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* Use optimized display lists for all hwaccelerated renderingChet Haase2011-01-246-51/+231
* Fix bitmap meshes to work in display lists.Romain Guy2011-01-232-2/+3
* Add support for arcs.Romain Guy2011-01-237-0/+127
* Add support for ovals and stroked rectangles.Romain Guy2011-01-237-15/+177
* Always render text underline extra.Romain Guy2011-01-232-3/+8
* Collapse sucessive calls to restoreToCount() in display lists.Romain Guy2011-01-232-2/+19
* Fix potential crash in display lists.Romain Guy2011-01-231-0/+1
* Fix regression with hardware layers.Romain Guy2011-01-222-26/+29
* Log only 1 line per process when using OpenGLRenderer.Romain Guy2011-01-2110-25/+47
* Add support for drawBitmapMesh().Romain Guy2011-01-204-0/+90
* Remove unnecessary code.Romain Guy2011-01-206-340/+91
* Merge "Add rounded rects and circles support to OpenGLRenderer." into honeycombRomain Guy2011-01-1911-27/+638
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| * Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-1911-27/+638
* | Don't attempt to create empty layers.Romain Guy2011-01-192-18/+28
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* Make embedded hardware layers work.Romain Guy2011-01-194-5/+22
* Fix the fix for 9patches.Romain Guy2011-01-191-8/+0
* Fix 9patches in LauncherRomain Guy2011-01-191-3/+15
* Fix 9patches, again...Romain Guy2011-01-182-18/+17
* Add support for Paint::setTextSkewX in OpenGLRenderer.Romain Guy2011-01-182-8/+17
* Add support for skew()Romain Guy2011-01-186-0/+42
* Yet another fix for 9patch rendering.Romain Guy2011-01-172-16/+17
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-164-9/+19
* Don't blend transparent pixels when rendering layers.Romain Guy2011-01-166-25/+179
* Preapre region tracking in layersRomain Guy2011-01-142-13/+15
* Don't crash Launcher on config change.Romain Guy2011-01-145-20/+50
* Don't delete objects twice...Romain Guy2011-01-141-2/+2
* Copy shaders when recording them in display lists.Romain Guy2011-01-144-24/+121
* Don't add clipped rects to layer regions.Romain Guy2011-01-141-12/+12
* Remove debug codeRomain Guy2011-01-131-3/+0
* Add debug logs for display lists.Romain Guy2011-01-137-13/+76
* Cleanup implementation of hardware layers.Romain Guy2011-01-1310-114/+113
* Reenable region composition pipeline for layersRomain Guy2011-01-122-2/+2
* Add logging to the new layers API.Romain Guy2011-01-123-2/+36
* Cleanup GL objects on the correct thread.Romain Guy2011-01-124-0/+47
* Disable the region compositing pipeline for layers.Romain Guy2011-01-111-1/+1
* Don't break the build!Romain Guy2011-01-111-2/+1
* Better backend for hardware layers.Romain Guy2011-01-117-2/+235
* Solve translucency issue when drawing paths.Romain Guy2011-01-111-4/+10
* Composite layers as regions.Romain Guy2011-01-103-51/+59
* Better logging of out of memory errors in OpenGLRenderer.Romain Guy2011-01-101-0/+5
* New layers API for Views.Romain Guy2011-01-063-1/+14
* Reuse of native display list objectsChet Haase2011-01-062-37/+53
* The font cache should respect the fake bold flag.Romain Guy2011-01-052-28/+37
* Ensure bitmaps aren't freed while referenced from a display listPatrick Dubroy2010-12-201-6/+2
* Fix text shadow rendering issue.Romain Guy2010-12-151-28/+32
* Cleanup OpenGLRenderer::drawLines()Romain Guy2010-12-142-48/+35
* Merge "Allocate bitmap backing buffers in the Java heap."Patrick Dubroy2010-12-141-2/+6
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| * Allocate bitmap backing buffers in the Java heap.Patrick Dubroy2010-12-141-2/+6
* | Continue cleanup refactoring in OpenGLRenderer.Romain Guy2010-12-142-223/+84
* | Colors are in the [0..1] range, not [0..255]Romain Guy2010-12-141-3/+3