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* Add support for BitmapShader.Romain Guy2010-07-155-43/+186
* Do not apply transforms when using drawColor().Romain Guy2010-07-144-7/+26
* Enable 32-bits only assets.Romain Guy2010-07-131-1/+1
* Cleanup: remove unnecessary parameters.Romain Guy2010-07-132-26/+18
* Fix premultiplied alpha.Romain Guy2010-07-122-3/+3
* Correctly support pre-multiplied alpha, optimizations, more stuff.Romain Guy2010-07-124-29/+102
* Optimize shader binding changes.Romain Guy2010-07-125-15/+53
* Remove math from the vertex shader.Romain Guy2010-07-095-27/+24
* Fix alpha blending and improve fragment shaders performance.Romain Guy2010-07-096-18/+10
* Refactoring to move vertex computing to the Patch class.Romain Guy2010-07-095-153/+203
* Optimize blending state changes.Romain Guy2010-07-093-50/+97
* Draw n-patches using OpenGL.Romain Guy2010-07-089-31/+457
* Create FBOs in LayerCache.Romain Guy2010-07-083-64/+89
* Add support to draw 9patches in OpenGL.Romain Guy2010-07-072-1/+10
* Simpler way to deal with the FBO multi-cache.Romain Guy2010-07-0710-496/+33
* Optimize FBO cache.Romain Guy2010-07-079-55/+541
* Add a layer (FBO) cache.Romain Guy2010-07-0610-101/+427
* Remove extra leftover logs and use uint32_t instead of unsigned int.Romain Guy2010-07-025-20/+18
* Track the size in memory of the texture cache.Romain Guy2010-07-014-17/+129
* Don't use full screen FBOs, this dramatically increase performance.Romain Guy2010-07-013-27/+70
* Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)Romain Guy2010-06-303-25/+72
* Add implementation for drawBitmap().Romain Guy2010-06-303-27/+66
* Remove unnecessary return and add bitmap generation ID tracking.Romain Guy2010-06-303-6/+15
* Fix the build.Romain Guy2010-06-303-9/+10
* Add hooks for drawBitmap().Romain Guy2010-06-307-2/+411
* Add support for saveLayer().Romain Guy2010-06-283-45/+115
* Implement support for PorterDuff's blending modes.Romain Guy2010-06-282-31/+105
* Reduced the complexity of layers composition.Romain Guy2010-06-278-250/+549
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-267-16/+230
* Convert tabs to spaces.Romain Guy2010-06-256-409/+409
* Implement quickReject() and drawRect().Romain Guy2010-06-255-123/+161
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-247-19/+317
* Add support for transformations.Romain Guy2010-06-234-40/+162
* Add implementations for clipRect(), save() and restore().Romain Guy2010-06-234-5/+246
* Fix simulator build again.Romain Guy2010-06-222-5/+1
* Fix the simulator build.Romain Guy2010-06-225-23/+47
* Add glOrtho equivalent to the OpenGL ES 2.0 renderer.Romain Guy2010-06-215-2/+263
* Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.Romain Guy2010-06-175-0/+284