| Commit message (Expand) | Author | Age | Files | Lines |
* | Implement type collapsing for Elements and Types. Now if a user creates two ... | Jason Sams | 2010-02-17 | 1 | -2/+4 |
* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -8/+1 |
* | Element restructuring. Add support for new basic Element types including the... | Jason Sams | 2009-12-23 | 1 | -16/+14 |
* | Continue development of es2.0 user shader support for renderscript. This cha... | Jason Sams | 2009-12-15 | 1 | -12/+38 |
* | Improve logging code to dump more detaild rs object info. Fix bug with prede... | Jason Sams | 2009-09-27 | 1 | -0/+3 |
* | Improve renderscript context teardown. Track object in the system and then f... | Jason Sams | 2009-09-25 | 1 | -2/+2 |
* | Removed last bits of predefined element types from native code. Predefined t... | Jason Sams | 2009-09-24 | 1 | -18/+0 |
* | Begin implementing SimpleMesh and fix some bugs with refcounting and java obj... | Jason Sams | 2009-08-09 | 1 | -6/+5 |
* | Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should... | Jason Sams | 2009-06-22 | 1 | -2/+0 |
* | Generalize bitmap support and add remaining GL formats. | Jason Sams | 2009-06-03 | 1 | -0/+2 |
* | Add the Renderscript library. (Not in the build by default yet.) | Jason Sams | 2009-05-22 | 1 | -0/+96 |