131-1/+1
* | Fix garbage deref in DisplayList structuresChet Haase2012-03-131-11/+13
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* Handle view properties at the native levelChet Haase2012-03-123-55/+582
* Turn down the number of glGetError() calls.Romain Guy2012-03-121-1/+0
* Don't bind data to missing uniformsRomain Guy2012-03-091-1/+1
* Merge "Add missing includes for Mutex.h"Derek Sollenberger2012-03-062-0/+2
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| * Add missing includes for Mutex.hDerek Sollenberger2012-03-052-0/+2
* | Delete display list objects and resources on the UI threadRomain Guy2012-03-054-4/+32
* | Merge "Deferred layer updates"Romain Guy2012-03-052-0/+42
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| * Deferred layer updatesRomain Guy2012-03-022-0/+42
* | Remove stray logRomain Guy2012-03-012-4/+5
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* Small tweak to Canvas.drawPath() GL implementationRomain Guy2012-03-012-10/+9
* Full implementation of Canvas.drawPath()Romain Guy2012-02-293-60/+184
* More infrastructure for Canvas.drawTextOnPathRomain Guy2012-02-241-1/+67
* Add hooks to implement Canvas.drawTextOnPath() in GLRomain Guy2012-02-244-3/+51
* Only recreate path textures when necessaryRomain Guy2012-02-232-0/+6
* Reduce logsRomain Guy2012-02-221-1/+1
* Only copy paths, paints and shaders when we need to.Romain Guy2012-02-211-3/+6
* Record possible clip rejects when recording display listsRomain Guy2012-02-176-76/+199
* Fix the systemRomain Guy2012-02-071-4/+4
* Preliminary support for clipRect(Rect, Op)Romain Guy2012-02-072-20/+145
* Separate interface definition and implementation of SnapshotRomain Guy2012-02-024-104/+193
* Disable debugging code in the font rendererRomain Guy2012-02-022-1/+6
* Add optional metadata to initiliaze the render threat.Romain Guy2012-02-011-30/+26
* Add debug markers to OpenGLRendererRomain Guy2012-01-307-3/+56
* Add stencil buffer to the EGL configRomain Guy2012-01-303-0/+11