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* Remove vendor specific precision qualifierRomain Guy2012-07-182-36/+17
* Note to selfRomain Guy2012-07-181-0/+2
* Clip lines, AA rects and points correctlyRomain Guy2012-07-181-34/+43
* Tweak text gamma correctionRomain Guy2012-07-182-7/+6
* Add a new method for text gamma correctionRomain Guy2012-07-184-33/+115
* Correctly pre-clip paths when recording display listsRomain Guy2012-07-171-2/+5
* Don't clear the dirty clip flag if it's not appliedRomain Guy2012-07-177-16/+59
* Add shader-based text gamma correctionRomain Guy2012-07-167-12/+117
* Add makefile flags for perfRomain Guy2012-07-161-0/+2
* Don't copy paints for 9patchesRomain Guy2012-07-163-46/+78
* Refactor GammaFontRendererRomain Guy2012-07-137-37/+153
* Merge "Improve rendering speed by disabling scissor tests"Romain Guy2012-07-135-14/+45
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| * Improve rendering speed by disabling scissor testsRomain Guy2012-07-135-14/+45
* | Merge "Text shadow alpha handling incorrect"Romain Guy2012-07-132-16/+5
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| * Text shadow alpha handling incorrectRomain Guy2012-07-132-16/+5
* | Merge "Remove obsolete optimization"Romain Guy2012-07-123-8/+4
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| * Remove obsolete optimizationRomain Guy2012-07-123-8/+4
* | Remove unused View.flushLayer() APIRomain Guy2012-07-111-1/+2
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* Textured text calls could be invisibleRomain Guy2012-06-112-0/+5
* Track canvas clearing for swap buffers logic.Chet Haase2012-06-076-11/+15
* Revert "Add more temporary logging for investigating detachFunctor"Chris Craik2012-06-061-5/+2
* Add more temporary logging for investigating detachFunctorChris Craik2012-06-051-2/+5
* Skip eglSwapBuffers() call when we do not draw to GLChet Haase2012-05-314-147/+202
* Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-devChris Craik2012-05-221-2/+1
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| * Avoid crash if onDetachedFromWindow called after destroyChris Craik2012-05-221-2/+1
* | Merge "Add temporary functor lifetime logging" into jb-devChris Craik2012-05-221-1/+2
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| * Add temporary functor lifetime loggingChris Craik2012-05-221-1/+2
* | Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-devRomain Guy2012-05-223-10/+24
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| * Ensure we always set the proper blending modeRomain Guy2012-05-223-10/+24
* | Don't clear the functor at every drawChris Craik2012-05-221-1/+2
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* Sanitize display list propertiesRomain Guy2012-05-183-14/+11
* Avoid unnecessary copy when invoking drawBitmap(int[])Romain Guy2012-05-155-35/+55
* Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)Romain Guy2012-05-146-9/+91
* Forget the name of a texture after freeingRomain Guy2012-05-142-6/+10
* Fix two memory leaksRomain Guy2012-05-142-17/+30
* Properly pre-cache latin glyphsRomain Guy2012-05-142-14/+17
* Add call sites for OpenGL's debug label extensionRomain Guy2012-05-123-22/+53
* Merge "Revert "Add temporary functor lifetime logging"" into jb-devChris Craik2012-05-081-1/+0
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| * Revert "Add temporary functor lifetime logging"Chris Craik2012-05-081-1/+0
* | Merge "Fix issue where scale-animating text would jump temporarily a few pixe...Chet Haase2012-05-072-8/+5
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| * | Fix issue where scale-animating text would jump temporarily a few pixelsChet Haase2012-05-072-8/+5
* | | Fix hang/crash in native path codeChet Haase2012-05-032-0/+27
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* | Add temporary functor lifetime loggingChris Craik2012-05-021-0/+1
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* Fix launcher invisibility bugChet Haase2012-05-011-2/+2
* Merge "Work-around for a Skia rasterization bug Bug #6411457" into jb-devRomain Guy2012-04-273-38/+108
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| * Work-around for a Skia rasterization bugRomain Guy2012-04-273-38/+108
* | Merge "Decode common GL error codes when logging frame error status" into jb-devRomain Guy2012-04-261-1/+10
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| * Decode common GL error codes when logging frame error statusRomain Guy2012-04-261-1/+10
* | Merge "On new content, attach functor directly" into jb-devJohn Reck2012-04-261-4/+4
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| * On new content, attach functor directlyChris Craik2012-04-251-4/+4